diff options
author | amdmi3 <amdmi3@FreeBSD.org> | 2016-12-06 20:05:25 +0800 |
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committer | amdmi3 <amdmi3@FreeBSD.org> | 2016-12-06 20:05:25 +0800 |
commit | 651abf2d3aecbd427211701f2571c166ad5397c5 (patch) | |
tree | 33e5a5dd1bbdcbc5dcba1137a77f1d93ba1b82db /graphics/tiled | |
parent | 50322daf20e2b38e2adf8edf2dbfe02132f5c11a (diff) | |
download | freebsd-ports-gnome-651abf2d3aecbd427211701f2571c166ad5397c5.tar.gz freebsd-ports-gnome-651abf2d3aecbd427211701f2571c166ad5397c5.tar.zst freebsd-ports-gnome-651abf2d3aecbd427211701f2571c166ad5397c5.zip |
- Update to 0.17.2
Diffstat (limited to 'graphics/tiled')
-rw-r--r-- | graphics/tiled/Makefile | 2 | ||||
-rw-r--r-- | graphics/tiled/distinfo | 6 | ||||
-rw-r--r-- | graphics/tiled/pkg-descr | 20 |
3 files changed, 14 insertions, 14 deletions
diff --git a/graphics/tiled/Makefile b/graphics/tiled/Makefile index 0f304164b95e..5a049c7ae7c8 100644 --- a/graphics/tiled/Makefile +++ b/graphics/tiled/Makefile @@ -2,7 +2,7 @@ # $FreeBSD$ PORTNAME= tiled -PORTVERSION= 0.17.1 +PORTVERSION= 0.17.2 DISTVERSIONPREFIX= v CATEGORIES= graphics editors games diff --git a/graphics/tiled/distinfo b/graphics/tiled/distinfo index d4017bfc16f7..3ae5cb511b30 100644 --- a/graphics/tiled/distinfo +++ b/graphics/tiled/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1478869040 -SHA256 (bjorn-tiled-v0.17.1_GH0.tar.gz) = 11297f97370df10dd32b24a0c5ce9988b3c1903a13f2be0ebb3c20f49c5e0fb4 -SIZE (bjorn-tiled-v0.17.1_GH0.tar.gz) = 4854247 +TIMESTAMP = 1480956956 +SHA256 (bjorn-tiled-v0.17.2_GH0.tar.gz) = a9c5d68ccc00d89df8611df6c1c37aa8796fffcff968f3993f6d78686678c4b9 +SIZE (bjorn-tiled-v0.17.2_GH0.tar.gz) = 4854767 diff --git a/graphics/tiled/pkg-descr b/graphics/tiled/pkg-descr index 904200bd3cdf..6b4dd603035c 100644 --- a/graphics/tiled/pkg-descr +++ b/graphics/tiled/pkg-descr @@ -4,15 +4,15 @@ whether your game is an RPG, platformer or Breakout clone. Tiled is free software and written in C++, using the Qt application framework. The main features in a nutshell: - * General purpose tile map editor with XML-based map format - * Supports orthogonal and isometric maps - * Custom objects can be placed with pixel precision - * Full undo/redo and copy/paste support - * Add custom properties to tiles, layers, objects or the map - * Automatically reloads tilesets when changed externally - * Resize or offset your tile map later as needed - * Efficient tile editing tools like stamp and fill brushes - * Supports input/output plugins to open and save files in custom - formats + * General purpose tile map editor with XML-based map format + * Supports orthogonal and isometric maps + * Custom objects can be placed with pixel precision + * Full undo/redo and copy/paste support + * Add custom properties to tiles, layers, objects or the map + * Automatically reloads tilesets when changed externally + * Resize or offset your tile map later as needed + * Efficient tile editing tools like stamp and fill brushes + * Supports input/output plugins to open and save files in custom + formats WWW: http://www.mapeditor.org/ |