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-rw-r--r--games/q3-paks/Makefile49
-rw-r--r--games/q3-paks/pkg-descr7
2 files changed, 0 insertions, 56 deletions
diff --git a/games/q3-paks/Makefile b/games/q3-paks/Makefile
deleted file mode 100644
index 57c9f4396838..000000000000
--- a/games/q3-paks/Makefile
+++ /dev/null
@@ -1,49 +0,0 @@
-# New ports collection makefile for: Quake 3 paks
-# Date created: 1st March 2003
-# Whom: nik@FreeBSD.org
-#
-# $FreeBSD$
-#
-
-PORTNAME= q3-paks
-PORTVERSION= 1.0
-CATEGORIES= games linux
-MASTER_SITES= #
-DISTFILES= pak0.pk3
-DIST_SUBDIR= q3-paks
-IGNOREFILES= ${ALLFILES}
-
-MAINTAINER= alejandro@varnet.biz
-COMMENT= Quake 3 for Linux .pk3 files
-
-# Make this a BUILD_ rather than a RUN_DEPEND so that it can create the
-# directory hierarchy for us.
-RUN_DEPENDS= ${LINUXBASE}/usr/games/quake3/q3ded:${PORTSDIR}/games/q3server
-
-PLIST_FILES= usr/games/quake3/baseq3/pak0.pk3
-ONLY_FOR_ARCHS= i386
-USE_LINUX_PREFIX= yes
-EXTRACT_ONLY= # Don't extract anything
-STRIP=
-
-GAMEDIR= ${PREFIX}/usr/games/quake3/
-
-.include <bsd.port.pre.mk>
-
-.for file in ${DISTFILES}
-.if !exists(${DISTDIR}/q3-paks/${file})
-IGNORE=You must manually copy all the .pk3 files from the baseq3/ directory of an installed version of the game to the ${DISTDIR}/q3-paks directory and then run make again.
-.endif
-.endfor
-
-# Do nothing for the build. Don't set NO_BUILD because of the earlier
-# BUILD_DEPENDS
-do-build:
-
-do-install:
- ${MKDIR} ${GAMEDIR}/baseq3
-.for file in ${DISTFILES}
- ${INSTALL_DATA} ${DISTDIR}/q3-paks/${file} ${GAMEDIR}/baseq3
-.endfor
-
-.include <bsd.port.post.mk>
diff --git a/games/q3-paks/pkg-descr b/games/q3-paks/pkg-descr
deleted file mode 100644
index 058b285ceaf8..000000000000
--- a/games/q3-paks/pkg-descr
+++ /dev/null
@@ -1,7 +0,0 @@
-Quake 3 for Linux .pk3 files
-
-This port encapsulates the .pk3 files for Quake 3 that are used to complete
-the installation of the game (including the dedicated server).
-
-You still need to have a legitimate copy of the game in order to obtain
-the .pk3 files.