| Commit message (Collapse) | Author | Age | Files | Lines |
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- While at it convert to gmake.mk ports that still USE_GMAKE.
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- Use options helpers
- Add stage support
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the mtree (games category)
Approved by: portmgr (bdrewery)
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games)
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Most contributors copy an existing port when writing their own so reduce the number of bad examples in the tree.
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- while here clean up some ports from CMAKE_VERBOSE, which is intended
for users
Approved by: portmgr (miwi)
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- Remove unneeded option
- Trim Makefile headers
PR: ports/174093
Submitted by: Green Dog <fiziologus@gmail.com>
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PR: 163655
Submitted by: Armin Pirkovitsch <armin@frozen-zone.org>
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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Thanks for your work in the past!
PR: ports/159999
Submitted by: Aldis Berjoza <aldis@bsdroot.lv>
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PR: 154680
Submitted by: "aldis@bsdroot.lv"
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to the pool.
PR: ports/154680 (Audit-Trail)
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- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit)
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starting with G
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- Pass maintainership to submitter
PR: 134595
Submitted by: Josh Rickmar <joshua_rickmar@eumx.net>
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games/darkplaces
games/quake-dpmod
games/edge
games/deng
games/odamex
games/uhexen2
games/uhexen2-extras
games/vavoom
games/vavoom-extras
games/alienarena
games/alienarena-data
games/freedroidrpg
games/assaultcube
games/freeorion
x11-toolkits/gigi
devel/allegro
devel/allegrogl
devel/adime
devel/allegro-devel
net-p2p/qbittorrent
net-p2p/rblibtorrent-devel
emulators/wahcade
x11-wm/stumpwm
x11-wm/icewm
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Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
original Doom executables while offering a broader expanse of security
features, personal configuration, gameplay options, and editing features.
Odamex can run on a wide range of operating systems and hardware, so players
should be able to play on almost any platform. Features:
* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
* Compatability with many major operating systems, including Windows, Linux,
FreeBSD and Mac OSX.
* Core gameplay modeled on the original doom2.exe.
* Streamlined WAD loading, allowing the server and clients to load WAD files
on the fly without needing to restart the client or server.
* Compatability with Boom, MBF and CTF Standard maps.
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
* Jumping, Mouselook and other non-standard features available as server-side
options.
* Comprehensive cheat and exploit countermeasures.
* An open source code base licensed under the GPL, available for anyone to
examine, compile, or modify to their liking.
WWW: http://odamex.net/
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