| Commit message (Collapse) | Author | Age | Files | Lines |
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This port uses freely available shareware game data.
PR: ports/61367
Submitted by: Travis Poppe <tlp@LiquidX.org>
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PR: ports/61333
Submitted by: Vincent Tantardini <vinc@FreeBSD-fr.org>
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a coredump shortly after starting a game from the beginning.
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PR: 61281
Submitted by: maintainer
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PR: ports/61235 (inspired by)
Reported by: Mark Laws <mdl@60hz.org>
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PR: 61246
Submitted by: Ports Fury
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PR: 61233
Submitted by: Erik Greenwald <erik@math.smsu.edu> (maintainer)
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3d@ has not been active in the FreeBSD community for some time now.
Reviewed by: portmgr@FreeBSD.org (a month or so ago)
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4.0.3:
- Leak in window manager's pixmap management
- Various file manager fixes
- Translation updates
- Support for KDE system tray was added
4.0.2:
* Improve window manager responsiveness
* Various bug fixes in file manager, window manager and panel
* More 64bit clean up
* New translation added: Azerbaijani
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after a few minutes of play it becomes very unlikely that you
can save the game. freopen fails. this problem is discussed at
http://pub78.ezboard.com/fnethackfalconseyefrm2.showMessage?topicID=44.topic
PR: ports/48130
Submitted by: tom <tom@uffner.com>
Approved by: maintainer timeout (and that of me complained about it :-)
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Some changes to the game were done by the author,
and now the download site is directly the author's
site.
PR: ports/61151
Submitted by: Rudolf Polzer <freebsd-dr@durchnull.de>
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- Update to 0.02
PR: ports/61150
Submitted by: Lars Thegler <lars@thegler.dk>
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- Update to 0.09
PR: ports/61148
Submitted by: Lars Thegler <lars@thegler.dk>
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- Port is not FORBIDDEN anymore
PR: 61146
Submitted by: maintainer
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PR: 61142
Submitted by: maintainer
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PR: ports/61124
Submitted by: Herve Quiroz <herve.quiroz@esil.univ-mrs.fr> (maintainer)
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PR: ports/61066
Submitted by: Steffen Mazanek <smazanek@steffen-mazanek.de> (maintainer)
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PR: 61075
Submitted by: Ports Fury
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PR: ports/61022
Submitted by: Ulrich Spoerlein <q@uni.de>
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PR: ports/59071
Submitted by: windsok <windsok@tsn.cc>
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Submitted by: edwin@mavetju.org
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Use PORTDICS
Fix URLs
Submitted by: edwin@mavetju.org
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PR: 60847
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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Version 0.11.0
==============
2004-01-06
- Added Programm options to the game. For more information
run BomberClone with -help.
- Compiler Flag added for disabling debuging. Compiler
Flags -ggdb and -O0 won'T be set no more.
./configure --disable-debug
- Added smal help screen in the multiplayer selection
screen.
- Fixed: If the player is move on a field where is
currently an explosion then will the player die.
- wrote new OpenGameCache Server for this game and
other games. This server is working almost the same
way as BCMServ did. Except that there is no
Broadcasted chat for now (but i will enable this
soon again).
OGC Link:
http://bomberclone.sourceforge.net/OpenGameCache/
- Menuhandling complete rewritten and changed.
GUI created for menus: lists, buttons, check boxes
labels and other things created.
-new menugraphics made by DJ Mirage.
-mapmenu written by Patty
-the bad response form the game to users action
should be fixed.
- FullScreen switching from within the game
by pressing (F8 Works for some Reason only
in Linux)
- Changed part of the Networkhandling to detect who
is the Game Server.
- AI Players can join network games.
- Changed all positions and framenumbers to float.
Together with this i can drop the hard 20ms
gameloop limitation. So the game will be able to
run on slower systems and compare the loss of
frames.
- some more music tracks added to the game.
DJ Mirage made a page where people could
upload some songs.
