diff options
author | thierry <thierry@FreeBSD.org> | 2004-09-04 03:49:42 +0800 |
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committer | thierry <thierry@FreeBSD.org> | 2004-09-04 03:49:42 +0800 |
commit | 0da929f655dd18b4a6bd5207798456e0bfd8d0a2 (patch) | |
tree | b89c89119b19e99a5a3665e871bfce92cce4598a /graphics/demeter | |
parent | 56d783e57e3c731add38827a4c00a356d19e2fc9 (diff) | |
download | freebsd-ports-gnome-0da929f655dd18b4a6bd5207798456e0bfd8d0a2.tar.gz freebsd-ports-gnome-0da929f655dd18b4a6bd5207798456e0bfd8d0a2.tar.zst freebsd-ports-gnome-0da929f655dd18b4a6bd5207798456e0bfd8d0a2.zip |
Add demeter 3.21, a C++ library to render 3D terrains using OpenGL.
PR: 71347
Submitted by: Igor Pokrovsky
Diffstat (limited to 'graphics/demeter')
-rw-r--r-- | graphics/demeter/Makefile | 153 | ||||
-rw-r--r-- | graphics/demeter/distinfo | 2 | ||||
-rw-r--r-- | graphics/demeter/files/patch-configure.ac | 11 | ||||
-rw-r--r-- | graphics/demeter/files/patch-samples-SampleRawApplication-SampleRawMain.cpp | 47 | ||||
-rw-r--r-- | graphics/demeter/files/patch-samples-SampleUtilities-Data.cpp | 11 | ||||
-rw-r--r-- | graphics/demeter/files/patch-samples_SampleOSGApplication_SampleOSGMain.cpp | 10 | ||||
-rw-r--r-- | graphics/demeter/files/patch-src-Terrain.cpp | 63 | ||||
-rw-r--r-- | graphics/demeter/pkg-descr | 11 | ||||
-rw-r--r-- | graphics/demeter/pkg-plist | 253 |
9 files changed, 561 insertions, 0 deletions
diff --git a/graphics/demeter/Makefile b/graphics/demeter/Makefile new file mode 100644 index 000000000000..5f9de0a1d18d --- /dev/null +++ b/graphics/demeter/Makefile @@ -0,0 +1,153 @@ +# New ports collection makefile for: demeter +# Date created: 25 Jan 2004 +# Whom: Igor Pokrovsky <ip@doom.homeunix.org> +# +# $FreeBSD$ +# + +PORTNAME= demeter +PORTVERSION= 3.21 +CATEGORIES= graphics +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} +MASTER_SITE_SUBDIR= ${PORTNAME} +.ifdef (WITH_SAMPLE_DATA) +DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \ + DemeterSampleData-${SAMPLE_DATA_VER}-2${EXTRACT_SUFX} +.endif + +MAINTAINER= ip@doom.homeunix.org +COMMENT= A C++ library to render 3D terrains using OpenGL + +USE_GMAKE= yes +USE_REINPLACE= yes +USE_GL= yes +USE_X_PREFIX= yes +WANT_GNOME= yes +WANT_SDL= yes +USE_AUTOCONF_VER= 253 +USE_AUTOMAKE_VER= 15 +USE_LIBTOOL_VER= 15 +CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL} +CONFIGURE_ENV= CXXFLAGS="${CXXFLAGS} -I${X11BASE}/include -I${LOCALBASE}/include" \ + LDFLAGS="-L${X11BASE}/lib -L${LOCALBASE}/lib" +INSTALLS_SHLIB= yes + +SAMPLE_DATA_VER= 3.20 +SAMPLE_DATA_SUBDIR= DemeterSampleData-${SAMPLE_DATA_VER} +WRKSRC_DATA= ${WRKDIR}/${SAMPLE_DATA_SUBDIR} + +.include <bsd.port.pre.mk> + +.if ${HAVE_SDL:Msdl} && ${HAVE_SDL:Mimage} +WITH_SDL= yes +.endif + +# .if ${HAVE_GNOME:Mlibxml2} +.if exists(${LOCALBASE}/lib/libxml2.so) +WITH_LIBXML2= yes +.endif + +.if exists(${X11BASE}/lib/libosg.so) +WITH_OSG= yes +.endif + +.if exists(${LOCALBASE}/lib/libgdal.so) +WITH_GDAL= yes +.endif + +.ifdef (WITH_SDL) +USE_SDL= sdl image +.endif + +.ifdef (WITH_LIBXML2) +USE_GNOME= libxml2 +.endif + +.ifdef (WITH_OSG) +BUILD_DEPENDS+= ${X11BASE}/lib/libosg.so:${PORTSDIR}/graphics/osg +RUN_DEPENDS+= ${X11BASE}/lib/libosg.so:${PORTSDIR}/graphics/osg +.endif + +.ifdef (WITH_GDAL) +BUILD_DEPENDS+= ${LOCALBASE}/lib/libgdal.so:${PORTSDIR}/graphics/gdal +RUN_DEPENDS+= ${LOCALBASE}/lib/libgdal.so:${PORTSDIR}/graphics/gdal +.endif + +.if !defined(WITH_SDL) +PLIST_SUB= WITH_SDL="@comment " +.else +PLIST_SUB= WITH_SDL="" +.endif + +.if !defined(WITH_LIBXML2) +PLIST_SUB+= WITH_LIBXML2="@comment " +.else +PLIST_SUB+= WITH_LIBXML2="" +.endif + +.if !defined(WITH_OSG) +PLIST_SUB+= WITH_OSG="@comment " +.else +PLIST_SUB+= WITH_OSG="" +.endif + +.if !defined(WITH_GDAL) +PLIST_SUB+= WITH_GDAL="@comment " +.else +PLIST_SUB+= WITH_GDAL="" +.endif + +.if !defined(WITH_SAMPLE_DATA) +PLIST_SUB+= SAMPLE_DATA="@comment " +.else +PLIST_SUB+= SAMPLE_DATA="" \ + SAMPLE_DATA_SUBDIR=${SAMPLE_DATA_SUBDIR} +.endif + +pre-everything:: +.ifndef (WITH_SDL) + @${ECHO_CMD} "" + @${ECHO_CMD} "Define WITH_SDL=yes to compile with SDL support" + @${ECHO_CMD} "" +.endif +.ifndef (WITH_LIBXML2) + @${ECHO_CMD} "" + @${ECHO_CMD} "Define WITH_LIBXML2=yes to compile with XML support" + @${ECHO_CMD} "" +.endif +.ifndef (WITH_OSG) + @${ECHO_CMD} "" + @${ECHO_CMD} "Define WITH_OSG=yes to compile with Open Scene Graph support" + @${ECHO_CMD} "" +.endif +.ifndef (WITH_GDAL) + @${ECHO_CMD} "" + @${ECHO_CMD} "Define WITH_GDAL=yes to compile with GDAL support" + @${ECHO_CMD} "" +.endif +.ifndef (WITH_SAMPLE_DATA) + @${ECHO_CMD} "" + @${ECHO_CMD} "Define WITH_SAMPLE_DATA=yes to download and install data for example programs" + @${ECHO_CMD} "" +.endif + +post-patch: + @${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG:T}|g' \ + ${WRKSRC}/configure.ac + @${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}|g; \ + s|\(-lgdal\)\.1\.1|\1|g' \ + `${FIND} ${WRKSRC} -name Makefile.am` + @${REINPLACE_CMD} -e 's|%%EXAMPLESDIR%%|${EXAMPLESDIR}|' \ + ${WRKSRC}/samples/SampleUtilities/Data.cpp + +# install additional data files, required to run demo programs +.ifdef (WITH_SAMPLE_DATA) +post-install: + @${MKDIR} ${EXAMPLESDIR} + @${MKDIR} ${EXAMPLESDIR}/${SAMPLE_DATA_SUBDIR} +.for i in bmp jpg png raw rgba terrain + ${INSTALL_DATA} ${WRKSRC_DATA}/*.${i} ${EXAMPLESDIR}/${SAMPLE_DATA_SUBDIR} +.endfor +.endif + +.include <bsd.port.post.mk> diff --git a/graphics/demeter/distinfo b/graphics/demeter/distinfo new file mode 100644 index 000000000000..5f75aa3a6bb9 --- /dev/null +++ b/graphics/demeter/distinfo @@ -0,0 +1,2 @@ +MD5 (demeter-3.21.tar.gz) = 529082a31444e3e9e89482f0cc96cfeb +MD5 (DemeterSampleData-3.20-2.tar.gz) = 1b713edde889f6c837ac106872e76277 diff --git a/graphics/demeter/files/patch-configure.ac b/graphics/demeter/files/patch-configure.ac new file mode 100644 index 000000000000..ba59ca8d4854 --- /dev/null +++ b/graphics/demeter/files/patch-configure.ac @@ -0,0 +1,11 @@ +--- configure.ac.orig Tue Jun 15 13:17:59 2004 ++++ configure.ac Tue Jun 15 13:18:18 2004 +@@ -56,7 +56,7 @@ + AC_C_CONST + AC_C_INLINE + AC_STRUCT_TM +-AC_HEADER_STDBOOL ++dnl AC_HEADER_STDBOOL + + AC_OUTPUT(Makefile \ + src/Makefile \ diff --git a/graphics/demeter/files/patch-samples-SampleRawApplication-SampleRawMain.cpp b/graphics/demeter/files/patch-samples-SampleRawApplication-SampleRawMain.cpp new file mode 100644 index 000000000000..7963b564681f --- /dev/null +++ b/graphics/demeter/files/patch-samples-SampleRawApplication-SampleRawMain.cpp @@ -0,0 +1,47 @@ +--- samples/SampleRawApplication/SampleRawMain.cpp.orig Sat Dec 20 17:28:54 2003 ++++ samples/SampleRawApplication/SampleRawMain.cpp Thu Sep 2 21:44:58 2004 +@@ -28,6 +28,12 @@ + #include <SDL.h> + #include "Elevations.h" + ++#ifndef _WIN32 ++#include <dlfcn.h> ++#undef GLX_GLXEXT_LEGACY ++#include <GL/glx.h> ++#endif ++ + using namespace Demeter; + using namespace std; + +@@ -37,6 +43,7 @@ + #else + typedef void (*PFNGLFOGCOORDPOINTERFARBPROC) (GLenum type,GLint stride,const GLvoid* pointer); + #endif ++PFNGLXGETPROCADDRESSARBPROC glXGetProcAddressARB_ptr = NULL; + PFNGLFOGCOORDPOINTERFARBPROC FogCoordPointerEXT = NULL; + #ifndef FOG_COORDINATE_ARRAY_EXT + #define FOG_COORDINATE_ARRAY_EXT 0x8457 +@@ -193,7 +200,22 @@ + #ifdef _WIN32 + FogCoordPointerEXT = (PFNGLFOGCOORDPOINTERFARBPROC) wglGetProcAddress("glFogCoordPointerEXT"); + #else +- FogCoordPointerEXT = glFogCoordPointerEXT; ++ void* h; ++ ++ if ((h = dlopen(NULL, RTLD_LAZY)) == NULL) { ++ string msg("Unable to find symbol list for the main program."); ++ throw new DemeterException(msg); ++ } ++ ++ glXGetProcAddressARB_ptr = (PFNGLXGETPROCADDRESSARBPROC) dlsym(h, "glXGetProcAddressARB"); ++ if (glXGetProcAddressARB_ptr == NULL) { ++ string msg("Unable to find symbol \"glXGetProcAddressARB\"."); ++ throw new DemeterException(msg); ++ } ++ ++ FogCoordPointerEXT = (PFNGLFOGCOORDPOINTERFARBPROC) glXGetProcAddressARB_ptr((GLubyte*)"glFogCoordPointerEXT"); ++ ++ dlclose(h); + #endif + if (FogCoordPointerEXT != NULL) + { diff --git a/graphics/demeter/files/patch-samples-SampleUtilities-Data.cpp b/graphics/demeter/files/patch-samples-SampleUtilities-Data.cpp new file mode 100644 index 000000000000..8a168293359c --- /dev/null +++ b/graphics/demeter/files/patch-samples-SampleUtilities-Data.cpp @@ -0,0 +1,11 @@ +--- samples/SampleUtilities/Data.cpp.orig Mon Jan 26 13:46:44 2004 ++++ samples/SampleUtilities/Data.cpp Mon Jan 26 13:49:15 2004 +@@ -53,7 +53,7 @@ + sprintf(szPath, szFullPath); + return true; + } +- sprintf(szFullPath, "/usr/local/share/DemeterSampleData-3.20/"); ++ sprintf(szFullPath, "%%EXAMPLESDIR%%/DemeterSampleData-3.20/"); + if (TestPath(szFullPath)) + { + sprintf(szPath, szFullPath); diff --git a/graphics/demeter/files/patch-samples_SampleOSGApplication_SampleOSGMain.cpp b/graphics/demeter/files/patch-samples_SampleOSGApplication_SampleOSGMain.cpp new file mode 100644 index 000000000000..24339fe1bc90 --- /dev/null +++ b/graphics/demeter/files/patch-samples_SampleOSGApplication_SampleOSGMain.cpp @@ -0,0 +1,10 @@ +--- samples/SampleOSGApplication/SampleOSGMain.cpp.orig Tue Jun 15 13:22:12 2004 ++++ samples/SampleOSGApplication/SampleOSGMain.cpp Tue Jun 15 13:22:52 2004 +@@ -21,7 +21,6 @@ + Boston, MA 02111-1307, USA. + */ + #include <stdlib.h> +-#include <malloc.h> + #include <memory.h> + #ifdef _WIN32 + #include <tchar.h> diff --git a/graphics/demeter/files/patch-src-Terrain.cpp b/graphics/demeter/files/patch-src-Terrain.cpp new file mode 100644 index 000000000000..d91a39413f49 --- /dev/null +++ b/graphics/demeter/files/patch-src-Terrain.cpp @@ -0,0 +1,63 @@ +--- src/Terrain.cpp.orig Sat Dec 20 17:28:54 2003 ++++ src/Terrain.cpp Thu Sep 2 22:00:19 2004 +@@ -26,6 +26,13 @@ + #include <iostream> + #include <string> + ++#ifndef _WIN32 ++#include <dlfcn.h> ++#undef GLX_GLXEXT_LEGACY ++#include <GL/glx.h> ++#endif ++ ++ + using namespace Demeter; + using namespace std; + +@@ -45,6 +52,7 @@ + PFNGLLOCKARRAYSEXTPROC glLockArraysEXT_ptr; + PFNGLUNLOCKARRAYSEXTPROC glUnlockArraysEXT_ptr; + PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB_ptr; ++PFNGLXGETPROCADDRESSARBPROC glXGetProcAddressARB_ptr; + + extern void SafelyFillString(char *szSource, char *szTarget, int targetSize); + +@@ -101,6 +109,8 @@ + + void LoadGLExtensions() + { ++ void* h; ++ + #ifdef _WIN32 + glMultiTexCoord2fARB_ptr = (PFNGLMULTITEXCOORD2FARBPROC) wglGetProcAddress("glMultiTexCoord2fARB"); + glActiveTextureARB_ptr = (PFNGLACTIVETEXTUREARBPROC) wglGetProcAddress("glActiveTextureARB"); +@@ -108,11 +118,24 @@ + glUnlockArraysEXT_ptr = (PFNGLUNLOCKARRAYSEXTPROC) wglGetProcAddress("glUnlockArraysEXT"); + glClientActiveTextureARB_ptr = (PFNGLCLIENTACTIVETEXTUREARBPROC) wglGetProcAddress("glClientActiveTextureARB"); + #else +- glMultiTexCoord2fARB_ptr = glMultiTexCoord2fARB; +- glActiveTextureARB_ptr = glActiveTextureARB; +- glLockArraysEXT_ptr = glLockArraysEXT; +- glUnlockArraysEXT_ptr = glUnlockArraysEXT; +- glClientActiveTextureARB_ptr = glClientActiveTextureARB; ++ if ((h = dlopen(NULL, RTLD_LAZY)) == NULL) { ++ string msg("Unable to find symbol list for the main program."); ++ throw new DemeterException(msg); ++ } ++ ++ glXGetProcAddressARB_ptr = (PFNGLXGETPROCADDRESSARBPROC) dlsym(h, "glXGetProcAddressARB"); ++ if (glXGetProcAddressARB_ptr == NULL) { ++ string msg("Unable to find symbol \"glXGetProcAddressARB\"."); ++ throw new DemeterException(msg); ++ } ++ ++ glMultiTexCoord2fARB_ptr = (PFNGLMULTITEXCOORD2FARBPROC) glXGetProcAddressARB_ptr((GLubyte*)"glMultiTexCoord2fARB"); ++ glActiveTextureARB_ptr = (PFNGLACTIVETEXTUREARBPROC) glXGetProcAddressARB_ptr((GLubyte*)"glActiveTextureARB"); ++ glLockArraysEXT_ptr = (PFNGLLOCKARRAYSEXTPROC) glXGetProcAddressARB_ptr((GLubyte*)"glLockArraysEXT"); ++ glUnlockArraysEXT_ptr = (PFNGLUNLOCKARRAYSEXTPROC) glXGetProcAddressARB_ptr((GLubyte*)"glUnlockArraysEXT"); ++ glClientActiveTextureARB_ptr = (PFNGLCLIENTACTIVETEXTUREARBPROC) glXGetProcAddressARB_ptr((GLubyte*)"glClientActiveTextureARB"); ++ ++ dlclose(h); + #endif + } + diff --git a/graphics/demeter/pkg-descr b/graphics/demeter/pkg-descr new file mode 100644 index 000000000000..94d884fd6d52 --- /dev/null +++ b/graphics/demeter/pkg-descr @@ -0,0 +1,11 @@ +Demeter is a cross-platform C++ library that renders 3D terrains using OpenGL. +Demeter is designed for fast performance and good visual quality and