aboutsummaryrefslogtreecommitdiffstats
path: root/graphics/tiled/pkg-descr
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/tiled/pkg-descr')
-rw-r--r--graphics/tiled/pkg-descr18
1 files changed, 18 insertions, 0 deletions
diff --git a/graphics/tiled/pkg-descr b/graphics/tiled/pkg-descr
new file mode 100644
index 000000000000..299121e4a16e
--- /dev/null
+++ b/graphics/tiled/pkg-descr
@@ -0,0 +1,18 @@
+Tiled is a general purpose tile map editor. It's built to be easy
+to use, yet flexible enough to work with varying game engines,
+whether your game is an RPG, platformer or Breakout clone. Tiled
+is free software and written in C++, using the Qt application
+framework. The main features in a nutshell:
+
+ * General purpose tile map editor with XML-based map format
+ * Supports orthogonal and isometric maps
+ * Custom objects can be placed with pixel precision
+ * Full undo/redo and copy/paste support
+ * Add custom properties to tiles, layers, objects or the map
+ * Automatically reloads tilesets when changed externally
+ * Resize or offset your tile map later as needed
+ * Efficient tile editing tools like stamp and fill brushes
+ * Supports input/output plugins to open and save files in custom
+ formats
+
+WWW: http://www.mapeditor.org/