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author | ijliao <ijliao@FreeBSD.org> | 2002-06-23 23:56:09 +0800 |
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committer | ijliao <ijliao@FreeBSD.org> | 2002-06-23 23:56:09 +0800 |
commit | 1b9d4a45399ca4a3051ab0337b7cc9953d8d21a0 (patch) | |
tree | af87062b80f4363f4bf15914018d317f65afcb3c /graphics/gts/pkg-descr | |
parent | e0f96d6bf6356a80a24f10cf36dc21e75060993b (diff) | |
download | freebsd-ports-gnome-1b9d4a45399ca4a3051ab0337b7cc9953d8d21a0.tar.gz freebsd-ports-gnome-1b9d4a45399ca4a3051ab0337b7cc9953d8d21a0.tar.zst freebsd-ports-gnome-1b9d4a45399ca4a3051ab0337b7cc9953d8d21a0.zip |
add gts 0.6.0
GNU Triangulated Surface Library
Diffstat (limited to 'graphics/gts/pkg-descr')
-rw-r--r-- | graphics/gts/pkg-descr | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/graphics/gts/pkg-descr b/graphics/gts/pkg-descr new file mode 100644 index 000000000000..38bd43fddd2e --- /dev/null +++ b/graphics/gts/pkg-descr @@ -0,0 +1,26 @@ +GTS stands for the GNU Triangulated Surface Library. It is an Open Source +Free Software Library intended to provide a set of useful functions to deal +with 3D surfaces meshed with interconnected triangles. + +The code is written entirely in C with an object-oriented approach based +mostly on the design of GTK+. Careful attention is paid to performance related +issues as the initial goal of GTS is to provide a simple and efficient library +to scientists dealing with 3D computational surface meshes. + +A brief summary of its main features: + - Simple object-oriented structure giving easy access to topological + properties. + - 2D dynamic Delaunay and constrained Delaunay triangulations. + - Robust geometric predicates (orientation, in circle) using fast adaptive + floating point arithmetic. + - Robust set operations on surfaces (union, intersection, difference). + - Surface refinement and coarsening (multiresolution models). + - Dynamic view-independent continuous level-of-detail. + - Preliminary support for view-dependent level-of-detail. + - Bounding-boxes trees and Kd-trees for efficient point location and + collision/intersection detection. + - Graph operations: traversal, graph partitioning. + - Metric operations (area, volume, curvature ...). + - Triangle strips generation for fast rendering. + +WWW: http://gts.sourceforge.net/ |