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-rw-r--r--games/atr3d/Makefile12
-rw-r--r--games/atr3d/files/patch-init.cpp31
-rw-r--r--games/atr3d/files/patch-mainplayerthread.cpp42
-rw-r--r--games/atr3d/files/patch-menu.cpp24
-rw-r--r--games/atr3d/files/patch-radar.cpp11
-rw-r--r--games/atr3d/files/patch-servergame.cpp11
6 files changed, 121 insertions, 10 deletions
diff --git a/games/atr3d/Makefile b/games/atr3d/Makefile
index 5be44f05ddeb..303e4e2ce6e0 100644
--- a/games/atr3d/Makefile
+++ b/games/atr3d/Makefile
@@ -13,7 +13,7 @@ MASTER_SITES= ftp://ftp.avoidtheroid.com/pub/${PORTNAME}/
DISTNAME= ${PORTNAME}_source_${PORTVERSION}
EXTRACT_SUFX= .tgz
-MAINTAINER= ports@FreeBSD.org
+MAINTAINER= gahr@FreeBSD.org
COMMENT= 3D asteroids-like multiplayer game
LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
@@ -38,14 +38,6 @@ USE_AUTOTOOLS= automake:19 autoconf:261
CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include ${PTHREAD_CFLAGS}
LDFLAGS= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS}
-.include <bsd.port.pre.mk>
-
-.if ${OSVERSION} >= 700042
-.if ${ARCH} == amd64 || ${ARCH} == sparc64
-BROKEN= does not compile
-.endif
-.endif
-
pre-patch:
@${PERL} -pi.orig -e 's|^aclocal|${ACLOCAL}|; \
s|^autoconf|${AUTOCONF}|; s|^automake|${AUTOMAKE}|' \
@@ -63,4 +55,4 @@ post-configure:
's|-lpthread|${PTHREAD_LIBS}|g' \
${WRKSRC}/Makefile
-.include <bsd.port.post.mk>
+.include <bsd.port.mk>
diff --git a/games/atr3d/files/patch-init.cpp b/games/atr3d/files/patch-init.cpp
new file mode 100644
index 000000000000..bc0277845884
--- /dev/null
+++ b/games/atr3d/files/patch-init.cpp
@@ -0,0 +1,31 @@
+--- init.cpp.orig 2008-02-19 19:27:46.000000000 +0100
++++ init.cpp 2008-02-19 19:29:23.000000000 +0100
+@@ -36,8 +36,8 @@
+ pthread_mutex_t ServerLock;
+
+
+-void LoadSpec(char *dirname, char *filename);
+-int copyfile(char *ConfDirName, char *FileName);
++void LoadSpec(char *dirname, const char *filename);
++int copyfile(char *ConfDirName, const char *FileName);
+
+
+ void DoInitializations()
+@@ -115,7 +115,7 @@
+ }
+
+
+-void LoadSpec(char *dirname, char *filename)
++void LoadSpec(char *dirname, const char *filename)
+ {
+ FILE *fileptr;
+ char entry[80];
+@@ -277,7 +277,7 @@
+ }
+
+
+-int copyfile(char *ConfDirName, char *FileName)
++int copyfile(char *ConfDirName, const char *FileName)
+ {
+ FILE *oldfd, *newfd;
+ char oldFileName[80], newFileName[80];
diff --git a/games/atr3d/files/patch-mainplayerthread.cpp b/games/atr3d/files/patch-mainplayerthread.cpp
new file mode 100644
index 000000000000..517589476c0a
--- /dev/null
+++ b/games/atr3d/files/patch-mainplayerthread.cpp
@@ -0,0 +1,42 @@
+--- mainplayerthread.cpp.orig 2008-02-19 18:54:17.000000000 +0100
++++ mainplayerthread.cpp 2008-02-19 18:59:50.000000000 +0100
+@@ -21,7 +21,7 @@
+ void *MainPlayerThread(void *threadid);
+ void SetupShipSendData(int shipnum, int threadnum, ShipDesc *ShipData);
+ void SetupObjSendData(int objnum, struct ObjectDesc *ObjData);
+-void SendPlayerData(int threadnum);
++void SendPlayerData(size_t threadnum);
+ void SetupStatusSendData(char *GameStatus, int playernum);
