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* - Update to 0.9.6amdmi32008-07-303-19/+57
| | | | Approved by: miwi (mentor implicit)
* - Reset <ray@cultofray.net>:pav2008-07-292-2/+2
| | | | | <<< 553 sorry, mail to that recipient is not accepted (#5.7.1) 550 5.1.1 <ray@cultofray.net>... User unknown
* Pet portlint.itetcu2008-07-292-5/+4
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* - use *DIR macrositetcu2008-07-292-13/+11
| | | | | | | | - install docs in DOCSDIR - fix plist with NOPORTDOCS - bump PORTREVISION Prompted by: QA Tindy run
* - Update to 1.08-1amdmi32008-07-286-69/+47
| | | | | PR: ports/125517 Approved by: miwi (mentor), maintainer timeout
* - Update to version 1.1.2az2008-07-272-5/+5
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* - ssamtse moved to linux-ssamtsepav2008-07-277-134/+1
| | | | Repocopy by: marcus
* - Update to 1.07b1pav2008-07-278-108/+362
| | | | | PR: ports/125910 Submitted by: Alexander Logvinov <ports@logvinov.com> (maintainer)
* - Remove USE_GCC where it can be satisfied with base compiler on followingpav2008-07-2527-33/+1
| | | | FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
* - Remove duplicates from MAKE_ENV after inclusion of CC and CXX in default ↵pav2008-07-2538-48/+18
| | | | MAKE_ENV
* Add missing dependency. I hate modular X.Org sooo much. :-(danfe2008-07-251-1/+1
| | | | Reported by: QA Tindy
* IGNORE for a time being after update of warsow-data and warsow ports.danfe2008-07-251-0/+2
| | | | Approved by: maintainer (implicit)
* - Belatedly update to version 0.42danfe2008-07-258-290/+172
| | | | | - Introduce number of new knobs - Throw in couple of comments on inplace patching
* - Update to version 0.42, in preparation to update games/warsowdanfe2008-07-255-182/+329
| | | | | | | | | | | | - Install more complete set of things; demo tutorials, sample configuration files et al. can be useful for typical Warsow player - Utilize COPYTREE_SHARE macro - Reindent Makefile header a bit - Remove install/deinstall scripts; normally, configuration files are created and maintained in users' home directory for most Quake-engine based games these days; Warsow is no exception Approved by: acm (maintainer, implicit, a while ago)
* - Add CC and CXX to MAKE_ENV for all portspav2008-07-251-1/+2
| | | | PR: ports/86106, ports/101120 (based on)
* - Mark BROKEN on 6.x: does not link (cannot find -lrt)pav2008-07-241-0/+4
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* - Distfile was renamed and rerolled (only autotools-related changes)danfe2008-07-242-14/+14
| | | | | - Wrap overly long lines, reindent OPTIONS (and rephrase one) - Stop patching things at extract stage
* Beautify port description, kill EOL space.danfe2008-07-241-4/+4
| | | | Approved by: maintainer (acm, implicit: in preparation to 0.42 update)
* Pass maintainer to Alexander Logvinov <ports@logvinov.com>pgollucci2008-07-232-2/+2
| | | | | Submited by: private e-mail Approved by: araujo (mentor), gabor (mentor)
* Dungeon Crawl Stone Soup is a fun, free rogue-like game of exploration andamdmi32008-07-2313-0/+571
| | | | | | | | | | | | | | treasure-hunting in dungeons filled with dangerous and unfriendly monsters in a quest for the mystifyingly fabulous Orb of Zot. Dungeon Crawl Stone Soup is a variant of Linley's Dungeon Crawl that's openly developed and invites participation from the Crawl community. WWW: http://crawl-ref.sourceforge.net/ PR: ports/125578 Submitted by: Tobias Rehbein <tobias dot rehbein at web dot de> Approved by: miwi (mentor)
* - Convert to OPTIONSdanfe2008-07-231-13/+13
| | | | | - Patch things in post-patch target, not in post-extract - Wrap one overly long line
* Fix USE_XORG for the upcoming bsd.port.mk changes (ports/122340).flz2008-07-231-1/+1
| | | | Approved by: portmgr (self)
* Update my ports to my freebsd addresspgollucci2008-07-232-2/+2
| | | | Approved by: araujo (mentor)
* - Update to 1.1.0amdmi32008-07-232-5/+5
| | | | | | - Don't run-depend on moc/rcc/qmake Approved by: miwi (mentor explicit)
* Fix USE_XORG for the upcoming bsd.port.mk changes (ports/122340).flz2008-07-232-2/+2
| | | | Approved by: portmgr (self)
* Fix USE_XORG for the upcoming bsd.port.mk changes (ports/122340).flz2008-07-236-6/+6
| | | | Approved by: portmgr (self)
* - Chase lang/guile share library version bump (.18 -> .19)rafan2008-07-213-6/+6
| | | | | | - Bump PORTREVISION PR: ports/125435
* - Update to 1.5miwi2008-07-213-18/+18
| | | | | PR: 125794 Submitted by: Ayumi M <ayu@commun.jp> (maintainer)
* Serious Sam is a high-adrenaline action-arcade shooter heavily focusedmiwi2008-07-207-0/+389
| | | | | | | | | | | | | | | on frantic arcade-style single player action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the beautiful world of ancient Egypt and several diverse planets, confronting countless Mental's minions on his way to the Mental's base. You need an original game CD to use this port. WWW: http://www.croteam.com/ PR: ports/125560 Submitted by: Alexander Logvinov <ports at logvinov.com>
* Your ship has just crashed on an unknown planet. Your best friend has just beenmiwi2008-07-207-0/+679
