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authoredwin <edwin@FreeBSD.org>2005-11-22 13:15:42 +0800
committeredwin <edwin@FreeBSD.org>2005-11-22 13:15:42 +0800
commitda84f3a2554084336d973de0142a7e76b435aa40 (patch)
tree93faa8873ccd125020f37189e24af0a17d38e0b7 /games
parentb3c8c5cb296935dc6c7b08a1ee7e64abd72a7444 (diff)
downloadfreebsd-ports-gnome-da84f3a2554084336d973de0142a7e76b435aa40.tar.gz
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[UPDATE] games/quake2forge: integrate with "quake2-data"
Changes: * Integrate with "quake2-data". * Add OPTIONS. * Add support for Rogue and Xatrix mission packs. PR: ports/87180 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Diffstat (limited to 'games')
-rw-r--r--games/quake2forge/Makefile155
-rw-r--r--games/quake2forge/distinfo5
-rw-r--r--games/quake2forge/files/Makefile.rogue68
-rw-r--r--games/quake2forge/files/Makefile.xatrix58
-rw-r--r--games/quake2forge/files/extra-patch-src_rogue_g__local.h10
-rw-r--r--games/quake2forge/files/extra-patch-src_rogue_q__shared.c11
-rw-r--r--games/quake2forge/files/extra-patch-src_xatrix_q__shared.c11
-rw-r--r--games/quake2forge/files/patch-Makefile.in11
-rw-r--r--games/quake2forge/files/patch-configure.in14
-rw-r--r--games/quake2forge/pkg-message22
-rw-r--r--games/quake2forge/pkg-plist101
11 files changed, 329 insertions, 137 deletions
diff --git a/games/quake2forge/Makefile b/games/quake2forge/Makefile
index 5324ca740f67..929d957ff2f7 100644
--- a/games/quake2forge/Makefile
+++ b/games/quake2forge/Makefile
@@ -8,37 +8,40 @@
PORTNAME= quake2forge
PORTVERSION= 0.3
CATEGORIES= games
-MASTER_SITES= ftp://ftp.quakeforge.net/quake2forge/ \
- http://www.galgenberg.net/~q/
+MASTER_SITES= http://www.galgenberg.net/~q/:qf \
+ ftp://ftp.idsoftware.com/idstuff/quake2/source/:id \
+ ftp://ftp.fasta.fh-dortmund.de/mirror/idstuff/quake2/source/:id
DISTNAME= quake2-${PORTVERSION}
+DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:qf
+DIST_SUBDIR= ${PORTNAME}
+EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= q@galgenberg.net
COMMENT= First Person Shooter with many addons available
USE_BZIP2= yes
-USE_GMAKE= yes
USE_AUTOTOOLS= autoconf:259 libtool:15
USE_REINPLACE= yes
WANT_SDL= yes
-.include <bsd.port.pre.mk>
-
CONFIGURE_ARGS= --program-transform-name='s/^quake2$$/q2f/'
CONFIGURE_TARGET=--build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
-.if ${HAVE_SDL:Msdl}!=""
-WITH_SDL= yes
-.endif
+OPTIONS= AO "Enable libao support" off \
+ GL "Enable OpenGL support" on \
+ ROGUE "Build Ground Zero (Rogue) mission pack" off \
+ SDL "Enable SDL support" off \
+ SVGA "Enable SVGAlib support" off \
+ X11 "Enable X11 support" on \
+ XATRIX "Build The Reckoning (Xatrix) mission pack" off
-.if exists(${LOCALBASE}/lib/libvga.so.1)
-WITH_SVGALIB= yes
-.endif
+LIBDIR= ${PREFIX}/lib/${PORTNAME}
-.if exists(${LOCALBASE}/lib/libao.so.3)