- BomberClone music file "cinderella_clown.mod"
thanks to Psycho (http://www.moods.2xs.de/)
Submitted by: edwin@mavetju.org
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PR: 60932
Submitted by: Ports Fury
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PR: 60931
Submitted by: Ports Fury
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PR: 60930
Submitted by: Ports Fury
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PR: 60929
Submitted by: Ports Fury
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PR: ports/60902
Submitted by: Thorsten Greiner <thorsten@tgreiner.net> (maintainer)
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Submitted by: marcus
Obtained from: MarcusCom repo
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PCGen is a Java-based RPG character generator and maintenance
program that works on all platforms (Windows, Mac OS X,
Linux, BSD, etc). It currently is aimed at supporting as
many rpgs as humanly possible. Currently our focus is on
OGL games (OGL = the Open Gaming License crafted by Wizards
of the Coast).
All datafiles are ASCII so they can be modified by users,
and are available through the pcgendm project. An XML
conversion is underway.
WWW: http://pcgen.sourceforge.net
Notes from the maintainer:
PR: ports/59428
Submitted by: Herve Quiroz <herve.quiroz@esil.univ-mrs.fr>
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Submitted by: Ollivier Robert <roberto@keltia.freenix.fr>
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Half-Life, Counter-Strike, and Counter-Strike Condition Zero
are all being made available through Steam.
This is a dedicated server, Linux version.
PR: ports/60660
Submitted by: Hideki Machida <hido@neojapangz.com>
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and remove the warning from the pkg-descr (the massive memory hogginess has
been fixx0red).
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Half-Life, Counter-Strike, and Counter-Strike Condition Zero
are all being made available through Steam.
This is a dedicated server, Linux version.
PR: ports/60660
Submitted by: Hideki Machida <hido@neojapangz.com>
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Approved by: adamw (maintainer)
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Submitted by: James Earl <james@icionline.ca>
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PR: ports/60725
Submitted by: Thorsten Greiner <thorsten@tgreiner.net> (maintainer)
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PR: ports/59717
Submitted by: Chris Burkert <chris@chrisburkert.de>
Approved by: maintainer timeout (1 month)
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and clan rankings for Half-Life servers.
PR: ports/60648
Submitted by: Hideki Machida <hido@neojapangz.com>
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Update pkg-descr with new WWW: link. The old domain does
not exist anymore
PR: ports/60647
Submitted by: Thorsten Greiner <thorsten.greiner@web.de>
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Sam is back in the all new Second Episode of his battles
with his arch-enemy Mental! After finding the Sirian
spacecraft in ancient Egypt, Sam "Serious" Stonr hijacked
it and headed for Mental himself!
Warning: You still need original game data files to play.
PR: ports/59678
Submitted by: Sergey Akifyev <asa@gascom.ru>
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Maintainer Update: games/ninix-aya to 2.4.5
PR: ports/60470
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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PR: ports/60621
Submitted by: Ports Fury
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PR: ports/60620
Submitted by: Ports Fury
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PR: ports/60622
Submitted by: Ports Fury
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- Fix COMMENT
PR: ports/60623
Submitted by: Ports Fury
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PR: 60565
Submitted by: Ports Fury
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PR: 60564
Submitted by: Ports Fury
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PR: 60563
Submitted by: Ports Fury
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Battle for Wesnoth is a fantasy turn-based strategy game.
Battle for control of villages, using variety of units which
have advantages and disadvantages in different types of
terrains and against different types of attacks. Units gain
experience and advance levels, and are carried over from one
scenario to the next campaign.
PR: 60531
Submitted by: Mezz <mezz7@cox.net>
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on my project to mark ports broken on 5.x. I thought I had
cvsupped ports on my build test box, but it looks like not. My
apologies to KATO-san ...
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Pointy hat to: kris
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multiline string constants. Informed maintainer.
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string constants in gcc3.3. Informed maintainer.
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PR: 60464
Submitted by: Ports Fury
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PR: 60463
Submitted by: Ports Fury
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- add new eboard-extras-2
- use %%DOCSDIR%%
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It's somewhere between Tetris and Bejeweled and it's pretty hard!
