aboutsummaryrefslogtreecommitdiffstats
path: root/games
Commit message (Collapse)AuthorAgeFilesLines
* Update to version 1.1.1edwin2005-10-184-7/+23
|
* add builddependency on unzipedwin2005-10-171-0/+2
| | | | Noticed by: YAPHR
* Add bos.jylefort2005-10-177-0/+103
| | | | | | | | | | Battle of Survival is a real-time strategy game using the Stratagus game engine. WWW: http://bos.seul.org/ PR: ports/87458 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [NEW PORT] games/quake2-data - Quake II data filesedwin2005-10-177-0/+521
| | | | | | | | | | | | | | Quake II data files. This port installs the data files needed to run Quake II. It installs the updates and Capture The Flag mod data. You still need to have a legitimate copy of the game in order to obtain the .pak files. Otherwise you can use the shareware version of the game data. PR: 8 7179 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* IGNORE on 4.X.marcus2005-10-171-2/+7
| | | | Reported by: pointyhat via kris
* Add xmoto, a challenging 2D motocross platform game.ehaupt2005-10-167-0/+106
| | | | | | PR: 87143 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Approved by: novel (mentor) (implicit)
* > OK, but don't forget USE_GCC (3.4+ will be right I guess), because itedwin2005-10-161-0/+1
| | | | | | | | | > just doesn't compile with 2.95.4 under my 4.11-RELEASE. With 3.4 it > does, on the same box. Since it compiled fine under 5.2.1 here with 3.3, I lower it to USE_GCC=3.3+ Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* [UPDATE] games/linux-q3ademo: clean-up, minor fixes, rename to ↵edwin2005-10-1614-1216/+299
| | | | | | | | | | | | | | | | "linux-quake3-demo" hanges: * Clean-up. * Rename to "linux-quake3-demo" (also rename port directory). * Add SIZE entry to distinfo. * Fix symlink with different OpenGL implementations (ports). * Take maintainership. * Use SUB_FILES for script. * Distfile is fetched automatically from MASTER_SITE_GENTOO. PR: ports/86227 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* /~ Hey little files, where are you not joining the others in the repository? ~/edwin2005-10-163-0/+62
| | | | | | | | "cvs add *" with a files directory does't always give the right results. Add left over files from previous commit PR: ports/86185 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [UPDATE] games/q3-paks: rewrite and rename to "quake3-data"edwin2005-10-166-90/+52
| | | | | | | | | | | | | | | | | | | Changes: * Rename to "quake3-data" (also rename port directory). * Install Quake III Arena and Quake III Team Arena updates and ask to put the 2 files from the original CDROM to complete the installation. * Has an includable Makefile to set variables for other mods/clients. * Take maintainership (this is a complete rewrite). The PR starts with a diff... and then gets followed up by: Description: This patch has to be applied to the previous patch. Description: This patch replaces the previous one (to be applied to the first one). Description: This patch replaces the 2 previous ones (that have to be applied to the first). PR: ports/86185 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [NEW PORT] games/quake2-source - Quake II game sourceedwin2005-10-1614-0/+866
| | | | | | | | | | | | Quake II game source. This port installs the Quake II game source, together with BSD Makefiles, for building modifications. It can also install the Capture the Flag mod, Rogue and Xatrix game source. PR: ports/86737 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [NEW PORT] games/quake-dpmod - Quake 1 modificationedwin2005-10-165-0/+288
| | | | | | | | | | DarkPlacesMod is a Quake 1 modification (made specifically for the DarkPlaces Quake engine). WWW: http://icculus.org/twilight/darkplaces/ PR: ports/85354 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [NEW PORT] games/quake-source - Quake and QuakeWorld sourceedwin2005-10-166-0/+130
| | | | | | | | | | | | | | Quake and QuakeWorld sources. This port installs the Quake (and optionally QuakeWorld) game sources (in QuakeC) to allow the development of Quake mods. Note that to compile it you need a QuakeC compiler (there are many in ports). PR: ports/86167 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [NEW PORT] games/quake-reaper - Quake 1 botsedwin2005-10-165-0/+51
| | | | | | | | | Reaper Bot is a Quake 1 modification that adds bot support to the gam WWW: http://www.mindspring.com/~win32ch/Reaper.htm PR: ports/86174 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [NEW PORT] games/quake-data - Quake data filesedwin2005-10-166-0/+331
| | | | | | | | | | | | | | Quake data files. This port installs the data files needed to run Quake. You still need to have a legitimate copy of the game in order to obtain the full game, otherwise you can use the shareware version. This port can also install the QuakeWorld data files, skins and sources. PR: ports/86166 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Roll our own do-install target to make this port PREFIX-friendly.kris2005-10-161-0/+9
|
* [NEW PORT] games/scourge: S.C.O.U.R.G.E. is a rogue-like gameedwin2005-10-165-0/+735
| | | | | | | | | | | | | | | S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the 3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out, view special effects, etc. On the other hand I've always liked the old-school isometric games like Exult or Woodward. WWW: http://scourge.sourceforge.net/ PR: ports/87146 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* Upgrade to 2.0.4edwin2005-10-163-5/+34
| | | | | PR: ports/87150 Submitted by: Charles Swiger <chuck@pkix.net>
* New port: games/volleyball A game similar to GNU Arcade Volleyballedwin2005-10-165-0/+55
| | | | | | | | | | | | | Volleyball is a simple sports game, starring two penguins. Is a two player game, and follows the basic rules of actual Volleyball. Each player hits the ball, trying to reach the opponents field. If the ball touches the floor of the opponents field, the player scores one point. WWW: http://www.losersjuegos.com.ar/juegos/volleyball/volleyball.php PR: ports/87175 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* - Do not use fribidi if WITHOUT_FRIBIDI is defined evenehaupt2005-10-151-2/+8
| | | | | | | | if fribidi is installed - Use proper path in post-extract section Noticed by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer) Approved by: novel (mentor) (implicit)
* Update to 0.92, and depend on zipios as a LIB_DEPENDS, since we're linkinganholt2005-10-152-6/+6
| | | | | | against a shared library. Reported by: vs (zipios issue)
* Add fillets-ng, a wonderful puzzle game.ehaupt2005-10-155-0/+6539
| | | | | | PR: 87300 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Approved by: novel (mentor) (implicit)
* o Fix a problem that happens when wxWindows 2.4 and 2.6 are both installed. [1]garga2005-10-1429-317/+54
| | | | | | | | o Remove unecessary patches and use REINPLACE_CMD instead. [2] PR: ports/87367 [1] Submitted by: Sven Berkvens-Matthijsse <sven@ilse.net> [1], garga [2] Approved by: maintainer [1] [2]
* share/pixmap -> share/pixmaps in pkg-plistedwin2005-10-142-2/+2
| | | | Noticed by: YAPHR!