-WITH_LIBAO= yes
-.endif
+.include "${.CURDIR}/../quake2-data/Makefile.include"
+
+.include <bsd.port.pre.mk>
-.if !defined (WITHOUT_LIBAO) && defined(WITH_LIBAO)
+.if defined(WITH_AO) || exists(${LOCALBASE}/lib/libao.so.3)
LIB_DEPENDS+= ao.3:${PORTSDIR}/audio/libao
CONFIGURE_ARGS+=--with-ao=${LOCALBASE}
PLIST_SUB+= AO=""
@@ -47,26 +50,8 @@ CONFIGURE_ARGS+=--without-ao
PLIST_SUB+= AO="@comment "
.endif
-.if !defined (WITHOUT_SVGALIB) && defined(WITH_SVGALIB)
-LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib
-CONFIGURE_ARGS+=--with-svgalib=${LOCALBASE}
-PLIST_SUB+= SVGA=""
-.else
-CONFIGURE_ARGS+=--with-svgalib=no
-PLIST_SUB+= SVGA="@comment "
-.endif
-
-.if !defined(WITHOUT_X11)
-USE_XLIB= yes
-CONFIGURE_ARGS+=--with-x
-PLIST_SUB+= X11=""
-.else
-WITHOUT_GL= yes
-CONFIGURE_ARGS+=--without-x
-PLIST_SUB+= X11="@comment "
-.endif
-
-.if !defined(WITHOUT_GL)
+.if defined(WITH_GL) || exists(${X11BASE}/lib/libGL.so.1)
+USE_GL= yes
CONFIGURE_ARGS+=--with-opengl=${X11BASE}
PLIST_SUB+= GL=""
.else
@@ -74,53 +59,95 @@ CONFIGURE_ARGS+=--with-opengl=no
PLIST_SUB+= GL="@comment "
.endif
-.if !defined(WITHOUT_SDL) && defined(WITH_SDL)
-USE_SDL= yes
-CONFIGURE_ARGS+=--with-sdl=${LOCALBASE}
-.if !defined(WITHOUT_GL)
-PLIST_SUB+= SDLGL=""
+.if defined(WITH_ROGUE)
+DISTFILES+= roguesrc320.shar.Z:id
+EXTRA_PATCHES+= ${FILESDIR}/extra-patch-src_rogue_g__local.h \
+ ${FILESDIR}/extra-patch-src_rogue_q__shared.c
+Q2MP+= rogue
+ROGUE_OFF= 454
+PLIST_SUB+= ROGUE=""
.else
-PLIST_SUB+= SDLGL="@comment "
+PLIST_SUB+= ROGUE="@comment "
.endif
+
+.if defined(WITH_SDL) || ${HAVE_SDL:Msdl}!=""
+USE_SDL= yes
+CONFIGURE_ARGS+=--with-sdl=${LOCALBASE}
PLIST_SUB+= SDL=""
.else
CONFIGURE_ARGS+=--disable-sdl --disable-sdltest
PLIST_SUB+= SDL="@comment "
-PLIST_SUB+= SDLGL="@comment "
.endif
-pre-everything::
-.if !defined(WITH_LIBAO)
- @${ECHO_MSG} "Define WITH_LIBAO to use libao"
-.endif
-.if !defined(WITH_SVGALIB)
- @${ECHO_MSG} "Define WITH_SVGALIB to use svgalib"
+.if defined(WITH_GL) && (defined(WITH_SDL) || ${HAVE_SDL:Msdl}!="")
+PLIST_SUB+= SDLGL=""
+.else
+PLIST_SUB+= SDLGL="@comment "
.endif
-.if !defined(WITH_SDL)
- @${ECHO_MSG} "Define WITH_SDL to use SDL"
+
+.if defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1)
+LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib
+CONFIGURE_ARGS+=--with-svgalib=${LOCALBASE}
+PLIST_SUB+= SVGA=""
+.else
+CONFIGURE_ARGS+=--with-svgalib=no
+PLIST_SUB+= SVGA="@comment "
.endif
-.if !defined(WITHOUT_X11)
- @${ECHO_MSG} "Define WITHOUT_X11 to disable X11 and OpenGL support"
+
+.if defined(WITH_X11) || exists(${X11BASE}/lib/libX11.so.6)
+USE_XLIB= yes
+CONFIGURE_ARGS+=--with-x
+PLIST_SUB+= X11=""
+.else
+CONFIGURE_ARGS+=--without-x
+PLIST_SUB+= X11="@comment "
.endif
-.if !defined(WITHOUT_GL)
- @${ECHO_MSG} "Define WITHOUT_GL to disable OpenGL support"
+
