diff options
author | acm <acm@FreeBSD.org> | 2006-08-20 22:43:55 +0800 |
---|---|---|
committer | acm <acm@FreeBSD.org> | 2006-08-20 22:43:55 +0800 |
commit | aebbec9e86be87b3ebf3c53fa37f4a7d100845ad (patch) | |
tree | dc4246008c19407c59cff10e27d1fb3f9120d20d /games | |
parent | 14bed489fd26c5fc036727cff01dc1f21c0c3a84 (diff) | |
download | freebsd-ports-gnome-aebbec9e86be87b3ebf3c53fa37f4a7d100845ad.tar.gz freebsd-ports-gnome-aebbec9e86be87b3ebf3c53fa37f4a7d100845ad.tar.zst freebsd-ports-gnome-aebbec9e86be87b3ebf3c53fa37f4a7d100845ad.zip |
- Update to 130
- Take maintainership
- Use Makefile.bsdg instead of Makefile.bsd
- Add/Remove patch-Makefile.bsdg/bsd files
- Add patch-sound.c, the sound.c file is using deprecated functions of alut
- Remove pkg-plist, now ,it isn't necessary
Approved by: garga (mentor)
Diffstat (limited to 'games')
-rw-r--r-- | games/el/Makefile | 55 | ||||
-rw-r--r-- | games/el/distinfo | 9 | ||||
-rw-r--r-- | games/el/files/patch-Makefile.bsd | 78 | ||||
-rw-r--r-- | games/el/files/patch-Makefile.bsdg | 53 | ||||
-rw-r--r-- | games/el/files/patch-sound.c | 30 | ||||
-rw-r--r-- | games/el/pkg-plist | 2634 |
6 files changed, 117 insertions, 2742 deletions
diff --git a/games/el/Makefile b/games/el/Makefile index 661ae6e2430f..cc78bfae496e 100644 --- a/games/el/Makefile +++ b/games/el/Makefile @@ -6,32 +6,29 @@ # PORTNAME= el -PORTVERSION= 112 -PORTREVISION= 1 +PORTVERSION= 130 CATEGORIES= games -MASTER_SITES= ftp://ftp.berlios.de/pub/elc/ http://el.tfm.ro/ -DISTFILES= ${EL_PROG} ${EL_DATA} -EXTRACT_ONLY= ${EL_PROG} +MASTER_SITES= ${MASTER_SITE_LOCAL} +MASTER_SITE_SUBDIR= acm/${PORTNAME} +DIST_SUBDIR= ${PORTNAME} -MAINTAINER= ports@FreeBSD.org +MAINTAINER= acm@FreeBSD.org COMMENT= Eternal Lands is a free 3D MMORPG -LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \ +LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \ + openal.0:${PORTSDIR}/audio/openal \ vorbis.3:${PORTSDIR}/audio/libvorbis \ - cal3d.11:${PORTSDIR}/graphics/cal3d \ + cal3d.12:${PORTSDIR}/graphics/cal3d \ alut.1:${PORTSDIR}/audio/freealut -RUN_DEPENDS= unzip:${PORTSDIR}/archivers/unzip +RUN_DEPENDS= ${LOCALBASE}/share/${PORTNAME}/el.ini:${PORTSDIR}/games/el-data +USE_BZIP2= yes +USE_GMAKE= yes USE_GNOME= libxml2 USE_SDL= sdl net -EL_PROG= elc_${PORTVERSION}.tgz -EL_DATA= el_${PORTVERSION}_linux.zip - -WRKSRC= ${WRKDIR}/elc - -ALL_TARGET= cal3d -MAKEFILE= Makefile.bsd +ALL_TARGET= el.x86 +MAKEFILE= Makefile.bsdg .include <bsd.port.pre.mk> @@ -40,20 +37,30 @@ CFLAGS+= -DX86_64 .endif .if ${OSVERSION} < 500000 -BROKEN= "does not compile" +BROKEN= does not compile .endif .if ${ARCH} == "sparc64" -BROKEN= "Does not compile on sparc64" +BROKEN= Does not compile on sparc64 .endif -do-install: +post-extract: + @cd ${WRKSRC} && \ + ${FIND} * -type f -exec ${REINPLACE_CMD} -i "" -e 's|malloc.h|stdlib.h|g' "{}" \; + +post-patch: + @${ECHO} "bin/el" > ${PLIST} + @${ECHO} "%%DATADIR%%/el.x86" >> ${PLIST} + @${ECHO} "@dirrmtry %%DATADIR%%" >> ${PLIST} + +pre-install: ${ECHO} "#!