| | | | | | | | | | | | | | | | | | | | | | | eaten by an alien. And all you have got is a desire to go home. This can't be real, you tell yourself. This can't be real. It's not. It's Unreal! Unreal Gold contains the original Unreal game as well as the mission pack, Return to Na Pali. You need an original game CD to use this port: Unreal Gold CD Unreal Anthology DVD Unreal Gold CD for Linux by ravage Also this port requires Unreal Tournament 436 (games/linux-ut) to be installed and working. WWW: http://www.unreal.com/unrealgold/ WWW: http://icculus.org/~ravage/unreal/unrealgold/ PR: ports/125078 Submitted by: Alexander Logvinov <ports at logvinov.com>
* Enemy Territory: QUAKE Wars Demo Server is the Ultimate Online Strategic ↵miwi2008-07-206-0/+120
| | | | | | | | | | | Shooter: an objective-driven, class-based first person shooter set in the quake universe. WWW: http://www.enemyterritory.com/ PR: ports/123009 Submitted by: ayu <ayunyan at gmail.com>
* Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter:miwi2008-07-206-0/+132
| | | | | | | | | an objective-driven, class-based first person shooter set in the quake universe. WWW: http://www.enemyterritory.com/ PR: ports/123007 Submitted by: Ayumi M <ayu at commun.jp>
* - Use QT_COMPONENTSmiwi2008-07-182-54/+54
| | | | | | | | | - Install data to ${DATADIR} (adjust pkg-plist in accordance) - Use COPYTREE_SHARE macro PR: 124821 Submitted by: Max Brazhnikov <makc@issp.ac.ru> Approved by: maintainer timeout
* - Update to maintainer mailmiwi2008-07-181-1/+1
| | | | | PR: 125545 Submitted by: Andy Kosela <akosela@andykosela.com> (Maintainer)
* - Update to 0.8miwi2008-07-1812-292/+802
| | | | | | PR: 125130 Submitted by: miwi Approved by: maintainer timeout
* - Update to 0.9.2amdmi32008-07-182-9/+7
| | | | | | | | | - While here, remove noop USE_GCC - Also reorder MASTER_SITES so the the ones actually containing the distfile are in the front PR: ports/125603 Submitted by: Marcin Wisnicki <mwisnicki+freebsd at gmail dot com> Approved by: miwi (mentor)
* - Update to 7.4miwi2008-07-182-4/+4
| | | | | PR: 125689 Submitted by: Ports Fury
* - Bump PORTREVISION.alepulver2008-07-184-51/+37
| | | | | | - Fix GAMELIBS (both when required and optional). - Remove pkg-message comment about CELLSHADING (removed in previous commits). - Don't install game libraries for Q3 expansion (unused).
* fix PORTDOCSoliver2008-07-152-9/+8
| | | | make portlint a bit more happy about Makefile
* - Update to 0.99-1amdmi32008-07-142-4/+4
| | | | Approved by: miwi (mentor implicit)
* - Update to 0.7amdmi32008-07-143-19/+33
| | | | Approved by: miwi (mentor implicit)
* - Update to 20080709miwi2008-07-142-4/+4
| | | | | PR: 125515 Submitted by: Olivier Smedts <olivier@gid0.org> (maintainer)
* update to 0.5.3oliver2008-07-143-774/+1084
| | | | use lua 5.1
* Add deprecation note. This is abandoned upstream and needs gcc32 whichgerald2008-07-131-0/+3
| | | | is going to be removed. (USE_GCC=3.2 was added as the "fix" in 2006.)
* - Update chromium to 0.9.13.2. See NEWS for full list of changes.amdmi32008-07-1222-646/+272
| | | | Approved by: miwi (mentor)
* - Bring back PORTEPOCH to avoid version going backwards.alepulver2008-07-121-0/+1
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* - Avoid backwards version change (0.531 --> 0.66_1): use 0.660.alepulver2008-07-122-4/+4
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* - Update ftgl to 2.1.3-rc5 (previous version was either 2.0.5 (from .pc ↵amdmi32008-07-121-3/+3
| | | | | | | | file) or 2.1.2 (from distfile name), not 2.12), take maintainership - Update dependent port (games/duel) - use LIB_DEPENDS for ftgl and bumb PORTREVISION Approved by: alepulver (games/duel maintainer), miwi (mentor)
* - Update to 0.98-1amdmi32008-07-112-4/+5
| | | | | | - Add MASTER_SITE_LOCAL to MASTER_SITES Approved by: miwi (mentor)
* - Update to 0.3.1amdmi32008-07-113-22/+47
| | | | Approved by: miwi (mentor)
* - Depend on py-gtk2 in correct wayamdmi32008-07-111-1/+2
| | | | Approved by: miwi (mentor)
* Old-school, puzzle game similar to Solomon's Key, but with modernamdmi32008-07-105-0/+372
| | | | | | | | | | | | features. Magicor is a puzzle game using "fancy" 2D graphics. The objective is to extinguish fires using blocks of ice. Levels may have one or more solutions, but thinking ahead is the key to victory in Magicor. WWW: http://magicor.sourceforge.net/ Approved by: miwi (mentor)
* - Update to 0.9.5amdmi32008-07-103-4/+25
| | | | Approved by: miwi (mentor)
* - Update devel/libclaw to 1.5.3amdmi32008-07-101-3/+3
| | | | | | - Since libclaw now uses verioned .so's, update dependent port to LIB_DEPEND on libclaw instead of BUILD/RUN_DEPEND Approved by: miwi (mentor)
* - Update to 0.8.2nivit2008-07-094-48/+53
| | | | | | - Fix installation when user sets NO_INSTALL_MANPAGES - Use ${MASTER_SITE_GOOGLE_CODE} as primary download site - Use versioned Python command in the bang line of the scripts
* Add missing gstreamer dependency.marcus2008-07-091-0/+2
| | | | Reported by: pointyhat via pav
* Add share/games to the pkg-plistedwin2008-07-092-1/+2
| | | | Submitted by: pavmail
* - Make sure configure use the correct path for SDL_CONFIG. This fixes buildrafan2008-07-081-1/+1
| | | | | | in pointyhat/tinderbox environment. Noticed by: pointyhat via pav
* - Engage MASTER_SITES=SF magicpav2008-07-081-2/+1
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* - Update to 1.0.2amdmi32008-07-082-4/+4
| | | | Approved by: miwi (mentor)
* Remove "USE_GCC=3.4+" / "USE_GCC=3.2+". Now that the minimum version we supportehaupt2008-07-071-1/+0
| | | | | via ports is FreeBSD 6.3, this is a no-op. FreeBSD 6.x features GCC 3.4 as the system compiler.
