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-This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
-short) aims to build upon id Software's Quake 3 source code release. The
-source code was released on August 20, 2005 under the GPL. Since then, we have
-been cleaning up, fixing bugs, and adding features. Our permanent goal is to
-create the open source Quake 3 distribution upon which people base their games
-and projects. We also seek to have the perfect version of the engine for
-playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
-the engine has been ported to many new platforms and has had a slew of new
-features added, along with massive bug extermination.
+This port creates development snapshots of icculus.org/quake3. The project is
+known to seldomly produce releases. Due to the conservative development goals
+of the project, development snapshots are generally considered reliable.
WWW: http://ioquake3.org/