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author | amdmi3 <amdmi3@FreeBSD.org> | 2015-04-23 06:53:03 +0800 |
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committer | amdmi3 <amdmi3@FreeBSD.org> | 2015-04-23 06:53:03 +0800 |
commit | 3f0e0a8dd2cf560513767fbc9cbccaad7090da18 (patch) | |
tree | 5509fcb1a916e0fe75527a68a33a089d5f9faac9 /games | |
parent | adca24cbb385a1d76a5610ed77ae1a8c996fbc76 (diff) | |
download | freebsd-ports-gnome-3f0e0a8dd2cf560513767fbc9cbccaad7090da18.tar.gz freebsd-ports-gnome-3f0e0a8dd2cf560513767fbc9cbccaad7090da18.tar.zst freebsd-ports-gnome-3f0e0a8dd2cf560513767fbc9cbccaad7090da18.zip |
- Fix build on 64 bit architectures (cast from pointer to int loses precision)
- Drop @dirrm* from plist
- Add empty directories to plist
Approved by: portmgr blanket
Diffstat (limited to 'games')
-rw-r--r-- | games/gtkradiant/files/patch-radiant_treemodel.cpp | 10 | ||||
-rw-r--r-- | games/gtkradiant/pkg-plist | 43 |
2 files changed, 8 insertions, 45 deletions
diff --git a/games/gtkradiant/files/patch-radiant_treemodel.cpp b/games/gtkradiant/files/patch-radiant_treemodel.cpp index cfe71cd62be9..8663dfac8ad5 100644 --- a/games/gtkradiant/files/patch-radiant_treemodel.cpp +++ b/games/gtkradiant/files/patch-radiant_treemodel.cpp @@ -9,7 +9,7 @@ + // C++ code, and Clang will assume that comparison below always evaluates + // to true, resulting in a segmentation fault. Use a dirty hack to force + // Clang to check those "bad" references for null nonetheless. -+ volatile int n = (int)&node; ++ volatile intptr_t n = (intptr_t)&node; + + if(n != 0) { @@ -20,7 +20,7 @@ void node_detach_name_changed_callback(scene::Node& node, const NameCallback& callback) { - if(&node != 0) -+ volatile int n = (int)&node; // see the comment on line 713 ++ volatile intptr_t n = (intptr_t)&node; // see the comment on line 713 + + if(n != 0) { @@ -31,7 +31,7 @@ const char* node_get_name_safe(scene::Node& node) { - if(&node == 0) -+ volatile int n = (int)&node; // see the comment on line 713 ++ volatile intptr_t n = (intptr_t)&node; // see the comment on line 713 + + if(n == 0) { @@ -42,7 +42,7 @@ void node_attach_name_changed_callback(scene::Node& node, const NameCallback& callback) { - if(&node != 0) -+ volatile int n = (int)&node; // see the comment on line 713 ++ volatile intptr_t n = (intptr_t)&node; // see the comment on line 713 + + if(n != 0) { @@ -53,7 +53,7 @@ void node_detach_name_changed_callback(scene::Node& node, const NameCallback& callback) { - if(&node != 0) -+ volatile int n = (int)&node; // see the comment on line 713 ++ volatile intptr_t n = (intptr_t)&node; // see the comment on line 713 + + if(n != 0) { diff --git a/games/gtkradiant/pkg-plist b/games/gtkradiant/pkg-plist index 1e5ed9e846db..f5fa34adc7a9 100644 --- a/games/gtkradiant/pkg-plist +++ b/games/gtkradiant/pkg-plist @@ -177,43 +177,6 @@ bin/gtkradiant %%DATADIR%%/wolf.game/main/default_shaderlist.txt %%DATADIR%%/wolf.game/main/wolf_entities.def %%DATADIR%%/wolf.game/main/wolf_entities.ent -@dirrm %%DATADIR%%/wolf.game/main -@dirrm %%DATADIR%%/wolf.game -@dirrm %%DATADIR%%/stvef.game/baseEF -@dirrm %%DATADIR%%/stvef.game -@dirrm %%DATADIR%%/sof2.game/base -@dirrm %%DATADIR%%/sof2.game -@dirrm %%DATADIR%%/q4.game/q4base -@dirrm %%DATADIR%%/q4.game -@dirrm %%DATADIR%%/q3bp.game/baseq3 -@dirrm %%DATADIR%%/q3bp.game -@dirrm %%DATADIR%%/q3.game/missionpack -@dirrm %%DATADIR%%/q3.game/baseq3 -@dirrm %%DATADIR%%/q3.game -@dirrm %%DATADIR%%/q2.game/baseq2 -@dirrm %%DATADIR%%/q2.game -@dirrm %%DATADIR%%/q1.game/id1 -@dirrm %%DATADIR%%/q1.game -@dirrm %%DATADIR%%/modules -@dirrm %%DATADIR%%/jk2.game/base -@dirrm %%DATADIR%%/jk2.game -@dirrm %%DATADIR%%/jabp.game -@dirrm %%DATADIR%%/ja.game/base -@dirrm %%DATADIR%%/ja.game -@dirrm %%DATADIR%%/hlcs.game -@dirrm %%DATADIR%%/hl.game/valve -@dirrm %%DATADIR%%/hl.game/cstrike -@dirrm %%DATADIR%%/hl.game -@dirrm %%DATADIR%%/heretic2.game/base -@dirrm %%DATADIR%%/heretic2.game -@dirrm %%DATADIR%%/heretic2 -@dirrm %%DATADIR%%/gl -@dirrm %%DATADIR%%/games -@dirrm %%DATADIR%%/et.game/etmain -@dirrm %%DATADIR%%/et.game/bitmaps -@dirrm %%DATADIR%%/et.game -@dirrm %%DATADIR%%/doom3.game/base -@dirrm %%DATADIR%%/doom3.game -@dirrm %%DATADIR%%/bitmaps -@dirrm %%DATADIR%%/plugins -@dirrm %%DATADIR%% +@dir %%DATADIR%%/hlcs.game +@dir %%DATADIR%%/jabp.game +@dir %%DATADIR%%/plugins |