* - Fix MASTER_SITES.alepulver2008-07-071-2/+1
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* nPush is a logic game similar to Sokoban and Boulder Dash. You needamdmi32008-07-075-0/+67
| | | | | | | | | | | | | | | | | to collect all the gold on the level and reach the exit. To make it hard there are some rocks that stand in your way, and you also have some dynamite to blast them away. Main difference from Sokoban, KSokoban and similar games is that you can have multiple player-controlled characters you can move on the screen. nPush is written in C++. The source code is freely available under GPL license, version 2 or above. The code is very simple, so if you're interested in working on your C++ skills on a simple project, please feel free to join in. WWW: http://npush.sourceforge.net/ Approved by: miwi (mentor)
* - Update to 0.97-1amdmi32008-07-072-4/+4
| | | | Approved my: miwi (mentor)
* - Make fetchablebeech2008-07-051-1/+1
| | | | | PR: ports/125186 Submitted by: Jin-Shan Tseng <tjs@cdpa.nsysu.edu.tw>
* New port: games/stepmania-devel - Stepmania dance and rhythm gameedwin2008-07-058-0/+1406
| | | | | | | | | | | | | | | | | StepMania is a dance and rhythm video game created by Chris Danford. It was originally developed as a simulator of Konami's popular arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a wide variety of rhythm-based game types. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! WWW: http://www.stepmania.com PR: ports/118769 Submitted by: Brad Allen <braddo@tranceaddict.net>
* it's not textproc/p5-Test-Pod-Coverage, it's devel/p5-Test-Pod-Coverageedwin2008-07-051-1/+1
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* [UPDATE] games/p5-Games-Bingo-Printedwin2008-07-053-9/+16
| | | | | | | | | | | - Updated to 0.04; - Use CPAN macro; - Add missing deps; - Add missing files/manpages installed. PR: ports/120698 Submitted by: Felippe de Meirelles Motta <lippemail@gmail.com> Approved by: maintainer timeout
* [patch] games/tome package-building is brokenedwin2008-07-053-24/+44
| | | | | | | | | | | | | | | | | | | | | The package by make package will install fine but it's not possible to start the game. make install runs T.o.M.Es own install script which changes file permissions. This is not done using the binary package. To fix this I have added the corresponding @exec directives to the pkg-plist. While here I added the creation of the plot directory which is not part of the binary package. While here I replaced @dirrm with @dirrmtry directives to make the deinstall less verbose. Problem is T.o.M.E spams the %%DATADIR%% so it won't deinstall cleanly. To make the user aware of this I added a pkg-deinstall script which will emit a corresponding message. PR: ports/125194 Submitted by: Tobias Rehbein <tobias.rehbein@web.de> Approved by: Peter Thoenen <peter.thoenen@yahoo.com>
* Update to 8.4.5.marcus2008-07-053-3978/+4948
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* - Update to 1.7.4gahr2008-07-042-5/+4
| | | | | PR: 125232 Submitted by: Ports Fury
* update cegui to 0.6.1oliver2008-07-032-3/+4
| | | | bump PORTREVISION for the affected ports
* Remove some leftover directories.marcus2008-07-022-0/+3
| | | | Reported by: The monster from QA
* - update to 1.6.0.1nemoliu2008-07-013-4/+53
| | | | | PR: ports/125103 Submitted by: Wen heping <wenheping@gmail.com>
* - Update to 20080628miwi2008-07-014-16/+112
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* Update to 2.22.3.marcus2008-07-013-5/+8
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* Bump PORTREVISION due to subversion upgrade.lev2008-06-301-1/+1
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* (1) Upgrade subversion to version 1.5.0.lev2008-06-301-1/+1
| | | | | | | | (2) Make binding ports to be real ports, which installs only bindings and depend on subversion. (3) Rename bindings ports to reflect perl5/python/ruby modules naming scheme. (4) Re-base subversion-freebsd to `devel/subversion'. (5) Fix all ports, which depends on subversion bindings.
