| Commit message (Collapse) | Author | Age | Files | Lines |
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A Perl script which enhances gameplay under Linux/Unix
Xgame launches your game in a separate X session. This
allows gamers to switch between their desktop and their
game with ease. The new X session does not run a desktop
or window manager. Furthermore, since the game is run in a
separate X session, the resolution and color depth of the
desktop and game may be different.
PR: ports/73326
Submitted by: Andreas Berg <aberg@doomnet.de>
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port of the ascii game - wanderer to FreeBSD.
PR: ports/70827
Submitted by: Marina Brown <marina@surferz.net>
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UID, and in addition the original distfiles were no longer available.
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Submitted by: Juraj Lutter <otis@wilbury.sk>
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hlserver-trainhunters, and hlserver-svencoop. The current version
of -pvk and -trainhunters was no longer available anywhere; the
other two did not work.
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Bastet stands for "bastard tetris" and uses a special algorithm designed to
choose the worst brick possible.
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Scorched Earth that uses libggi.
PR: ports/72725
Submitted by: Travis Poppe <tlp@LiquidX.org>
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players. It can be used on the console (or an xterm) or can communicate through
pipes to a GUI frontend. If used in a console it uses ASCII characters to
display the board on the screen.
PR: ports/72705
Submitted by: Kuang-che Wu <kcwu@csie.org>
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The Caribbean Sea in the late 16th century: The Dutch, French,
English and Spanish crown aim to expand their areas of influence.
You as an auspiscious young captain are trying to make the best of
it, as you may either become a brave merchant soul, a freebooting
hero of your crown or a bloodlusty dreaded pirate leader.
Freebooters will hopefully become a free clone of the Sid Meier
classic Pirates!. It's written in C++ using SDL and licensed under
the GNU General Public License.
PR: ports/72189
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
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PR: 70446
Submitted by: Travis Poppe <tlp@LiquidX.org>
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The Doomsday Engine is an enhanced Doom source port for the Windows
and UNIX platforms. It is based on the source code of id Software's
Doom and Raven Software's Heretic and Hexen. Some of supported
features are:
* Dynamic lights
* Lens flares
* High-resolution textures (PNG, TGA, PCX)
* Particle effects
* Detail textures
* 3D models (uses Quake II's MD2 format)
* Simple environmental mapping for 3D models (shiny effects)
* MD2 skymodels and skyboxes
* Actor (monster) movement smoothing
* Simulated radiosity shadowing system for the environment
* Simple shadows for objects
* Fog
* Glowing surfaces
* Smart texture filtering using a modified hq2x algorith
PR: ports/70996
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
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Pointyhat to: me.
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sounds package.
PR: 70434
Submitted by: bruno <bruno@mail.tinkerbox.org>
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GtkLife is a fast and featureful GTK+ implementation of
Conway's Game of Life.
WWW: http://www.igs.net/~tril/gtklife/
PR: ports/70137
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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Cake is pretty advanced Quake III Arena map viewer. It
features BSP support, multiple viewports, sound, models,
record/playback demo support and plenty more. Right now, sound
support is disabled since cake uses FMOD library which is not
available on FreeBSD. I hope to resolve this issue in the
future though.
PR: ports/69738
Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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PR: ports/68106
Submitted by: Radim Kolar
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PR: ports/69102
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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but without the overkill of GNOME environment. Also the use of the SDL
libraries makes smooth animation and the playing of sound very easy.
Childsplay uses a plugin system for the games, so you might want to check the
childsplay-plugins page. (There are two built-in games; Memory and a typing
game)
PR: ports/68953
Submitted by: bruno <bruno@mail.tinkerbox.org>
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manage a team by training the players, buying and selling them, contracting
loans, maintaining the stadium, etc.
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sound effects wherein you squish bugs before they reach an
arm that looks like it spent about 6 months locked in a tanning
booth set to "melt."
It even comes with a run-time message telling you not to
play it too much!
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Stratagus.
PR: ports/68584
Submitted by: Travis Poppe <tlp@LiquidX.org>
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PR: ports/68582
Submitted by: Travis Poppe <tlp@LiquidX.org>
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PR: ports/68510
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
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music library and let you guess artist, album or track name.
