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* Convert some more USE_BZIP2 to USES=tar:bzip2adamw2014-07-301-1/+1
| | | | Approved by: portmgr (not really, but touches unstaged ports)
* - Add stage supportdanilo2013-11-111-8/+3
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* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵bapt2013-09-211-0/+1
| | | | games)
* Style: tab -> space.eadler2013-03-291-1/+1
| | | | Most contributors copy an existing port when writing their own so reduce the number of bad examples in the tree.
* - Update to 0.003.02miwi2013-03-022-16/+16
| | | | | | | | - OptionsNG - Trim header PR: 176571 Submitted by: ports fury
* -remove MD5ohauer2011-07-031-1/+0
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* - Reassign ports to heaptabthorpe2011-02-271-1/+1
| | | | Submitted by: alepulver
* Slump is a random map generator for FreeDoom that is based on David M. Chess'alepulver2006-11-014-0/+58
SLIGE map generator. Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps. In particular, Slump only places monsters that the FreeDoom artists have drawn in to maps; this way one can play FreeDoom without feeling that the game is incomplete. WWW: http://www.samiam.org/slump.html