* - Update to 3.1.1garga2005-10-144-2993/+320
| | | | | PR: ports/87390 Submitted by: Ports Fury
* - Update to 0.0.12garga2005-10-144-4/+27
| | | | | PR: ports/87384 Submitted by: Ports Fury
* - Update to 0.0.12garga2005-10-142-5/+6
| | | | | PR: ports/87383 Submitted by: Ports Fury
* - Update to 0.0.12garga2005-10-144-6/+17
| | | | | PR: ports/87382 Submitted by: Ports Fury
* Update MASTER_SITE and WWW url in package description.jhb2005-10-142-2/+2
| | | | Reported by: fenner's distfile survery
* - Don't link statically to libpng.flz2005-10-144-22/+20
| | | | | | | - s/Warcraft2/Warcraft 2/g on some various files. PR: ports/87392 Submitted by: maintainer
* Upgrade to 2.0:edwin2005-10-135-108/+30
| | | | | | Einstein 2.0 features sound support, full internalization, russian localization, reengeneered resource subsystem to allow custom graphics themes and in-game rules browser.
* - Update to version 1.2.1danfe2005-10-126-38/+32
| | | | - Remove now inaccurate numbers from pkg-descr
* update to 0.3.3oliver2005-10-125-197/+41
|
* Remove empty directories on deinstallation.tg2005-10-122-2/+2
|
* Follow trails to the new location of the KXL port.edwin2005-10-124-8/+8
|
* Moved games/kxl to devel/kxledwin2005-10-129-155/+0
| | | | | PR: ports/87240 Submitted by: Edwin Groothuis <edwin@mavetju.org>
* Fix final left over directories.edwin2005-10-122-3/+5
| | | | Thanks to olli@#bsdports for his help.
* Move datafiles from games/grande to share/grandeedwin2005-10-124-69/+93
|
* Fix pkg-plistedwin2005-10-121-2/+2
| | | | Noticed by: kristools
* Fix pkg-plist.edwin2005-10-122-1/+70
| | | | Noticed by: kristools.
* Add USE_GMAKE to fix buildkris2005-10-123-0/+3
|
* disable generation of Postscript and PDF documentsedwin2005-10-122-3/+3
|
* fix compile on amd64oliver2005-10-121-0/+1
| | | | Approved by: maintainer
* - The game need write access to SHAREDIR; copy SHAREDIR to user's homepav2005-10-124-4/+16
| | | | | on startup and run the game from there - Force zero optimization, -O2 make the game segfault on amd64
* - Update to 0.39.1sem2005-10-1235-368/+360
| | | | | PR: ports/87227 Submitted by: maintainer
* o) I can't find any external master sites anymorelkoeller2005-10-111-1/+2
| | | | -> delete MASTER_SITES entry
* BROKEN: Does not buildkris2005-10-111-0/+2
|
* BROKEN: Incomplete pkg-plistkris2005-10-111-0/+2
|
* Fix MASTER_SITE_* grouping syntax.fenner2005-10-114-4/+4
| | | | Approved by: "Li-Lun Wang (Leland Wang)" <llwang@infor.org> (MAINTAINER)
* The `exhaust' project is a redcode simulator that is (hopefully) easy to embedpav2005-10-115-0/+99
| | | | | | | | | into your applications, as an alternative to pMARS. This is a documentation package. PR: ports/83120 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* The `exhaust' project is a redcode simulator that is (hopefully) easy to embedpav2005-10-116-0/+64
| | | | | | | | | | into your applications, as an alternative to pMARS. By M Joonas Pihlaja. Exhaust-ma is exhaust with some of my optimizations. The interface is exactly the same, but the sourcecode contains heavy optimations in the simulator core. PR: ports/83116 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Remove games/py-slune to reflect real name.mnag2005-10-116-4/+3
| | | | | | | | | | | | | -- New port games/slune Slune is a fun action 3D game where races, pursuits, car crashing, and corrosive humour are all waiting for you! Slune is Free Software, under the GNU GPL license, and is a Nekeme Prod. game PR: 87013 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* Change COMMENT to reflect Porters Handbook (sect 5.6)mnag2005-10-111-1/+1
| | | | | Notified by: hq Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
* - Use better way to convert CRLF to LF based on Porter's Handbookgarga2005-10-101-3/+2
| | | | Reported by: danfe
* o Fix wrong patch in "files" directory and convert DOS to UNIX text files ingarga2005-10-102-21/+11
| | | | | | | post-extract. PR: ports/87164 Submitted by: maintainer
* Sanitize the fetch target.jmz2005-10-104-23/+38
| | | | | | | | Update version number. Replace post-patch with real patch files. PR: ports/87111 Submitted by: edwin
* o Move games/marbles --> games/lmarbles to reflect the correctgarga2005-10-108-210/+80
| | | | | | | | | | | | project name o Fix WWW [1] o Use DOCSDIR and PORTDOCS o Use DATADIR PR: ports/87058 [1] Submitted by: Ports Fury [1] Reworked by: me Repocopy by: marcus
* - Support sound playing functionalitygarga2005-10-101-2/+15
| | | | | PR: ports/87060 Submitted by: Ports Fury
* - Update to 1.0.3garga2005-10-103-3/+16
| | | | | PR: ports/87059 Submitted by: Ports Fury
* - Update to 1.8.0garga2005-10-103-207/+241
| | | | | PR: ports/87057 Submitted by: Ports Fury
* Reset maintainer at his request.linimon2005-10-102-2/+2
|
* Change maintainer.linimon2005-10-102-2/+2
| | | | Requested by: old maintainer
* Reset maintainer at his request due to having too limited time right now.linimon2005-10-101-1/+1
|
* Fix a typo, s/crafy/crafty/g.mezz2005-10-101-1/+1
| | | | Reported by: ritalin in #freebsd-gnome
* Reset bouncing maintainer addresses.linimon2005-10-108-8/+8
| | | | | Source: distfile survey Hat: portmgr
* Reset bouncing maintainer address; mark broken since it does not fetch.linimon2005-10-101-2/+6
| | | | Source: distfile survey
* Remove obsolete mastersites.linimon2005-10-101-5/+1
| | | | Source: distfile survey
* Reset bouncing maintainer addresses.linimon2005-10-102-6/+1