PR: ports/68156
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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PR: ports/67791
Submitted by: Guido Falsi <mad@madpilot.net>
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Such great games like: Larry 1, Space quest 1,2, Police quest 1, king's quest 1-4.
All games comes in wonderfull EGA graphics and Adlib sound!
PR: ports/67261
Submitted by: Radim Kolar <hsn@netmag.cz>
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lines of sourcecode. The goal is to drive the hoovercraft (O) trough the level
into the 'at' sign (@) and reach as much points as possible by reducing the
number of moves and don't losing any time. Lost lifes (0) can easily be picked
up by simply drive over them.
WWW: http://aop.raffi.at/
PR: ports/65898
Submitted by: Aaron Zauner <az_mail@gmx.at>
Approved by: marcus (backup mentor)
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multiplayer.
PR: ports/65595, ports/66170
Submitted by: Jens Rehsack <rehsack@liwing.de>
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game, Mortal Kombat
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Systems.
WWW: http://www.icculus.org/duke3d/
PR: ports/63082
Submitted by: arundel@gmx.net
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Super Tux is a side-scrolling run-and-jump game with a level
editor similar to the original game "Super Mario Bros." from
the Nintendo Entertainment System.
PR: ports/65650
Submitted by: michael johnson <ahze at ahze dot net>
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game interpreter.
Requested by: kris
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PR: ports/65193
Submitted by: Hideki Machida <hido@neojapangz.com>
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PR: ports/65192
Submitted by: Hideki Machida <hido@neojapangz.com>
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PR: ports/65190
Submitted by: Hideki Machida <hido@neojapangz.com>
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PR: ports/65188
Submitted by: Hideki Machida <hido@neojapangz.com>
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PR: ports/65187
Submitted by: Hideki Machida <hido@neojapangz.com>
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PR: ports/65185
Submitted by: Hideki Machida <hido@neojapangz.com>
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PR: ports/65257
Submitted by: Radim Kolar
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PR: ports/65179
Requested by: Alex Trull <alexander@trull.com> (maintainer)
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PR: ports/65106
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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category makefile.
Submitted by: Matthew Seaman <m.seaman@infracaninophile.co.uk>
PR: 59651
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administrators to manage their servers via a website interface and
to display server information including live statistics to the public.
Plugin ports will come soon.
PR: ports/64874
Submitted by: Hideki Machida <hido@neojapangz.com>
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PR: ports/64800
Submitted by: S H A N <shanali@yahoo.com>
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The Valley is a rewrite of an old RPG from the early 1980s.
It's simple, but quite fun to play if you are retro-minded.
It was originally published as a (heavily commented) magazine
listing in Computing Today; versions for most home computers
of that time are available.
Submitted by: Edwin Groothuis <edwin@mavetju.org>
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for Scumm-VM.
Submitted by: Alex Trull <alexander@trull.com>
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game.
Approved by: mat(mentor).
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game.
Approved by: mat(mentor).
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Tarot card game.
Approved by: mat(mentor).
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game.
Approved by: mat(mentor).
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card game.
Approved by: mat(mentor).
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Approved by: mat(mentor).
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Tenebrae is not quake1 anymore, it uses more advanced graphics
algorithms so it requires a much faster system to run. These
are the bare minimum reqs to run Tenebrae:
PIII 600
64 Mb RAM (More if you want to use some mods.)
Geforce1
Quake1 data (registered or shareware)
Water vissed maps
Recommended is a faster processor and a geforce4 / radeon 8500
class 3d card. Tenebrae_Readme.txt contains full list of
supported video cards.
PR: ports/64320
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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using the Atlantik and gtkAtlantic clients.
WWW: http://unixcode.org/monopd/
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is not yet ready and therefore not connected to the tree, but this one
is (and has always been) broken.
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Imagine you are skiing down an infinite slope, facing such
hazards as trees, ice, bare ground, and the man-eating Yeti!
Unfortunately, you have put your jet-powered skis on backwards,
so you can't see ahead where you are going; only behind where
you have been. However, you can turn to either side, jump or
hop through the air, teleport through hyperspace, launch
nuclear ICBMs, and cast spells to call the Fire Demon. And
since the hazards occur in patches, you can skillfully
outmaneuver them. A fun and very silly game that proves you
don't need fancy graphical user interfaces to have a good time.
