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* - Update megaglest and megaglest-data to 3.7.1 [1]bdrewery2012-11-274-20/+28
| | | | | | | | | | - Convert to new options framework - Trim headers - Remove ABI versions from LIB_DEPENDS PR: ports/173921 [1] Submitted by: Rusty Nejdl <rnejdl@ringofsaturn.com> (maintainer) [1] Feature safe: yes
* - Update to 3.6.0.3cs2012-09-043-9/+26
| | | | | | | | - Submitter becomes new maintainer PR: ports/169376 Submitted by: Rusty Nejdl <rnejdl@ringofsaturn.com> Approved by: smoeller@nichthelfer.de (maintainer)
* libogg.so.8: Bump PORTREVISION for ports that depend on libogg,naddy2012-07-201-1/+1
| | | | directly or indirectly (via libvorbis, libtheora).
* - update png to 1.5.10dinoex2012-06-012-2/+13
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* - Fix build with curl 7.24.0: curl/types.h was removed (unused since Apr 2004)sunpoet2012-03-081-0/+4
| | | | | | Submitted by: sunpoet (myself) Tested by: exp-run by linimon Approved by: linimon (with portmgr hat)
* - Update devel/sdl12 to 1.2.15mva2012-02-181-0/+1
| | | | | | | | | | | | | - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pav
* Mark as broken on tier-2: uses x86-specific compiler flags.linimon2011-08-101-1/+7
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* - Update to 3.5.2.stephen2011-07-216-70/+28
| | | | | | PR: ports/156895 Submitted by: Sven Moeller <smoeller@nichthelfer.de> Approved by: maho (mentor)
* - Rename glest_editor to megaglest_editor to avoid a potential conflictbeat2011-04-103-3/+3
| | | | | | | | with games/glest which also has an option to install this editor. - Do not bump PORTREVISION as the editor is not installed by default. Reported by: acm@ Submitted by: Sven Moeller <smoeller AT nichthelfer.de> (maintainer)
* MegaGlest is an open source 3D-real-time strategy game, where you controlbeat2011-04-077-0/+151
the armies of one of seven different factions: Tech, Magic, Egyptians, Indians, Norsemen, Persian or Romans (Beta). The game is setup in one of 14 naturally looking settings, which -like the unit models- are crafted with great appreciation for detail. MegaGlest is heavily based on the widely known Glest, which it forked from in early 2010. WWW: http://megaglest.org/ PR: ports/155111 Submitted by: Rusty Nejdl <rnejdl AT ringofsaturn.com>, Sven Moeller <smoeller AT nichthelfer.de>