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PR: 60455
Submitted by: maintainer
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PR: 60426
Submitted by: Aleksandr A Babaylov <babolo@duty.ru>
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space shooter.
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PR: 60339
Submitted by: Ports Fury
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PR: 60338
Submitted by: Ports Fury
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PR: 60337
Submitted by: Ports Fury
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PR: 60336
Submitted by: Ports Fury
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* Menu disappear" and other bugs fixed.
* Additions to the Tux-table.
* Ogg files instead of midi files as midi had compability problems.
* Some tools and bug fixes in table editor.
Also, mark as BROKEN for the Allegro case. The website says that
the Allegro version is always a bit behind in development and has
more bugs than the SDL/OpenGL version; the maintainer adds that it's
just completely broken now. If you're using Allegro, you will want
to avoid upgrading.
PR: ports/60192
Submitted by: Thierry Thomas <thierry@pompo.net> (maintainer)
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PR: 60258
Submitted by: maintainer
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PR: 60266
Submitted by: Ports Fury
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Fargoal", created by Jeff McCord for the Commodore 64 in 1983.
This remake was written for the 2003 remakes.org competition.
PR: ports/60236
Submitted by: Chris Pressey <cpressey@catseye.mine.nu>
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PR: ports/60238
Submitted by: Thorsten Greiner <thorsten.greiner@web.de> (maintainer)
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PR: ports/59838
Submitted by: Erik Greenwald <erik@smluc.org>
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Thank for all your work, Jim!
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This releases adds a graphical user interface with new
configuration options for video effects, keyboard, mouse, and
joystick. It also features two additional tutorials, AI flight
maneuvers, randomized tree placement, improved
collision detection, and lots of visual effects.
PR: 60232
Submitted by: maintainer
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PR: ports/60200
Submitted by: Guido Falsi <mad@madpilot.net> (maintainer)
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PR: ports/59889
Submitted by: Marc van Woerkom <marc.vanwoerkom@fernuni-hagen.de>
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script was renamed to solve a conflict with archivers/rpm) to fix possible
build problems.
I've tested this with lang/icc. Any new errors because of this commit in
one of the modified ports may be because the ports previously may have used
rpm2cpio from archivers/rpm instead of the used {EXTRACT,BUILD}_DEPENDS
archivers/rpm2cpio.
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PR: ports/60159 (part of)
Submitted by: Charles Swiger <chuck@pkix.net>
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PR: ports/60136
Submitted by: Clement Laforet <sheepkiller@cultdeadsheep.org>
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PR: 60140
Submitted by: Ports Fury
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PR: 60139
Submitted by: Ports Fury
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Thanks to marcus@ for solving xml:lang issue.
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Reported by: bento
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Reported by: bento
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PR: ports/60090
Submitted by: Guido Falsi <mad@madpilot.net> (maintainer)
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used to live under ${MASTER_SITE_LOCAL}/asami/LOCAL_PORTS to my own
public_distfiles.
No version changes involved.
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PR: 60069
Submitted by: Ports Fury
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PR: 60009
Submitted by: Ports Fury
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with Windows desktop mascot program `Ukagaka'(or well known `Nanika').
Feature:
SSTP(Sakura[1] Script Transfer Protocol)
SHIORI, core of ghost[2], module (Aya compatible)
Kawari8, semi-AI, module
SAORI module
Communication between ghosts and ghosts.
and many many CCCCCUUUUUTTTTTEEEEE features!
[1] Card Capter Sakura (http://www.clamp-net.com/main.html)
[2] ghost == character's core (maybe, you know Ghost In The Shell)
e.g. shell == interface
PR: ports/59989
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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this port version
Submitted by: maintainer
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PR: 59611
Submitted by: Ports Fury
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PR: 59644
Submitted by: Ports Fury
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Approved by: maintainer silence
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Reviewed by: adamw
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PR: ports/59681
Submitted by: Simun Mikecin <sime@logos.hr>
Approved by: maintainer
Approved by: adamw (mentor)
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PR: 59752
Submitted by: Ports Fury
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PR: 59751
Submitted by: Ports Fury
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non-latin locale users.