WWW: http://catb.org/~esr/ski/
PR: ports/63453
Submitted by: janos.mohacsi@bsd.hu
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broken.
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This is a port of Apogee's 3D action title Rise of the Triad,
originally released in 1994. This port duplicates the
functionality of the original game on modern operating systems,
including Linux, Win32, OSX and now FreeBSD. In order to run
game you'll need original game data.
PR: ports/63049
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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PR: ports/61787
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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those recording Go/WeiQi/Baduk games, and summarizes their game
information to standard output. It is a part of the Go Tools Project.
PR: ports/61419
Submitted by: Leland Wang <llwang@infor.org>
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Smart Game Format. It is a part of the Go Tools Project.
PR: ports/61419
Submitted by: Leland Wang <llwang@infor.org>
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opponent. The goal of the game is to connect four of stones in a
straight line. This can be horizontaly, vertically and even
diagonnally.
http://forcedattack.sourceforge.net/
PR: ports/61929
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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Powermanga is an arcade 2D shoot-em-up game with 41 levels and
more than 200 sprites. It runs in 320x200 or 640x400 pixels,
with Window mode or direct to screen (DGA) and support for 8,
15, 16, 24, and 32 bpp.
PR: ports/61931
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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PR: ports/61864
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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renegade military cyborg fighting your way out of the military base
where you were created.
PR: ports/61863
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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basically to finish the laps as the first, Trophy is an action game
which offers much more than just a race. Lots of extras enable
"unusual" features for races such as shooting, putting mines and many
others.
WWW: http://trophy.sourceforge.net/
PS this does not work for me, but submitter swears it runs on his box.
PR: ports/61742
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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Puff and Blow each have a Methane Gas Gun which fires a cloud of
immobilising gas. If this comes into contact with a bad guy he will be
absorbed into the gas and then float around the screen for a limited
time. Bad guys are harmless in this state. Puff and Blow must suck the
floating gas clouds into their guns and blast them out against a
vertical surface. Bad guys then turn into bonuses which can be
collected. Be warned! - the gas cloud dissolves with time after which
baddies become active again and extremely annoyed.
WWW: http://www.methane.fsnet.co.uk/
PR: ports/61743
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.
Differences from original game:
* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;
PR: ports/61765
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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glBSP is a node builder specially designed to be used with
OpenGL ports of the DOOM game engine. It adheres to the
"GL-Friendly Nodes" specification, which means it adds some new
special nodes to a WAD file that makes it very easy (and fast
!) for an OpenGL DOOM engine to compute the polygons needed for
drawing the levels. There are many DOOM ports that understand
the GL Nodes which glBSP creates, including: EDGE, the Doomsday
engine (JDOOM), Doom3D, PrBoom, and Vavoom.
PR: ports/61764
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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Wolfenstein: Enemy Territory is a full free multiplayer first person shooter
game. The game was originally going to be a retail expansion pack for Return
To Castle Wolfenstein but the project was cancelled and the good folks at
Activision decided to give it to us for free!
It's a team game; you will win or fall along with your comrades. The only way
to complete the objectives that lead to victory is by cooperation, with each
player covering their teammates and using their class special abilities in
concert with the others.
The game is unique in that it has moving objectives that makes the gameplay a
lot of fun!
WWW: http://www.enemy-territory.com
PR: ports/61583
Submitted by: Benjamin Lutz <benlutz@datacomm.ch>
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on the orbital laser platform) are tasked with protecting the VIPs
(blue) from the terrorists (red)!
WWW: http://www.icculus.org/oes/
PR: ports/61672
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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SSC is a 2D space shoot-em-up featuring interesting physics and
alife. Destroy all enemies on screen to proceed to the next
level. Inherits a lot of ideas from the game Koules.
PR: 61507
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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ThudBoard - The Discworld Boardgame Board
ThudBoard is a computer application that can be used to play Thud battles
without using the actual board. If you don't have a clue what this Thud thing
is, take a look at the official Thud site at http://www.thudgame.com.
Multiple battles can be stored, so you can play many games simultaneously
without the onerous task of remembering where each individual piece was in
this battle you have been playing with your cousin in XXXX over the last
few years.