* - Commit forgotten patchamdmi32008-06-303-24/+24
| | | | | Reported by: itetcu (QA Tindy) Approved by: miwi (mentor)
* - Update to 20080617amdmi32008-06-309-306/+2679
| | | | | | | | - Simplify do-install target (install all data, instead of picking specific extensions - no actual need for that) - Fix plist for WITHOUT_CLIENT and WITHOUT_DEDICATED cases PR: ports/124959 Approved by: acm (maintainer; via irc), miwi (mentor)
* - Update to 0.2.8.2.1rafan2008-06-2911-168/+186
| | | | | | | - Pass maintainership to submitter PR: ports/124017 (based on) Submitted by: Ian Wagner <ianthetechie at gmail.com>
* - Readded UTPGPatch451.tar.bz2 distfile (was dropped in the previous commit)miwi2008-06-291-0/+3
| | | | | | PR: 125029 Submitted by: Alexander Logvinov <ports@logvinov.com> Approved by: scf@ (maintainer)
* - Remove CELLSHADING option and corresponding patch (not supported).alepulver2008-06-282-938/+0
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* - Update to 20080626jadawin2008-06-262-4/+4
| | | | Approved by: mentor (implicit)
* Each player controls a team of several hedgehogs. During the courseamdmi32008-06-255-0/+308
| | | | | | | | | | | | | | | | | | | | | | | | | | | | of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). WWW: http://www.hedgewars.org Approved by: miwi (mentor)
* - Update to 0.96-1amdmi32008-06-244-751/+34
| | | | | | | - Install stock icon and desktop entry - All data is now packed into .pak-file Approved by: miwi (mentor)
* - Drop maintainershipaz2008-06-241-1/+1
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* - Add missing group to MASTER_SITES.alepulver2008-06-241-1/+1
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* - New port: gemrbgahr2008-06-238-0/+1108
| | | | | | | | | This Game Engine is a port of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix, Mac OS X and Windows with some enhancements. PR: 122980 Submitted by: Timothy Beyer <beyert@cs.ucr.edu>
* - Builds nowpav2008-06-231-4/+0
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* - Update to 1.0.1amdmi32008-06-232-5/+4
| | | | Approved by: miwi (mentor)
* - Update bluebird plane to 6.4pav2008-06-224-8/+10
| | | | | PR: ports/124867 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Don't install broken symlinksamdmi32008-06-222-7/+2
| | | | Approved my: miwi (mentor)
* - Update to version 1.2.20080621 (1.2 data with 20080621 code from SVN).alepulver2008-06-225-239/+176
| | | | | | | - Add maint-gen-distfile target (for personal use). - Download source from an SVN snapshot hosted on MASTER_SITE_LOCAL. - Avoid creating a botlib.log file in the current directory. - Remove SDL_AUDIO and SDL_VIDEO options (they are mandatory now).
* - Update to version 1.28.alepulver2008-06-223-23/+5
| | | | - Remove patch (integrated upstream).
* - Update to version 2008.710.alepulver2008-06-225-35/+160
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* - Make fetchable.alepulver2008-06-212-5/+2
| | | | | | - Use alternate (and valid) WWW in pkg-descr, remove old signature. Reported by: pav
* - Update to 1.37miwi2008-06-213-584/+723
| | | | Approved by: maintainer implicit
* - Drop down mirrorsmiwi2008-06-202-2/+0
| | | | | PR: 124265 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Update my email in two more portsamdmi32008-06-201-1/+1
| | | | Approved by: miwi (mentor)
* Fix docs installation (install man regardless of NOPORTDOCS).amdmi32008-06-201-1/+2
| | | | | Approved by: miwi (mentor) Reported by: QA Tindy
* Add WANT_GNOME for INSTALLS_ICONS to actually work.amdmi32008-06-201-0/+2
| | | | Approved by: miwi (mentor)
* Use the email address from the FreeBSD project for my ports.ed2008-06-202-2/+2
| | | | | | | Rink Springer also asked me if he could maintain his own ports. Change maitainership of games/sudsol, net/freedbd and net/kissd to Rink. Approved by: philip (mentor), rink
* Update my email address in 132 ports.amdmi32008-06-2093-93/+93
| | | | Approved by: miwi (mentor)
* - Update to 0.95-1miwi2008-06-193-4/+7
| | | | | PR: 124741 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to version 0.6.1danfe2008-06-195-68/+84
| | | | | | | | | | | | | | - Use SF macro - Add new knob, WITH_MIDI_PLAYER_ARGS - Use FreeType for font rendering instead of sprites. This brings full unicode support (input, rendering, file I/O) and greatly enhances internationalization for non-latin languages - Install default set of icons - Improve desktop entry description - Add a piece of advice to pkg-message, kill superfluous article Based on PR: ports/122550 Submitted by: Artem Naluzhnyy
* Crrcsim is a model-airplane flight simulation program. Using it,miwi2008-06-196-0/+207
| | | | | | | | | | | | | | | | you can learn how to fly model aircraft, test new aircraft designs, and improve your skills by practicing on your computer. It rules! The flight model is very realistic. The flight model parameters are calculated based on a 3D representation of the aircraft. Stalls are properly modelled as well. Model control is possible with your own rc transmitter, or any input device such as joystick, mouse, keyboard. WWW: http://crrcsim.sourceforge.net/ PR: ports/124659 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Set expiration period of one month (project dead; website defaced)pav2008-06-191-0/+3
| | | | Submitted by: ed (maintainer)
* . Switch to termios now that sgtty has become a binary only compatibilityglewis2008-06-191-7/+121
| | | | | | | | | | | layer. This is done for all versions of FreeBSD, not just recent 8-CURRENT (which is where the sgtty change was made) to avoid more ugly #ifdef's throughout this code (which is already littered with them). This change was only tested on FreeBSD 6, but I believe it will fix the build for 8-CURRENT. Prompted by: pointyhat (via pav)
* - This port has been BROKEN for more than 6 months. It will be removed unlesspav2008-06-192-0/+4
| | | | | | fixed in next two months. With hat: portmgr
* - Update to 0.94-1miwi2008-06-192-5/+4
| | | | | PR: 124354 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - My previous commit makes it build with memrchrpav2008-06-191-7/+1
| | | | Tested by: gahr
* Plee The Bear will be a 2D platform jump and run game, as fun asmiwi2008-06-195-0/+210
| | | | | | | | | | | the best platform games of the 90's (the golden age of this kind of games). You're a bear, trying to catch his son, which ran away after he ate all your honey. WWW: http://plee-the-bear.sourceforge.net/ PR: ports/124624 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Delete linux-goodway, an utility for recently removed linux-x-plane gamepav2008-06-195-122/+0
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* A jigsaw puzzle game that uses tetrominoes for the pieces. Any imagemiwi2008-06-195-0/+50
| | | | | | | | | | | can be imported and used to create puzzles with a wide range of sizes. Games are saved automatically, and you can select between currently in progress games. WWW: http://gottcode.org/tetzle/ PR: ports/124496 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Update to 2.1.5miwi2008-06-192-4/+4
| | | | | PR: 124556 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Delete games/linux-x-plane: relies on expired, unfetchable installer portpav2008-06-199-300/+0
| | | | - Delete games/linux-x-plane-net-installer: expired - unfetchable
* - Now buildspav2008-06-191-2/+0
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* - Update to 1.2.13pav2008-06-196-15/+184
| | | | | | PR: ports/124637 Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua> Approved by: maintainer
* - Fix fetchpav2008-06-191-1/+1
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* - Better separate extracting and patchingdanfe2008-06-192-4/+8
| | | | - Minor textual nit in comment
* - Update to version 2.4.2danfe2008-06-196-28/+24
| | | | | - Switch back to using BSD make(1) - Stop patching things at extract phase
* - Fix fetch, update WWWpav2008-06-192-3/+2
| | | | Figured out by: adamw (thanks!)