+ void TransferData(char *SendData, int *DataSize, int threadnum);
+
+@@ -29,10 +29,10 @@
+ void *MainPlayerThread(void *threadid)
+ {
+ int n, rc;
+- int threadnum;
++ size_t threadnum;
+ pthread_t readthread;
+
+- threadnum=(int)threadid;
++ threadnum=(size_t)threadid;
+
+ SendPlayerData(threadnum);
+
+@@ -41,7 +41,7 @@
+
+
+ // Main function which loops and continuously sends data to the player
+-void SendPlayerData(int threadnum)
++void SendPlayerData(size_t threadnum)
+ {
+ int i, j;
+ int DataSize=0;
+@@ -53,7 +53,7 @@
+ while(!StopServer) {
+ pthread_mutex_lock(&ServerLock);
+ #ifdef DEBUG
+- printf("Main Player Thread %d Awake\n", threadnum);
++ printf("Main Player Thread %zd Awake\n", threadnum);
+ #endif
+ if (!ServerShips[threadnum]) {
+ pthread_mutex_unlock(&ServerLock);
diff --git a/games/atr3d/files/patch-menu.cpp b/games/atr3d/files/patch-menu.cpp
new file mode 100644
index 000000000000..5ea96294bf1d
--- /dev/null
+++ b/games/atr3d/files/patch-menu.cpp
@@ -0,0 +1,24 @@
+--- menu.cpp.orig 2008-02-19 19:29:51.000000000 +0100
++++ menu.cpp 2008-02-19 19:30:51.000000000 +0100
+@@ -194,8 +194,8 @@
+
+ ClearScreen();
+ DrawText(ScreenWidth/2-200, ScreenHeight/2+50,
+- "Congratulations, you've made a high score", &Blue, 1);
+- pos=DrawText(ScreenWidth/2-200, ScreenHeight/2, "Enter Name", &Blue, 1);
++ (char *)"Congratulations, you've made a high score", &Blue, 1);
++ pos=DrawText(ScreenWidth/2-200, ScreenHeight/2, (char *)"Enter Name", &Blue, 1);
+ DrawRect(pos+17, ScreenHeight/2-2, pos+17, ScreenHeight/2+20,
+ pos+300, ScreenHeight/2+20, pos+300, ScreenHeight/2-2, &DarkGray);
+ pos=DrawText(pos+20, ScreenHeight/2, TextValue, &Red, 1);
+@@ -319,8 +319,8 @@
+ int NumScoresDisplayed;
+ struct Color *TextColor;
+
+- DrawText(20, ScreenHeight-50, "Name", &Blue, 1);
+- DrawText(ScreenWidth/2, ScreenHeight-50, "Score", &Blue, 1);
++ DrawText(20, ScreenHeight-50, (char *)"Name", &Blue, 1);
++ DrawText(ScreenWidth/2, ScreenHeight-50, (char *)"Score", &Blue, 1);
+
+ NumScoresDisplayed=(ScreenHeight-(150+25*NumScoreMenuItems))/25;
+ if (NumScoresDisplayed > NUM_HIGHSCORES) {
diff --git a/games/atr3d/files/patch-radar.cpp b/games/atr3d/files/patch-radar.cpp
new file mode 100644
index 000000000000..17656d00a6fd
--- /dev/null
+++ b/games/atr3d/files/patch-radar.cpp
@@ -0,0 +1,11 @@
+--- radar.cpp.orig 2008-02-19 19:31:03.000000000 +0100
++++ radar.cpp 2008-02-19 19:31:11.000000000 +0100
+@@ -16,7 +16,7 @@
+ {
+ int i;
+
+- DrawText(ScreenWidth/2-12, ScreenHeight/3, "Radar", &Green);
++ DrawText(ScreenWidth/2-12, ScreenHeight/3, (char *)"Radar", &Green);
+ DrawCircle(ScreenWidth/2, ScreenHeight/6, &Green, 64, 0.27, 0);
+
+ for (i=0; i<MAX_PLAYERS; i++) {
diff --git a/games/atr3d/files/patch-servergame.cpp b/games/atr3d/files/patch-servergame.cpp
new file mode 100644
index 000000000000..04a0e626aca3
--- /dev/null
+++ b/games/atr3d/files/patch-servergame.cpp
@@ -0,0 +1,11 @@
+--- servergame.cpp.orig 2008-02-19 18:59:58.000000000 +0100
++++ servergame.cpp 2008-02-19 19:03:29.000000000 +0100
+@@ -66,7 +66,7 @@
+
+ ServerGameRunning=1;
+
+- threadnum=(int)threadid;
++ threadnum=(size_t)threadid;
+
+ pthread_mutex_lock(&ServerLock);
+