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-rw-r--r--games/xpat2/files/patch-Xpat.tmpl49
1 files changed, 49 insertions, 0 deletions
diff --git a/games/xpat2/files/patch-Xpat.tmpl b/games/xpat2/files/patch-Xpat.tmpl
new file mode 100644
index 000000000000..17164f9dacb3
--- /dev/null
+++ b/games/xpat2/files/patch-Xpat.tmpl
@@ -0,0 +1,49 @@
+--- Xpat.tmpl.orig
++++ Xpat.tmpl
+@@ -40,9 +40,9 @@
+
+ XCOMM 1. Specify User Interface (_exactly_ one of the interfaces below)
+ #undef useXlib /* similar to xpat version 1.x, not all features */
+-#undef useXaw /* the classic Athena based interface for xpat2 */
++#define useXaw /* the classic Athena based interface for xpat2 */
+ #undef useXview /* Xview / OpenLook interface */
+-#define useXQt /* Qt widgets, playable, but NOT YET FINISHED */
++#undef useXQt /* Qt widgets, playable, but NOT YET FINISHED */
+ /* advice on Qt improvements from experienced
+ programmers welcome at Michael.Bischoff@gmx.net */
+ #undef useXm1 /* Motif based interface (first variant) */
+@@ -57,7 +57,7 @@
+
+ XCOMM 4. Specify, if you want sound (must copy the appropriate sound module).
+ XCOMM Doesn't harm if you don't have a sound card.
+-#define USE_SOUND
++#undef USE_SOUND
+ XCOMM SOUNDOBJ must be one module of X-sound_*.o.
+ XCOMM Ignored if USE_SOUND is OFF.
+ XCOMM Note: The default is to copy an .au-file to /dev/audio,
+@@ -74,7 +74,7 @@
+ XCOMM 4.) Specify, if you want sound (must copy the appropriate sound module)
+ XCOMM SOUNDOBJ should be one module of X-sound_*.o if USE_SOUND is on, else empty
+ XCOMM Note: for X-sound_SUN.o, /dev/audio must have 666 permissions */
+-#define USE_SOUND /* doesn't harm if you don't have a sound card */
++#undef USE_SOUND /* doesn't harm if you don't have a sound card */
+ XCOMM the default is to copy an .au-file to /dev/audio
+ SOUNDOBJ = X-sound_SUN.o
+
+@@ -161,13 +161,14 @@
+ XCOMM #########################################################################
+
+ XCOMM Root directory of xpat2 installation
+-XPATROOT = /usr/games/lib/xpat
++XPATROOT = $(PREFIX)/lib/xpat
+ XCOMM XPATROOT = /usr/local/lib/xpat
+ XCOMM XPATROOT = /opt/XPat2
+
+ XPATLIBDIR = $(XPATROOT)
+ APPDEFSDIR = $(LIBDIR)
+-XPATMANDIR = $(XPATROOT)/man/man6
++XPATMANDIR = $(PREFIX)/man/man6
++MANSUFFIX = 6
+
+ XCOMM This is the name of the log-file, where solved games are stored:
+ SCOREFILE = /var/games/xpat.log