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authoryuri <yuri@FreeBSD.org>2018-07-11 04:22:56 +0800
committeryuri <yuri@FreeBSD.org>2018-07-11 04:22:56 +0800
commit7625b9e9689d961d78eba6774e8d08a4fbc53a71 (patch)
tree5680f9116f06ba3ef1d50f6c28e67a6daf29c162 /math
parentf1026b2b032d45ce17f74287ad4bdeb3e1e7352b (diff)
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math/gambit: Update 15.1.0 -> 15.1.1
Diffstat (limited to 'math')
-rw-r--r--math/gambit/Makefile3
-rw-r--r--math/gambit/distinfo6
-rw-r--r--math/gambit/files/patch-src_tools_logit_logbehav.imp11
3 files changed, 4 insertions, 16 deletions
diff --git a/math/gambit/Makefile b/math/gambit/Makefile
index 47dc9e86f0b9..23ffa965740d 100644
--- a/math/gambit/Makefile
+++ b/math/gambit/Makefile
@@ -2,8 +2,7 @@
# $FreeBSD$
PORTNAME= gambit
-PORTVERSION= 15.1.0
-PORTREVISION= 2
+DISTVERSION= 15.1.1
CATEGORIES= math
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}${PORTVERSION:R:R}/${PORTVERSION}
diff --git a/math/gambit/distinfo b/math/gambit/distinfo
index 47e390002cd4..8bb77789e5f4 100644
--- a/math/gambit/distinfo
+++ b/math/gambit/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1468957674
-SHA256 (gambit-15.1.0.tar.gz) = 5f71279666c0a6c3ee2196189ea95c0307e32c834d940ca633abd3a1ca757311
-SIZE (gambit-15.1.0.tar.gz) = 1773167
+TIMESTAMP = 1531253300
+SHA256 (gambit-15.1.1.tar.gz) = 7ede51739dc868242886815bb875307f5e11bb3789f22c546d3c83194fe75a1c
+SIZE (gambit-15.1.1.tar.gz) = 1777714
diff --git a/math/gambit/files/patch-src_tools_logit_logbehav.imp b/math/gambit/files/patch-src_tools_logit_logbehav.imp
deleted file mode 100644
index 7e04e8fe92f6..000000000000
--- a/math/gambit/files/patch-src_tools_logit_logbehav.imp
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/tools/logit/logbehav.imp.orig 2018-02-25 23:16:35 UTC
-+++ src/tools/logit/logbehav.imp
-@@ -269,7 +269,7 @@ void LogBehavProfile<T>::GetPayoff(GameT
- }
-
- if (node->children.Length()) {
-- int pl = node->infoset->m_player->m_number, iset = node->infoset->m_number;
-+ int pl = node->infoset->m_player->GetNumber(), iset = node->infoset->GetNumber(); // fixes the build problem, see https://github.com/gambitproject/gambit/issues/229
- if (pl == 0) {
- // chance player
- for (int act = 1; act <= node->NumChildren(); act++) {