aboutsummaryrefslogtreecommitdiffstats
path: root/games/tenebrae
Commit message (Collapse)AuthorAgeFilesLines
* - fix build for png-1.4.1dinoex2010-03-301-0/+4
|
* - update to 1.4.1dinoex2010-03-281-2/+2
| | | | | Reviewed by: exp8 run on pointyhat Supported by: miwi
* For ports maintained by ports@FreeBSD.org, remove names and/ordougb2009-12-211-3/+0
| | | | | | | | e-mail addresses from the pkg-descr file that could reasonably be mistaken for maintainer contact information in order to avoid confusion on the part of users looking for support. As a pleasant side effect this also avoids confusion and/or frustration for people who are no longer maintaining those ports.
* - Remove unneeded dependency from gtk12/gtk20 [1]miwi2008-04-201-2/+2
| | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav)
* - Add missing dependencymiwi2008-03-271-2/+3
| | | | | | - Bump PORTREVISION Submitted by: pavbot
* - Chase devel/sdl12 shlib version bumpmiwi2008-03-131-1/+1
|
* - Welcome X.org 7.2 \o/.flz2007-05-201-1/+1
| | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}.
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directorystas2006-09-201-1/+1
| | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor)
* Reset bouncing maintainer address ip@doom.homeunix.org. We hope to see himlinimon2006-07-221-1/+1
| | | | | | back soon. Hat: portmgr
* - Fix mouse problems.alepulver2006-06-1820-90/+185
| | | | | | | | | | | | | | | | - Fix sound problems. - Fix building on !i386. - Fix writting personal configuration, and do it in ~/.tenebrae, to avoid conflicts with other engines since they usually have different variables. - Use USE_DOS2UNIX. - Remove unneeded information from pkg-message (it depends on quake-data so it will be installed automatically, also quake-data installs the demo so tenebrae is playable after installation). - Use release target instead of the debug one. - Clean-up. PR: ports/98783 Approved by: maintainer (timeout)
* Remove USE_REINPLACE for categories starting with a Gedwin2006-05-081-2/+0
|
* - Do not remove %%DATADIR%% because it is the shared Q1 data directory andehaupt2006-02-231-1/+0
| | | | | | | | won't be empty, also it will be removed by quake-data). PR: 91842 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
* - Changed quake-data/Makefile.include to be more similar to bsd.*.mk files,garga2005-12-121-0/+2
| | | | | | | | also it doesn't override port's variables. - Change dependant ports. PR: ports/90145 Submitted by: maintainer
* [UPDATE] games/tenebrae: integrate with "games/quake-data"edwin2005-11-173-5/+9
| | | | | | | | | Changes: * Integrate with "games/quake-data". * Remove pkg-message (not needed). PR: ports/86176 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Fix problems when building against X.Org 6.8.1 GL.lesi2004-12-151-0/+49
| | | | | PR: ports/75073 Submitted by: maintainer
* Change maintainer's email.krion2004-07-221-1/+1
|
* - Fix buildkrion2004-05-161-1/+2
| | | | | PR: ports/66679 Submitted by: maintainer
* Add tenebrae 1.04,krion2004-03-1715-0/+448
Tenebrae is not quake1 anymore, it uses more advanced graphics algorithms so it requires a much faster system to run. These are the bare minimum reqs to run Tenebrae: PIII 600 64 Mb RAM (More if you want to use some mods.) Geforce1 Quake1 data (registered or shareware) Water vissed maps Recommended is a faster processor and a geforce4 / radeon 8500 class 3d card. Tenebrae_Readme.txt contains full list of supported video cards. PR: ports/64320 Submitted by: Igor Pokrovsky <tiamat@comset.net>