| Commit message (Collapse) | Author | Age | Files | Lines |
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- Use @dirrmtry instead of @unexec
- Grab maintainership
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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PR: 163060
Submitted by: Jan Beich <jbeich@tormail.net>
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to email.
Hat: portmgr
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- Support for Russian Gold Edition
PR: 143421, 143430
Submitted by: Andrey V. Elsukov <bu7cher AT yandex DOT ru>, myself
Approved by: maintainer timeout >2 weeks
Feature safe: yes
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PR: ports/142531
Submitted by: Sevan Janiyan <venture37@geeklan.co.uk>
Approved by: maintainer timeout (christoph.mallon@gmx.de; > 2 weeks)
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Submitted by: maintainer via irc
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Submitted by: Christoph Mallon (maintianer via irc)
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PR: 124222
Submitted by: Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
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Changelog:
* Add support for MacOS X.
* Stop caching of shade tables on disk (rebuilding
them on start is faster and less hassle).
* Toggling between fullscreen and window mode at runtime
is now possible by pressing ALT+ENTER.
* Fix many vanilla display glitches.
* Fix a bug corrupting savegames.
* Fix a bug which lead to truncation of the finance records.
* Fix a vanilla bug, which allowed erroneously freeing POWs.
* Fix a bug which caused that only one merc at a time could
be put into a vehicle.
* Fix the usual assortment vanilla crashes, out of bounds accesses,
cases of memory corruption, memory leaks and bugs.
PR: 123005
Submitted by: Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
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Changelog:
Summary of changes:
* Fix several vanilla crashes, out of bounds accesses, cases of memory corruption and memory leaks
* Fix many vanilla display glitches
* Fix vanilla mistranslations in the German and Russian translations and improve the translations
* Fix a vanilla bug, which caused NPCs not to play their speeches in the Russian version
* Sounds recorded at 44KHz were played with the wrong sample rate
* Fix a vanilla bug, which bogusly allowed changing the assignment of vehicles
* Fix a vanilla bug, which caused mercs to look in the opposite direction while performing
actions and possibly ending up in the wrong spot
* Add support for Maemo by using the menu button as modifier key to perform right clicks
PR: 120875
Submitted by: Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
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PR: ports/117393
Submitted by: Christoph Mallon <christoph.mallon at gmx.de> (maintainer)
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Changelog:
* Improved Russian translation, it should outperform the vanilla-translation now.
* Implement SoundSetPan(). This caused an unexpected termination of the game in
certain places (e.g. Bug Queen).
* Fixed an infinite loop when throwing objects.
* Added a desktop file for better desktop integration.
* Fixed (as always) an assortment of vanilla bugs like: misplacement of some
texts and gui elements; salary of non-AIM/MERC mercenaries was assumed to
be 0, so it did not count towards the min/max/daily salary stats; vehicles
had been counted in for calculating the average stats in the personnel screen.
* Changed the scroll speeds, so diagonal scrolling is always axis aligned.
* As usual code cleanups and minor fixes.
PR: 116319
Submitted by: Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
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PR: 114841
Submitted by: Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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PR: 111704
Submitted by: Christoph Mallon<christoph.mallon@gmx.de> (maintainer)
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Changelog:
- Sound support
- Implemented more blitters, so now there are less graphics problems
- Fixed blitters
- Fixed scrolling in tactical view
- Fixed some crashes and memory leaks
- General code cleaning
PR: 110295
Submitted by: Christoph Mallon<christoph.mallon@gmx.de> (Maintainer)
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mercenaries to liberate the small country of Arulco.
You need an original game CD and installation to use this port.
PR: ports/105598
Submitted by: Christoph Mallon <christoph.mallon@gmx.de>
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