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authordanfe <danfe@FreeBSD.org>2013-06-17 21:41:38 +0800
committerdanfe <danfe@FreeBSD.org>2013-06-17 21:41:38 +0800
commitfa99cd4c51f7bfe573b04f3a7f5a0e7f30c1e86c (patch)
tree700111ab9b1b9f1ba940ee4ee9e5ef7058a177e0 /misc/mtail
parentf851aa1cf3684bf3114e8fd38f92d37cdefd6e0d (diff)
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- Trim Makefile header (convert to the new form)
- Rephrase COMMENT line text a bit - Do not try to set UNMAKESELF_CMD (after ports/118749 was closed) - Mute ${MKDIR}'s, unmute build stage commands (wrappers generation) - Consistently use -a switch when ${CP}'ing stuff; this also preserves mtimes - Convert NOPORTDOCS -> PORT_OPTIONS:MDOCS; utilize PORTDOCS to shorten pkg-plist considerably - Do not advise to install retail version files into ${DATADIR}: the game knows also looks inside user's ${HOME}/.wolf/main directory; this also simplifies pkg-plist logic (no need for special checks via @unexec rmdir %D/%%DATADIR%% command) and allows not to mess manually with the files under system-wide ${DATADIR}; update pkg-message accordingly and reindent - Due to previous change, pkg-message no longer requires %%DATADIR%% substitution, and thus can be moved out from files/ directory - Slightly retouch port description and update WWW: to point to a working webpage [www.idsoftware.com]
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