WWW: http://www.million.nl/thudboard/
PR: 61387
Submitted by: Jan Stocker <Jan.Stocker@t-online.de>
Approved by: erwin (mentor) (implicitly)
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"My favourite part is 'How to Increase your Word Power!' That
thing is really...... really........ good."
-Homer Simpson
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This port uses freely available shareware game data.
PR: ports/61367
Submitted by: Travis Poppe <tlp@LiquidX.org>
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PR: 60847
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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PCGen is a Java-based RPG character generator and maintenance
program that works on all platforms (Windows, Mac OS X,
Linux, BSD, etc). It currently is aimed at supporting as
many rpgs as humanly possible. Currently our focus is on
OGL games (OGL = the Open Gaming License crafted by Wizards
of the Coast).
All datafiles are ASCII so they can be modified by users,
and are available through the pcgendm project. An XML
conversion is underway.
WWW: http://pcgen.sourceforge.net
Notes from the maintainer:
PR: ports/59428
Submitted by: Herve Quiroz <herve.quiroz@esil.univ-mrs.fr>
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Half-Life, Counter-Strike, and Counter-Strike Condition Zero
are all being made available through Steam.
This is a dedicated server, Linux version.
PR: ports/60660
Submitted by: Hideki Machida <hido@neojapangz.com>
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Half-Life, Counter-Strike, and Counter-Strike Condition Zero
are all being made available through Steam.
This is a dedicated server, Linux version.
PR: ports/60660
Submitted by: Hideki Machida <hido@neojapangz.com>
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Submitted by: James Earl <james@icionline.ca>
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and clan rankings for Half-Life servers.
PR: ports/60648
Submitted by: Hideki Machida <hido@neojapangz.com>
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Sam is back in the all new Second Episode of his battles
with his arch-enemy Mental! After finding the Sirian
spacecraft in ancient Egypt, Sam "Serious" Stonr hijacked
it and headed for Mental himself!
Warning: You still need original game data files to play.
PR: ports/59678
Submitted by: Sergey Akifyev <asa@gascom.ru>
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Battle for Wesnoth is a fantasy turn-based strategy game.
Battle for control of villages, using variety of units which
have advantages and disadvantages in different types of
terrains and against different types of attacks. Units gain
experience and advance levels, and are carried over from one
scenario to the next campaign.
PR: 60531
Submitted by: Mezz <mezz7@cox.net>
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It's somewhere between Tetris and Bejeweled and it's pretty hard!
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space shooter.
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Fargoal", created by Jeff McCord for the Commodore 64 in 1983.
This remake was written for the 2003 remakes.org competition.
PR: ports/60236
Submitted by: Chris Pressey <cpressey@catseye.mine.nu>
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PR: ports/59838
Submitted by: Erik Greenwald <erik@smluc.org>
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with Windows desktop mascot program `Ukagaka'(or well known `Nanika').
Feature:
SSTP(Sakura[1] Script Transfer Protocol)
SHIORI, core of ghost[2], module (Aya compatible)
Kawari8, semi-AI, module
SAORI module
Communication between ghosts and ghosts.
and many many CCCCCUUUUUTTTTTEEEEE features!
[1] Card Capter Sakura (http://www.clamp-net.com/main.html)
[2] ghost == character's core (maybe, you know Ghost In The Shell)
e.g. shell == interface
PR: ports/59989
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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Reviewed by: adamw
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sugar candies, lots of powerups and a tail-bite!
Approved by: adamw (mentor)
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- games/pathological
- lang/gcc34
- net/ruby-romp
- sysutils/prune
sort.
Approved by: marcus (mentor)
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PR: 58643
Submitted by: Rudolf Polzer <freebsd-dr@durchnull.de>
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- Sharp 800x600 graphics
- 50 diverse and challenging levels (more to come...)
- A cool 6-minute ambient soundtrack by an award-winning musician
And it reminds me my old favourite game Marble Drop.
PR: ports/59031
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
Approved by: adamw (mentor)
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game for DOS and Amiga. Runs under scummvm emulator.
PR: ports/56338
Submitted by: Alex Trull <alexander@trull.com>
Approved by: marcus (backup mentor)
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PR: 59284
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
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A 3D tabletennis game
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the caves of monsters.
Submitted by: Koop Mast <einekoai@chello.nl>
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PR: ports/58720
Submitted by: smazanek@steffen-mazanek.de
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Neverputt is a 3D mini golf game for 1-4 players based on the Neverball code.
