Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Add SIZE | pav | 2004-03-18 | 1 | -0/+1 |
| | | | | Submitted by: trevor | ||||
* | Chase library bump of libSDL-1.1 for all ports which were depending | edwin | 2004-03-16 | 1 | -1/+1 |
| | | | | on sdl12-1.2.5 | ||||
* | Bump PORTREVISION on all ports that depend on gettext to aid with upgrading. | marcus | 2004-02-04 | 1 | -0/+1 |
| | | | | (Part 2) | ||||
* | - Update to 0.2 | pav | 2003-11-18 | 4 | -186/+257 |
| | | | | Approved by: adamw (mentor) | ||||
* | [patch] fix pygame detection in games/jools | edwin | 2003-08-31 | 2 | -0/+19 |
| | | | | | | | | | | | | | I can't get the new port "jools" to detect my installation of pygame, no doubt due to some path confusion. Don't know if it's just this machine, but I will note that I basically have a default Python install from ports, with a few additional modules, but no PYTHONPATH or anything about python in make.conf. (Perhaps the original porter has site-packages/pygame in his default path?) PR: ports/53020 Submitted by: Mark Linimon <linimon@lonesome.com> | ||||
* | Release maintainership. | adamw | 2003-07-25 | 1 | -1/+1 |
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* | Add jools-0.10, a Bejeweled clone. | adamw | 2003-06-07 | 4 | -0/+239 |
jools is a clone of that Pop Cap Games game where you swap adjacent jewels. This game is horribly addictive, and I guess that makes me the enabler. Or the pusher. |