| | | | Source: distfile survey
* Remove games/py-balazar to add with right namemnag2005-10-106-3/+2
| | | | | | | | | | | | | | -- New port Balazar is a Free Software, available under the GNU GPL licence, coded in Python language and OpenGL. A great adventure game you should never miss! PR: 87011 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* Update to 0.1.5.nork2005-10-093-12/+19
| | | | | PR: ports/87154 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
* Add least lets add allegro as a dependency...edwin2005-10-091-0/+2
|
* New port: games/liquidwaredwin2005-10-096-0/+134
| | | | | | | | | | | | | | | | | | | | | Liquid War is a unique multiplayer wargame. Its rules are truely original and have been invented by Thomas Colcombet. You control an army of liquid and have to try and eat your opponents. A single player mode is available, but the game is definitely designed to be multiplayer, and has network support. When playing Liquid War, one has to eat one's opponent. There can be from 2 to 6 players. There are no weapons, the only thing you have to do is to move a cursor in a 2-D battlefield. This cursor is followed by your army, which is composed by a great many little fighters. Fighters are represented by small colored squares. All the fighters who have the same color belong to the same team. One very often controls several thousands fighters at the same time. And when fighters from different teams meet, they eat each other, it is as simple as that. WWW: http://www.ufoot.org/liquidwar/ ^^^ specially for adamw@ :-)
* Fix date in comments headeredwin2005-10-091-1/+1
|
* Turn WWW: line into a URLfenner2005-10-091-1/+1
|
* Remove WWW: None.fenner2005-10-091-2/+0
|
* Balazar is a Free Software, available undermnag2005-10-096-0/+582
| | | | | | | | | the GNU GPL licence, coded in Python language and OpenGL. A great adventure game you should never miss! PR: 87011 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* new port: games/geki3edwin2005-10-095-0/+89
| | | | It is 2D horizontal scroll shooting game, based on the KXL libraries.
* Slune is a fun action 3D game where races, pursuits, car crashing,mnag2005-10-096-0/+496
| | | | | | | | and corrosive humour are all waiting for you! Slune is Free Software, under the GNU GPL license, and is a Nekeme Prod. game PR: 87013 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* New port: games/geki2edwin2005-10-095-0/+101
| | | | It is 2D length scroll shooting game, based on the KXL libraries
* Add games/kxl (which should have been devel/kxl to be honest) asedwin2005-10-091-0/+2
| | | | | | run-time dependency. revision bump, libKXL has been has been updated.
* Don't forget the patches!edwin2005-10-093-0/+55
|
* Upgrade to 0.6.edwin2005-10-094-69/+6
| | | | Joystick support is disabled.
* INSTALL_SHLIB -> INSTALLS_SHLIBedwin2005-10-091-1/+2
|
* Chase games/kxl update.edwin2005-10-091-3/+3
|
* Update to 1.41-3 and UNBROKENmnag2005-10-096-70/+309
| | | | | PR: 86345 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* - Enable console versionpav2005-10-093-3/+21
| | | | | | | - Take maintainership PR: ports/87091 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* - Update to 1.9.1pav2005-10-0912-92/+589
|
* Fix URL and filename of distfile.fenner2005-10-082-4/+4
|
* - Website gone; remove WWW, put distfile on master_site_localpav2005-10-082-3/+2
| | | | | PR: ports/87084 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* - Website gone; remove WWW, put distfile on master_site_localpav2005-10-082-3/+2
| | | | | PR: ports/87083 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* fix MASTER_SITESoliver2005-10-071-1/+1
| | | | Noted by: portsurvey
* Add a missing dependency on libmikmod.marcus2005-10-071-0/+3
| | | | Reported by: pointyhat via kris
* Remove obsolete mastersite.linimon2005-10-071-2/+1
| | | | Source: distfile survey
* use new bsd.java.mk syntaxoliver2005-10-061-1/+2
| | | | Noted by: hq
* Pachi el marciano is a platforms game inspired by games like Manic Miner andehaupt2005-10-066-0/+153
| | | | | | | | | | | | | Jet Set Willy from the legend Mathew Smith. The goal of the game is to collect all the objects of each level, when this is made, the exit gate to the next stage will appear and you can pass trough. Pachi is a comic character created by Nicolas Radeff in 2001. PR: 86845 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Approved by: novel (mentor)
* Change MAINTAINER address for my ports.ehaupt2005-10-063-3/+3
| | | | Approved by: novel (mentor)
* o Add wrapper scripts for the executables cube_client and cube_server, andgarga2005-10-066-898/+922
| | | | | | | | | | place the programs in libexec because it needs to write files in the data directory (otherwise it crashes). o Use %%DATADIR%% in pkg-plist. PR: ports/85270 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer
* - Fix empty.prfs installationpav2005-10-066-22/+0
|
* - Update to 1.0.7pav2005-10-068-198/+190
|
* - Update to 7.1.4pav2005-10-063-3/+16
|
* another fix to get it to run - still won't start upoliver2005-10-062-2/+7
|
* depend on wfut since it is needed to run ember (right now)oliver2005-10-062-4/+12
|
* update to 1.2oliver2005-10-063-4/+18
|
* Forgot to remove pmar-doc from games/Makefile and modulesgarga2005-10-051-1/+0
| | | | Reported by: erwin
* Upgrade to version 1.1.7edwin2005-10-056-17/+65
| | | | | No version bumps neither for other ports since nobody else is using this one.
