Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Update to 0.9.15 | amdmi3 | 2010-12-31 | 3 | -8/+130 |
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* | - Update to 0.9.14.1 | amdmi3 | 2010-11-18 | 3 | -58/+246 |
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* | - Welcome to fpc 2.4.2 | acm | 2010-11-16 | 1 | -1/+1 |
| | | | | - Bump PORTREVISIOON | ||||
* | - Bump PORTREVISION. lang/fpc was updated and now it supports amd64 | acm | 2010-08-17 | 1 | -3/+3 |
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* | - Update graphics/sdl_ttf to version 2.0.10 | mva | 2010-08-11 | 1 | -0/+1 |
| | | | | | - Bump portrevisions for all ports depending on graphics/sdl_ttf - Update Mk/bsd.sdl.mk for the new shared library version. | ||||
* | - Update to 0.9.13 | amdmi3 | 2010-04-05 | 3 | -78/+589 |
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* | - update to 1.4.1 | dinoex | 2010-03-28 | 1 | -1/+1 |
| | | | | | Reviewed by: exp8 run on pointyhat Supported by: miwi | ||||
* | - update to jpeg-8 | dinoex | 2010-02-05 | 1 | -1/+1 |
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* | - Update devel/sdl12 to version 1.2.14. | mva | 2010-01-30 | 1 | -0/+1 |
| | | | | | | | | | | | | - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit) | ||||
* | - Update to 0.9.12 | amdmi3 | 2009-10-20 | 3 | -22/+187 |
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* | - Add DESKTOP_ENTRY to bunch of ports | amdmi3 | 2009-09-12 | 1 | -0/+7 |
| | | | | - Mark some ports MAKE_JOBS_SAFE | ||||
* | - Fix build after Qt4 update | miwi | 2009-08-07 | 1 | -1/+3 |
| | | | | Reported by: pointyhat | ||||
* | - bump all port that indirectly depends on libjpeg and have not yet been ↵ | dinoex | 2009-07-31 | 1 | -0/+1 |
| | | | | | | bumped or updated Requested by: edwin | ||||
* | - Update URL of my distfile mirror in 87 ports | amdmi3 | 2009-07-29 | 1 | -1/+1 |
| | | | | Approved by: portmgr (erwin) | ||||
* | - Update to 0.9.11 | amdmi3 | 2009-05-27 | 3 | -4/+111 |
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* | - Update to 0.9.10 | amdmi3 | 2009-04-22 | 3 | -7/+255 |
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* | - Mark MAKE_JOBS_SAFE | amdmi3 | 2009-04-01 | 1 | -0/+1 |
| | | | | - Use SF/subdir abbreviation for some ports | ||||
* | bump PORTREVISION after cmake update | makc | 2009-03-25 | 1 | -0/+1 |
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* | - Update to 0.9.9 | amdmi3 | 2009-01-23 | 3 | -10/+308 |
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* | - Update to 0.9.8 | amdmi3 | 2009-01-12 | 3 | -64/+152 |
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* | - Update address of my distfile mirror | amdmi3 | 2009-01-06 | 1 | -1/+1 |
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* | - Update to 0.9.7 | amdmi3 | 2008-11-04 | 3 | -6/+202 |
| | | | | - Add ONLY_FOR_ARCHS | ||||
* | - Fix build after qt 4.4.1 update | miwi | 2008-08-05 | 1 | -0/+4 |
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* | - Update to 0.9.6 | amdmi3 | 2008-07-30 | 3 | -19/+57 |
| | | | | Approved by: miwi (mentor implicit) | ||||
* | - Update to 0.9.5 | amdmi3 | 2008-07-10 | 3 | -4/+25 |
| | | | | Approved by: miwi (mentor) | ||||
* | Each player controls a team of several hedgehogs. During the course | amdmi3 | 2008-06-25 | 4 | -0/+307 |
of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). WWW: http://www.hedgewars.org Approved by: miwi (mentor) |