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PR: ports/59690
Submitted by: Ulrich Spoerlein <q@uni.de> (maintainer)
Approved by: marcus (portmgr)
Approved by: adamw (mentor)
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sugar candies, lots of powerups and a tail-bite!
Approved by: adamw (mentor)
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the multiline constant breakage.
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- games/pathological
- lang/gcc34
- net/ruby-romp
- sysutils/prune
sort.
Approved by: marcus (mentor)
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PR: 59568
Submitted by: Thierry Thomas <thierry@pompo.net> (maintainer)
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- Transfer maintainership to submitter
PR: ports/57872
Submitted by: Marc Olzheim <marcolz@stack.nl>
Approved by: Patrick Guelat <pgfb@imp.ch> (old maintainer)
Approved by: adamw (mentor)
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I'm somewhat uncomfortable with this change in that it possibly provides
for setgid games exploits if anyone finds a vulnerability in hack.
PR: 59443
Submitted by: Mark Laws <mdl@60hz.org>
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"Can't get status of hack" error and exit.
PR: 59443
Submitted by: Mark Laws <mdl@60hz.org>
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PR: 58643
Submitted by: Rudolf Polzer <freebsd-dr@durchnull.de>
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Submitted by: Oliver Eikemeier
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"perl -pi -e" construction.
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Spotted by: Olivier Saut <Olivier.Saut@gmm.insa-tlse.fr>
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PR: 59109
Approved by: marcus (mentor)
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PR: 59463
Submitted by: Ports Fury
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- code improvement
o Use %%DOCSDIR%%
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PR: 59446
Submitted by: Mezz <mezz7@cox.net> (maintainer)
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Approved by: adamw (mentor)
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Submitted by: maintainer
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- Sharp 800x600 graphics
- 50 diverse and challenging levels (more to come...)
- A cool 6-minute ambient soundtrack by an award-winning musician
And it reminds me my old favourite game Marble Drop.
PR: ports/59031
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
Approved by: adamw (mentor)
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Suggested by: Volker Stolz <stolz@i2.informatik.rwth-aachen.de>
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- Add knob to build with SDL instead of glut.
PR: ports/59319
Submitted by: Mezz <mezz7@cox.net>
Approved by: Thomas Vogt (maintainer)
Approved by: marcus (backup mentor)
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- Hand over to new maintainer [1]
- Fix WWW
- Unbreak on non-i386 architectures by removing i386 specific optimization
- Deprecated USE_MESA removed
- Some pkg-plist love
PR: ports/59344 [1]
Submitted by: Erik Greenwald <erik@smluc.org>
Approved by: marcus (backup mentor)
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PR: 59331
Submitted by: Ports Fury
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game for DOS and Amiga. Runs under scummvm emulator.
PR: ports/56338
Submitted by: Alex Trull <alexander@trull.com>
Approved by: marcus (backup mentor)
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- Remove website that no longer mentions this
- Remove dead mastersite
Approved by: marcus (backup mentor)
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PR: ports/59195
Submitted by: Lee Harr <missive@hotmail.com>
Approved by: marcus (backup mentor)
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- Remove Sourceforge mastersite. This release seems to never get there.
- Use USE_SDL
- Convert perl patching to sed inplace
Approved by: marcus (backup mentor)
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PR: 59284
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
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dist tarball in place. Here's the new checksum."
While here, update the plist.
PR: ports/59235.
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TAKESHIMA Tsutako.
PR: ports-jp/14368
Submitted by: Shinya Esu <esu@yk.rim.or.jp> (maintainer)
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rather badly. This fixes it.
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Grab maintainership. I like this program.
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Submitted by: "Stephen J. Roznowski" <sjr@comcast.net>
PR: 12727
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A 3D tabletennis game
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Reported by: bento (kris)
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PR: 59126
Submitted by: Ports Fury
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Approved by: mdodd (MAINTAINER)
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TORII Eriko as Rosa foetida.
PR: ports-jp/14326
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
Approved by: Shinya Esu <esu@yk.rim.or.jp> (maintainer)
Requested by: nyan[review commit log], nectar[review location]
Committed at: nectar meeting in Japan
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of the tarball didn't change.