PR: ports/58604
Submitted by: Jeremy Messenger <mezz7@cox.net>
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Tilt the floor to roll a ball through an obstacle course within the given time.
If the ball falls or time expires, a ball is lost. Collect 100 coins to save
your progress and earn an extra ball. Red coins are worth 5. Blue coins are
worth 10.
Neverball runs under Linux, Win2K/XP, and hopefully anywhere else SDL is
supported. Hardware accellerated OpenGL support with multitexture (OpenGL 1.2.1
or greater) is required. Neverball has been tested on Intel machines as slow as
1GHz with GeForce2. Minimum system requirements may be lower.
PR: ports/58603
Submitted by: Jeremy Messenger <mezz7@cox.net>
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based on:
PR: 47098
Submitted by: Tim Martin <tmartin@andrew.cmu.edu>
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This port installs emacs-chess, a library which connects
emacs with e.g. gnuchess by providing a nice board for the
latter.
PR: ports/49080
Submitted by: Steffen Mazanek <steffen.mazanek@unibw-muenchen.de>
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The GGZ Gaming Zone - Console (Text) Frontend
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The GGZ Gaming Zone - Core Client Libraries
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The GGZ Gaming Zone - Base Library
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GTK2 Puzzle Bobble clone. With monkeys. Frozen Bubble, but
with monkeys. It's like a game, except SO MUCH MORE, because
it has monkeys.
Note that the game seems to want a couple hundred megs of
memory to start, but once the UI comes up, it only consumes
about 25MB. We're working on it, but the game plays fine.
Tested by: anholt, marcus, and others
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Typespeed gives your fingers' cps (total and correct),
typoratio and some points to compare with your friends.
Typespeed's idea is ripped from ztspeed (a dos game made
by Zorlim). Idea of the game should be clear to anyone,
just type and type it fast, or be a lewser.
PR: ports/57342
Submitted by: Suleiman Souhlal <refugee@vt.edu>
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Classic console client for the Wolfpack Empire game
PR: ports/48934
Submitted by: Johan van Selst <johans@stack.nl>
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This is a port for a "nine men's morris" implementation for
the GNOME Desktop. It is supposed to be GNOMENG conform.
PR: ports/47220
Submitted by: Simon Barner <barner@in.tum.de>
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This is the Neverwinter Nights Linux based client. It runs
under FreeBSD using the Linux emulation mode.
WWW: http://nwn.bioware.com/
PR: ports/53914
Submitted by: Erik Olson <erikolson@olsonexpress.com>
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This is the Neverwinter Nights data used by the Linux client.
It runs under FreeBSD using the Linux emulation mode. In
order to play this game, you will need the game resources,
along with a license key from the retail version of this
game.
WWW: http://nwn.bioware.com/
Note: I have disabled the automatic fetching for this port since
it is 1.2Gb in size.
PR: ports/53915
Submitted by: Erik Olson <erikolson@olsonexpress.com>
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Ur-Quan Masters is a port of the original Star Control 2
for 3DO Consoles.
WWW: http://sc2.sourceforge.net
PR: ports/56763
Submitted by: Benjamin Lutz <benlutz@datacomm.ch>
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Freedroid is a clone of the classic game "Paradroid" on
Commodore 64 with some improvements and extensions to the
classic version.
In this game, you control a robot, depicted by a small white
ball with a few numbers within an interstellar spaceship
consisting of several decks connected by elevators.
The aim of the game is to destroy all enemy robots, depicted
by small black balls with a few numbers, by either shooting
them or seizing control over them by creating connections
in a short subgame of electric circuits.
WWW: http://freedroid.sourceforge.net
PR: ports/56887
Submitted by: Benjamin Lutz <benlutz@datacomm.ch>
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An enhanced version of games/xpilot. The two ports won't
conflict, as I made this one use the -ng suffix.
PR: ports/56690
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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convert QuakeWorld demos from QWD format to MVD, with quite a
few options.
PR: 57145
Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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but being very playable, highly portable, well-tested, and
still being developed! It is specifically designed to be
played over terminal lines. Includes quite a few game-type
options, and just overall-neat piece of software.
PR: 56743
Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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New port, game, a little simulation of a train dispatching station.