* Dark Places is a Quake modification I have built over the course of 6 years ongarga2005-10-057-0/+145
| | | | | | | | | | | | and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality. WWW: http://icculus.org/twilight/darkplaces/ PR: ports/85325 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Ember is a WorldForge 3d client using the OGRE 3d library. It's a fork from theoliver2005-10-059-0/+654
| | | | | | | | | | | | | | | | Dime code base. The main differences between Dime and Ember is the latters focus on using third party libraries instead of in house development, and its commitment to OGRE. Some of the features are: * Full 3d world with dynamic terrain generation * Easy to use GUI system * Context menus for in game interaction * Support for experimental graphical features such as dynamically generated trees, realistic water and ground cover WWW: http://www.worldforge.org/dev/eng/clients/ember
* InterLOGIC is a logic/puzzle game based on an old Amiga game Balls.az2005-10-054-0/+41
| | | | | | | | | The object of the game is to move a differently colored balls through the maze, connecting it with the other same colored balls. PR: ports/86847 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Approved by: sem (mentor)
* - Remove games/pmars-doc, merged with games/pmarsgarga2005-10-054-78/+0
| | | | | PR: ports/86895 Submitted by: maintainer
* - Allow installing different interfaces at once.garga2005-10-053-58/+74
| | | | | | | - Install documentation, obsoleting "games/pmars-doc" PR: ports/86895 Submitted by: maintainer
* excido is a free (GPL) game. It combines (simple|old school|arcadey) gameplaygarga2005-10-056-0/+137
| | | | | | | | | | | | | | with 3D OpenGL graphics graphics and OpenAL positional audio. Excido is not a highly complex experience, but you may enjoy it as a small diversion. Excido was developed under GNU/Linux, and has also been found to work on MacOS X. It should also work with minimal porting effort on the other platforms supported by SDL/OpenAL. WWW: http://icculus.org/excido/ PR: ports/85157 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* GalaxyHack allows you to design a fleet of spaceships which can then be testedgarga2005-10-047-0/+281
| | | | | | | | | | | | | | | | | | | | | | in AI script based battles against fleets designed by other players. Though battles take place in real time, the strategy comes before hand, both in writing short AI scripts in a simple scripting language, and also in the set up and selection of your fleet. You don't actually have any control over your units at all mid-battle, but rather use the time to see where the set up of your fleets is working, where your fleets' weaknesses lie and changes are needed, and perhaps also to learn from the strategy of your opponent. The game revolves around very large capital ships, from which smaller ships are launched. To win a battle you must destroy of all of your opponent's capital ships before they destroy yours. There can be hundreds of units in any one battle, but there is no harvesting, resource management or base building. WWW: http://galaxyhack.sourceforge.net/ PR: ports/84925 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Biloba is a turn-based game for 2 to 4 players.az2005-10-048-0/+189
| | | | | | PR: ports/86846 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Approved by: sem (mentor)
* Add annelid 1, remake of the ubiquitous "Snake" and "Worm" games.garga2005-10-047-0/+160
| | | | | PR: ports/84923 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Update to 0.7.marcus2005-10-043-4/+7
|
* - Update to 1.66pav2005-10-043-8/+12
| | | | | PR: ports/85832 Submitted by: Sean Farley <sean-freebsd@farley.org>
* Take maintainership.jylefort2005-10-043-3/+3
|
* Drop maintainership.des2005-10-045-5/+5
|
* - Update to 1.0!mezz2005-10-048-14/+102
| | | | | | | | | Release Note: http://www.wesnoth.org/start/1.0/ ChangeLog: http://changelog.wesnoth.org/ - Fix the build for FreeBSD 4.x, mark it as un-broke. [1] Submitted by: vs [1]
* - Update to 0.9.33pav2005-10-043-44/+54
| | | | | | | - Depend on libgnome only if scrollkeeper is installed PR: ports/86836 Submitted by: Stefan Walter <sw@gegenunendlich.de> (maintainer)
* Do not die when a floating point exception occurs in the nvidia GLjylefort2005-10-042-0/+21
| | | | | | | | library (ignore SIGFPE). PR: ports/86220 Submitted by: jylefort Approved by: maintainer timeout (17 days)
* The `exhaust' project is a redcode simulator that is (hopefully) easy to embedpav2005-10-046-0/+55
| | | | | | | into your applications, as an alternative to pMARS. PR: ports/83115 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* - Change my e-mailaz2005-10-034-4/+4
| | | | Approved by: sem (mentor)
* - Update to 2.0.6vsevolod2005-09-302-4/+4
| | | | | | - Take maintainership Approved by: maintainer timeout (about half a year)
* reset maintainer to ports@oliver2005-09-301-1/+1
| | | | Approved by: maintainer
* Make a sentence sound better.danfe2005-09-301-1/+1
|
* Fix bogus ui files in preparation for Qt 3.3.5lofi2005-09-291-0/+10
|
* Update to 1.3.2 and Add Hayate X Blade.nork2005-09-273-11/+217
| | | | | | References: http://home.jp.freebsd.org/cgi-bin/showmail/ports-jp/16902 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> Approved by: Shinya Esu <esu@yk.rim.or.jp> (maintainer)
* Mark qt1 (QT4 is already released) and all ports depending on it asarved2005-09-271-0/+3
| | | | | | DEPRECATED and set an EXPIRATION_DATE. Approved by: "Gordon Greeff" <gordon@shrubbery.org.za> (peq maintainer)
* Update to 3.6.2.novel2005-09-262-4/+4
| | | | | PR: 86581 Submitted by: UMENO Takashi (maintainer)
* Correct dependencies.arved2005-09-261-1/+2
| | | | | | | PR: 84624 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Bump PORTREVISION
* Drop maintainershiplioux2005-09-2513-13/+13
|
* * Fix build when no DISPLAY is defined [1]marcus2005-09-253-7/+30
| | | | | | | * Remove some bashisms from configure * Don't remove the assetml directory Reported by: pointyhat via kris [1]
* - Fix wrapper scripts so it passes its arguments to the real executablepav2005-09-242-1/+2
| | | | | PR: ports/86476 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* - Fix segmentation fault (it was calling "closedir()" with a NULL pointerbarner2005-09-236-2/+48
| | | | | | | | | | as an argument, in Linux "closedir()" ignores it, but in FreeBSD it crashes). - Fix wrapper script (arguments weren't passed to the real executable). - Bump port revision Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer) PR: ports/86480
* Follow master site/home page (requested by kris, found on Freshmeat).trevor2005-09-233-7/+8
| | | | | The new site has a new version with minor changes. It now needs to be patched for the location of the Python interpreter.
