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-rw-r--r--games/Makefile1
-rw-r--r--games/doom-hacx/Makefile38
-rw-r--r--games/doom-hacx/distinfo3
-rw-r--r--games/doom-hacx/pkg-descr6
4 files changed, 48 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 7c856bdd059f..fa6734a14f60 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -124,6 +124,7 @@
SUBDIR += dontspace
SUBDIR += doom
SUBDIR += doom-data
+ SUBDIR += doom-hacx
SUBDIR += doomlegacy
SUBDIR += dopewars
SUBDIR += drm
diff --git a/games/doom-hacx/Makefile b/games/doom-hacx/Makefile
new file mode 100644
index 000000000000..00fe87bdd34f
--- /dev/null
+++ b/games/doom-hacx/Makefile
@@ -0,0 +1,38 @@
+# New ports collection makefile for: doom-hacx
+# Date created: 21 Sep 2005
+# Whom: Alejandro Pulver <alejandro@varnet.biz>
+#
+# $FreeBSD$
+#
+
+PORTNAME= hacx
+PORTVERSION= 1.0
+CATEGORIES= games
+MASTER_SITES= http://www.ijs.si/~lesi/distfiles/doom/
+DISTNAME= ${PORTNAME}.wad
+EXTRACT_SUFX= .bz2
+
+MAINTAINER= alejandro@varnet.biz
+COMMENT= A full TC using the Doom II engine
+
+USE_BZIP2= yes
+NO_BUILD= yes
+NO_WRKSUBDIR= yes
+
+PLIST_FILES= %%DATADIR%%/${DISTNAME}
+PLIST_DIRS= %%DATADIR%%
+
+.include "${.CURDIR}/../doom-data/Makefile.include"
+
+.include <bsd.port.pre.mk>
+
+do-extract:
+ @${MKDIR} ${WRKDIR}
+ @${BZIP2_CMD} -dc ${_DISTDIR}/${DISTNAME}${EXTRACT_SUFX} > \
+ ${WRKDIR}/${DISTNAME}
+
+do-install:
+ @${MKDIR} ${DATADIR}
+ @${INSTALL_DATA} ${WRKSRC}/${DISTNAME} ${DATADIR}
+
+.include <bsd.port.post.mk>
diff --git a/games/doom-hacx/distinfo b/games/doom-hacx/distinfo
new file mode 100644
index 000000000000..ab87c9e293fa
--- /dev/null
+++ b/games/doom-hacx/distinfo
@@ -0,0 +1,3 @@
+MD5 (hacx.wad.bz2) = bc2245699c36736a0fa62a76b95f4e6c
+SHA256 (hacx.wad.bz2) = 52fe3f1a83ba9bf9df4c7f1eece9f8e6d69fe0bcd367d8ff6327298a65a3da4b
+SIZE (hacx.wad.bz2) = 8976448
diff --git a/games/doom-hacx/pkg-descr b/games/doom-hacx/pkg-descr
new file mode 100644
index 000000000000..d941fe84d073
--- /dev/null
+++ b/games/doom-hacx/pkg-descr
@@ -0,0 +1,6 @@
+Hacx is a full Total Conversion using the Doom II engine and created by Banjo
+Software.
+
+You need the Doom II WAD file to play it.
+
+WWW: http://www.sonic.net/~nostromo/hacx/index.html