+.if defined(WITH_XATRIX)
+DISTFILES+= xatrixsrc320.shar.Z:id
+EXTRA_PATCHES+= ${FILESDIR}/extra-patch-src_xatrix_q__shared.c
+Q2MP+= xatrix
+XATRIX_OFF= 441
+PLIST_SUB+= XATRIX=""
+.else
+PLIST_SUB+= XATRIX="@comment "
.endif
-.if ( ${OSVERSION} < 500000 )
+post-extract:
+.for mp in ${Q2MP}
+ @${MKDIR} ${WRKSRC}/src/${mp}
+ @(cd ${WRKSRC}/src/${mp} && ${GUNZIP_CMD} -c \
+ ${DISTDIR}/${DIST_SUBDIR}/${mp}src320.shar.Z > \
+ ${mp}src320.shar && \
+ ${TAIL} +${${mp:U}_OFF} ${mp}src320.shar | ${SH})
+.endfor
+
post-patch:
+ @${FIND} ${WRKSRC} -type f -name Makefile.in -print0 | \
+ ${XARGS} -0 ${REINPLACE_CMD} -e \
+ 's|\($$(libdir)/\)@PACKAGE@|\1${PORTNAME}|'
+ @${REINPLACE_CMD} -e 's|\($$libdir/\)$$PACKAGE|\1${PORTNAME}|' \
+ ${CONFIGURE_WRKSRC}/${CONFIGURE_SCRIPT}.in
+.if ${OSVERSION} < 500000
@${REINPLACE_CMD} -e 's/%zu/%u/g' ${WRKSRC}/src/main.c
.endif
-do-install:
- @(cd ${INSTALL_WRKSRC} && ${SETENV} ${MAKE_ENV} ${GMAKE} ${MAKE_FLAGS} ${MAKEFILE} ${MAKE_ARGS} ${INSTALL_TARGET})
-.if !defined(NOPORTDOCS)
- ${MKDIR} ${PREFIX}/share/doc/quake2/ctf
- ${INSTALL_MAN} ${WRKSRC}/docs/README.* ${WRKSRC}/docs/*.txt ${PREFIX}/share/doc/quake2
- ${INSTALL_MAN} ${WRKSRC}/docs/ctf/*.html ${WRKSRC}/docs/ctf/*.gif \
- ${WRKSRC}/docs/ctf/*.jpg ${PREFIX}/share/doc/quake2/ctf
-.endif
+post-build:
+.for mp in ${Q2MP}
+ @(cd ${WRKSRC}/src/${mp}; ${MAKE} -f ${FILESDIR}/Makefile.${mp})
+.endfor
post-install:
- @${SED} -e 's#$${PREFIX}#${PREFIX}#g' ${PKGMESSAGE}
+.for mp in ${Q2MP}
+ ${MKDIR} ${LIBDIR}/${mp}
+ ${INSTALL_PROGRAM} ${WRKSRC}/src/${mp}/game.so ${LIBDIR}/${mp}
+.endfor
+.if !defined(NOPORTDOCS)
+ ${MKDIR} ${DOCSDIR}/ctf
+ ${INSTALL_DATA} ${WRKSRC}/docs/README.* ${WRKSRC}/docs/*.txt ${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/docs/ctf/*.html ${WRKSRC}/docs/ctf/*.gif \
+ ${WRKSRC}/docs/ctf/*.jpg ${DOCSDIR}/ctf
+.endif
+ @${ECHO_CMD}; ${CAT} ${PKGMESSAGE}; ${ECHO_CMD}
.include <bsd.port.post.mk>
diff --git a/games/quake2forge/distinfo b/games/quake2forge/distinfo
index a6d8dc9e6db2..c0feb3718f9a 100644
--- a/games/quake2forge/distinfo
+++ b/games/quake2forge/distinfo
@@ -1,2 +1,3 @@
-MD5 (quake2-0.3.tar.bz2) = af115d76a2f09d5847acb10e55bfa850
-SIZE (quake2-0.3.tar.bz2) = 1383644
+MD5 (quake2forge/quake2-0.3.tar.bz2) = af115d76a2f09d5847acb10e55bfa850
+SHA256 (quake2forge/quake2-0.3.tar.bz2) = 5a868970b16eb674fd019201700f0c3011a1a5479cf8fad2c297ded0c0c74f03
+SIZE (quake2forge/quake2-0.3.tar.bz2) = 1383644
diff --git a/games/quake2forge/files/Makefile.rogue b/games/quake2forge/files/Makefile.rogue
new file mode 100644
index 000000000000..c62c037704ab
--- /dev/null
+++ b/games/quake2forge/files/Makefile.rogue
@@ -0,0 +1,68 @@
+# BSD Makefile for Quake II: Ground Zero (Rogue) game source
+
+SHLIB_NAME= game.so
+
+SRCS= dm_ball.c \
+ dm_tag.c \
+ g_ai.c \
+ g_chase.c \
+ g_cmds.c \
+ g_combat.c \
+ g_func.c \