Can simulate real station with real schedules. Datafiles
downloadable from the home page.
PR: ports/45316
Submitted by: Guido Falsi <mad@madpilot.net>
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"LDMud started as a project to clean up and modernize Amylaar's LPMud
gamedriver. Primary goals are full documentation, a commented source
body and out-of-the-box support for the major mudlibs, of which the
commented source body has been pretty much completed. During the
course of work a lot of bug fixes and improvements found their way
into the driver - much more than originally expected, and definitely
enough to make LDMud a driver in its own right."
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games::Bingo::Print - PDF Generation Class.
PR: 55815
Submitted by: Lars Thegler <lars@thegler.dk>
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a simple class holding IRC related
methods for bingo.
PR: 55820
Submitted by: Lars Thegler <lars@thegler.dk>
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PR: 55813
Submitted by: Lars Thegler <lars@thegler.dk>
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A bicycle with traillers like "sl".
This is a joke program.
WWW: http://matsu-www.is.titech.ac.jp/~fukuchi/rooms/shortshort/index.html#quit
PR: ports/55951
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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The game of moria is a single player dungeon simulation. A player
may choose from a number of races and classes when creating a
character, and then `run' that character over a period of days,
weeks, even months, attempting to win the game by defeating the
Balrog which lurks in the deeper levels.
The player will begin his adventure on the town level where he may
acquire supplies, weapons, armor, and magical devices by bartering
with various shop owners. After preparing for his adventure, the
player can descend into the dungeons of moria where fantastic
adventures await his coming!
WWW: http://www-math.bgsu.edu/~grabine/moria.html
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Xcheckers is a checkers simulation for X11.
PR: 47472
Submitted by: Simon Barner <barner@gmx.de>
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Submitted by: James Earl <jdearl@telus.net>
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Very famous game.
PR: 53208
Submitted by: TAKAHASHI Kaoru <kaoru@kaisei.org>
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Pointed out by: kris
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This is a Massively Multiplayer Online Roleplaying Game (MMORPG) MMORPG.
The download and first 24 hours of trial gameplay are free.
http://www.atitd.com/ for more info.
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core desktop components are being removed.
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Oh no! The fair city is under attack by a GNOME logo that drops bombs! You
must destroy the city before the logo crashes into a building!
Wait, no, that's not right. Oh no! There is a city standing in the way of
the GNOME logo you're trying to fly around. You must destroy the buildings
before they crash into your flying logo.
Either way, the game is so simple to play that your cat could potentially
earn the high score just by walking across the keyboard. GNOME Attacks!
This game also features one of the coolest splash screens ever.
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Vectoroids is an SDL Asteroids clone, with quick game-play and pretty
good graphics.
Obtained from: OpenBSD
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Don't go too fast, or you will crash.
Obtained from: OpenBSD
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a turn-based strategy engine inspired by
Panzer General.
PR: 42113
Submitted by: Filippo Natali <filippo@widestore.net>
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Quake2-LNX project aims to further develop and bug fix original Quake II
code released by id Software in 1998, as well as support multiple
architectures. It also includes additional rendering drivers, eyecandy stuff
from Quake2Max project, and experimental IPv6 support.
Submitted by: Alexey Dokuchaev <danfe (at) regency.nsu.ru>
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Submitted by: Kirill Ponomarew <ponomarew@oberon.net>
PR: 53194
Approved by: fjoe (implicit)
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**** THE PROOF THAT This Commit Message IS EVIL ****
T H I S C O M M I T M E S S A G E
84 72 73 83 67 79 77 77 73 84 77 69 83 83 65 71 69 - as ASCII values
3 9 1 2 4 7 5 5 1 3 5 6 2 2 2 8 6 - digits added
\_____________/ \_____________/ \_____________/ \_____________/ \_/
6 3 6 5 6 - digits added
Thus, "This Commit Message" is 63656.
Subtract 1181, the year UFO was first observed in China and Japan. The
result will be 62475.
Turn the number backwards, and add 111 - the only triplet that can
ever be prime. The number is now 57537.
Add 52 to it - this is the symbol of approval for the sin, written
backwards - you will get 57589.
Turn the number backwards, subtract 445 - the year Attila the Hun
attacked western Europe. The number is now 98130.
