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* - Update address of my distfile mirroramdmi32009-01-061-1/+1
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* - Update URLs in MASTER_SITES and pkg-descramdmi32008-11-305-42/+190
| | | | | | | - Remove legacy patch and reinplace - Simplify installation - Add pkg-plist to the port instead of generating it - Model files used in the game are endian sensitive, so use those from MAC OS X package on big endian machines
* Update my email address in 132 ports.amdmi32008-06-201-1/+1
| | | | Approved by: miwi (mentor)
* - Remove unneeded dependency from gtk12/gtk20 [1]miwi2008-04-201-2/+2
| | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav)
* - Get rid of USE_X_PREFIX.miwi2008-03-211-3/+1
| | | | Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Chase devel/sdl12 shlib version bumpmiwi2008-03-131-1/+1
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* - Welcome X.org 7.2 \o/.flz2007-05-201-1/+1
| | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}.
* [MAINTAINER] update my email address in 76 ports + mirror some distfilesedwin2006-12-221-3/+4
| | | | | | | | | I've got a brand new hosting, so change my email to the new one. Also, now I can mirror some distfiles, so update MASTER_SITES for some ports. PR: ports/107038 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directorystas2006-09-201-0/+1
| | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor)
* - Fix mastersite.jmelo2006-08-261-1/+1
| | | | | PR: ports/102389 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
* Remove USE_REINPLACE for categories starting with a Gedwin2006-05-081-1/+0
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* - Fix MASTER_SITESgarga2005-12-222-1/+2
| | | | | | | - Add SHA256 hash PR: ports/90779 Submitted by: maintainer
* Add sdb.jylefort2005-09-114-0/+89
Shotgun Debugger is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility--but the hordes of walking death machines aren't just gonna let you. Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based -- rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture. WWW: http://sdb.gamecreation.org/ PR: ports/85857 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>