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-OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
-3D engine written in C++ designed to make it easier and more intuitive for
-developers to produce games and demos utilising 3D hardware. The class library
-abstracts all the details of using the underlying system libraries like
-Direct3D and OpenGL and provides an interface based on world objects and other
-intuitive classes.
-
-WWW: http://www.ogre3d.org/