Turn the number backwards, subtract 1957 - the year Ford introduced
the Edsel. The number is now 1232.
This number, read as octal, gives 666 - the number of the Beast.
This is truly evil. QED.
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jools is a clone of that Pop Cap Games game where you swap
adjacent jewels. This game is horribly addictive, and I guess
that makes me the enabler. Or the pusher.
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a helper application with lovely charactor on bar of window manager.
PR: ports/52920
Submitted by: Shinya Esu <esu@yk.rim.or.jp>
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glMaze is a multiplayer OpenGL maze game. Up to six players hunt
each other online in a real 3-D maze.
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Enhanced QuakeWorld server with multi-view demos capability.
Submitted by: Alexey Dokuchaev
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PR: 52953
Submitted by: Jan Stocker <Jan.Stocker@t-online.de>
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PR: 52423
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
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FuhQuake is an excellent QuakeWorld client.
An excellent work by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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This is a collection of various tools that may be useful to use in
conjunction with ScummVM. It includes tools that will allow you to
decompile and extract SCUMM scripts from various games, as well as
graphics and sound. Of special note is the extract utility, which
uses libmp3lame to compress a monster.sou file to about 25% its
original size.
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The only thing better than penguins and ice is penguins and golf.
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PR: 51503
Submitted by: Jan Stocker <Jan.Stocker@t-online.de>
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PR: 51124
Submitted by: Hendrik Scholz <hendrik@scholz.net>
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PR: 52332
Submitted by: Kirill Ponomarew <ponomarew@oberon.net>
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PR: 52321
Submitted by: Kirill Ponomarew <ponomarew@oberon.net>
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PR: 52178
Submitted by: Kirill Ponomarew <ponomarew@oberon.net>
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PR: 52029
Submitted by: Miguel Mendez <flynn@energyhq.es.eu.org>
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40000.
PR: 51794
Submitted by: Kirill Ponomarew <ponomarew@oberon.net>
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This game is a clone of the game Atomic Bomber Man.
Supports single user and network multiplayer mode.
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PR: 51454
Submitted by: Thierry Thomas <thierry@pompo.net>
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PR: 51501
Submitted by: Kirill Ponomarew <ponomarew@oberon.net>
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"Circus Linux!" is a clone of the Atari 2600 game "Circus
Atari", produced by Atari, Inc. (which is itself a clone
of an earlier arcade game named, simply "Circus").
The object is to move a teeter-totter back and forth across
the screen to bounce clowns up into the air. When they reach
the top, they pop rows of balloons and then fall back down.
The gameplay is similar to the classics "Breakout" and
"Arkanoid".
WWW: http://www.newbreedsoftware.com/circus-linux/
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Barrage is a rather violent action game with the objective to kill and destroy
as many targets as possible within 3 minutes.
PR: 51297
Submitted by: Kirill Ponomarew <ponomarew@oberon.net>
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wmQStat is a dockable front-end to qstat by Steve Jankowski, a popular
command-line monitor of lots of Internet game servers, i.e. Quake/W/2/3,
Hexen2/W, HL/CS, Tribes/2, RtCW, Unreal, Heretic2, Descent3, to name a
few (this list is by far not complete).
Submitted by: Alexey Dokuchaev
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A (not so) ancient puzzle
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PR: ports/50535
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This is a textual version of Tetris. OpenBSD took it from
NetBSD.
PR: ports/50535
Submitted by: Yonatan@xpert.com <Yonatan@xpert.com>
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A port of dungeon crawl, an old school roguelike.
PR: ports/49095
Submitted by: Suleiman Souhlal <refugee@vt.edu>
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Port of the amazing game moon-buggy
PR: ports/46928
Submitted by: Ralf Becker <ralf@akk.org>
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Generates ASCII tractors.
PR: ports/46206
Submitted by: Robin Elfrink <elfrink@introcom.nl>
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A very easy to use tool for monitoring the number of active
players on a (remote) Neverwinter Nights Server with MRTG.
PR: ports/46370
Submitted by: Andreas Heil <ah@linux-hq.de>
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PR: 47672
Submitted by: Thorsten Greiner <thorsten.greiner@web.de>
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This package contains Neverwinter Nights Linux Dedicated
Server, that could run under FreeBSD. Additionally you will
need original game data, which should be installed manually.