makes use +of advanced techniques such as dynamic tessellation (adaptive mesh) to render +vast landscapes in real-time, without the need for high-end hardware. It is +written as a stand-alone component that can be easily integrated into any kind +of application. + +WWW: http://www.terrainengine.com/ + +- Igor Pokrovsky +ip@doom.homeunix.org diff --git a/graphics/demeter/pkg-plist b/graphics/demeter/pkg-plist new file mode 100644 index 000000000000..415f18da0516 --- /dev/null +++ b/graphics/demeter/pkg-plist @@ -0,0 +1,253 @@ +%%WITH_SDL%%%%WITH_LIBXML2%%bin/SampleDemeterApplication +%%WITH_SDL%%bin/SampleEditApplication +%%WITH_SDL%%%%WITH_GDAL%%bin/SampleGDALApplication +%%WITH_SDL%%%%WITH_LIBXML2%%%%WITH_OSG%%bin/SampleOSGApplication +%%WITH_SDL%%bin/SamplePaintApplication +%%WITH_SDL%%bin/SampleProceduralTextureApplication +%%WITH_SDL%%bin/SampleRawApplication +%%WITH_SDL%%bin/SampleSkyBoxApplication +%%WITH_SDL%%bin/SampleTerrainLatticeApplication +include/Demeter/BitArray.h +include/Demeter/Box.h +include/Demeter/Brush.h +include/Demeter/Demeter.h +include/Demeter/DemeterDrawable.h +include/Demeter/DemeterException.h +include/Demeter/DetailTexture.h +include/Demeter/Globals.h +include/Demeter/ImageLoader.h +include/Demeter/Loader.h +include/Demeter/Plane.h +include/Demeter/Ray.h +include/Demeter/Settings.h +include/Demeter/SkyBox.h +include/Demeter/StdAfx.h +include/Demeter/Terrain.h +include/Demeter/TerrainBlock.h +include/Demeter/TerrainLattice.h +include/Demeter/TerrainLoadListener.h +include/Demeter/TerrainVertex.h +include/Demeter/Texture.h +include/Demeter/TextureCell.h +include/Demeter/TextureFactory.h +include/Demeter/TextureGenerator.h +include/Demeter/TextureSet.h +include/Demeter/Triangle.h +include/Demeter/TriangleFan.h +include/Demeter/TriangleStrip.h +include/Demeter/Vector.h +include/Demeter/config.h +@dirrm include/Demeter +lib/libDemeter.a +lib/libDemeter.so +lib/libDemeter.so.0 +%%WITH_LIBXML2%%lib/libDemeterElevationLoader.a +%%WITH_LIBXML2%%lib/libDemeterElevationLoader.so +%%WITH_LIBXML2%%lib/libDemeterElevationLoader.so.0 +%%WITH_OSG%%lib/libDemeterOSG.a +%%WITH_OSG%%lib/libDemeterOSG.so +%%WITH_OSG%%lib/libDemeterOSG.so.0 +%%WITH_LIBXML2%%lib/libDemeterTextureLoader.a +%%WITH_LIBXML2%%lib/libDemeterTextureLoader.so +%%WITH_LIBXML2%%lib/libDemeterTextureLoader.so.0 +%%WITH_GDAL%%lib/libGDALElevationLoader.a +%%WITH_GDAL%%lib/libGDALElevationLoader.so +%%WITH_GDAL%%lib/libGDALElevationLoader.so.0 +%%WITH_SDL%%lib/libSDLTextureLoader.a +%%WITH_SDL%%lib/libSDLTextureLoader.so +%%WITH_SDL%%lib/libSDLTextureLoader.so.0 +%%SAMPLE_DATA%%%%EXAMPLESDIR%%/%%SAMPLE_DATA_SUBDIR%%/Llano.terrain +%%SAMPLE_DATA%%%%EXAMPLESDIR%%/%%SAMPLE_DATA_SUBDIR%%/Llano.terrain.bt0.raw +%%SAMPLE_DATA%%%%EXAMPLESDIR%%/%%SAMPLE_DATA_SUBDIR%%/Llano.terrain.bt1.raw +%%SAMPLE_DATA%%%%EXAMPLESDIR%%/%%SAMPLE_DATA_SUBDIR%%/Llano.terrain.bt10.raw +%%SAMPLE_DATA%%%%EXAMPLESDIR%%/%%SAMPLE_DATA_SUBDIR%%/Llano.terrain.bt11.raw +%%SAMPLE_DATA%%%%EXAMPLESDIR%%/%%SAMPLE_DATA_SUBDIR%%/Llano.terrain.bt12.raw 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