* - Runtime problems need IGNORE not BROKENpav2008-06-191-1/+1
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* - Fix fetchpav2008-06-191-1/+1
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* bump PORTREVISION because of ogre3d updateoliver2008-06-191-1/+1
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* update ogre to 1.4.9oliver2008-06-191-1/+2
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* - Update to 0.7.4 releaseale2008-06-183-5/+18
| | | | | | | - Add Desktop entry [1] PR: 124107 [1] Submitted by: Pawel Pekala <c0rn@o2.pl> [1]
* - Fix NOPORTDOCS plistpav2008-06-181-5/+5
| | | | Reported by: ionmachine
* - Now seems to build on amd64pav2008-06-181-7/+1
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* Also mark BROKEN on recent versions of 6.x and 7.x after the MFCerwin2008-06-161-1/+1
| | | | | | of memrchr Submitted by: pointyhat
* - Update to 20080610rafan2008-06-152-5/+4
| | | | | PR: ports/124522 Submitted by: Olivier Smedts <olivier at gid0.org> (maintainer)
* Update to 1.4.3.philip2008-06-116-1606/+1950
| | | | | | Add an OPTION to disable NLS (remove dependency on gettext). http://svn.gna.org/viewcvs/wesnoth/tags/1.4.3/changelog?rev=27046&view=download
* add two missing directory to deleteoliver2008-06-081-1/+3
| | | | Noted by: pav
* Bump portrevision due to upgrade of devel/gettext.edwin2008-06-06219-154/+219
| | | | | | | | | | The affected ports are the ones with gettext as a run-dependency according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT in Makefile (29 of them). PR: ports/124340 Submitted by: edwin@ Approved by: portmgr (pav)
* -- Update to 1.7.3miwi2008-06-062-4/+4
| | | | | PR: 124312 Submitted by: Ports Fury
* - Update to version 7736.alepulver2008-06-042-5/+4
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* Intense 2D space shooter like Space-Invaders, but not quite. Itmiwi2008-06-045-0/+60
| | | | | | | | | | | | uses OpenGL and includes particle effects. The objective is to shoot the aliens before they reach the bottom of the screen. WWW: http://dusted.dk/?view=linux-game-simplevaders PR: ports/124233 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Update to 20080602miwi2008-06-033-38/+20
| | | | | | | | | - Replace files/patch-Makefile with REINPLACE_CMD - Fix build without libvorbis and co - Add an option to depend on timidity++ instead of timidity, to be in sync with OPTIONS of audio/sdl_mixer PR: 124231 Submitted by: Olivier Smedts <olivier@gid0.org> (maintainer)
* - Update to 0.10miwi2008-06-032-4/+4
| | | | | PR: 124222 Submitted by: Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
* - Update to 2.1.4miwi2008-06-034-118/+24
| | | | | PR: 124211 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 3.0amiwi2008-06-033-8/+9
| | | | | PR: 124029 Submitted by: Alexander Logvinov <ports@logvinov.com> (maintainer)
* OpenJazz, is a free, open-source re-implementation of the classic Jazz ↵lippe2008-06-038-0/+97
| | | | | | | | | | Jackrabbit(tm) game engine. WWW: http://treacle.hewwo.com/jazz/oj/index.html PR: ports/122375 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> Approved by: araujo (mentor)
* - Add runtime dependencies on zip+unzippav2008-06-031-1/+5
| | | | Reported by: blokkie <blokkie@h0m3.be>
* Sync with bug fix release 2.8.1. No code changes.naddy2008-06-022-7/+4
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* update to 0.5.2oliver2008-06-013-968/+1106
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* - Chase devel/directfb SHLIB bumpgahr2008-05-311-3/+3
| | | | Approved by: miwi (mentor)
* - Update to 1.8.2miwi2008-05-302-4/+4
| | | | | PR: 124025 Submitted by: "Max E. Kuznecov" <mek@mek.uz.ua> (maintainer)
* - Update to 1.7.0miwi2008-05-303-936/+932
| | | | | PR: 124040 Submitted by: Ports Fury
* - Update to 7.3.8miwi2008-05-302-6/+5
| | | | | PR: 124041 Submitted by: Ports Fury
* Update to 2.22.2.1.marcus2008-05-302-4/+4
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* - Disallow this from pointyhat builds; we don't need to repackage 520 MB ofpav2008-05-301-0/+4
| | | | game data and load it on all our mirrors
* Update to 2.8. No major changes.naddy2008-05-293-9/+10
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* - Add missing patchmiwi2008-05-281-0/+27
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* - Add common code to support for cmake based ports.miwi2008-05-288-111/+98
| | | | | | | - Update devel/cmake to 2.6.0 (also fix ports/123092) - Use the new CMAKE build framework in all ports using cmake Approved by: portmgr (pav)
* Update menucolors patch. Use official patchsite as well.koitsu2008-05-272-6/+5
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* Update to 2.22.2.mezz2008-05-272-5/+4
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* Update to 1.4.2.philip2008-05-266-12/+86
| | | | http://svn.gna.org/viewcvs/wesnoth/tags/1.4.2/changelog?rev=26390&view=download
* Vega Strike is an OpenSource 3d Space Simulator. Work is proceedingmiwi2008-05-2510-0/+399
