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fmars is Fast Memory Array Redcode Simulator
-A specialized simulator for the game of Corewars. It's designed to be of
-particular use in automated redcode optimizers and evolvers. fmars borrows the
-idea from Martin Ankerl's qmars and pushes it to the extreme.
+A specialized simulator for the game of Corewars. It's designed to be
+of particular use in automated redcode optimizers and evolvers. fmars
+borrows the idea from Martin Ankerl's qmars and pushes it to the
+extreme.
-It generates source code with special case for every possible opcode/addressing
-mode combination. This allows some optimizations that aren't possible in other
-simulators.
+It generates source code with special case for every possible
+opcode/addressing mode combination. This allows some optimizations
+that aren't possible in other simulators.
-fmars is compatible with pMARS with an exception for p-space, which is not yet
-implemented.
+fmars is compatible with pMARS with an exception for p-space, which
+is not yet implemented.
-WWW: http://www.v-lo.krakow.pl/~michal/fmars.html
+WWW: http://corewar.co.uk/janeczek/