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authorsobomax <sobomax@FreeBSD.org>2000-05-22 19:55:45 +0800
committersobomax <sobomax@FreeBSD.org>2000-05-22 19:55:45 +0800
commitb89fc2b699c3214f61466a8e14cf146e5a22c6ff (patch)
tree4fed65238a727d3c86502187a4635fdf94776141 /games
parent3f989e6739202374b1d1d35429684537801c3796 (diff)
downloadfreebsd-ports-gnome-b89fc2b699c3214f61466a8e14cf146e5a22c6ff.tar.gz
freebsd-ports-gnome-b89fc2b699c3214f61466a8e14cf146e5a22c6ff.tar.zst
freebsd-ports-gnome-b89fc2b699c3214f61466a8e14cf146e5a22c6ff.zip
Reflect moving graphics/glx port into new graphics/utah-glx location.
P.S. I have a patches at hand that would make utah-glx actually usable, so stay tuned ;).
Diffstat (limited to 'games')
-rw-r--r--games/quakeforge/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/quakeforge/Makefile b/games/quakeforge/Makefile
index 691ef1a11d58..e433e8c1f9c4 100644
--- a/games/quakeforge/Makefile
+++ b/games/quakeforge/Makefile
@@ -36,7 +36,7 @@ CONFIGURE_ENV= "SDL_LIBS=`sdl-config --libs`" \
"SDL_CFLAGS=`sdl-config --cflags`"
.if defined(USE_GLX)
-GL_DEPENDS= GL.1:${PORTSDIR}/graphics/glx
+GL_DEPENDS= GL.1:${PORTSDIR}/graphics/utah-glx
BINARIES+= quake-gl qw-client-gl
.else
GL_DEPENDS=