/bin/sh" > ${WRKDIR}/el - ${ECHO} "cd ${DATADIR}; ./el.x86.bsd.bin" >> ${WRKDIR}/el - ${INSTALL_SCRIPT} ${WRKDIR}/el ${PREFIX}/bin + ${ECHO} "cd ${DATADIR} || exit 1 " >> ${WRKDIR}/el + ${ECHO} "exec ${DATADIR}/el.x86" >> ${WRKDIR}/el - ${MKDIR} ${DATADIR} - ${INSTALL_PROGRAM} ${WRKSRC}/el.x86.bsd.bin ${DATADIR} - ${UNZIP_CMD} ${DISTDIR}/${EL_DATA} -d ${DATADIR} +do-install: + @${MKDIR} ${DATADIR} + ${INSTALL_SCRIPT} ${WRKDIR}/el ${PREFIX}/bin + ${INSTALL_PROGRAM} ${WRKSRC}/el.x86 ${DATADIR} .include <bsd.port.post.mk> diff --git a/games/el/distinfo b/games/el/distinfo index 190360bdf564..8de6d605e681 100644 --- a/games/el/distinfo +++ b/games/el/distinfo @@ -1,6 +1,3 @@ -MD5 (elc_112.tgz) = a4be2dd8a7ff378e0836ce4d26cedfd0 -SHA256 (elc_112.tgz) = b4658776bf105da40c195f81daf9889a014c9c895d2a7145bfd15ac62261c439 -SIZE (elc_112.tgz) = 596932 -MD5 (el_112_linux.zip) = 3591dd7dfd4f7a2f35d77f2cd0044610 -SHA256 (el_112_linux.zip) = 22bc72f2d8a50911f72ce364a203794497ea9d6de87488a165cb098ff08d1bc7 -SIZE (el_112_linux.zip) = 28691858 +MD5 (el/el-130.tar.bz2) = d95c84f94f7491ca629dc2ca8d47757d +SHA256 (el/el-130.tar.bz2) = 5bd81487e68705210043731764d17b7e6739d3bf2724fe7150ecca09c0d51805 +SIZE (el/el-130.tar.bz2) = 760261 diff --git a/games/el/files/patch-Makefile.bsd b/games/el/files/patch-Makefile.bsd deleted file mode 100644 index 6b6f2ebfa36d..000000000000 --- a/games/el/files/patch-Makefile.bsd +++ /dev/null @@ -1,78 +0,0 @@ ---- Makefile.bsd.orig Mon Oct 3 02:43:06 2005 -+++ Makefile.bsd Thu Dec 22 13:46:02 2005 -@@ -1,40 +1,41 @@ - PROG= el.x86.bsd.bin --SRCS= 2d_objects.c 3d_objects.c \ -- actor_scripts.c actors.c asc.c buddy.c books.c \ -- cache.c chat.c colors.c console.c consolewin.c cursors.c \ -- dialogues.c draw_scene.c \ -- elconfig.c elmemory.c elwindows.c encyclopedia.c errors.c events.c \ -- framebuffer.o filter.c font.c frustum.c \ -- gamewin.c gl_init.c hud.c help.c \ -- ignore.c init.c interface.c items.c \ -- keys.c knowledge.c lights.c loading_win.c loginwin.c \ -- main.c manufacture.c map_io.c mapwin.c \ -- md2loader.c md5.c misc.c multiplayer.c \ -- new_actors.c new_character.c notepad.c \ -- openingwin.c \ -- particles.c paste.c pathfinder.c pm_log.c \ -- questlog.c reflection.c rules.c \ -- sector.c shadows.c sound.c spells.c stats.c tabs.c \ -- text.c textures.c tile_map.c timers.c translate.c trade.c \ -- weather.c