Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Add SHA256 | Pav Lucistnik | 2005-11-25 | 1 | -0/+1 |
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* | Chase library bump of libSDL-1.1 for all ports which were depending | Edwin Groothuis | 2004-03-16 | 1 | -1/+1 |
| | | | | on sdl12-1.2.5 | ||||
* | Bump PORTREVISION on all ports that depend on gettext to aid with upgrading. | Joe Marcus Clarke | 2004-02-04 | 1 | -0/+1 |
| | | | | (Part 2) | ||||
* | SIZEify. | Trevor Johnson | 2004-01-29 | 1 | -0/+1 |
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* | - Use new knobs from bsd.sdl.mk | Kirill Ponomarev | 2004-01-21 | 1 | -2/+1 |
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* | Don't clobber ${CC}, respect ${CFLAGS}, and skip some optimizations | Adam Weinberger | 2003-06-18 | 1 | -4/+6 |
| | | | | | | | that weren't making things any faster or smaller, and were making the build fail on alpha. Reported by: kris | ||||
* | Add glMaze. | Adam Weinberger | 2003-06-06 | 7 | -0/+142 |
glMaze is a multiplayer OpenGL maze game. Up to six players hunt each other online in a real 3-D maze. |