| | | | | | | | | | | | | | | | | | | | on both the Vega Strike game engine and a Vega Strike Universe game data set. Both engine and data are in a playable state, but still under development. Each release serves as a beta for both engine and data. The project goal is, at version 1.0, is to be a generic space simulator. Currently developed features include: * Trading * Exploration * Plenty of shoot 'em up action * Preliminary multiplayer Deathmatch (testing server only) WWW: http://vegastrike.sourceforge.net PR: ports/123538 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* Vega Strike data filesmiwi2008-05-254-0/+51
| | | | | | | | | | This port install the data files needed to run Vega Strike opensource 3D space simulator WWW: http://vegastrike.sourceforge.net PR: ports/123537 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* Update to 4.3.15johans2008-05-243-5/+7
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* Add information about a pre-load with FreeBSD version greater than 7.edwin2008-05-241-0/+4
| | | | | | PR: ports/122113 Submitted by: Henry Hu <henry.hu.sh@gmail.com> Approved by: maintainer timeout
* [new port] games/netherearthedwin2008-05-245-0/+166
| | | | | | | | | | | | | | | | | | | | | | | | | new port of Nether Eearth Re-Make (http://www.braingames.getput.com/nether/) Nether Earth was the very first real time strategy game. It worked on a SPECTRUM machine, and only needed 48KB of RAM to work!! It has all the tipical elements of strategy games: resources, factories, combat units, etc. supposed name of ports: netherearth NETHER EARTH REMAKE. Nether Earth was the very first real time strategy game. It worked on a SPECTRUM machine, and only needed 48KB of RAM to work!! It has all the tipical elements of strategy games: resources, factories, combat units, etc. WWW: http://www.braingames.getput.com/nether/default.asp - OleVole olevole@yandex.ru PR: ports/123800 Submitted by: OleVole <olevole@yandex.ru>
* - Update to 1.1.0miwi2008-05-225-59/+36
| | | | | PR: 123872 Submitted by: Ports Fury
* Thunder&Lightning is a futuristic action flight simulator andmiwi2008-05-226-0/+512
| | | | | | | | | | | | | | | | | | | | | | realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island! Apart from flight simulators, Thunder&Lightning takes inspiration from (but is not a clone or remake of) the 80's classic Carrier Command. This means that you will find yourself in control of a futuristic carrier with aircraft and amphibious tanks at your disposal. In the long run, there will be multiple Islands to conquer, each with its own defense strategy. Although Thunder&Lightning already supports missions, it aims to be an open-ended game with a dynamically developing world with scripted events on some occasions. WWW: http://tnlgame.net/ PR: ports/121132 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Lib updated fox16.araujo2008-05-211-1/+1
| | | | | | - Bump PORTREVISION. Noticed by: mezz
* - Update to 1.3tabthorpe2008-05-212-15/+10
| | | | | | | - Pass maintainership to Ganael Laplanche PR: ports/120223 Submitted by: Beat Gaetzi and Ganael Laplanche
* - Fix permissions on directoriestabthorpe2008-05-202-8/+26
| | | | | | | | - Remove USE_GCC while I am here - Bump PORTREVISION PR: ports/116485 (inspired by) Submitted by: Li-Lun "Leland" Wang <llwang infor.org> (maintainer)
* - Add missing dependencyacm2008-05-201-1/+1
| | | | Reported by: pav
* Automatic number guessing game robot.chinsan2008-05-194-0/+54
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* - Update to 0.20acm2008-05-194-9/+8
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* - Add missing EXTRACT_DEPENDS.alepulver2008-05-191-0/+2
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* The F-1 Spirit remake is mostly identical to the original Konamimiwi2008-05-1810-0/+483
| | | | | | | | | | | | | | | | | classic F-1 Spirit game in that you first have to clear tracks in a top-down view with stock cars, rally cars and so on by accumulating points given for finishing in the first places until you actually get to play the Formula 1 tracks. Otherwise there are quite some enhancements, namely improved graphics, improved music, more realistic physics, real shape shown in the maps, camera rotation and zoom, split screen for up to four players, (online) highscore tables and replay saving. WWW: http://www.braingames.getput.com/f1spirit/default.asp PR: ports/123686 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Update to 0.93-2miwi2008-05-182-4/+4
| | | | | PR: 123746 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 0.6.1miwi2008-05-182-4/+4
| | | | | PR: 123745 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Unbreakmiwi2008-05-184-15/+16
| | | | | | | | - Update to 0.3.0.20080504 - Pass maintainership to submitter PR: 123397 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com>
* Mark BROKEN: does not builderwin2008-05-181-0/+2
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* - Update to 2.0.10lippe2008-05-173-12/+10
| | | | | | PR: ports/123575 Submitted by: Chuck Swiger <chuck@pkix.net> (maintainer) Approved by: araujo (mentor), Chuck Swiger <chuck@pkix.net> (maintainer)
* brickshooter is a small puzzle game, where you'll havemiwi2008-05-175-0/+87
| | | | | | | | | | | to clear the central area from different colored bricks. Three or more same colored bricks that touch will vanish. You can shoot bricks into the playing field from the fringes. WWW: http://bilious.homelinux.org/~paxed/brickshooter/ PR: ports/123540 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - File was rerolled (spell fix)miwi2008-05-172-6/+6