+ g_items.c \
+ g_main.c \
+ g_misc.c \
+ g_monster.c \
+ g_newai.c \
+ g_newdm.c \
+ g_newfnc.c \
+ g_newtarg.c \
+ g_newtrig.c \
+ g_newweap.c \
+ g_phys.c \
+ g_save.c \
+ g_spawn.c \
+ g_sphere.c \
+ g_svcmds.c \
+ g_target.c \
+ g_trigger.c \
+ g_turret.c \
+ g_utils.c \
+ g_weapon.c \
+ m_actor.c \
+ m_berserk.c \
+ m_boss2.c \
+ m_boss3.c \
+ m_boss31.c \
+ m_boss32.c \
+ m_brain.c \
+ m_carrier.c \
+ m_chick.c \
+ m_flash.c \
+ m_flipper.c \
+ m_float.c \
+ m_flyer.c \
+ m_gladiator.c \
+ m_gunner.c \
+ m_hover.c \
+ m_infantry.c \
+ m_insane.c \
+ m_medic.c \
+ m_move.c \
+ m_mutant.c \
+ m_parasite.c \
+ m_soldier.c \
+ m_stalker.c \
+ m_supertank.c \
+ m_tank.c \
+ m_turret.c \
+ m_widow.c \
+ m_widow2.c \
+ p_client.c \
+ p_hud.c \
+ p_trail.c \
+ p_view.c \
+ p_weapon.c \
+ q_shared.c
+
+.include <bsd.lib.mk>
diff --git a/games/quake2forge/files/Makefile.xatrix b/games/quake2forge/files/Makefile.xatrix
new file mode 100644
index 000000000000..7a56b35537a2
--- /dev/null
+++ b/games/quake2forge/files/Makefile.xatrix
@@ -0,0 +1,58 @@
+# BSD Makefile for Quake II: The Reckoning (Xatrix) game source
+
+SHLIB_NAME= game.so
+
+SRCS= g_ai.c \
+ g_chase.c \
+ g_cmds.c \
+ g_combat.c \
+ g_func.c \
+ g_items.c \
+ g_main.c \
+ g_misc.c \
+ g_monster.c \
+ g_phys.c \
+ g_save.c \
+ g_spawn.c \
+ g_svcmds.c \
+ g_target.c \
+ g_trigger.c \
+ g_turret.c \
+ g_utils.c \
+ g_weapon.c \
+ m_actor.c \
+ m_berserk.c \
+ m_boss2.c \
+ m_boss3.c \
+ m_boss31.c \
+ m_boss32.c \
+ m_boss5.c \
+ m_brain.c \
+ m_chick.c \
+ m_fixbot.c \
+ m_flash.c \
+ m_flipper.c \
+ m_float.c \
+ m_flyer.c \
+ m_gekk.c \
+ m_gladb.c \
+ m_gladiator.c \
+ m_gunner.c \
+ m_hover.c \
+ m_infantry.c \
+ m_insane.c \
+ m_medic.c \
+ m_move.c \
+ m_mutant.c \
+ m_parasite.c \
+ m_soldier.c \
+ m_supertank.c \
+ m_tank.c \
+ p_client.c \
+ p_hud.c \
+ p_trail.c \
+ p_view.c \
+ p_weapon.c \
+ q_shared.c
+
+.include <bsd.lib.mk>
diff --git a/games/quake2forge/files/extra-patch-src_rogue_g__local.h b/games/quake2forge/files/extra-patch-src_rogue_g__local.h
new file mode 100644
index 000000000000..6b43c988effc
--- /dev/null
+++ b/games/quake2forge/files/extra-patch-src_rogue_g__local.h
@@ -0,0 +1,10 @@
+--- src/rogue/g_local.h.orig Mon Nov 30 17:53:20 1998
++++ src/rogue/g_local.h Tue Sep 27 20:20:27 2005
+@@ -22,7 +22,6 @@
+ //==================================================================
+
+ #ifndef _WIN32
+-#include <nan.h>
+ #define min(a,b) ((a) < (b) ? (a) : (b))
+ #define max(a,b) ((a) > (b) ? (a) : (b))
+ #ifdef __sun__
diff --git a/games/quake2forge/files/extra-patch-src_rogue_q__shared.c b/games/quake2forge/files/extra-patch-src_rogue_q__shared.c
new file mode 100644
index 000000000000..25ffc42c24b4
--- /dev/null
+++ b/games/quake2forge/files/extra-patch-src_rogue_q__shared.c
@@ -0,0 +1,11 @@
+--- src/rogue/q_shared.c.orig Mon Nov 30 17:53:34 1998
