diff options
author | jylefort <jylefort@FreeBSD.org> | 2005-11-23 09:37:50 +0800 |
---|---|---|
committer | jylefort <jylefort@FreeBSD.org> | 2005-11-23 09:37:50 +0800 |
commit | 9435186dc334dca531d047fc610e0cb96da6c285 (patch) | |
tree | 02e9a8fd4a09a128008863d1909562b771786b5d /games | |
parent | 8810ef94057429eeb6e53df13b1bfb571efd2c99 (diff) | |
download | freebsd-ports-gnome-9435186dc334dca531d047fc610e0cb96da6c285.tar.gz freebsd-ports-gnome-9435186dc334dca531d047fc610e0cb96da6c285.tar.zst freebsd-ports-gnome-9435186dc334dca531d047fc610e0cb96da6c285.zip |
Add linux-alienarena.
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.
WWW: http://red.planetarena.org/
PR: ports/88911
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/linux-alienarena/Makefile | 113 | ||||
-rw-r--r-- | games/linux-alienarena/distinfo | 9 | ||||
-rw-r--r-- | games/linux-alienarena/files/AlienArena.in | 4 | ||||
-rw-r--r-- | games/linux-alienarena/files/AlienArenaDedicated.in | 4 | ||||
-rw-r--r-- | games/linux-alienarena/pkg-descr | 10 |
6 files changed, 141 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 8377b5da1513..dfac162bc898 100644 --- a/games/Makefile +++ b/games/Makefile @@ -324,6 +324,7 @@ SUBDIR += libshhcards SUBDIR += lincity SUBDIR += lincity-ng + SUBDIR += linux-alienarena SUBDIR += linux-americasarmy SUBDIR += linux-doom3-demo SUBDIR += linux-enemyterritory diff --git a/games/linux-alienarena/Makefile b/games/linux-alienarena/Makefile new file mode 100644 index 000000000000..42e80e10043d --- /dev/null +++ b/games/linux-alienarena/Makefile @@ -0,0 +1,113 @@ +# New ports collection makefile for: Alien Arena 2006 +# Date created: 2005-11-12 +# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> +# +# $FreeBSD$ +# + +PORTNAME= alienarena +PORTVERSION= 2006 +CATEGORIES= games linux +MASTER_SITES= http://www.forsakenweb.com/gamepage/loaders/games/:full \ + ftp://download1.gamershell.com/pub/pc/games/gamershell/demo/:full \ + ftp://download2.gamershell.com/pub/pc/games/gamershell/demo/:full \ + ftp://download4.gamershell.com/pub/pc/games/gamershell/demo/:full \ + ftp://download6.gamershell.com/pub/pc/games/gamershell/demo/:full \ + ftp://download7.gamershell.com/pub/pc/games/gamershell/demo/:full \ + ftp://download9.gamershell.com/pub/pc/games/gamershell/demo/:full \ + ftp://download11.gamershell.com/pub/pc/gamershell/demo/:full \ + ftp://download12.gamershell.com/pub/pc/gamershell/demo/:full \ + http://offload1.icculus.org/~ravage/alienarena2006/:patch +PKGNAMEPREFIX= linux- +DISTFILES= ${PORTNAME}-${PORTVERSION}-x86.run:full \ + ${PORTNAME}-${PORTVERSION}-sdl-i386.tar.gz:patch \ + ${PORTNAME}-${PORTVERSION}-sdl-x86_64.tar.gz:patch + +MAINTAINER= acardenas@bsd.org.pe +COMMENT= Alien Arena 2006 (Linux version) + +RUN_DEPENDS= ${LINUXBASE}/usr/X11R6/lib/libGLU.so.1.3:${PORTSDIR}/graphics/linux_dri \ + ${LINUXBASE}/usr/lib/libSDL-1.2.so.0:${PORTSDIR}/devel/linux-sdl12 + +ONLY_FOR_ARCHS= i386 amd64 +USE_X_PREFIX= yes +USE_LINUX= yes +NO_BUILD= yes +NO_WRKSUBDIR= yes +RESTRICTED= "Redistribution is limited, see license" +NO_PACKAGE= "Package will be 150MB, set FORCE_PACKAGE if you really want to build it" + +ALIENDIR= ${PREFIX}/lib/${PORTNAME} +ALIENDIR_REL= ${ALIENDIR:S,^${PREFIX}/,,} +LIBDIRS= arena botinfo data1 + +SUB_FILES= AlienArena AlienArenaDedicated + +PLIST= ${WRKDIR}/pkg-plist +PLIST_FILES= bin/AlienArena bin/AlienArenaDedicated \ + ${ALIENDIR_REL}/crded ${ALIENDIR_REL}/crx \ + share/pixmaps/alienarena.xpm +PLIST_DIRS= ${ALIENDIR_REL} +PORTDOCS= README.txt + +DESKTOP_ENTRIES="Alien Arena 2006" \ + "Play Alien Arena 2006" \ + "alienarena.xpm" \ + "AlienArena" \ + "Application;Game;" \ + false + +.include <bsd.port.pre.mk> + +.if ${X_WINDOW_SYSTEM:L} != xfree86-3 +.if defined(WITH_NVIDIA_GL) +RUN_DEPENDS+= ${LINUXBASE}/usr/lib/libGL.so.1:${PORTSDIR}/x11/nvidia-driver +.else +RUN_DEPENDS+= ${LINUXBASE}/usr/X11R6/lib/libGL.so.1:${PORTSDIR}/graphics/linux_dri +.endif +.else +RUN_DEPENDS+= ${LINUXBASE}/lib/libGL.so.1:${PORTSDIR}/graphics/linux_glx +.endif + +.if ${ARCH} == "i386" +ENGINE_ARCH= x86 +SDL_ARCH= i386 +.elif ${ARCH} == "amd64" +ENGINE_ARCH= x86_64 +SDL_ARCH= x86_64 +.endif + +do-extract: + @${MKDIR} ${WRKSRC} + @cd ${WRKSRC} && \ + ${TAIL} -c +8778 ${_DISTDIR}/${PORTNAME}-${PORTVERSION}-x86.run | ${TAR} xfz - + @${TAR} xfj ${WRKSRC}/alienarena-2006-data.tar.bz2 -C ${WRKSRC} + + @${CP} -R ${WRKSRC}/engine/${ENGINE_ARCH}/* ${WRKSRC} + @${TAR} xfz ${_DISTDIR}/${PORTNAME}-${PORTVERSION}-sdl-${SDL_ARCH}.tar.gz -C ${WRKSRC} + +pre-install: + @${RM} -f ${PLIST} + @cd ${WRKSRC} && \ + ${FIND} ${LIBDIRS} -type f | ${SORT} \ + | ${SED} -e 's|^|${ALIENDIR_REL}/|' >> ${PLIST} && \ + ${FIND} ${LIBDIRS} -type d | ${SORT} -r \ + | ${SED} -e 's|^|@dirrm ${ALIENDIR_REL}/|' >> ${PLIST} + +do-install: + cd ${WRKSRC} && \ + ${FIND} ${LIBDIRS} -type d -exec ${MKDIR} "${ALIENDIR}/{}" \; && \ + ${FIND} ${LIBDIRS} -type f -exec ${INSTALL_DATA} "{}" "${ALIENDIR}/{}" \; + + ${INSTALL_SCRIPT} ${WRKDIR}/AlienArena ${WRKDIR}/AlienArenaDedicated ${PREFIX}/bin + ${INSTALL_PROGRAM} ${WRKSRC}/crded ${WRKSRC}/crx ${ALIENDIR} + + ${MKDIR} ${PREFIX}/share/pixmaps + ${INSTALL_DATA} ${WRKSRC}/alienarena.xpm ${PREFIX}/share/pixmaps + +.if !defined(NOPORTDOCS) + ${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${DOCSDIR} +.endif + +.include <bsd.port.post.mk> diff --git a/games/linux-alienarena/distinfo b/games/linux-alienarena/distinfo new file mode 100644 index 000000000000..d594df8ca8d5 --- /dev/null +++ b/games/linux-alienarena/distinfo @@ -0,0 +1,9 @@ +MD5 (alienarena-2006-x86.run) = 0467b8ec4b1cb77ef5299857b270d27d +SHA256 (alienarena-2006-x86.run) = 6277c5ee53b6477401c96bdaf6b1e97cc33ffeb07a8b6c13e070bc99fb5174ea +SIZE (alienarena-2006-x86.run) = 151752065 +MD5 (alienarena-2006-sdl-i386.tar.gz) = 8286490846cbd87ebac1b00ba8436db9 +SHA256 (alienarena-2006-sdl-i386.tar.gz) = b3632d730d19a49918f1c6dd1ea3a058138e7f3f9d5573c9908aecd1892e9d5d +SIZE (alienarena-2006-sdl-i386.tar.gz) = 262900 +MD5 (alienarena-2006-sdl-x86_64.tar.gz) = 141cee773f89792b9b40c49ce0074d46 +SHA256 (alienarena-2006-sdl-x86_64.tar.gz) = 4008ac079683d7cc64d2e443794a56f3fe2b4f8dd6145dd6ddbf47bb633bf44f +SIZE (alienarena-2006-sdl-x86_64.tar.gz) = 311216 diff --git a/games/linux-alienarena/files/AlienArena.in b/games/linux-alienarena/files/AlienArena.in new file mode 100644 index 000000000000..ce011b6c1ad1 --- /dev/null +++ b/games/linux-alienarena/files/AlienArena.in @@ -0,0 +1,4 @@ +#!/bin/sh + +cd %%PREFIX%%/lib/alienarena || exit 1 +exec ./crx +set game arena "$@" diff --git a/games/linux-alienarena/files/AlienArenaDedicated.in b/games/linux-alienarena/files/AlienArenaDedicated.in new file mode 100644 index 000000000000..09dc9f89966d --- /dev/null +++ b/games/linux-alienarena/files/AlienArenaDedicated.in @@ -0,0 +1,4 @@ +#!/bin/sh + +cd %%PREFIX%%/lib/alienarena || exit 1 +exec ./crded +set game arena +set port 27910 "$@" diff --git a/games/linux-alienarena/pkg-descr b/games/linux-alienarena/pkg-descr new file mode 100644 index 000000000000..a19014498bfe --- /dev/null +++ b/games/linux-alienarena/pkg-descr @@ -0,0 +1,10 @@ +AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi +theme with a modern, updated visual experience. With 25 levels, five modes of +play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire +modes), the game has an endless supply of replayability. Billed as the sequel +to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials +and tribulations of software development, endless hours of playing, gathering +feedback, COR Entertainment has been able to not only fine tune and perfect +it's flagship game, but add completely new dimensions to it. + +WWW: http://red.planetarena.org/ |