widgets.c -+SRCS= 2d_objects.c 3d_objects.c actor_scripts.c actors.c \ -+ alphamap.c asc.c bags.c books.c buddy.c cache.c cal.c \ -+ chat.c colors.c console.c consolewin.c cursors.c \ -+ dialogues.c draw_scene.c elconfig.c elmemory.c elwindows.c \ -+ encyclopedia.c errors.c events.c filter.c font.c framebuffer.c \ -+ frustum.c gamewin.c gl_init.c help.c highlight.c hud.c \ -+ ignore.c init.c interface.c items.c keys.c knowledge.c \ -+ lights.c loading_win.c loginwin.c main.c manufacture.c \ -+ map_io.c mapwin.c md2loader.c md5.c misc.c multiplayer.c \ -+ new_actors.c new_character.c normals.c notepad.c \ -+ openingwin.c particles.c paste.c pathfinder.c pm_log.c \ -+ questlog.c queue.c reflection.c rules.c sector.c shader.c \ -+ shadows.c simd.c skills.c sort.c sound.c spells.c stats.c \ -+ storage.c symbol_table.c tabs.c terrain.c text.c textures.c \ -+ tile_map.c timers.c trade.c translate.c weather.c widgets.c - --NOMAN= true -+NO_MAN= true - LOCALBASE?=/usr/local - X11BASE?=/usr/X11R6 - SDL_CONFIG?=${LOCALBASE}/bin/sdl11-config - LIBXML2_CONFIG?=${LOCALBASE}/bin/xml2-config - .if NODEBUG - CFLAGS=-O3 -fomit-frame-pointer -ffast-math -pipe -+CXXFLAGS=${CFLAGS} -fno-exceptions - .else --CFLAGS=-Wdeclaration-after-statement -Wall -Werror -ggdb -pipe -+CFLAGS+=-Wdeclaration-after-statement -ggdb -pipe -+CXXFLAGS=-ggdb -pipe -fno-exceptions - .endif --CFLAGS+=-march=i686 -DBSD -DELC --CFLAGS+=-I${X11BASE}/include `${SDL_CONFIG} --cflags` --CFLAGS+=`${LIBXML2_CONFIG} --cflags` -I${LOCALBASE}/include -+CPPFLAGS+=-DBSD -DELC -+CPPFLAGS+=-I${X11BASE}/include `${SDL_CONFIG} --cflags` -+CPPFLAGS+=`${LIBXML2_CONFIG} --cflags` -I${LOCALBASE}/include -+CFLAGS+=${CPPFLAGS} -+CXXFLAGS+=${CPPFLAGS} - LDFLAGS+=-L${X11BASE}/lib -lGL `${SDL_CONFIG} --libs` `${LIBXML2_CONFIG} --libs` --LDFLAGS+=-L${LOCALBASE}/lib -lSDL_net -lopenal -lGLU -lvorbis -lvorbisfile -lm -+LDFLAGS+=-L${LOCALBASE}/lib -lSDL_net -lopenal -lalut -lGLU -lvorbis -lvorbisfile -lm - .if CAL3D --SRCS+=cal3dwrap.c -+SRCS+=cal3d_wrapper.cpp - LDFLAGS+=-lcal3d - .endif - -@@ -43,8 +44,5 @@ - - cal3d: - make -DCAL3D -f Makefile.bsd -- --cal3dwrap.o: -- $(CXX) ${CFLAGS} -c cal3dwrap.c - - .include <bsd.prog.mk> diff --git a/games/el/files/patch-Makefile.bsdg b/games/el/files/patch-Makefile.bsdg new file mode 100644 index 000000000000..f33e7a43fa36 --- /dev/null +++ b/games/el/files/patch-Makefile.bsdg @@ -0,0 +1,53 @@ +--- Makefile.bsdg Fri Aug 18 08:37:43 2006 ++++ Makefile.bsdg Fri Aug 18 08:47:09 2006 +@@ -1,7 +1,7 @@ + .PHONY: clean release docs + + # tune these for your setup & compile options +-OPTIONS=-DLINUX -DELC -DPNG_SCREENSHOT -DUSE_FRAMEBUFFER -DNEW_FRUSTUM -DBUG_FIX_3D_OBJECTS_MIN_MAX -DNEW_TEX -DOPTIONS_I18N -DATI_9200_FIX -DNEW_ACTOR_ANIMATION -DAUTO_UPDATE -DCOUNTERS ++OPTIONS=-DFREEBSD -DELC -DPNG_SCREENSHOT -DUSE_FRAMEBUFFER -DNEW_FRUSTUM -DBUG_FIX_3D_OBJECTS_MIN_MAX -DNEW_TEX -DOPTIONS_I18N -DATI_9200_FIX -DNEW_ACTOR_ANIMATION -DAUTO_UPDATE -DCOUNTERS + + #-DX86_64 + #-DTIMER_CHECK +@@ -25,7 +25,6 @@ + #-DAFK_FIX # fixes afk messages to count only PM's, and store and count local messages if the option is selected + #-DFONTS_FIX # dynamically loads all fonts with the filename in the format font*.bmp, and makes them accessable in the options + +-PLATFORM=-march=i686 + XDIR=-L/usr/X11R6/lib + CWARN= + #-Wdeclaration-after-statement -Wall -Werror +@@ -33,12 +32,12 @@ + #-Wall -Werror + + # basic compiling and linking - rarely changed +-CFLAGS=$(PLATFORM) $(CWARN) -g -ggdb -pipe $(OPTIONS) $(shell sdl11-config --cflags) $(shell xml2-config --cflags) -I/usr/X11R6/include/ +-_CFLAGS=$(PLATFORM) -O3 -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) $(shell sdl11-config --cflags) $(shell xml2-config --cflags) +-CXXFLAGS=$(PLATFORM) $(CPPWARN) -O -ggdb -pipe -I/usr/local/include $(OPTIONS) +-_CXXFLAGS=$(PLATFORM) -O3 -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) ++CFLAGS+=$(OPTIONS) $(shell sdl11-config --cflags) $(shell xml2-config --cflags) -I/usr/X11R6/include/ ++_CFLAGS=$(CFLAGS) -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) $(shell sdl11-config --cflags) $(shell xml2-config --cflags) ++CXXFLAGS+=-I/usr/local/include $(OPTIONS) ++_CXXFLAGS=$(CXXFLAGS) -fomit-frame-pointer -ffast-math $(OPTIONS) + +-LDFLAGS=$(shell sdl11-config --libs) $(shell xml2-config --libs) -lSDL_net -lopenal $(XDIR) -lGL -lGLU -lvorbis -lvorbisfile -lcal3d -lm -lpng ++LDFLAGS+=$(shell sdl11-config --libs) $(shell xml2-config --libs) -lSDL_net -lopenal $(XDIR) -lalut -lGL -lGLU -lvorbis -lvorbisfile -lcal3d -lm -lpng + _LDFLAGS=$(XDIR) -lGL -lpthread -lz + STATICLIBS=libs/libSDL_net.a libs/libSDL.a libs/libopenal.a libs/libvorbisfile.a libs/libvorbis.a libs/libogg.a libs/libxml2.a libs/libcal3d.a + +@@ -68,11 +67,11 @@ + + OBJS=$(COBJS) $(CXXOBJS) + +-EXE=el.x86.bsd.bin ++EXE=el.x86 + +-CC=gcc +-CXX=g++ +-LINK=gcc ++CC?=gcc ++CXX?=g++ ++LINK?=gcc + + # the compile targets + $(EXE): $(OBJS) diff --git a/games/el/files/patch-sound.c b/games/el/files/patch-sound.c new file mode 100644 index 000000000000..773f40cf4824 --- /dev/null +++ b/games/el/files/patch-sound.c @@ -0,0 +1,30 @@ +--- sound.c Fri Aug 18 12:54:36 2006 ++++ sound.c Fri Aug 18 11:33:35 2006 +@@ -313,10 +313,11 @@ + ALuint get_loaded_buffer(int i) + { + int error; +- ALsizei size,freq; ++ ALsizei size; + ALenum format; +- ALvoid *data; + ALboolean loop; ++ ALfloat freq; ++ ALvoid* data = 0; + FILE *fin; + + if(!alIsBuffer(sound_buffer[i])) +@@ -349,10 +350,10 @@ + // OS X alutLoadWAVFile doesn't have a loop option... Oh well :-) + alutLoadWAVFile (sound_files[i], &format, &data, &size, &freq); + #else +- alutLoadWAVFile (sound_files[i], &format, &data, &size, &freq, &loop); ++ data = alutLoadMemoryFromFile (sound_files[i], &format, &size, &freq); + #endif +- alBufferData(sound_buffer[i],format,data,size,freq); +- alutUnloadWAV(format,data,size,freq); ++ alBufferData(sound_buffer[i],format,data,size,(int)freq); ++// alutUnloadWAV(format,data,size,freq); + } + return sound_buffer[i]; + } diff --git a/games/el/pkg-plist b/games/el/pkg-plist deleted file mode 100644 index 95d9fb891eb4..000000000000 --- a/games/el/pkg-plist +++ /dev/null @@ -1,2634 +0,0 @@ -bin/el -%%DATADIR%%/2dobjects/ground/b_bone1.2d0 -%%DATADIR%%/2dobjects/ground/b_bone2.2d0 -%%DATADIR%%/2dobjects/ground/b_bones.2d0 -%%DATADIR%%/2dobjects/ground/b_cowskull.2d0 -%%DATADIR%%/2dobjects/ground/b_horseskull.2d0 -%%DATADIR%%/2dobjects/ground/b_ribs.2d0 -%%DATADIR%%/2dobjects/ground/b_skeleton1.2d0 -%%DATADIR%%/2dobjects/ground/b_skeleton2.2d0 -%%DATADIR%%/2dobjects/ground/b_skull&crossb.2d0 -%%DATADIR%%/2dobjects/ground/b_skulls.2d0 -%%DATADIR%%/2dobjects/ground/b_vertebrae.2d0 -%%DATADIR%%/2dobjects/ground/bones.bmp -%%DATADIR%%/2dobjects/ground/dirt.bmp -%%DATADIR%%/2dobjects/ground/dirt1.2d0 -%%DATADIR%%/2dobjects/ground/dirt2.2d0 -%%DATADIR%%/2dobjects/ground/dirt2.bmp -%%DATADIR%%/2dobjects/ground/dirt2_1.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_2.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_3.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_4.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_corner1.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_corner2.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_corner3.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_corner4.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_edges.bmp -%%DATADIR%%/2dobjects/ground/dirt2_edges1.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_edges2.2d0 -%%DATADIR%%/2dobjects/ground/dirt2_edges3.2d0 -%%DATADIR%%/2dobjects/ground/dirt3.2d0 -%%DATADIR%%/2dobjects/ground/dirt3.bmp -%%DATADIR%%/2dobjects/ground/dirt3_edges.bmp -%%DATADIR%%/2dobjects/ground/dirt3_edges1.2d0 -%%DATADIR%%/2dobjects/ground/dirt3_edges2.2d0 -%%DATADIR%%/2dobjects/ground/dirt3_edges3.2d0 -%%DATADIR%%/2dobjects/ground/dirt3_spot1.2d0 -%%DATADIR%%/2dobjects/ground/dirt3_spot2.2d0 -%%DATADIR%%/2dobjects/ground/dirt3_spot3.2d0 -%%DATADIR%%/2dobjects/ground/dirt3_spot4.2d0 -%%DATADIR%%/2dobjects/ground/dirt4.2d0 -%%DATADIR%%/2dobjects/ground/dirt4.bmp -%%DATADIR%%/2dobjects/ground/dirt4_edges.bmp -%%DATADIR%%/2dobjects/ground/dirt4_edges1.2d0 -%%DATADIR%%/2dobjects/ground/dirt4_edges2.2d0 -%%DATADIR%%/2dobjects/ground/dirt4_edges3.2d0 -%%DATADIR%%/2dobjects/ground/dirt4_spot1.2d0 -%%DATADIR%%/2dobjects/ground/dirt4_spot2.2d0 -%%DATADIR%%/2dobjects/ground/dirt4_spot3.2d0 -%%DATADIR%%/2dobjects/ground/dirt4_spot4.2d0 -%%DATADIR%%/2dobjects/ground/flowerpetals.bmp -%%DATADIR%%/2dobjects/ground/flowerpetals1.2d0 -%%DATADIR%%/2dobjects/ground/flowerpetals2.2d0 -%%DATADIR%%/2dobjects/ground/flowerpetals3.2d0 -%%DATADIR%%/2dobjects/ground/flowerpetals4.2d0 -%%DATADIR%%/2dobjects/ground/grass1.2d0 -%%DATADIR%%/2dobjects/ground/grass1.bmp -%%DATADIR%%/2dobjects/ground/grass2.2d0 -%%DATADIR%%/2dobjects/ground/grass2.bmp -%%DATADIR%%/2dobjects/ground/grass3.2d0 -%%DATADIR%%/2dobjects/ground/grass4.2d0 -%%DATADIR%%/2dobjects/ground/grass5.2d0 -%%DATADIR%%/2dobjects/ground/grass6.2d0 -%%DATADIR%%/2dobjects/ground/grass7.2d0 -%%DATADIR%%/2dobjects/ground/grass8.2d0 -%%DATADIR%%/2dobjects/ground/grass_edges.bmp -%%DATADIR%%/2dobjects/ground/grass_edges1.2d0 -%%DATADIR%%/2dobjects/ground/grass_edges2.2d0 -%%DATADIR%%/2dobjects/ground/grass_edges2.bmp -%%DATADIR%%/2dobjects/ground/grass_edges3.2d0 -%%DATADIR%%/2dobjects/ground/grass_edges4.2d0 -%%DATADIR%%/2dobjects/ground/grass_edges5.2d0 -%%DATADIR%%/2dobjects/ground/grass_edges6.2d0 -%%DATADIR%%/2dobjects/ground/hay.bmp -%%DATADIR%%/2dobjects/ground/hay1.2d0 -%%DATADIR%%/2dobjects/ground/hay2.2d0 -%%DATADIR%%/2dobjects/ground/hay3.2d0 -%%DATADIR%%/2dobjects/ground/hay4.2d0 -%%DATADIR%%/2dobjects/ground/leaves1.2d0 -%%DATADIR%%/2dobjects/ground/leaves1.bmp -%%DATADIR%%/2dobjects/ground/leaves10.2d0 -%%DATADIR%%/2dobjects/ground/leaves11.2d0 -%%DATADIR%%/2dobjects/ground/leaves12.2d0 -%%DATADIR%%/2dobjects/ground/leaves2.2d0 -%%DATADIR%%/2dobjects/ground/leaves2.bmp -%%DATADIR%%/2dobjects/ground/leaves3.2d0 -%%DATADIR%%/2dobjects/ground/leaves3.bmp -%%DATADIR%%/2dobjects/ground/leaves4.2d0 -%%DATADIR%%/2dobjects/ground/leaves5.2d0 -%%DATADIR%%/2dobjects/ground/leaves6.2d0 -%%DATADIR%%/2dobjects/ground/leaves7.2d0 -%%DATADIR%%/2dobjects/ground/leaves8.2d0 -%%DATADIR%%/2dobjects/ground/leaves9.2d0 -%%DATADIR%%/2dobjects/ground/pineneedles.bmp -%%DATADIR%%/2dobjects/ground/pineneedles1.2d0 -%%DATADIR%%/2dobjects/ground/pineneedles2.2d0 -%%DATADIR%%/2dobjects/ground/pineneedles3.2d0 -%%DATADIR%%/2dobjects/ground/pineneedles4.2d0 -%%DATADIR%%/2dobjects/ground/plant1.2d0 -%%DATADIR%%/2dobjects/ground/plant2.2d0 -%%DATADIR%%/2dobjects/ground/plant3.2d0 -%%DATADIR%%/2dobjects/ground/plants.bmp -%%DATADIR%%/2dobjects/ground/sand1.bmp -%%DATADIR%%/2dobjects/ground/sand1_spot1.2d0 -%%DATADIR%%/2dobjects/ground/sand1_spot2.2d0 -%%DATADIR%%/2dobjects/ground/sand1_spot3.2d0 -%%DATADIR%%/2dobjects/ground/sand1_spot4.2d0 -%%DATADIR%%/2dobjects/ground/sand2.bmp -%%DATADIR%%/2dobjects/ground/sand2_spot1.2d0 -%%DATADIR%%/2dobjects/ground/sand2_spot2.2d0 -%%DATADIR%%/2dobjects/ground/sand2_spot3.2d0 -%%DATADIR%%/2dobjects/ground/sand2_spot4.2d0 -%%DATADIR%%/2dobjects/ground/snow.bmp -%%DATADIR%%/2dobjects/ground/snow1.2d0 -%%DATADIR%%/2dobjects/ground/snow2.2d0 -%%DATADIR%%/2dobjects/ground/snow3.2d0 -%%DATADIR%%/2dobjects/ground/snow4.2d0 -%%DATADIR%%/2dobjects/ground/stones1.2d0 -%%DATADIR%%/2dobjects/ground/stones1.bmp -%%DATADIR%%/2dobjects/ground/stones2.2d0 -%%DATADIR%%/2dobjects/ground/stones3.2d0 -%%DATADIR%%/2dobjects/ground/stones4.2d0 -%%DATADIR%%/3dobjects.txt -%%DATADIR%%/3dobjects/ground_objs/bush7.e3d -%%DATADIR%%/3dobjects/ground_objs/bush8.e3d -%%DATADIR%%/3dobjects/ground_objs/bush_blueberry.e3d -%%DATADIR%%/3dobjects/ground_objs/bush_poisonivy.e3d -%%DATADIR%%/3dobjects/ground_objs/bush_redberry.e3d -%%DATADIR%%/3dobjects/ground_objs/cabbage.e3d -%%DATADIR%%/3dobjects/ground_objs/cactus1.bmp -%%DATADIR%%/3dobjects/ground_objs/cactus1.e3d -%%DATADIR%%/3dobjects/ground_objs/cactus2.bmp -%%DATADIR%%/3dobjects/ground_objs/cactus2.e3d -%%DATADIR%%/3dobjects/ground_objs/cactus3.e3d -%%DATADIR%%/3dobjects/ground_objs/cattails.e3d -%%DATADIR%%/3dobjects/ground_objs/corn1.e3d -%%DATADIR%%/3dobjects/ground_objs/corn2.e3d -%%DATADIR%%/3dobjects/ground_objs/corn3.e3d -%%DATADIR%%/3dobjects/ground_objs/corn4.e3d -%%DATADIR%%/3dobjects/ground_objs/cotton1.e3d -%%DATADIR%%/3dobjects/ground_objs/cotton2.e3d -%%DATADIR%%/3dobjects/ground_objs/desertplants.bmp -%%DATADIR%%/3dobjects/ground_objs/desertplants_alpha.bmp -%%DATADIR%%/3dobjects/ground_objs/dirt01.bmp -%%DATADIR%%/3dobjects/ground_objs/dirt02.bmp -%%DATADIR%%/3dobjects/ground_objs/dirt03.bmp -%%DATADIR%%/3dobjects/ground_objs/dirtroad01.bmp -%%DATADIR%%/3dobjects/ground_objs/dirtroad02.bmp -%%DATADIR%%/3dobjects/ground_objs/flower_daffodils.e3d -%%DATADIR%%/3dobjects/ground_objs/flower_dandelion.e3d -%%DATADIR%%/3dobjects/ground_objs/flower_poppies.e3d -%%DATADIR%%/3dobjects/ground_objs/flower_tulips1.e3d -%%DATADIR%%/3dobjects/ground_objs/flower_tulips2.e3d -%%DATADIR%%/3dobjects/ground_objs/flower_tulips3.e3d -%%DATADIR%%/3dobjects/ground_objs/flowerblue1.e3d -%%DATADIR%%/3dobjects/ground_objs/flowerblue2.e3d -%%DATADIR%%/3dobjects/ground_objs/flowerbush1.e3d -%%DATADIR%%/3dobjects/ground_objs/flowerbush2.e3d -%%DATADIR%%/3dobjects/ground_objs/flowerbush3.e3d -%%DATADIR%%/3dobjects/ground_objs/flowerbush4.e3d 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