* New port gnomesudoku. GNOME Sudoku is a program for the GNOME desktoptg2005-09-225-0/+106
| | | | platform that generates new puzzles and helps you play them.
* search.cpan.org redirect reduction canonicalization project, pass 1:fenner2005-09-222-2/+2
| | | | | | | | URLs automatically rewritten from /search?dist=Foo or /dist/Foo to /dist/Foo/ (note trailing slash). After a 2002(!) reorganization, this is the preferred way to refer to modules on search.cpan.org. This pass brought to you by http://people.freebsd.org/~fenner/fix-search
* Add connectfive 1.0.2, place five pieces in a row on a 3d board.barner2005-09-218-0/+117
| | | | | PR: 86351 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Update to 1.0rc1, see the ChangeLog for detail:mezz2005-09-216-326/+8
| | | | http://changelog.wesnoth.org/
* Boulder Dash / Digger-like game written using ncursespav2005-09-215-0/+91
| | | | | PR: ports/83939 Submitted by: Travis Poppe <tlp@liquidx.org>
* - Update to 2.20pav2005-09-217-60/+75
| | | | | PR: ports/86382 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
* - Update to 1.34 [1]hq2005-09-206-236/+365
| | | | | | | | | | | - Improve launcher shell script (use javavmwrapper) - Use ${INSTALL_DATA} to install data files - Use ${INSTALL_SCRIPT} to install launcher script - Use ${DATADIR} PR: 86110 [1] Submitted by: maintainer [1] Approved by: maintainer
* - Remove ia64 from ONLY_FOR_ARCHSsem2005-09-201-2/+4
| | | | | | - Change ONLY_FOR_ATCHS with BROKEN Requested by: kris
* - ONLY_FOR_ARCHS= i386 ia64sem2005-09-201-0/+2
| | | | Reported by: kris via pointyhat
* Reset maintainer at his request. He no longer uses these ports.linimon2005-09-202-2/+2
|
* - Fix CONFLICTSsem2005-09-191-1/+1
| | | | Submitted by: maintainer
* Update to 7.0.1.marcus2005-09-199-267/+532
|
* Add flightgear-aircrafts.jylefort2005-09-197-0/+375
| | | | | | | This port installs the additional aircrafts which are available on the FlightGear web site but not included in the games/fgfs-base port. WWW: http://www.flightgear.org/
* - Update to 0.9.12pav2005-09-182-6/+8
| | | | | PR: ports/86267 Submitted by: Ports Fury
* - Update to 0.33apav2005-09-184-37/+48
| | | | | PR: ports/86268 Submitted by: KATO Tsuguru <tkato432@yahoo.com>
* - Update to 1.51pav2005-09-189-360/+110
| | | | | PR: ports/86269 Submitted by: Ports Fury
* Fix possible buffer overflows and fix core dump on 5.X.ale2005-09-172-13/+31
| | | | Approved by: maintainer
* A simple, easy to understand game. From an overhead perspective, pilot yourpav2005-09-176-0/+178
| | | | | | | | | | | little ship around with the arrow keys, shooting your way (with the space bar) through about twenty levels of action and gorgeous (_cough_) 3d graphics. In theory, all you windows folks need to do is extract the archive, and double click the exe. In theory. Sorry, I never got round to adding sound - but look on the bright side, at least you can use it at work without anyone noticing. :) PR: ports/84924 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Add flightgear-atlas.jylefort2005-09-176-0/+91
| | | | | | | | | | | | | | | | Atlas aims to produce and display high quality charts of the world for users of FlightGear, an open source flight simulator. This is achieved through two main parts: The map creator (simply called Map) and the Atlas viewer. The map creator takes scenery data from FlightGear and transforms it into beautiful map pictures that can be viewed with any bitmap image program that you might have installed or with the Atlas viewing application. The Atlas viewing application can be used for browsing your maps but can also connect directly to FlightGear and display your aircrafts current location on a so called moving map display. WWW: http://atlas.sourceforge.net/
* - Update WWWpav2005-09-171-1/+1
| | | | | PR: ports/86224 Submitted by: Marc Olzheim <marcolz@stack.nl> (maintainer)
* Duke Nukem 3D Port by Jonathan Fowler.sem2005-09-1611-0/+194
| | | | | | | games/duke3d is obsoleted now. PR: ports/85348 Submitted by: Alexander Best <arundel_at_h3c.de>
* - Update to 0.7.0garga2005-09-165-8/+218
| | | | | PR: ports/86119 Submitted by: Ports Fury
* Add warzone2100 0.2.2, an innovative 3D real-time strategy game.barner2005-09-1611-0/+389
| | | | | PR: ports/85230 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* New port: asciiquarium 1.0fjoe2005-09-164-0/+32
| | | | | | Asciiquarium is an aquarium/sea animation in ASCII art. WWW: http://www.robobunny.com/projects/asciiquarium/
* - Update to 0.9.13pav2005-09-164-23/+41
| | | | | PR: ports/86182 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* - Add NO_PACKAGE since the distfile is 700+MB, can be over ridden withahze2005-09-151-0/+1
| | | | | | FORCE_PACKAGE Requested by: maintainer
* - Update to 1.0pav2005-09-153-5/+4
| | | | | PR: ports/84783 Submitted by: Erik Greenwald <erik@smluc.org> (maintainer)
* - Fix build on FreeBSD 4.Xpav2005-09-152-7/+82
| | | | | | PR: ports/80740 Submitted by: Martin Kaeske <Martin.Kaeske@Stud.TU-Ilmenau.DE> Approved by: maintainer timeout (des; 4 months)
* - Remove dead master sitepav2005-09-152-6/+1
| | | | - Remove dead WWW
* - cleanup old Makefile locationdinoex2005-09-141-0/+5
|
* Change sequence in Makefile, so that supplied patch that fixes thedanfe2005-09-141-6/+3
