diff options
-rw-r--r-- | games/urban-sounds/Makefile | 4 | ||||
-rw-r--r-- | games/urban-sounds/pkg-descr | 2 | ||||
-rw-r--r-- | games/urban/Makefile | 4 | ||||
-rw-r--r-- | games/urban/distinfo | 4 | ||||
-rw-r--r-- | games/urban/files/patch-src::gfx::ggidrv.cc | 37 | ||||
-rw-r--r-- | games/urban/files/patch-src::highscor::highscor.cc | 6 | ||||
-rw-r--r-- | games/urban/files/patch-src::sound::sound.cc | 21 | ||||
-rw-r--r-- | games/urban/pkg-descr | 2 |
8 files changed, 30 insertions, 50 deletions
diff --git a/games/urban-sounds/Makefile b/games/urban-sounds/Makefile index a2dce2a2c631..6a1af1bb8bd2 100644 --- a/games/urban-sounds/Makefile +++ b/games/urban-sounds/Makefile @@ -6,9 +6,9 @@ # PORTNAME= urban-sounds -PORTVERSION= 1.5.2 +PORTVERSION= 1.5.3 CATEGORIES= games -MASTER_SITES= http://urban.worldonline.nl/files/linux/ +MASTER_SITES= http://urban.bengburken.net/files/linux/ DISTNAME= sound DIST_SUBDIR= urban diff --git a/games/urban-sounds/pkg-descr b/games/urban-sounds/pkg-descr index 00862525b892..d27fe36c56db 100644 --- a/games/urban-sounds/pkg-descr +++ b/games/urban-sounds/pkg-descr @@ -4,7 +4,7 @@ where you were created. This port contains the sound effects of the game. -WWW: http://urban.worldonline.nl/ +WWW: http://urban.bengburken.net/ - Jean-Yves Lefort jylefort@brutele.be diff --git a/games/urban/Makefile b/games/urban/Makefile index d2da9c0a1fcb..a2582a39108a 100644 --- a/games/urban/Makefile +++ b/games/urban/Makefile @@ -6,9 +6,9 @@ # PORTNAME= urban -PORTVERSION= 1.5.2 +PORTVERSION= 1.5.3 CATEGORIES= games -MASTER_SITES= http://urban.worldonline.nl/files/linux/ +MASTER_SITES= http://urban.bengburken.net/files/linux/ DIST_SUBDIR= urban MAINTAINER= jylefort@brutele.be diff --git a/games/urban/distinfo b/games/urban/distinfo index 0a27ae4c862f..1621504220fd 100644 --- a/games/urban/distinfo +++ b/games/urban/distinfo @@ -1,2 +1,2 @@ -MD5 (urban/urban-1.5.2.tar.gz) = 4d394e70866db944ffff0901d75535b0 -SIZE (urban/urban-1.5.2.tar.gz) = 809513 +MD5 (urban/urban-1.5.3.tar.gz) = dbbecc021a204e4c41fee5c876d7585d +SIZE (urban/urban-1.5.3.tar.gz) = 808662 diff --git a/games/urban/files/patch-src::gfx::ggidrv.cc b/games/urban/files/patch-src::gfx::ggidrv.cc index 99d59f2c005e..6ec412e012c4 100644 --- a/games/urban/files/patch-src::gfx::ggidrv.cc +++ b/games/urban/files/patch-src::gfx::ggidrv.cc @@ -1,29 +1,10 @@ ---- src/gfx/ggidrv.cc.orig Sun Jan 25 03:56:28 2004 -+++ src/gfx/ggidrv.cc Sun Jan 25 03:57:34 2004 -@@ -383,7 +383,7 @@ - } +--- src/gfx/ggidrv.cc.orig Tue Dec 14 06:26:36 2004 ++++ src/gfx/ggidrv.cc Tue Dec 14 06:26:45 2004 +@@ -32,6 +32,7 @@ + #include <string.h> + #include <stdio.h> + #include <stdlib.h> ++#include <unistd.h> + #include <ggi/ggi.h> + #include <allegro.h> /**************************************************************************/ - int set_palette(PALETTE p) { -- struct ggi_color pal[256]; -+ ggi_color pal[256]; - int i; - - for(i=0;i<256;i++) { -@@ -398,7 +398,7 @@ - }; - /**************************************************************************/ - void get_palette(PALETTE p) { -- struct ggi_color pal[256]; -+ ggi_color pal[256]; - int i; - - ggiGetPalette(screen->vis, 0, 1 << 8, pal); -@@ -715,7 +715,7 @@ - } - /**************************************************************************/ - int set_color(int i, RGB *rgb) { -- struct ggi_color Color; -+ ggi_color Color; - - Color.r = rgb->r << 10; - Color.g = rgb->g << 10; diff --git a/games/urban/files/patch-src::highscor::highscor.cc b/games/urban/files/patch-src::highscor::highscor.cc index 1c362040ac53..e1e80f6f8d45 100644 --- a/games/urban/files/patch-src::highscor::highscor.cc +++ b/games/urban/files/patch-src::highscor::highscor.cc @@ -1,5 +1,5 @@ ---- src/highscor/highscor.cc.orig Sun Jan 25 03:58:07 2004 -+++ src/highscor/highscor.cc Sun Jan 25 03:58:30 2004 +--- src/highscor/highscor.cc.orig Tue Dec 14 06:30:56 2004 ++++ src/highscor/highscor.cc Tue Dec 14 06:31:19 2004 @@ -75,7 +75,7 @@ if(highscore[i].Level) @@ -17,7 +17,7 @@ + if(score > highscore[i].Skore) { memmove(&highscore[i + 1], &highscore[i], - sizeof(Score) * (NUM_HIGHSCORES - i - 1)); + sizeof(Score_t) * (NUM_HIGHSCORES - i - 1)); strcpy(highscore[i].Name, GetName()); - highscore[i].Score = score; diff --git a/games/urban/files/patch-src::sound::sound.cc b/games/urban/files/patch-src::sound::sound.cc index fe9d1e008969..b06287da8604 100644 --- a/games/urban/files/patch-src::sound::sound.cc +++ b/games/urban/files/patch-src::sound::sound.cc @@ -1,11 +1,10 @@ ---- src/sound/sound.cc.orig Sun Jan 25 03:58:51 2004 -+++ src/sound/sound.cc Sun Jan 25 04:00:00 2004 -@@ -90,7 +90,7 @@ - md_mode = DMODE_SOFT_SNDFX | DMODE_SOFT_MUSIC | DMODE_16BITS; - md_mixfreq = 22050; - -- if(MikMod_Init()) { -+ if(MikMod_Init(NULL)) { - fprintf(stderr,"Could not initialize sound, reason: %s\n", - MikMod_strerror(MikMod_errno)); - +--- src/sound/sound.cc.orig Tue Dec 14 06:29:12 2004 ++++ src/sound/sound.cc Tue Dec 14 06:29:21 2004 +@@ -28,6 +28,7 @@ + + thomas.nyberg@usa.net jonas_b@bitsmart.com + *****************************************************************************/ ++#include <unistd.h> + #include <allegro.h> + #ifdef DJGPP + #include <jgmod.h> diff --git a/games/urban/pkg-descr b/games/urban/pkg-descr index d2c62f0fed6d..fd527ea9b220 100644 --- a/games/urban/pkg-descr +++ b/games/urban/pkg-descr @@ -2,7 +2,7 @@ URBAN is a bloody, violent sidescrolling shoot-em-up in which you're a renegade military cyborg fighting your way out of the military base where you were created. -WWW: http://urban.worldonline.nl/ +WWW: http://urban.bengburken.net/ - Jean-Yves Lefort jylefort@brutele.be |