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author | kevans <kevans@FreeBSD.org> | 2018-05-09 23:28:49 +0800 |
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committer | kevans <kevans@FreeBSD.org> | 2018-05-09 23:28:49 +0800 |
commit | 24b280b99d8ce3329c692f59e870b86dc2a45abf (patch) | |
tree | 51984906bd66af869f3349960b57149a65d5b08e /ports-mgmt | |
parent | 84af7a166e4ee7c4eb5c8973ca26e3bed9dc05e4 (diff) | |
download | freebsd-ports-gnome-24b280b99d8ce3329c692f59e870b86dc2a45abf.tar.gz freebsd-ports-gnome-24b280b99d8ce3329c692f59e870b86dc2a45abf.tar.zst freebsd-ports-gnome-24b280b99d8ce3329c692f59e870b86dc2a45abf.zip |
games/gzdoom: Update to 3.3.2
Highlights since 3.3.0:
- Better handling of defaults with some ZScript/DECORATE functions
- Many bug fixes
- Fixed detection of .ipk7 custom IWADs
- Restored vanilla behavior of lightning for original Hexen
- Added loading of ZSDF lumps by full paths
- Exported P_ActivateLine() to ZScript along with constants for activation
type
- Increased size of the savegame comment area.
- Disabled the survey* code
* This was an opt-in hardware survey that ran for effectively the month of
April. Discussion of the results are available at:
https://forum.zdoom.org/viewtopic.php?f=49&t=60156
While here, disable stripping of binaries on 10.4/i386. strip(1) there
claims it can't strip due to an unknown file format. 11.x and later use
elftoolchain strip(1) and have no issues. Due to the replacement as of 11.x
and that there will be no more 10.x releases, no effort will be expended in
tracking down why strip(1) fails here for now.
Approved by: bapt (ports), me (maintainer)
MFH: 2018Q2
Diffstat (limited to 'ports-mgmt')
0 files changed, 0 insertions, 0 deletions