++++ src/rogue/q_shared.c Tue Sep 27 20:03:24 2005
+@@ -329,7 +329,7 @@
+ Returns 1, 2, or 1 + 2
+ ==================
+ */
+-#if !id386 || defined __linux__
++#if !id386 || defined __linux__ || defined __FreeBSD__
+ int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
+ {
+ float dist1, dist2;
diff --git a/games/quake2forge/files/extra-patch-src_xatrix_q__shared.c b/games/quake2forge/files/extra-patch-src_xatrix_q__shared.c
new file mode 100644
index 000000000000..917934b400b9
--- /dev/null
+++ b/games/quake2forge/files/extra-patch-src_xatrix_q__shared.c
@@ -0,0 +1,11 @@
+--- src/xatrix/q_shared.c.orig Mon Nov 30 17:55:36 1998
++++ src/xatrix/q_shared.c Tue Sep 27 20:04:53 2005
+@@ -326,7 +326,7 @@
+ Returns 1, 2, or 1 + 2
+ ==================
+ */
+-#if !id386 || defined __linux__
++#if !id386 || defined __linux__ || defined __FreeBSD__
+ int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
+ {
+ float dist1, dist2;
diff --git a/games/quake2forge/files/patch-Makefile.in b/games/quake2forge/files/patch-Makefile.in
new file mode 100644
index 000000000000..3ee9068f2ae8
--- /dev/null
+++ b/games/quake2forge/files/patch-Makefile.in
@@ -0,0 +1,11 @@
+--- Makefile.in.orig Tue Mar 16 07:38:08 2004
++++ Makefile.in Wed Sep 28 17:52:34 2005
+@@ -243,7 +243,7 @@
+ target_os = @target_os@
+ target_vendor = @target_vendor@
+ unamepath = @unamepath@
+-SUBDIRS = src data docs
++SUBDIRS = src docs
+ EXTRA_DIST = quake2.dsp quake2.dsw quake2.mak \
+ quake2.spec \
+ HACKING NEWS THANKS TODO \
diff --git a/games/quake2forge/files/patch-configure.in b/games/quake2forge/files/patch-configure.in
index 6566e0436aae..dda92f3412ef 100644
--- a/games/quake2forge/files/patch-configure.in
+++ b/games/quake2forge/files/patch-configure.in
@@ -1,5 +1,5 @@
---- configure.in.orig Tue Mar 16 11:07:38 2004
-+++ configure.in Fri Mar 4 14:30:46 2005
+--- configure.in.orig Tue Mar 16 07:07:38 2004
++++ configure.in Wed Sep 28 20:52:44 2005
@@ -109,6 +109,7 @@
# test for the library first, for people who may have the libs
# installed but no headers
@@ -33,3 +33,13 @@
AC_SUBST(OPENGL_CFLAGS)
AC_SUBST(OPENGL_LIBS)
else
+@@ -779,9 +778,6 @@
+ src/ctf/Makefile
+ src/xatrix/Makefile
+ src/rogue/Makefile
+- data/Makefile
+- data/pixmaps/Makefile
+- data/baseq2/Makefile
+ docs/Makefile
+ docs/ctf/Makefile
+ quake2.spec
diff --git a/games/quake2forge/pkg-message b/games/quake2forge/pkg-message
index 45763a1f5e82..710a12bf61a6 100644
--- a/games/quake2forge/pkg-message
+++ b/games/quake2forge/pkg-message
@@ -1,19 +1,9 @@
-===============================================
+============================================================
-Install pak0.pak, models, skins and additional
-stuff in ${PREFIX}/share/quake2
+If you experience problems with mouse movements when running
+in GLX-Mode, try setting in_dgamouse to 1.