Prompted by: fenner's portsurvey
p.s. thanks Bill!
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bsd.port.mk macro.
Submitted by: Oliver Eikemeier <eikemeier@fillmore-labs.com>
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PR: ports/58714
Submitted by: mezz (maintainer)
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PR: ports/58713
Submitted by: mezz (maintainer)
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on my -current).
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- Utilize DATADIR
PR: 59007
Submitted by: Ports Fury
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Removed a blank line to make portlint happy
PR: 58113
Submitted By: MAINTAINER
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Reviewed by: TAKAHASHI Kaoru <kaoru@kaisei.org> (maintainer)
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the caves of monsters.
Submitted by: Koop Mast <einekoai@chello.nl>
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PR: 58962
Submitted by: Ports Fury
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PR: ports/58720
Submitted by: smazanek@steffen-mazanek.de
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PR: 58876
Submitted by: Ports Fury
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PR: 58875
Submitted by: Ports Fury
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Approved by: mdodd (MAINTAINER)
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PR: ports/57772 (maintainer timeout, 1 month).
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mastersite. PR: ports/57443 (maintainer timeout).
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after Feb 2 2004 if they are still broken at that time and no fixes
have been submitted by PR.
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who did not respond to my email confirming whether they have an active
interest in maintaining the port:
sue reg rv jmb dima reg horikawa msmith jhs ue
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been inactive for over 12 months and did not respond to my email confirming
their status: keith, nakai, torstenb
Reviewed by: portmgr
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*** addresses that may be dead, even though the error is temporary:
*** addresses that seem to be dead, but give a hint to a new address:
PR: ports/58694
Submitted by: Oliver Eikemeier <eikemeier@fillmore-labs.com>
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*** addresses that seem to be dead:
PR: ports/58694
Submitted by: Oliver Eikemeier <eikemeier@fillmore-labs.com>
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Noticed by: bento (kris)
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games/quake2lnx
PR: 58761
Submitted by: maintainer
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this? drumroll please ... that's right ...) 1997!
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favorite excoriation here.
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- Maintainer approved
PR: 57873 58691
Submitted by: Marc Olzheim <marcolz@stack.nl>
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Neverputt is a 3D mini golf game for 1-4 players based on the Neverball code.
PR: ports/58604
Submitted by: Jeremy Messenger <mezz7@cox.net>
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Tilt the floor to roll a ball through an obstacle course within the given time.
If the ball falls or time expires, a ball is lost. Collect 100 coins to save
your progress and earn an extra ball. Red coins are worth 5. Blue coins are
worth 10.
Neverball runs under Linux, Win2K/XP, and hopefully anywhere else SDL is
supported. Hardware accellerated OpenGL support with multitexture (OpenGL 1.2.1
or greater) is required. Neverball has been tested on Intel machines as slow as
1GHz with GeForce2. Minimum system requirements may be lower.
PR: ports/58603
Submitted by: Jeremy Messenger <mezz7@cox.net>
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Submitted by: kris
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PR and appears to more closely fit the original authors intentions.
PR: 58533
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- Use DOCSDIR
PR: 58521
Submitted by: Ports Fury
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may be found online anymore though.
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PR: 58166
Submitted by: Cheng-Lung Sung <clsung@dragon2.net>
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based on:
PR: 47098
Submitted by: Tim Martin <tmartin@andrew.cmu.edu>
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compiler errors.
PR: 58138
Submitted by: maintainer
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PR: 57803
Submitted by: KATO Tsuguru <tkato@prontomail.com>
Approved by: maintainer
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PR: 58357
Submitted by: Markus Brueffer <brueffer@phoenix-systems.de>
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Reported by: bento (kris)
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2. utilize DATADIR
PR: 58404
Submitted by: maintainer
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- Use libiconv
- Bump PORTREVISION
PR: 58369
Submitted by: maintainer
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PR: 58367
Submitted by: maintainer
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- Use DOCSDIR
PR: 58114
Submitted by: maintainer
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enough about this port.
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