| | | | | PR: 123507 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Update to 0.2.2miwi2008-05-177-126/+26
| | | | | PR: 123277 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Update to 0.6miwi2008-05-163-7/+7
| | | | | PR: 123610 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 0.9.3miwi2008-05-163-4/+7
| | | | | PR: 123609 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 2.3.5miwi2008-05-165-28/+7
| | | | | PR: 123702 Submitted by: Peter Thoenen <peter.thoenen@yahoo.com> (maintainer)
* - Mark BROKEN on CURRENT: ptr.h:68: error: conflicting types for 'memrchr'pav2008-05-151-1/+7
| | | | Reported by: pointyhat
* - Update to revision 1.182jadawin2008-05-132-4/+4
| | | | Approved by: mentor (implicit)
* - Update to 0.9.7.1pav2008-05-1114-914/+940
| | | | | PR: ports/123589 Submitted by: Aleksandr Stankevic <alex@braske.net>
* - Update to 0.5.1miwi2008-05-082-4/+4
| | | | | PR: 123405 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 1.5miwi2008-05-083-160/+214
| | | | | PR: 123404 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* Use SAVANNAH to make it fetchable without redirection.thierry2008-05-081-2/+2
| | | | Reported by: pointyhat via Pav
* Update to 4.3.14johans2008-05-072-4/+4
|
* - Fix pkg-plist when building without tools or without the editor[1].philip2008-05-074-106/+66
| | | | | | | | - Finally convert to using OPTIONS=. PR: ports/123436 [1] Submitted by: Mel <mel -at- rachie.is-a-geek.net> [1] Reviewed by: miwi
* Cosmosmash is a game where you control a base that must destroyitetcu2008-05-075-0/+76
| | | | | | | | | | | | rocks before they hit the ground, or you lose points. You must also prevent "spinners" from touching the ground, or your base will explode. This game is a clone of the 1981 Astrosmash(TM) video game by Mattel Electronics(TM). WWW: http://sarrazip.com/dev/cosmosmash.html PR: ports/122692 Submitted by: Ganael Laplanche <ganael.laplanche at martymac.com>
* - Bump PORTREVISION.alepulver2008-05-071-15/+4
| | | | - Add USE_GL=linux, and integrate with actual framework.
* - Update to version 1.9.alepulver2008-05-0713-515/+585
|
* - USE_GL: yes -> linux.alepulver2008-05-071-4/+2
| | | | | - Bump PORTREVISION. - Remove UNMAKESELF_CMD override (because it was previously undefined).
* - Update to version 0.59.alepulver2008-05-062-4/+4
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* - fix build for option WITH_GNUSTEP_DEVELdinoex2008-05-051-0/+2
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* Update to 0.12.2.stefan2008-05-053-5/+8
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* - Add more downloading locationspav2008-05-053-3/+19
| | | | | PR: ports/123414 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Update to 20080212rafan2008-05-056-510/+1164
| | | | | PR: ports/123376 Submitted by: Ganael Laplanche <ganael.laplanche at martymac.com> (maintainer)
* - Update to 41.3rafan2008-05-056-152/+255
| | | | | | PR: ports/122736 Submitted by: Heath Nielson <heathn at gmail.com> Approved by: maintainer timeout (3 weeks)
* Upgrade to 0.9.3.thierry2008-05-053-12/+45
| | | | Changelog at <http://globulation2.org/wiki/Changes>.
* - Mark BROKEN on 5.x and 6.x: error: invalid conversion from `long int*' topav2008-05-031-0/+4
| | | | | | `const time_t*' Reported by: pointyhat
* - Update to 1.0.0miwi2008-05-037-43/+35
| | | | | | | - Pass maintainership to submitter PR: 123337 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com>
* - Update to 22.1miwi2008-05-034-19/+24
| | | | | PR: 123302 Submitted by: Jonathan Shoemaker <shoemaker@bluebottle.com> (maintainer)
* - Update to version 1.5.17.alepulver2008-04-302-6/+6
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* Blobby2 is the official continuation of the famous Blobbymiwi2008-04-305-0/+56
| | | | | | | | | Volley 1.x arcade game WWW: http://blobby.sourceforge.net PR: ports/122345 Submitted by: Ganael Laplanche <ganael.laplanche at martymac.com>
* 3dinoex2008-04-303-3/+3
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* - update to 1.1.0dinoex2008-04-302-6/+5
| | | | | - take maintainership Approved by: maintainer
* Update to 2.44ehaupt2008-04-294-22/+16
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* Update to 7.3.6edwin2008-04-294-17/+4
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* Update to 0.6.0aedwin2008-04-292-6/+5
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* - Update to 0.92-1miwi2008-04-294-8/+34
| | | | | PR: 123182 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 0.4-1miwi2008-04-293-7/+7
| | | | | PR: 123181 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* Update to 3.4.2edwin2008-04-293-4/+5
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* Update to 3.2.0edwin2008-04-293-73/+286
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* Reset aaron's port maintainerships due to many maintainer-timeouts.linimon2008-04-299-10/+10
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* Reset jylefort's port maintainerships. portmgr has taken his commit bitlinimon2008-04-2920-20/+20
| | | | into safekeeping due to inactivity.