| | | | | | | compilation dependency problem is always applied. PR: ports/86092 Submitted by: Johan van Selst <johans(at)stack.nl>
* - Update to 8.2.3pav2005-09-145-97/+70
| | | | | PR: ports/84735 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
* Add linux-americasarmy 2.3.0, america's Army (Linux version).ahze2005-09-145-0/+556
| | | | | PR: ports/86039 Submitted by: acardenas@bsd.org.pe
* - Update to 3.6.1pav2005-09-142-4/+4
| | | | | PR: ports/86027 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
* Take maintainership.danfe2005-09-131-1/+1
|
* Maintainer no longer has time to look after these ports. We appreciatelinimon2005-09-121-1/+1
| | | | | | the help in the past. Approved by: maintainer
* - use IGNORE instead of BROKEN for unrecoverable problemleeym2005-09-121-2/+2
|
* Update to 0.9.7, see ChangeLog for detail.mezz2005-09-116-22/+14
| | | | http://changelog.wesnoth.org/
* Add spicetrade.jylefort2005-09-115-0/+47
| | | | | | | | | | | | | Spicetrade is a unique, innovative and colourful 14th century Arab spice trading game with some roleplay elements. You start out as a poor young lad in Baghdad, and try your luck in the spice trade, with only a house and some land, but with great plans in mind: travel to Europe and create your own spice empire! WWW: http://www.spicetrade.org/ PR: ports/85912 Submitted by: Daniel Roethlisberger <daniel@roe.ch>
* Variations on Rockdodger (VoR) is a fork of Paul Holt's little gem Rockpav2005-09-116-0/+169
| | | | | | | | | | | | | Dodger, which has now accumulated enough differences to be worth releasing on its own. The premise is simple: dodge the rocks until you die. No shields, no weapons, no bonus lives, just pure rockdodgin' fun for your spare moments. VoR has ray-traced rocks, a free-scrolling screen, and "real" physics for your ship. Warning: this game is, if anything, harder than the original. It is intended to be a quickie game to kill a few spare moments here and there, not an epic space adventure. PR: ports/85818 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Add sdb.jylefort2005-09-115-0/+90
| | | | | | | | | | | | | | | | | | Shotgun Debugger is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility--but the hordes of walking death machines aren't just gonna let you. Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based -- rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture. WWW: http://sdb.gamecreation.org/ PR: ports/85857 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Unconditionally install the manual page.jylefort2005-09-091-1/+2
|
* Add ensemblist.jylefort2005-09-095-0/+91
| | | | | | | | | | | | | | | Ensemblist is a unique reflexion game created for the video game coding compo held in March 2003 in Paris. In this game, you have to put together several simple geometric primitives to build a given shape. For this, you can move, rotate and compose the primitives with the boolean operators union, intersection and minus. This is building what is called a C.S.G, for Constructive Solid Geometry. WWW: http://www.nongnu.org/ensemblist/index_en.html PR: ports/85805 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
* - Update to 5.8.0 (latest release from stable branch)hq2005-09-083-8/+13
| | | | | - Add a FreeBSD-specific launcher shell script. It allows the user to specify Java VM args using PCGEN_OPTS
* Update to mindguard 0.0.0.4, now with extra electronic tinfoil hatness!kris2005-09-085-89/+95
| | | | Submitted by: "Kristian G. Suarez" <kgsuarez@gmail.com> (based on)
* Sudsol is a small Sudoku puzzle solver (seepav2005-09-054-0/+46
| | | | | | | | http://en.wikipedia.org/wiki/Sudoku). I've built a small port for it. Have fun! PR: ports/85293 Submitted by: Ed Schouten <ed@fxq.nl>
* Add a missing runtime dependency on libGL.jylefort2005-09-041-1/+13
| | | | | Reported by: kris Approved by: maintainer
* - Update to 1.7.8pav2005-09-044-9/+28
| | | | | | | - Provide option to disable Diablo II server PR: ports/85584 Submitted by: Max E. Kuznecov <mek@mek.uz.ua> (maintainer)
* - Add a runtime dependency on libGLjylefort2005-09-043-980/+63
| | | | | | | - Use a mostly dynamic packing list - Use USE_X_PREFIX, now that it supports USE_LINUX - Use SUB_FILES - No need to mkdir ${PREFIX}/bin
* - Add a runtime dependency on libGLjylefort2005-09-042-12/+19
| | | | | | | - Use USE_X_PREFIX, now that it supports USE_LINUX - STRIP=#empty is no longer needed - Use SUB_FILES - No need to mkdir ${PREFIX}/bin
* If X_WINDOW_SYSTEM is xfree86-3, depend on graphics/linux_glx.jylefort2005-09-041-7/+13
|
* Add linux-ut2003-demo.jylefort2005-09-045-0/+110
| | | | | | | | | | | | | | | | Unreal Tournament 2003 is a first-person shooter computer game designed mainly for multiplayer gaming although the game had a built in single-player mode that mimics multiplayer gaming by featuring AI-bots. The game is part of the Unreal franchise's series of games and is a the sequel to 1999's Unreal Tournament. Unreal II: The Awakening was released as a sister product to the game, however, was developed for single-player only. Later, Unreal II would receive an add-on that would enable a multiplayer mode. UT 2003 was followed by Unreal Tournament 2004 released in March of 2004. WWW: http://www.unrealtournament.com/ut2003/ PR: ports/85549 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Update to 3.6.lawrance2005-09-042-5/+9
