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authorperky <perky@FreeBSD.org>2003-05-11 06:29:24 +0800
committerperky <perky@FreeBSD.org>2003-05-11 06:29:24 +0800
commit65bd5965e2780ca07d85d93c89a0f0d3e31d841d (patch)
tree17e18ef44bdc436ac70219457ea8c4a0a86497ee /lang/lua50/files
parent935e681988174f81184df1be4a8bc00a15597598 (diff)
downloadfreebsd-ports-gnome-65bd5965e2780ca07d85d93c89a0f0d3e31d841d.tar.gz
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Upgrade to 5.0 and keep 4.0 as lang/lua4
Diffstat (limited to 'lang/lua50/files')
-rw-r--r--lang/lua50/files/patch-aa19
-rw-r--r--lang/lua50/files/patch-ab20
2 files changed, 10 insertions, 29 deletions
diff --git a/lang/lua50/files/patch-aa b/lang/lua50/files/patch-aa
deleted file mode 100644
index 44a4a2a5d1bc..000000000000
--- a/lang/lua50/files/patch-aa
+++ /dev/null
@@ -1,19 +0,0 @@
---- config Mon Nov 6 12:28:20 2000
-+++ config.new Tue Jan 2 15:51:57 2001
-@@ -28,7 +28,6 @@
- # ------------------------------------------------------------------ C compiler
-
- # You need an ANSI C compiler. gcc is a popular one.
--CC= gcc
- WARN= -ansi -pedantic -Wall
-
- # On IRIX, cc is a good ANSI compiler.
-@@ -93,7 +93,7 @@
- INCS= -I$(INC) $(EXTRA_INCS)
- DEFS= $(COMPAT) $(NUMBER) $(OLD_ANSI) $(EXTRA_DEFS)
-
--CFLAGS= -O2 $(WARN) $(INCS) $(DEFS)
-+CFLAGS+= $(WARN) $(INCS) $(DEFS)
-
- V=4.0
-
diff --git a/lang/lua50/files/patch-ab b/lang/lua50/files/patch-ab
index b7fbfba0f970..5a24cd697f27 100644
--- a/lang/lua50/files/patch-ab
+++ b/lang/lua50/files/patch-ab
@@ -1,20 +1,20 @@
---- src/lib/lmathlib.c.orig Mon Apr 30 00:05:45 2001
-+++ src/lib/lmathlib.c Mon Apr 30 00:06:05 2001
-@@ -168,7 +168,7 @@
+--- src/lib/lmathlib.c.orig Tue Mar 11 21:30:37 2003
++++ src/lib/lmathlib.c Fri May 9 02:32:59 2003
+@@ -170,7 +170,7 @@
static int math_random (lua_State *L) {
- /* the '%' avoids the (rare) case of r==1, and is needed also because on
- some systems (SunOS!) "rand()" may return a value larger than RAND_MAX */
-- double r = (double)(rand()%RAND_MAX) / (double)RAND_MAX;
-+ double r = (double)(random()%RAND_MAX) / (double)RAND_MAX;
+ /* the `%' avoids the (rare) case of r==1, and is needed also because on
+ some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
+- lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
++ lua_Number r = (lua_Number)(random()%RAND_MAX) / (lua_Number)RAND_MAX;
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, r); /* Number between 0 and 1 */
-@@ -194,7 +194,7 @@
+@@ -196,7 +196,7 @@
static int math_randomseed (lua_State *L) {
-- srand(luaL_check_int(L, 1));
-+ srandom(luaL_check_int(L, 1));
+- srand(luaL_checkint(L, 1));
++ srandom(luaL_checkint(L, 1));
return 0;
}