| Commit message (Collapse) | Author | Age | Files | Lines |
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upstream forgot to regenerate the build scripts. This makes the build use
the correct version information and causes a library version bump. Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed. Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.
games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.
games/oolite:
- Staging.
- Replace ECHO with ECHO_CMD.
- Don't use GNUSTEP_PREFIX to install files because it expands to
LOCALBASE rather than PREFIX.
games/openssn:
- Remove USES=desktop-file-utils. No MimeType field in desktop file.
- Staging.
- Install files in standard DATADIR.
games/xblast:
- Use proper options.
- Staging.
- Patch configure so normal make install can be used instead of do-install.
- Replace TAR | TAR with COPYTREE_SHARE.
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- Use new LIB_DEPENDS syntax
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the mtree (games category)
Approved by: portmgr (bdrewery)
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games)
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Right now this is a noop in the former case and a noop in the latter
case unless lang/gcc44 has been installed explicitly.
This puts a bit more emphasis on standardizing on a canonical version
"current" GCC and makes it easier to update that canonical version
by changing the default in Mk/bsd.gcc.mk and updating the lang/gcc port.
That is, USE_GCC=yes means "use a decent/modern version of GCC" without
having to worry about details.
Approved by: portmgr (bdrewery)
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Approved by: portmgr (bdrewery)
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UFO: Enemy Unknown (X-Com: UFO Defense in USA) videogame by
Microprose, licensed under the GPL and written in C++ / SDL.
WWW: http://openxcom.org
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