| Commit message (Collapse) | Author | Age | Files | Lines |
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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(cf. CVE-2012-0049). All server owners are advised to update.
Reported by: Ilya Arkhipov
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literal name_enable wherever possible, and ${name}_enable
when it's not, to prepare for the demise of set_rcvar().
In cases where I had to hand-edit unusual instances also
modify formatting slightly to be more uniform (and in
some cases, correct). This includes adding some $FreeBSD$
tags, and most importantly moving rcvar= to right after
name= so it's clear that one is derived from the other.
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bug, and improves handling of ships near locks.
Reported by: Ilya Arkhipov
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server only and thus greatly reduce number of dependencies: X11 bits might
not be installed on typical server, and those icons are not essential type
of data anyway [1]
- Remove one dead distfile mirror site (cz.binaries.openttd.org)
- Rearrange things in a more logical way within the Makefile; add few blank
lines to improve readability when dealing with WITH_* knobs
- Drop redundant DISTVERSIONSUFFIX
- Turn @dirrm into @dirrmtry statements for directories which are shared with
libre game media files [2]
PR: ports/161545 [1, 2]
Submitted by: Ilya Arkhipov
Feature safe: yes
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libre graphics, music, and sound ports
- While I'm here, find a better way to suppress vendor CFLAGS with sed(1):
instead of anchoring line numbers, look for specific text string
PR: ports/157355
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that could crash the game.
PR: ports/161488
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PR: ports/159797
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PR: ports/157598, ports/157599
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reminder in hope that people will properly update sed(1) code next time
- Set CXXFLAGS to empty value: OpenTTD treats them specially as options,
used in addition to CFLAGS for C++ code. Since normally one's CXXFLAGS
match CFLAGS, they will appear twice in the build log without this change
- Unbreak the build for dedicated server (again, broken in rev. 1.34) by
registering explicit dependency on pkg-config
- Make the build verbose so it's easier to see what's wrong from the logs
- Fix some typos in comments and clean up Makefile a bit
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Submitted by: pointyhat via pav
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Update mirrors. Use USE_XZ
liblzma check, only works with the pkgconfig file. Add workaround for
systems where liblzma is in base.
PR: ports/156114
Submitted by: myself
Approved by: maintainer timeout (45 days)
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- Add one more mirror site
Submitted by: Ilya Arhipov
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- Add rc.d script [2]
- Fix compilation warnings and improve LOCALBASE safeness [3]
- Add LICENSE (GPLv2)
- Clean up Makefile, utilize PORTNAME where appropriate
Security: VuXML 373e412e-f748-11df-96cd-0015f2db7bde [1]
Reviewed by: dougb [2]
PR: ports/151090 [3], ports/151915 [1,2], ports/152529 [1,3]
Submitted by: Thomas Rasmussen, swell.k@gmail.com, Ilya Arhipov, kwm, wen
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availability of free game data ports.
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Approved by: danfe@ (maintainer)
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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Feature safe: yes
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- Disable SF mirror since it does not carry new distfile
- Utilize PORTDOCS macro and offload pkg-plist
- Optimize away `.for .. .endfor' loop in Makefile
Reminded by: pav
Feature safe: yes
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PR: ports/139757
Submitted by: tdb
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starting with G
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PR: ports/137597
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Approved by: danfe (maintainer)
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Approved by: maintainer (danfe)
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Enable MAKE_JOBS_SAFE.
Approved by: danfe (maintainer)
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Approved by: danfe (maintainer)
PR for close: 129476
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- Use SF macro
- Add new knob, WITH_MIDI_PLAYER_ARGS
- Use FreeType for font rendering instead of sprites. This brings full
unicode support (input, rendering, file I/O) and greatly enhances
internationalization for non-latin languages
- Install default set of icons
- Improve desktop entry description
- Add a piece of advice to pkg-message, kill superfluous article
Based on PR: ports/122550
Submitted by: Artem Naluzhnyy
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- Add a short note about fonts for non-latin languages
PR: ports/117018
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- Use PTHREAD_LIBS building dedicated server as well
Based on PR: ports/114927 [1]
Submitted by: Jan-Olof Lindqvist [1]
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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We have a new fast, robust and flexible pathfinder, a brandnew terrain
generator, full UNICODE support and better multiplayer. NewGRF
compatibility (modding) has been greatly enhanced with support for changing
stations, adding sounds, more vehicle sets, etc.
The smaller feature- and buglist goes on and on, but we'll let the user
explore this. All users of 0.4.8 are encouraged to update to this new
release. Enjoy!
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PR: ports/100928
Submitted by: Ed Schouten <ed@fxq.nl>
Approved by: maintainer timeout (4 months)
- Add desktop entry
PR: ports/104069
Submitted by: Pawel Pekala <c0rn@o2.pl>
Approved by: maintainer timeout (1,5 month)
- Modernize pkg-message handling, style
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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Reported by: krismail
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Approved by: danfe (maintainer)
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Approved by: krion@
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PR: ports/81503
Submitted by: Vsevolod Stakhov <vsevolod(at)highsecure.ru>
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Add new language-files to package list,
remove needless patch for Makefile.
Approved by: danfe (maintainer)
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A ton of fixes and new features, so enjoy!
Remove unfinished language-files (latvian, russian, turkish).
Approved by: danfe (maintainer)
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Some of the features introduced in this version:
- [Network] New network, very stable, a lot of new features
- [Network] Ingame Serverlist (with online game-servers to join)
- [Network] Webbased Serverlist: http://servers.openttd.org/
- [Network] Added dedicated server support
- [Network] Cheat protection in MultiPlayer
- [Network] Patch settings are also synced with the server
- [Network] Chat
- Custom currency settings
- Per-station vehicle lists
- More realistically sized catchment areas
- Sticky windows
- Even better support for newgrf-files
- Implement improved vehicle loading algorithm
- Even more advanced console
- Many more new things...
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