| | | | | | | Only depend on japanese/pycodec if python < 2.4 is used. PR: ports/85647 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
* - Update to 1.2a [1]garga2005-09-023-12/+9
| | | | | | | | | | - Remove unecessary pkg-plist and use PLIST_FILES and PORTDOCS - Use MAN1PREFIX and DOCSDIR PR: ports/85622 [1] Submitted by: maintainer [1] Reworked by: myself Approved by: maintainer
* - Fix several stack overflow bugs which allowed local users to elevate theirjylefort2005-09-027-91/+145
| | | | | | | | | privileges to the games group [1] - When deinstalling, remove the score file if it is empty - Polish the port Submitted by: shaun@rsc.cx [1] Security: fix local games group privilege escalation
* Add kamikaze, a KDE multiplayer action gamearved2005-09-025-0/+358
| | | | | PR: 84804 Submitted by: Josef Spillner <2005@kuarepoti-dju.net>
* Add apoolGL.jylefort2005-09-017-0/+212
| | | | | | | | | | Another Pool GL is a 3D computer billiards simulation based on Another Pool, with a realistic physics system using OpenGL/SDL as graphical subsystem. WWW: http://www.planetjahn.de/apool/ PR: ports/85324 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
* Update to 1.6jylefort2005-09-013-19/+20
|
* . Take maintainership, I use this port.glewis2005-09-011-1/+1
|
* Update to 0.9.23vs2005-08-313-18/+4
| | | | | PR: ports/85153 Submitted by: maintainer
* - Update to 0.9.13.r3pav2005-08-317-67/+100
| | | | | | | - Use OPTIONS PR: ports/85351 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* Add p5-Games-AlphaBeta 0.4.5, game-tree search with object orientedgarga2005-08-315-0/+55
| | | | | | | interface. PR: ports/84165 Submitted by: Aaron Dalton <aaron@daltons.ca>
* Add p5-Games-Sequential 0.4.3, sequential games framework with OOgarga2005-08-315-0/+58
| | | | | | | interface. PR: ports/84164 Submitted by: Aaron Dalton <aaron@daltons.ca>
* - Update to 1.16.2.0pav2005-08-313-5/+6
| | | | | PR: ports/85345 Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
* BROKEN on sparc64: Internal compiler errorkris2005-08-311-1/+7
|
* Add q15.jylefort2005-08-315-0/+59
| | | | | | | | | | q15 is a simple Qt-based game fifteen with a customisable background. Author: Denis Kozadaev WWW: http://www.silversoft.net/ PR: ports/85473 Submitted by: Andrej Zverev <az@inec.ru>
* Drop dependency on devel/popt (unused)vs2005-08-301-2/+1
| | | | | PR: ports/85339 Submitted by: Ying-Chieh Chen
* - Also create scores and configuration when installing from a packagepav2005-08-294-12/+39
| | | | | | | | | | | | | - Preserve modified scores and configuration across updates - Install using ${INSTALL_xxx}, to ensure proper permissions and ownerships - Pass command-line arguments through the wrapper script - Replace the shell process with the game, to save some memory while playing - Install documentation in ${DOCSDIR}, and respect ${NOPORTDOCS} PR: ports/84738 Submitted by: jylefort - Allow on amd64
* Update to 0.9.6.mezz2005-08-296-22/+62
|
* Update to version 0.4markus2005-08-293-19/+180
| | | | | PR: ports/85379 Submitted by: KATO Tsuguru <tkato432@yahoo.com>
* Reset Maintainerarved2005-08-292-6/+3
| | | | | | Submitted by: stefanf Make fetchable while here
* Drop maintainershiparved2005-08-291-1/+1
| | | | Submitted by: maintainer
* Add lucidlife.jylefort2005-08-286-0/+748
| | | | | | | | | | LucidLife is a fast and user-friendly Conway's Life program for Unix. It is derived from GtkLife 4.2. WWW: http://icculus.org/~jcspray/LucidLife/ PR: ports/85110 Submitted by: Marcin Wisnicki <mwisnicki+freebsd-ports@gmail.com>
* Use ${ECHO_CMD} rather than ${ECHO}jylefort2005-08-282-4/+4
|
* Upgrade to 1.2.4.thierry2005-08-286-1650/+1054
|
* Update to 1.2.2a.marcus2005-08-287-61/+52
|
* Update to 0.9.5.mezz2005-08-286-14/+70
|
* - Fix dependency linepav2005-08-221-1/+1
| | | | | Reported by: krismail Approved by: portmgr (kris)
* - Fix MASTER_SITESclement2005-08-211-1/+1
| | | | | Submitted by: Marc Baudoin (author) Approved by: portmgr(self)
* Update MASTER_SITES as reported by program author.simon2005-08-211-1/+1
| | | | | Reported by: Marc Baudoin <babafou@babafou.eu.org> Approved by: portmgr (krion)
* - Really fix the ownership of installed filespav2005-08-1914-22/+15
| | | | Approved by: portmgr (kris)
* - Bump PORTREVISION for recent ownership changespav2005-08-171-0/+1
| | | | Approved by: portmgr (kris)
* - Fix file ownership in packagespav2005-08-137-0/+14
| | | | | Reported by: krionmail Approved by: portmgr (krion)
* - Rename USER and GROUP variables to PHPUA_USER and PHPUA_GROUP to avoidpav2005-08-1014-34/+34
| | | | | | | collision with environment variables - Use WWWOWN and WWWGRP as default values for PHPUA_USER and PHPUA_GROUP Approved by: portmgr (clement)
* - Rename USER and GROUP to PHPUA_USER and PHPUA_GROUP, the USER variablepav2005-08-101-3/+3
| | | | | | | was getting in from environment, causing unwanted behaviour and weird failures on pointyhat Approved by: portmgr (marcus)
* Fix package build.krion2005-08-051-0/+1
| | | | Approved by: portmgr (implicit)
* Don't install kdegames executables setgid root.lofi2005-08-032-0/+6
| | | | Approved by: portmgr (marcus)
* Fix pkg-plist, unbreak.thierry2005-08-021-5/+1
| | | | | PR: 84396 Submitted by: Benjamin Lutz <benlutz (at) datacomm.ch>
