Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Update devel/sdl12 to 1.2.15 | mva | 2012-02-18 | 1 | -0/+1 |
| | | | | | | | | | | | | | - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pav | ||||
* | - Fix distinfo (it was generated for wrong distfile) | amdmi3 | 2011-09-27 | 1 | -2/+2 |
| | | | | Reported by: pav | ||||
* | - Update to 1.2.130 | amdmi3 | 2011-09-24 | 5 | -90/+9 |
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* | - Get Rid MD5 support | miwi | 2011-03-19 | 1 | -1/+0 |
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* | The CLUNK C++ library provides support for real-time 3D sound | amdmi3 | 2010-04-13 | 6 | -0/+144 |
generation. It puts virtually no limitations on the developer; people who is experienced on working with other solutions (such as SDL_Mixer or Creative OpenAL) will respect this advantage. The library supports mixing of any number of sound channels and any number of objects that have sounds connected to them. The SDL library is used for sound output. The project is currently at beta testing stage, preparing to the first release. WWW: http://media.netive.ru/clunk/ |