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* Bump portrevision after png updatebapt2014-12-261-1/+1
* Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgradeantoine2014-12-261-1/+1
* Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla intijl2014-12-091-1/+1
* drop @dirrm from my portsmakc2014-11-051-3/+0
* Update the default version of GCC in the Ports Collection from GCC 4.7.4gerald2014-09-111-1/+1
* Convert to USES=dos2unixbapt2014-05-261-2/+2
* The FreeBSD x11@ and graphics team proudly presentszeising2014-04-171-1/+1
* - Support stagingmakc2013-10-233-5/+22
* Add NO_STAGE all over the place in preparation for the staging support (cat: ...bapt2013-09-211-0/+1
* Bump PORTREVISION after DESKTOP_ENTRIES updatemakc2013-01-231-1/+1
* - Update DESKTOP_ENTRIES:makc2013-01-071-6/+2
* Switch from libglut to freeglut and retire libglut. Libglut hasn't beenkwm2012-08-051-1/+1
* - update png to 1.5.10dinoex2012-06-011-2/+2
* - Update devel/sdl12 to 1.2.15mva2012-02-181-1/+1
* Take maintainershipmakc2011-11-111-1/+1
* Remove USE_GNOME=gnometarget from ports. It has been a empty keyword sincekwm2011-08-121-1/+0
* -remove MD5ohauer2011-07-031-1/+0
* - update to 1.4.1dinoex2010-03-281-2/+2
* Add desktop entry.makc2010-02-231-2/+9
* - Update devel/sdl12 to version 1.2.14.mva2010-01-301-1/+1
* - Update X.org ports to 7.4+ (few ports are more recent than the katamari).flz2009-01-241-1/+1
* Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.rafan2008-08-211-1/+0
* - Remove unneeded dependency from gtk12/gtk20 [1]miwi2008-04-201-1/+1
* - Chase devel/sdl12 shlib version bumpmiwi2008-03-131-1/+1
* - Fix buildmiwi2007-07-251-1/+1
* - Fix segfaults at start upmiwi2007-07-253-1/+24
* - Fix build with gcc4miwi2007-06-194-115/+74
* BROKEN with gcc 4.2kris2007-05-271-1/+7
* - Welcome X.org 7.2 \o/.flz2007-05-201-1/+1
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directorystas2006-09-201-0/+1
* Reset bouncing maintainer address ip@doom.homeunix.org. We hope to see himlinimon2006-07-221-1/+1
* Glaxium is an OpenGL-based space-ship "shoot-em-up" styled game.pav2006-01-246-0/+143