PR: ports/40914
Submitted by: Igor Pokrovsky <tiamat@telegraph.spb.ru>
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quake2 CD for the data files.
Submitted by: Ulrich Spoerlein <q@uni.de>
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PR: 42298
Submitted by: Oliver Lehmann <lehmann@ans-netz.de>
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PR: ports/44182
Submitted by: Arjan van Leeuwen <avleeuwen@piwebs.com>
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Gturing is a simple turing machine simulator with graphical
interface. A Turing machine is the simplest possible computing
device which can only perform very simple operations.
However, almost everything in programming languages can be
written as a program for the Turing machine.
It's a nice complement for students who likes to practice
with theory and a nice toy to play with.
PR: ports/40368
Submitted by: Juan Salaverria <rael@vectorstar.net>
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game.
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BrainCurses is a clone of the Mastermind game implemented
in ncurses.
PR: ports/47097
Submitted by: Michael L. Hostbaek <mich@freebsdcluster.org>
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adventure games/interactive fiction. See
http://www.igs.net/~tril/if/best/
for sample game files.
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Doomlegacy is popular clone of Doom game.
PR: ports/37536
Submitted by: Alexander G. Chetirbock <bock@bock.nnov.ru>
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Forces (DBZ) full server package for Linux
o Earth Special Forces is a DragonBall Z, a.k.a. DBZ, modification
for Half-Life. You can fly, jump, concentrate your Ki, use
melee/ranged/special attacks, transform to other forms, teleport,
and some more.
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PR: ports/43832
Submitted by: Stefan `Sec` Zehl <sec@42.org>
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available.
Reported by: Bill Fenner's survey
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full server package for Linux
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PR: 43452
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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PR: 41693
Submitted by: Thierry Thomas <thierry@pompo.net>
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PR: 42090
Submitted by: Frank J. Laszlo <laszlof@freebsdmatrix.net>
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PR: 39806
Submitted by: Stefan Jahn <stefan.jahn@nemesis-sektor.de>
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battle options
Submitted by: blackend
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A turn-based strategy engine inspired by Panzer General
PR: 45033
Submitted by: Filippo Natali <filippo@widestore.net>
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Submitted by: Klaus Goger <klaus.goger@reflex.at>
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Hunters full server package for Linux
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full server package for Linux
- Frontiermen fighting The Khara. Marines fighting Space Mongols.
This is simplification of the plot of Natural Selection. However,
there is a lot more to it.
- Real Time Simulation (RTS) meets First Person Shooter (FPS).
Players can assume role of commanders issuing orders to other
players who can judge if they should or not obey. A strategical
RTS FPS.
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A fun multiplayer game with cute fluffy bunnies, green grass,
and horrible bloody explosions.
PR: 43344
Submitted by: Gurkan Sengun <gurkan@linuks.mine.nu>
Approved by: pat
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Troubles of Middle Earth (ToME) is a roguelike dungeon exploration
game based on JRR Tolkien's works. It is derived from the angband
codebase.
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Requested by: Luca Lesinigo <luckyluke@softhome.net>, gsutter
PR: 44520
Submitted by: Klaus Goger <klaus.goger@reflex.at>
Approved by: kris (mentor)
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PR: 43134
Submitted by: Stefan Farfeleder <e0026813@stud3.tuwien.ac.at>
Approved by: kris (mentor)
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A free OpenGL-billard game.
PR: 44531
Submitted by: Thomas Vogt <thomas.vogt@bsdunix.ch>
Approved by: pat
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A crossword puzzle application
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No kde3 version. He's dead, Jim.
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Taipan was (and is) a classic role-playing game from the 1980s
PR: 35937
Submitted by: Dave Walton <dwalton@acm.org>
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Node builder for Doom
PR: 37359
Submitted by: Christian Brueffer <chris@unixpages.org>
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A Computerized Solver for Logic Mazes
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Groundhog is a small logic game.
PR: 40128
Submitted by: Edwin Groothuis <edwin@mavetju.org>
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AfterStep.
PR: 38110
Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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PR: 40967
Submitted by: Edwin Groothuis
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Crossword Generator
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An OpenGL & SDL action flight simulator
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PR: ports/40161
Submitted by: Edwin Groothuis <edwin@mavetju.org>
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