-To play the official Quake 2 levels, you have
-to copy/link pak0.pak, players and video from
-Install/Data/baseq2 on the Quake 2 CD to the
-${PREFIX}/share/quake2/baseq2 directory.
+ATTENTION: The Quake2Forge binary now gets installed as q2f
+instead of quake2 to avoid conflicting with games/quake2lnx
-If you experience problems with mouse move-
-ments when running in GLX-Mode, try setting
-in_dgamouse to 1.
-
-ATTENTION: The Quake2Forge binary now gets
-installed as q2f instead of quake2 to avoid
-conflicting with games/quake2lnx
-
-===============================================
+============================================================
diff --git a/games/quake2forge/pkg-plist b/games/quake2forge/pkg-plist
index 5c7df75d795e..955f1565a33c 100644
--- a/games/quake2forge/pkg-plist
+++ b/games/quake2forge/pkg-plist
@@ -1,54 +1,49 @@
bin/q2f
-%%SVGA%%lib/quake2/ref_soft.so
-%%SDL%%lib/quake2/ref_softsdl.so
-%%SDLGL%%lib/quake2/ref_sdlgl.so
-%%GL%%lib/quake2/ref_glx.so
-%%SVGA%%%%GL%%lib/quake2/ref_tdfx.so
-%%X11%%lib/quake2/ref_softx.so
-lib/quake2/snd_oss.so
-%%SDL%%lib/quake2/snd_sdl.so
-%%AO%%lib/quake2/snd_ao.so
-lib/quake2/baseq2/game.so
-lib/quake2/ctf/game.so
-%%PORTDOCS%%share/doc/quake2/README.axp
-%%PORTDOCS%%share/doc/quake2/README.install
-%%PORTDOCS%%share/doc/quake2/README.joystick
-%%PORTDOCS%%share/doc/quake2/README.linux
-%%PORTDOCS%%share/doc/quake2/README.sdl
-%%PORTDOCS%%share/doc/quake2/README.solaris
-%%PORTDOCS%%share/doc/quake2/README.Solaris
-%%PORTDOCS%%share/doc/quake2/README.sound
-%%PORTDOCS%%share/doc/quake2/TODO-ctf.txt
-%%PORTDOCS%%share/doc/quake2/changes-ctf.txt
-%%PORTDOCS%%share/doc/quake2/changes.txt
-%%PORTDOCS%%share/doc/quake2/joystick.txt
-%%PORTDOCS%%share/doc/quake2/readme.txt
-%%PORTDOCS%%share/doc/quake2/ctf/admin.gif
-%%PORTDOCS%%share/doc/quake2/ctf/adminset.gif
-%%PORTDOCS%%share/doc/quake2/ctf/automac.gif
-%%PORTDOCS%%share/doc/quake2/ctf/ghost.jpg
-%%PORTDOCS%%share/doc/quake2/ctf/grapple.jpg
-%%PORTDOCS%%share/doc/quake2/ctf/layout.jpg
-%%PORTDOCS%%share/doc/quake2/ctf/mainctf_back.jpg
-%%PORTDOCS%%share/doc/quake2/ctf/menu.gif
-%%PORTDOCS%%share/doc/quake2/ctf/q2ctf.html
-%%PORTDOCS%%share/doc/quake2/ctf/say_team.gif
-%%PORTDOCS%%share/doc/quake2/ctf/stats.jpg
-%%PORTDOCS%%share/doc/quake2/ctf/tech1.gif
-%%PORTDOCS%%share/doc/quake2/ctf/tech2.gif
-%%PORTDOCS%%share/doc/quake2/ctf/tech3.gif
-%%PORTDOCS%%share/doc/quake2/ctf/tech4.gif
-%%PORTDOCS%%@dirrm share/doc/quake2/ctf