* Update to versoin 2.0.2 and unbreak.thierry2005-08-024-29/+15
| | | | | PR: 84402 Submitted by: KATO Tsuguru <tkato432 (at) yahoo.com>
* Add UMark, Unreal Tournament 200x benchmarking utility.danfe2005-08-017-0/+150
| | | | WWW: http://www.unrealmark.net/
* - Fix build on 4.xsem2005-08-013-227/+235
| | | | | | | - Support NOPORTDOCS PR: ports/84401 Submitted by: Ports Fury
* Add GTKPool, a 2D pool game using the GTK+ toolkit.danfe2005-08-0110-0/+184
|
* Upgrade to version 3.7joerg2005-08-013-3/+6
| | | | | Submitted by: KATO Tsuguru <tkato432@yahoo.com> PR: ports/84403
* Update to KDE 3.4.2 / KOffice 1.4.1lofi2005-08-014-7/+7
|
* Gnocatan has been renamed to Pioneers and the project moved due to legallesi2005-08-0110-312/+162
| | | | | | | | | | concerns regarding the name. Release notes of Pioneers 0.9.19: http://sourceforge.net/project/shownotes.php?release_id=250713 PR: ports/83916 Submitted by: Stefan Walter (maintainer) Repocopy by: marcus
* * Update to version 0.9.6.lesi2005-08-016-72/+128
| | | | | | | | | | | | * Add OPTIONS and allow building of different interfaces. * Remove documentation (now in games/pmars-doc). * Remove pkg-plist. * Format pkg-descr. * Transfer maintainership to submitter. PR: ports/84353 Submitted by: Alejandro Pulver (new maintainer) Approved by: Gianmarco Giovannelli (previous maintainer)
* Attempt to fix INDEX build by s/USE_GCC=3.1+/USE_GCC=3.2+/ after removallinimon2005-08-011-1/+1
| | | | | | | | | of lang/gcc31. This may only be papering over a bug in use.gcc.mk (does the definition for 3.1 need to be removed there?) Hat: portmgr
* Add pmars-doc:lesi2005-07-315-0/+79
| | | | | | | The pMARS Documentation (references, warriors, man pages, etc.) PR: ports/84352 Submitted by: Alejandro Pulver (alejandro at varnet.biz)
* Add pmars-sdl: Port of pMARS using the Simple Directmedia Library.lesi2005-07-315-0/+95
| | | | | PR: ports/84351 Submitted by: Alejandro Pulver (alejandro at varnet.biz)
* Fix typo that caused compilation error on ia64 and fix a comment.lesi2005-07-311-2/+4
| | | | | Reported by: pointyhat via kris Submitted by: Alejandro Pulver (maintainer)
* * Add USE_GL.lesi2005-07-302-3/+8
| | | | | | | * Use one of the existing patches only if OSVERSION < 600021. PR: ports/84343 Submitted by: Alejandro Pulver (maintainer)
* * Remove LIB_DEPENDS (already present in SDL components).sem2005-07-302-138/+125
| | | | | | | | | | | | | * Remove USE_GMAKE (works fine with BSD make). * Remove CONFIGURE_ENV (X11 flags are passed automatically when USE_XLIB is set) * Remove freedroid.6 and Makefile* from the data directory. * Use %%DATADIR%% in pkg-plist. * Add @ to reinplace commands. - Pass maintainership to submitter PR: port/83877 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
* Issue a one-month stay of execution for these ports so I can send outkris2005-07-3015-15/+15
| | | | an email announcing their demise and give users the chance to submit fixes.
* Use ECHO_CMD to write down configuration filehq2005-07-291-1/+1
|
* - Update to 2.3.2pav2005-07-292-5/+7
| | | | | PR: ports/84227 Submitted by: Peter Thoenen <eol1@yahoo.com> (maintainer)
* - Update to 1.0.2pav2005-07-273-33/+33
| | | | | | | - Take maintainership PR: ports/84126 Submitted by: Andrej Zverev <az@inec.ru>
* Update to 0.9.4, see ChangeLog for detail:mezz2005-07-2610-62/+216
| | | | http://changelog.wesnoth.org/
* Add alienwave.jylefort2005-07-264-0/+68
| | | | | | | | | | A shoot'em up game written using ncurses where you control a spaceship and must kill as many alien spaceships as you can. WWW: http://www.cs.unibo.it/~pira/alienwave/aw.html PR: ports/83967 Submitted by: Travis Poppe <tlp@liquidx.org>
* - Remove unnedded LIB_DEPENDS (already present in SDL components: image andmezz2005-07-252-6/+3
| | | | | | | | | | mixer). - Use CONFIGURE_ variables (instead of WRKSRC/configure). - Add @ to REINPLACE_CMD (no echo). - Change last line in pkg-plist to use %%DATADIR%%. PR: ports/83881 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* Ruby interface to the exMARS Memory Array Redcode Simulatorlesi2005-07-255-0/+56
| | | | | | | | | | Actually exMARS is a redcode simulator, just like exhaust and pMARS. In fact, I have shamelessly taken sourcecode from pMARS, exhaust, some ideas from qMars, a shot of optimizations, shook everything well, and garnished everything with a high level interface for Ruby. PR: ports/83920 Submitted by: Alejandro Pulver (alejandro at varnet.biz)
* * Change option OPTIMIZED_CFLAGS to ON.lesi2005-07-252-2/+25
| | | | | | | | | * Adjust optimizations for all architectures. * Use optimizations if GCC >= 3.X (OSVERSION >= 500035). * Note how to install Ruby interface. PR: ports/84024 Submitted by: Alejandro Pulver (maintainer)
* update physfs to 1.0.1oliver2005-07-244-3/+7
| | | | adjust LIB_DEPENDS from all affected ports and bump PORTREVISION there
* -Fix the plist.mezz2005-07-242-12/+14
| | | | | | | | | -Use DATADIR macros and move some stuff in DATADIR. -Remove the BROKEN, DEPRECATED and EXPIRATION_DATE. -Bump the PORTREVISION. PR: ports/83955 Submitted by: Andrej Zverev <az@inec.ru>
* - Add missing depend on libxml [1]sem2005-07-233-1/+37
| | | | | | | - Fix build on < 5.4 (5.3, 4.x). Unbreak on 4.x Submitted by: maintainer Reported by: kris via pointyhat [1]