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author | amdmi3 <amdmi3@FreeBSD.org> | 2013-12-21 08:43:38 +0800 |
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committer | amdmi3 <amdmi3@FreeBSD.org> | 2013-12-21 08:43:38 +0800 |
commit | c8dd0dffd15818d55b8da65992755f7933e0d0c8 (patch) | |
tree | 4c4389b3687eaed2a78721054374dc564c576009 /games | |
parent | e6b692de0b9f59b8863ccef541bc4cb973f58069 (diff) | |
download | freebsd-ports-gnome-c8dd0dffd15818d55b8da65992755f7933e0d0c8.tar.gz freebsd-ports-gnome-c8dd0dffd15818d55b8da65992755f7933e0d0c8.tar.zst freebsd-ports-gnome-c8dd0dffd15818d55b8da65992755f7933e0d0c8.zip |
- Support staging
- Fix build on 10.x
Diffstat (limited to 'games')
-rw-r--r-- | games/irrlamb/Makefile | 22 | ||||
-rw-r--r-- | games/irrlamb/files/patch-src-objects-orb.cpp | 20 | ||||
-rw-r--r-- | games/irrlamb/files/patch-src-objects-player.cpp | 20 |
3 files changed, 48 insertions, 14 deletions
diff --git a/games/irrlamb/Makefile b/games/irrlamb/Makefile index d668071e5d4d..4e8e7128fc32 100644 --- a/games/irrlamb/Makefile +++ b/games/irrlamb/Makefile @@ -17,21 +17,20 @@ RUN_DEPENDS= ${LOCALBASE}/lib/libIrrlicht.so:${PORTSDIR}/x11-toolkits/irrlicht USE_LUA= 5.1+ USE_SCONS= yes -USE_DOS2UNIX= src/engine/save.h +USES= scons dos2unix +DOS2UNIX_FILES= src/engine/save.h src/objects/orb.cpp src/objects/player.cpp CPPPATH= ${LOCALBASE}/include ${LUA_INCDIR} LIBPATH= ${LOCALBASE}/lib ${LUA_LIBDIR} WRKSRC= ${WRKDIR}/${PORTNAME} -PORTDOCS= readme.txt changelog.txt -PORTDATA= * - PLIST_FILES= bin/${PORTNAME} +PORTDOCS= * +PORTDATA= * DATA_DIRS= art campaigns collision fonts levels meshes scenes scripts textures -NO_STAGE= yes .include <bsd.port.options.mk> post-patch: @@ -44,14 +43,9 @@ post-patch: @${FIND} ${WRKSRC} -name "*.bak" -delete do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/irrlamb ${PREFIX}/bin -.if !defined(NOPORTDATA) - ${MKDIR} ${DATADIR} - cd ${WRKSRC} && ${COPYTREE_SHARE} "${DATA_DIRS}" ${DATADIR} -.endif -.if ${PORT_OPTIONS:MDOCS} - ${MKDIR} ${DOCSDIR} - cd ${WRKSRC} && ${INSTALL_DATA} ${PORTDOCS} ${DOCSDIR}/ -.endif + ${INSTALL_PROGRAM} ${WRKSRC}/irrlamb ${STAGEDIR}${PREFIX}/bin/ + cd ${WRKSRC} && ${COPYTREE_SHARE} "${DATA_DIRS}" ${STAGEDIR}${DATADIR}/ + ${MKDIR} ${STAGEDIR}${DOCSDIR} + cd ${WRKSRC} && ${INSTALL_DATA} readme.txt changelog.txt ${STAGEDIR}${DOCSDIR}/ .include <bsd.port.mk> diff --git a/games/irrlamb/files/patch-src-objects-orb.cpp b/games/irrlamb/files/patch-src-objects-orb.cpp new file mode 100644 index 000000000000..5c1210679e88 --- /dev/null +++ b/games/irrlamb/files/patch-src-objects-orb.cpp @@ -0,0 +1,20 @@ +--- src/objects/orb.cpp.orig 2013-12-19 22:19:20.406056087 +0400 ++++ src/objects/orb.cpp 2013-12-19 22:19:55.234053221 +0400 +@@ -40,7 +40,7 @@ + else + Node->setMaterialTexture(0, irrDriver->getTexture("/home/amdmi3/projects/freebsd/ports/games/irrlamb/prefix/share/irrlamb/textures/orb_outer0.png")); + Node->setMaterialType(EMT_ONETEXTURE_BLEND); +- Node->getMaterial(0).MaterialTypeParam = pack_texureBlendFunc(EBF_ONE, EBF_ONE); ++ Node->getMaterial(0).MaterialTypeParam = pack_textureBlendFunc(EBF_ONE, EBF_ONE); + + // Create glow + //GlowColor = SColor(255, 255, 240, 130); +@@ -50,7 +50,7 @@ + InnerNode->setMaterialFlag(EMF_LIGHTING, false); + InnerNode->setMaterialFlag(EMF_ZBUFFER, false); + InnerNode->setMaterialType(EMT_ONETEXTURE_BLEND); +- InnerNode->getMaterial(0).MaterialTypeParam = pack_texureBlendFunc(EBF_ONE, EBF_ONE); ++ InnerNode->getMaterial(0).MaterialTypeParam = pack_textureBlendFunc(EBF_ONE, EBF_ONE); + if(Template->Textures[1] != "") + InnerNode->setMaterialTexture(0, irrDriver->getTexture(Template->Textures[1].c_str())); + else diff --git a/games/irrlamb/files/patch-src-objects-player.cpp b/games/irrlamb/files/patch-src-objects-player.cpp new file mode 100644 index 000000000000..8ea456c81a08 --- /dev/null +++ b/games/irrlamb/files/patch-src-objects-player.cpp @@ -0,0 +1,20 @@ +--- src/objects/player.cpp.orig 2013-12-19 22:20:16.890052259 +0400 ++++ src/objects/player.cpp 2013-12-19 22:20:57.089132087 +0400 +@@ -45,7 +45,7 @@ + Node->setMaterialType(EMT_TRANSPARENT_ADD_COLOR); + Node->setMaterialFlag(EMF_LIGHTING, false); + Node->setMaterialType(EMT_ONETEXTURE_BLEND); +- Node->getMaterial(0).MaterialTypeParam = pack_texureBlendFunc(EBF_ONE, EBF_ONE); ++ Node->getMaterial(0).MaterialTypeParam = pack_textureBlendFunc(EBF_ONE, EBF_ONE); + + // Light + //Light = irrScene->addLightSceneNode(0, core::vector3df(0.0f, 0.0f, 0.0f), video::SColorf(0.2f, 0.2f, 1.0f), 20.0f); +@@ -57,7 +57,7 @@ + InnerNode->setMaterialFlag(EMF_ZBUFFER, false); + InnerNode->setMaterialTexture(0, irrDriver->getTexture("/home/amdmi3/projects/freebsd/ports/games/irrlamb/prefix/share/irrlamb/textures/player_glow0.png")); + InnerNode->setMaterialType(EMT_ONETEXTURE_BLEND); +- InnerNode->getMaterial(0).MaterialTypeParam = pack_texureBlendFunc(EBF_ONE, EBF_ONE); ++ InnerNode->getMaterial(0).MaterialTypeParam = pack_textureBlendFunc(EBF_ONE, EBF_ONE); + + // Particle system + IParticleSystemSceneNode *ParticleSystem = irrScene->addParticleSystemSceneNode(false, Node); |