-%%PORTDOCS%%@dirrm share/doc/quake2
-@dirrm lib/quake2/baseq2
-@dirrm lib/quake2/ctf
-@dirrm lib/quake2
-@unexec rm %D/share/quake2/baseq2/config.cfg 2>/dev/null || true
-@unexec rm %D/share/quake2/ctf/config.cfg 2>/dev/null || true
-@unexec rm %D/share/quake2/rogue/config.cfg 2>/dev/null || true
-@unexec rm %D/share/quake2/xatrix/config.cfg 2>/dev/null || true
-@unexec rmdir %D/share/quake2/baseq2 2>/dev/null || true
-@unexec rmdir %D/share/quake2/ctf 2>/dev/null || true
-@unexec rmdir %D/share/quake2/rogue 2>/dev/null || true
-@unexec rmdir %D/share/quake2/xatrix 2>/dev/null || true
-@unexec rmdir %D/share/quake2 2>/dev/null || true
+lib/quake2forge/baseq2/game.so
+lib/quake2forge/ctf/game.so
+%%ROGUE%%lib/quake2forge/rogue/game.so
+%%XATRIX%%lib/quake2forge/xatrix/game.so
+%%GL%%lib/quake2forge/ref_glx.so
+%%SDLGL%%lib/quake2forge/ref_sdlgl.so
+%%SVGA%%lib/quake2forge/ref_soft.so
+%%SDL%%lib/quake2forge/ref_softsdl.so
+%%X11%%lib/quake2forge/ref_softx.so
+%%SVGA%%%%GL%%lib/quake2forge/ref_tdfx.so
+%%AO%%lib/quake2forge/snd_ao.so
+lib/quake2forge/snd_oss.so
+%%SDL%%lib/quake2forge/snd_sdl.so
+%%PORTDOCS%%%%DOCSDIR%%/README.Solaris
+%%PORTDOCS%%%%DOCSDIR%%/README.axp
+%%PORTDOCS%%%%DOCSDIR%%/README.install
+%%PORTDOCS%%%%DOCSDIR%%/README.joystick
+%%PORTDOCS%%%%DOCSDIR%%/README.linux
+%%PORTDOCS%%%%DOCSDIR%%/README.sdl
+%%PORTDOCS%%%%DOCSDIR%%/README.solaris
+%%PORTDOCS%%%%DOCSDIR%%/README.sound
+%%PORTDOCS%%%%DOCSDIR%%/TODO-ctf.txt
+%%PORTDOCS%%%%DOCSDIR%%/changes-ctf.txt
+%%PORTDOCS%%%%DOCSDIR%%/changes.txt
+%%PORTDOCS%%%%DOCSDIR%%/ctf/admin.gif
+%%PORTDOCS%%%%DOCSDIR%%/ctf/adminset.gif
+%%PORTDOCS%%%%DOCSDIR%%/ctf/automac.gif
+%%PORTDOCS%%%%DOCSDIR%%/ctf/ghost.jpg
+%%PORTDOCS%%%%DOCSDIR%%/ctf/grapple.jpg
+%%PORTDOCS%%%%DOCSDIR%%/ctf/layout.jpg
+%%PORTDOCS%%%%DOCSDIR%%/ctf/mainctf_back.jpg
+%%PORTDOCS%%%%DOCSDIR%%/ctf/menu.gif
+%%PORTDOCS%%%%DOCSDIR%%/ctf/q2ctf.html
+%%PORTDOCS%%%%DOCSDIR%%/ctf/say_team.gif
+%%PORTDOCS%%%%DOCSDIR%%/ctf/stats.jpg
+%%PORTDOCS%%%%DOCSDIR%%/ctf/tech1.gif
+%%PORTDOCS%%%%DOCSDIR%%/ctf/tech2.gif
+%%PORTDOCS%%%%DOCSDIR%%/ctf/tech3.gif
+%%PORTDOCS%%%%DOCSDIR%%/ctf/tech4.gif
+%%PORTDOCS%%%%DOCSDIR%%/joystick.txt
+%%PORTDOCS%%%%DOCSDIR%%/readme.txt
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/ctf
+%%PORTDOCS%%@dirrm %%DOCSDIR%%
+@dirrm lib/quake2forge/ctf
+@dirrm lib/quake2forge/baseq2
+%%ROGUE%%@dirrm lib/quake2forge/rogue
+%%XATRIX%%@dirrm lib/quake2forge/xatrix
+@dirrm lib/quake2forge