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authordanfe <danfe@FreeBSD.org>2011-09-01 14:30:54 +0800
committerdanfe <danfe@FreeBSD.org>2011-09-01 14:30:54 +0800
commit0d98c15746df45f70946842d3ee36a83fd3d2384 (patch)
treeed86c7474d45b5f1f9e8a35ae5ea32b709fb7a4a /games
parent8a18d5bbbe2083ce25a5fa64f502903a6805594d (diff)
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- Add LICENSE (GPLv2)
- Optimize away `.for .. .endfor' loop in Makefile - Replace defunct WWW address in pkg-descr with SF project page - Reformat files/pkg-message.in - Drop maintainership
Diffstat (limited to 'games')
-rw-r--r--games/umark/Makefile12
-rw-r--r--games/umark/files/pkg-message.in13
-rw-r--r--games/umark/pkg-descr2
3 files changed, 13 insertions, 14 deletions
diff --git a/games/umark/Makefile b/games/umark/Makefile
index fd0e202c4fcf..634538179eb5 100644
--- a/games/umark/Makefile
+++ b/games/umark/Makefile
@@ -12,14 +12,16 @@ CATEGORIES= games benchmarks
MASTER_SITES= SF/ut2k3botbench/UMark%20for%20Linux/2.0.0%20Beta%203
DISTNAME= UMark-for-Linux-v${DISTVERSION:S/.//g}
-MAINTAINER= danfe@FreeBSD.org
+MAINTAINER= ports@FreeBSD.org
COMMENT= Unreal Tournament 200x series benchmark utility
+LICENSE= GPLv2
+
USE_GNOME= gtk20
WRKSRC= ${WRKDIR}/UMark/src
MAKEFILE= ${FILESDIR}/Makefile
-SUB_FILES+= pkg-message
-PORTDOCS= *
+SUB_FILES= pkg-message
+PORTDOCS= ChangeLog INSTALL README TODO
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
@@ -30,9 +32,7 @@ do-install:
${CPIO} -pdu -R ${SHAREOWN}:${SHAREGRP} ${DATADIR}
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
-. for txt in ChangeLog INSTALL README TODO
- ${INSTALL_DATA} ${WRKDIR}/UMark/${txt} ${DOCSDIR}
-. endfor
+ ${INSTALL_DATA} ${PORTDOCS:S,^,${WRKDIR}/UMark/,} ${DOCSDIR}
.endif
post-install:
diff --git a/games/umark/files/pkg-message.in b/games/umark/files/pkg-message.in
index f1c102d6ea56..f9ef92d55e73 100644
--- a/games/umark/files/pkg-message.in
+++ b/games/umark/files/pkg-message.in
@@ -1,6 +1,5 @@
-Before running this software, you need to configure it first. This is
-best to be done with `install_umark_data.sh' script, which is installed
-here:
+Before running this software, you need to configure it first. This is best
+to be done with `install_umark_data.sh' script, which is installed here:
%%DATADIR%%/install_umark_data.sh
@@ -9,10 +8,10 @@ It should be run from %%DATADIR%%.
If you want to manually configure the UT200x install paths, you may edit
your ~/.umarkrc file. The ~/.umarkrc file format is as follows (in order):
-BuildNumber|/UT2003/Retail/install/path
-BuildNumber|/UT2004/Retail/install/path
-BuildNumber|/UT2003/Demo/install/path
-BuildNumber|/UT2004/Demo/install/path
+ BuildNumber|/UT2003/Retail/install/path
+ BuildNumber|/UT2004/Retail/install/path
+ BuildNumber|/UT2003/Demo/install/path
+ BuildNumber|/UT2004/Demo/install/path
If one of the lines says "n/a|n/a", it means that `install_umark_data.sh'
did not find where the respective version of the game is installed. In this
diff --git a/games/umark/pkg-descr b/games/umark/pkg-descr
index 31146e2a3dcd..985a78b77b4a 100644
--- a/games/umark/pkg-descr
+++ b/games/umark/pkg-descr
@@ -2,4 +2,4 @@ UMark is a graphical interface that allows gamers to easily configure and
run benchmarks on Unreal Tournament 200x. It supports "botmatch", "flyby",
and "timedemo" benchmarks. You may save/load results, or submit them online.
-WWW: http://www.unrealmark.net/
+WWW: http://ut2k3botbench.sourceforge.net/