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authordanfe <danfe@FreeBSD.org>2011-08-09 14:00:32 +0800
committerdanfe <danfe@FreeBSD.org>2011-08-09 14:00:32 +0800
commit65ad5021a5a83ba7ab355e989243d9f4bb7b0785 (patch)
treecb0fdeca1eeafc940775983850242d71ce3f157f /games
parent07b568f46f9629c8688af9d57363a2dbf4893199 (diff)
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- Use USE_DOS2UNIX and remove obscure ad-hoc hack
- Utilize PORTDOCS and trim pkg-plist - Add LICENSE, set NO_WRKSUBDIR, misc. cleanups - Fix spelling of QuakeC in pkg-descr - Project moved to a new place on the Internet
Diffstat (limited to 'games')
-rw-r--r--games/qccx/Makefile15
-rw-r--r--games/qccx/pkg-descr8
-rw-r--r--games/qccx/pkg-plist3
3 files changed, 12 insertions, 14 deletions
diff --git a/games/qccx/Makefile b/games/qccx/Makefile
index 64ee3f299f44..90c7110b2549 100644
--- a/games/qccx/Makefile
+++ b/games/qccx/Makefile
@@ -8,21 +8,21 @@
PORTNAME= qccx
PORTVERSION= 1.0.0
CATEGORIES= games devel
-MASTER_SITES= http://www.planetquake.com/qccx/ \
+MASTER_SITES= http://www.quakewiki.net/archives/qccx/ \
http://freebsd.nsu.ru/distfiles/
DISTNAME= ${PORTNAME}${PORTVERSION:S/.//g}
MAINTAINER= danfe@FreeBSD.org
COMMENT= A very fast optimizing QuakeC compiler
+LICENSE= GPLv2
+
USE_ZIP= yes
+USE_DOS2UNIX= pr_comp.cpp qcc.cpp ${PORTDOCS}
+NO_WRKSUBDIR= yes
MAKEFILE= ${FILESDIR}/Makefile
-WRKSRC= ${WRKDIR}
-
-post-extract:
- @${FIND} ${WRKDIR} -type f -name "*.[^deo]*" -print0 | \
- ${XARGS} -0 ${REINPLACE_CMD} -e 's/[[:cntrl:]]*$$//'
+PORTDOCS= manual.txt readme.txt
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
@@ -30,9 +30,8 @@ do-install:
${INSTALL_DATA} ${WRKSRC}/*.qc ${WRKSRC}/progs.src ${DATADIR}
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
- ${INSTALL_DATA} ${WRKSRC}/[^g]*.txt ${DOCSDIR}
+ ${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${DOCSDIR}
.endif
.include "${.CURDIR}/../quake-source/Makefile.include"
-
.include <bsd.port.mk>
diff --git a/games/qccx/pkg-descr b/games/qccx/pkg-descr
index 801c1769f450..29072e5efa19 100644
--- a/games/qccx/pkg-descr
+++ b/games/qccx/pkg-descr
@@ -1,5 +1,7 @@
-QCCX is the world's first optimizing Quake-C compiler with support for string
+QCCX is the world's first optimizing QuakeC compiler with support for string
manipulation, pointers, integers, arrays, and ``for'' loops. It is also the
-fastest Quake-C compiler out there (at least at its time). QCCX is based on
+fastest QuakeC compiler out there (at least at its time). QCCX is based on
FastQCC which was, in turn, based on QCCDOS. Use it the same way you use any
-other Quake-C compiler.
+other QuakeC compiler.
+
+WWW: http://www.quakewiki.net/archives/qccx/
diff --git a/games/qccx/pkg-plist b/games/qccx/pkg-plist
index a4cdd37b5497..1929ae681106 100644
--- a/games/qccx/pkg-plist
+++ b/games/qccx/pkg-plist
@@ -6,6 +6,3 @@ bin/qccx
%%DATADIR%%/world.qc
%%DATADIR%%/progs.src
@dirrm %%DATADIR%%
-%%PORTDOCS%%%%DOCSDIR%%/manual.txt
-%%PORTDOCS%%%%DOCSDIR%%/readme.txt
-%%PORTDOCS%%@dirrm %%DOCSDIR%%