* - Update to 2.1.4sat2008-04-292-5/+13
| | | | - Enable server-side MySQL auth support by default
* OpenAlchemist is a Tetris-like game developped withmiwi2008-04-289-0/+201
| | | | | | | | | | | the Clanlib framework. Its goal is to reimplement the game www.naturalchimie.com with free software and free licenses. WWW: http://openalchemist.sourceforge.net PR: ports/121844 Submitted by: Ganael LAPLANCHE <ganael.laplanche at martymac.com>
* Biniax-2 is original and entertaining game. Takes a minute to learnmiwi2008-04-286-0/+110
| | | | | | | | | | | | and gives you hours and hours of gameplay. Discover the different Biniax-2 faces - for action heroes or careful strategists. Biniax-2 has three game modes (two singleplayer and one multiplayer), hall of fame, dynamic music and nice cartoon look. WWW: http://biniax.com/index2.html PR: ports/122895 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* "Super Transball 2" is the sequel of "Transball" and "Transball 2",miwi2008-04-287-0/+168
| | | | | | | | | | | | | | Inspired in THRUST type of games (and concretely in ZARA THRUSTA for the Amiga 500). In each level of Transball, the goal is to find the SPHERE, capture it and carry it to the upper part of the level. The main obstacle is the gravity, that impulses you towards the ground. But many other obstacles, canons, tanks, doors, etc. will try to make difficult your journey... WWW: http://www.braingames.getput.com/stransball2/default.asp PR: ports/122896 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Disconnect games/glpuzzlemiwi2008-04-281-1/+0
|
* - Remove games/glpuzzel project was renamed to games/jigzomiwi2008-04-287-132/+0
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* - Connect games/jigzo to the buildmiwi2008-04-281-0/+1
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* - Update to 0.5miwi2008-04-287-84/+60
| | | | | PR: 122407 Submitted by: maintainer
* - Update to 1.3miwi2008-04-273-20/+20
| | | | | | | - Pass maintainership to the submitter PR: 122491 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru>
* Passage is meant to be a memento mori game. It presents an entiremiwi2008-04-276-0/+84
| | | | | | | | | | | | | life, from young adulthood through old age and death, in the span of five minutes. Of course, it's a game, not a painting or a film, so the choices that you make as the player are crucial. There's no "right" way to play Passage, just as there's no right way to interpret it. WWW: http://hcsoftware.sourceforge.net/passage PR: ports/123031 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Mark BROKEN on -CURRENT: error: declaration of C function 'long doublepav2008-04-271-0/+4
| | | | | | sqrt(long double)' conflicts... Reported by: pointyhat
* This is a port for Extreme Tux Racer, the latest fork of the classic Tux Racer,miwi2008-04-275-0/+511
| | | | | | | | | | which involves racing downhill as tux. Extreme Tux Racer contains many new courses, cups and other features. WWW: http://extremetuxracer.com/ PR: ports/120998 Submitted by: Peter Dunning
* - Add missing devel/cmake dependency.alepulver2008-04-261-0/+1
|
* Mark broken on 5.x: does not compilemiwi2008-04-261-1/+7
| | | | | PR: 122950 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* Free crossword game artificial intelligence and analysis tool thatpav2008-04-266-0/+104
| | | | | | | | | | | | | | rivals the best players in the world! You will need to set up a game board with the bonus squares scrabble has. See http://web.mit.edu/jasonkb/www/quackle/example_report.html for a reminder of which squares are which, and recreate this board to have exactly the same rules as Scrabble (TM) WWW: http://web.mit.edu/jasonkb/www/quackle/ PR: ports/122810 Submitted by: Jonathan Shoemaker <shoemaker@bluebottle.com>
* - Update to 0.9miwi2008-04-262-5/+4
| | | | | | | | | | | | | | | | | | | | Changelog: * Add support for MacOS X. * Stop caching of shade tables on disk (rebuilding them on start is faster and less hassle). * Toggling between fullscreen and window mode at runtime is now possible by pressing ALT+ENTER. * Fix many vanilla display glitches. * Fix a bug corrupting savegames. * Fix a bug which lead to truncation of the finance records. * Fix a vanilla bug, which allowed erroneously freeing POWs. * Fix a bug which caused that only one merc at a time could be put into a vehicle. * Fix the usual assortment vanilla crashes, out of bounds accesses, cases of memory corruption, memory leaks and bugs. PR: 123005 Submitted by: Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
* - Update to 7.3.5miwi2008-04-253-4/+16
| | | | | PR: 122761 Submitted by: Ports Fury
* - Update to 1.0.12miwi2008-04-253-7/+7
| | | | | PR: 122760 Submitted by: Ports Fury
* - Update to 22.0pav2008-04-255-25/+49
| | | | | PR: ports/122800 Submitted by: Jonathan Shoemaker <shoemaker@bluebottle.com> (maintainer)
* - Update to version 1.27.1.alepulver2008-04-257-2061/+61
| | | | | | - Remove wrapper script (upstream includes it now) - Use SDL instead of ALLEGRO since it doesn't build with allegrogl. - Update pkg-message according to wrapper scripts change.
* - Remove USE_X86_ASM check for some binaries (they don't require it anymore).alepulver2008-04-232-9/+3
| | | | - Fix building on non i386.
* - Fix build after xorg cleanupmiwi2008-04-232-2/+2
|
* - Fix build after xorg cleanupmiwi2008-04-221-1/+2
| | | | Submitted by: pointyhat
* - Update to version 1.4.3.alepulver2008-04-228-125/+47
|
* - Update to version 2.5.alepulver2008-04-224-104/+211
| | | | | | - Use standard options passing method for SConstruct (scons). Obtained from: "Jeremy Messenger" <mezz7@cox.net> (private e-mail)
* - Fix build after xorg cleanupmiwi2008-04-211-0/+3
| | | | Submitted by: pointyhat
* - Fix build after xorg cleanupmiwi2008-04-211-2/+2
| | | | Submitted by: pointyhat
* - Fix a typomiwi2008-04-201-1/+1
| | | | Submitted by: Dmitry Marakaso (maintainer via privat mail)
* Update to 1.4.1.philip2008-04-206-22/+196
| | | | http://svn.gna.org/viewcvs/wesnoth/tags/1.4.1/changelog?rev=25603&view=download
* - Update to 0.4.2miwi2008-04-202-4/+4
| | | | | PR: 122894 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Remove unneeded dependency from gtk12/gtk20 [1]miwi2008-04-20373-1002/+861
| | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav)