| Commit message (Collapse) | Author | Age | Files | Lines |
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- Difference is only removal of generated files (object files and python cache)
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it being provided by x11-toolkits/gtk20
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MFH: 2016Q4 (security fix)
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SDL Asylum is a C port of the computer game Asylum, which was
written by Andy Southgate in 1994 for the Acorn Archimedes and is
now public domain.
"Young Sigmund has a few problems. To help him resolve his mental
instability you must enter the surreal world of his inner mind and
shut down the malfunctioning brain cells which are causing him these
problems." -- Instructions file from original game
WWW: http://sdl-asylum.sourceforge.net/
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This software must be ancient because it expects the required wide
ncurses headers to be only at <ncursesw/ncurses.h>. The previous
workaround symlinked the base headers to the work directory.
Instead, fix the 5 source files via sed and bypass the conftest.
Approved by: ncurses blanket
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- Switch to USES=localbase
- makeparch
- Take maintainership
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installs, at least on FreeBSD 10 this operation changes type of
library to FreeBSD making loading library fail on runtime.
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Reported by: maintainer
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Approved by: blanket (environment should always be set)
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Approved by: ncurses blanket
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Approved by: ncurses blanket
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lang/gcc which have moved from GCC 4.8.5 to GCC 4.9.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
In particular that is ports with USE_GCC=yes, USE_GCC=any, or one of
gcc-c++11-lib, openmp, nestedfct, c++11-lib as well as c++14-lang,
c++11-lang, c++0x, c11 requested via USES=compiler.
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PR: 214384
Exp-run by: antoine
Approved by: portmgr blanket
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Changes: http://site.icu-project.org/download/58
PR: 214384
Exp-run by: antoine
Approved by: office (bapt)
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Approved by: portmgr (tier-2 blanket)
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- Add NO_ARCH
- Switch to options helpers
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- Convert sdl_ttf to RUN_DEPENDS hack, USE_LINUX=sdlttf seems to be gone
- Use brandelf(1) on installed libraries also, game runs on 12-current but
on FreeBSD 10.3 execution fails with:
./libs/Dwarf_Fortress: error while loading shared libraries:
/usr/local/libexec/dwarffortress/libgraphics.so: ELF file OS ABI invalid
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- Switch to options helpers
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- Add LICENSE
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- Take maintainership
- Add mirror
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With hat: portmgr-secretary
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outpost or an adventurer in a randomly generated, persistent world.
WWW: http://www.bay12games.com/dwarves/
Note that I am taking maintainership of this port, there was no feedback
on this PR for almost a year and I ended up working on it.
PR: 205497
Submitted by: Michael Williams <ports@mgwsoftware.com>
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Approved by: portmgr (tier-2 blanket)
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While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
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Reported by: linimon
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sites seem to carry it and those that do can be slow at times.
Submitted by: tz, rea
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- Fix build on 9.x by properly using c++11
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- Switch to USES=localbase
- Switch to options helpers
- Regenerate patches
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"Brickout" is a ball-and-paddle game where it's your objective to
destroy bricks on the screen. It's available for Agenda, Zaurus and
iPAQ PDAs running Linux, and for Linux desktop systems.
WWW: http://www.newbreedsoftware.com/brickout/
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Crashtest simulates car crashes. This is an educational tool that
can be used to acquire much insight into this complex process. The
user can learn about the relation between speed, reaction-time and
stopping distance. Also, many physical properties can be studied.
WWW: http://www.stolk.org/crashtest/
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Brum Brum Rally is a 2D racing game with a new track each time you
play and support for up to 8 players.
The cars can be controlled using keyboard, mouse or game controllers.
The tracks are autogenerated on the fly which means you never have
to be bored playing the same tracks over and over again.
There are three game modes to choose from:
- Single Race and Tournament can be played against the computer or
with other human players, on the same computer or over the network
(LAN or Internet).
- The Time Trial mode on the other hand is played by one player at
a time. The task is to finish the race as fast as possible in order
to beat your own best time or end up on the overall top list.
WWW: http://dataapa.net/brumbrumrally/
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- Switch to USES=localbase
- Switch to options helpers
- Add desktop entry
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While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
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Add license
Chagne maintainer to submitter
PR: 214443
Submitted by: lifanov@mail.lifanov.com
Approved by: mokhi64@gmail.com (maintainer)
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Add license
Change maintainer to submitter
PR: 214442
Submitted by: lifanov@mail.lifanov.com
Approved by: mokhi64@gmail.com (maintainer)
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PR: 213771
Submitted by: lifanov@mail.lifanov.com (maintainer)
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PR: 199098
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- Convert to USES=localbase
- Removed upstreamed patches
PR: 214420
Submitted by: lightside@gmx.com (maintainer)
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this game isn't it.
While here, note that it doesn't build on aarch64.
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Curiously, test bulding with poudriere worked fine.
PR: 214411
Reported by: FreshPorts sanity checking
MFH: 2016Q4
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PR: 214411
Submitted by: lifanov@mail.lifanov.com (maintainer)
MFH: 2016Q4
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PR: 196712
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Before r425890 ICU was pulled via INSTALLS_ICONS. It's also not used
even if installed for dedicated server build.
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This tries to fix discrepancy between
$ pkg rquery '%o %B' | awk '/libicu/ { print $1 }' | sort -u
$ git grep -lF :devel/icu | sed 's,/Makefile$,,'
PR: 214384
Reported by: tijl, stage-qa, readelf(1)
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Reported by: qat
Sponsored by: Absolight
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While here, pet portlint and remove stale ia64 lines.
Approved by: portmgr (tier-2 blanket)
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PR: 213904
Submitted by: Kyle Evans <bsdports@kyle-evans.net> (maintainer)
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Approved by: portmgr (tier-2 blanket)
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Approved by: portmgr (tier-2 blanket)
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Approved by: portmgr (tier-2 blanket)
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Approved by: portmgr (tier-2 blanket)
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- Cosmetic fixes
- Switch to options helpers
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- Silence mkdir
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The previous commit message indicated this patch should have been removed
after SHEBANGFIX was applied, but the commit set didn't do that then.
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- Regenerate patches
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fetch: https://geolite.maxmind.com/download/geoip/database/GeoLite2-Country.mmdb.gz: size mismatch: expected 1302893, actual 1298653
MFH: 2016Q4 (blanket)
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installed later.
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/usr/local/share/doc/pyspacewar/NEWS.rst
- Remove symlink, Upstream have accepted changes
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PR: 214011 214012 214013 214014 214015 214016 214017
PR: 214018 214019 214021 214022 214023 214024 214025
PR: 214026 214027 214028 214029 214030 214031 214032
PR: 214033 214034 214035 214036 214037 214038 214039
PR: 214040 214041 214042 214043 214044 214045 214046
PR: 214047 214048 214049 214050 214051 214052 214053
PR: 214054 214055 214056 214057 214058 214059 214060
PR: 214061 214062 214063 214064 214066 214067 214068
PR: 214071 214072 214073 214074 214075 214076 214077
PR: 214078 214079 214080 214081 214082 214083 214084
PR: 214085 214086 214087 214088 214089 214090 214091
PR: 214092 214093 214094 214095 214096 214097 214098
PR: 214099 214100 214101 214102 214103 214104 214108
PR: 214109 214110 214111 214112 214113 214114 214115
PR: 214116 214117 214118 214119 214120 214121 214122
PR: 214123 214124 214125 214126 214127 214128 214129
PR: 214130 214131 214132 214133 214134 214135 214136
PR: 214137 214138 214139 214140 214141 214142 214143
PR: 214144 214145 214146 214147 214148 214149 214150
PR: 214151 214152
Submitted by: Jochen Neumeister <joneum@bsdproject.de>
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PR: 213743
Submitted by: mat
Exp-run by: antoine
Sponsored by: Absolight
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- Add NOGPUJOBS option
PR: 213873
Submitted by: lightside <lightside@gmx.com>
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PR: 213939
Submitted by: yuri@rawbw.com
EmptyEpsilon places you in the roles of a spaceship's bridge officers, like
those seen in Star Trek. While you can play EmptyEpsilon alone or with friends,
the best experience involves 6 players working together on each ship.
Each officer fills a unique role: Captain, Helms, Weapons, Relay, Science, and
Engineering. Except for the Captain, each officer operates part of the ship
through a specialized screen. The Captain relies on their trusty crew to report
information and follow orders.
http://emptyepsilon.org/
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* Added Serbian translation
* Updated German translation
* Fixed the mine cart's reset switch in the Fortress Dungeon
* Fixed the scrolling in the medals table
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http://www.goldencheetah.org/
PR: 203080
Submitted by: trebbu@googlemail.com (maintainer)
Approved by: swills (maintainer)
Differential Revision: https://reviews.freebsd.org/D8383
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A voxel sandbox game forked from minetest:
http://www.voxelands.com/
PR: 201069
Submitted by: dcmenche@gmail.com (maintainer)
Reviewed by: mat
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D8379
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Changes: http://torcs.sourceforge.net/index.php?name=News&topic=3
PR: 213955
Submitted by: Thibault Payet <monwarez@mailoo.org> (maintainer)
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but gained two vitally important tools: colorbars(6), which displays
a couple colors in the terminal, and hals_end(6), which displays
a script of HAL's final words.
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Bump PORTREVISION
PR: 211791
Submitted by: <steven@freebsd-bugzilla.sdwmail.homeunix.org>
MFH: 2016Q4
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PR: 213849
Submitted by: monwarez@mailoo.org
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- Prefer standard option descriptions, and trim one long line
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PR: 213846
Submitted by: Thibault Payet <monwarez@mailoo.org> (maintainer)
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- Update WWW
- Update MASTER_SITES
- Update distinfo with renamed distfile without changing it's content
(which is reflected by the same sha256)
- Pacify portlint
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file; fixes build with disabled NLS
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- Update to 15.4
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- Update to 0.3.1
- Update WWW
- Remove patchfile for create-lw-file, instead use SHEBANGFIX
- Use %%DATADIR%% in plist
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Changes: svn log -r4235:4168 https://svn.code.sf.net/p/openbor/engine/engine/
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Sponsored by: Absolight
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This allows the dark_room setting to produce much nicer looking dark rooms
(dark gray on black instead of black on white).
Approved by: glewis (maintainer)
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puzzle. Yes, this is another implementation of the classic game
like that invented by Erno Rubik. You have to manipulate the cube
using the mouse. When each face shows only one colour, the game is
solved.
WWW: https://www.gnu.org/software/gnubik/
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PR: 213650
Submitted by: russo@bogodyn.org
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Also link directly to libncurses rather than its symlink. While here,
allow build on DF with USES=alias.
Approved by: ncurses blanket
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PR: 213195
Submitted by: mat
Exp-run by: antoine
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D8093
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- Pet portlint
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The games/prboom-plus bits were not used anywhere.
Sponsored by: Absolight
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PR: 213570
Submitted by: mat
Exp-run by: antoine
Sponsored by: Absolight
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See "Maintainer Reset" in
https://www.freebsd.org/portmgr/policies_contributors.html. makc's last commit
was in March 31st (r412218), and his ports have been timing out since at least
July (r418155).
I also emailed him 2 weeks ago and have received no response so far.
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Sponsored by: Absolight
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Changes: https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20161019
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Approved by: portmgr blanket
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A lot of KDE Ports share MASTERSITES, LICENSE and so one, as they are
released as a bundle upstream, however, there was not really a clean
way to share this information.
Using these new categories, we can simplify the Makefiles for the diverse
KDE ports.
At the moment we support the virtual category
* kde-kde4
In the future, this will be extended to
* kde-frameworks
* kde-plasma
* kde-applications
PR: 213406
Differential Revision: https://reviews.freebsd.org/D7645
Exp-run by : antoine
Reviewed by: mat, rakuco
Approved by: portmgr (mat), rakuco (mentor)
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Ninja is only fast for incremental builds, not after clobber. To keep
using it define CMAKE_NINJA in make.conf.
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- Add LICENSE_FILE
Approved by: portmgr blanket
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- Consistently pad (separate) shebang in wrapper scripts with an empty line
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Changes: https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20161015
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- Add LICENSE
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- Remove --disable-silent-rules which are used by default
Approved by: portmgr blanket
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PR: 213404
Submitted by: Thibault Payet (maintainer)
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- Fix license
PR: 212866 [1]
Submitted by: kdrakehp@zoho.com [1]
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PR: 213248
Submitted by: maintainer
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- Add LICENSE
- Add missing depends
- Fix segfault due to buffer overflow
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- Switch to USES=localbase
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- Fix fetch
- Fix LICENSE
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Word War vi is your basic side-scrolling shoot 'em up '80s style
arcade game. You pilot your "vi"per craft through core memory,
rescuing lost .swp files, avoiding OS defenses, and wiping out those
memory hogging emacs processes. When all the lost .swp files are
rescued, head for the socket which will take you to the next node
in the cluster.
WWW: http://smcameron.github.io/wordwarvi/
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- Move to new github home
- Add LICENSE
- Add missing GL depends
- Add desktop file
- Switch to options helpers
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- Fix LICENSE_DISTFILES spelling
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GNUjump is a clone of the simple yet addictive game Xjump, adding
new features like multiplaying, unlimited FPS, smooth floor falling,
themable graphics, sounds, replays, ...
The goal in this game is to jump to the next floor trying not to
fall down. As you go upper in the Falling Tower the floors will
fall faster. Try to survive longer get upper than anyone. It might
seem too simple but once you've tried you'll realize how addictive
this is.
WWW: http://gnujump.es.gnu.org/index.php/Main_Page
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- update to 1.8.1
- Fix LICENSE
- Enable verbose build unconditionally
- Silence stripping
PR: 213247
Submitted by: amdmi3
MFH: 2016Q4
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- Add LICENSE
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- Expose std::lround on 9.x
- Don't pull Gtk dependencies just for icon cache (see r390886)
Changes: https://gottcode.org/tanglet/#releasenotes
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No other downstream appends synthetic library version, and doing so
causes underlinking due to fragile build system (see below). Not to
mention being unable to swap out bundled libs from upstream builds.
$ cc -lplds4 -L/usr/local/lib
/usr/lib/crt1.o: In function `_start1':
crt1_c.c:(.text+0xa6): undefined reference to `main'
/usr/local/lib/libplds4.so: undefined reference to `pthread_set_name_np'
/usr/local/lib/libplds4.so: undefined reference to `pthread_create'
/usr/local/lib/libplds4.so: undefined reference to `pthread_condattr_init'
/usr/local/lib/libplds4.so: undefined reference to `pthread_setschedparam'
/usr/local/lib/libplds4.so: undefined reference to `pthread_getschedparam'
PR: 213144
Exp-run by: antoine
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Reported by: pkg-fallout
MFH: 2016Q4
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- Regenerate patches
Approved by: portmgr blanket
MFH: 2016Q4 (blanket)
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- Add license
- Add WWW
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- Add LICENSE
- Properly optionize docs
PR: 212599
Submitted by: amdmi3
Approved by: maintainer timeout (edwin@mavetju.org, 3 weeks)
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- Optionize DOCS
- Update WWW
PR: 212656
Submitted by: amdmi3
Approved by: maintainer timeout (hym@cocoa.freemail.ne.jp, 2 weeks)
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- Switch to USES=localbase
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Because GitHub releases are not fetched with correct modification time,
set TIMESTAMP to 1474862429 which corresponds to commit 0e5c7a6 tagged
as release.
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- Add LICENSE
- Bump dependent ports due to shlib versioning scheme change
- Add missing dependency to games/slade
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- Add LICENSE
- Add missing glu dependency
- Install documentation
- Cosmetic fixes
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USES=localbase:ldflags can be used to set LDFLAGS. Normally LDFLAGS
appears too early on the command line causing some ports to link with
their own libraries in LOCALBASE (if installed) instead of WRKSRC.
Also make use of _USES_POST so -L${LOCALBASE}/lib is added as late as
possible after anything a port Makefile might set. Use _USES_POST
instead of .include in libedit.mk and libarchive.mk so things like
'USES=libedit localbase:ldflags' work correctly.
Fix some issues with LIBS in some ports.
Switch ports that don't support LIBS to localbase:ldflags.
PR: 212987
Exp-run by: antoine
Approved by: portmgr (antoine)
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The recommended launcher of the latest flightgear is inbuilt. fgrun
is neither maintained nor compatible with it and thus is useless to
everyone.
PR: 213063
Submitted by: maintainer
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ABI is incompatible... or not? SONAME has changed but the removed vp10
symbols weren't actually exposed (and still aren't).
Note, FreeBSD 9.x now builds with Clang 3.4 because GCC 4.2 fails:
vp9/encoder/x86/vp9_frame_scale_ssse3.c: In function 'eight_tap_row_ssse3':
vp9/encoder/x86/vp9_frame_scale_ssse3.c:93: internal compiler error: in simplify_binary_operation_1, at simplify-rtx.c:2563
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://gcc.gnu.org/bugs.html> for instructions.
Changes: https://chromium.googlesource.com/webm/libvpx/+log/v1.5.0..v1.6.0
ACC report: https://people.freebsd.org/~jbeich/compat_reports/libvpx/1.5.0_to_1.6.0/compat_report.html
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Changes: https://github.com/AquariaOSE/Aquaria/compare/6971e78...84366ad
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* Upgrades fbalpha core from version 0.2.97.37 to 0.2.97.38, which fixes
rewinding on pgm game (Ketsui tested) when using fba/fbalpha core
* Update path of snes9x-next to new name of snes9x2010 (same checkout version)
PR: 212479
Submitted by: Timothy Beyer <beyert@cs.ucr.edu>
Approved by: yuri@rawbw.com (maintainer)
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Changes: https://manaplus.org/changelog#new_release_16924
PR: 212978
Submitted by: Thibault Payet <monwarez@mailoo.org> (maintainer)
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While here fix common mistakes such as:
- Missing "or (at your option) any later version" bit
- LICENSE_FILE with LICENSE_COMB != single
- LICENSE_COMB = dual for code + assets
- Copy-pasting undocumented NC/SA restriction
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- Add LICENSE
- Switch to options helpers
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- Clean up the Makefile.
- Follow some upstream recommendations (--with-data-packaging=archive,
--disable-renaming, -DICU_NO_USER_DATA_OVERRIDE).
- Patch makefiles to install static libraries with INSTALL_DATA so they
aren't stripped.
- Patch config/mh-bsd-gcc to sync with config/mh-linux-gcc.
- Fix endianness detection in ICU. The code wanted to use BYTE_ORDER
defined in machine/endian.h, but this isn't visible because ICU is
compiled with _XOPEN_SOURCE. Patch the code to use _BYTE_ORDER instead.
- Compile ICU with C++11 compiler to enable move constructors.
- Patch ICU to fix a problem with atomics in the case of a C++11 compiler
without C++11 header <atomic> (like Clang on FreeBSD 9).
- Bump all ports that depend on it due to library version change.
- Add USES=compiler:c++0x to some ports that pick up -std=c++0x from ICU
pkgconfig files.
- Add USES=compiler:c++11-lib to graphics/libcdr01 because it also needs
a C++11 runtime library now. Add this to all ports that depend on it
so their executables load the right libstdc++.so on FreeBSD 9.
PR: 205120
Exp-run by: antoine
Approved by: portmgr (antoine)
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- Simplify installation
- Switch to options helpers
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PR: 212849
Submitted by: lightside@gmx.com
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- Add missing depends
- Strip libraries
PR: 212753
Submitted by: amdmi3
Approved by: kevinz5000@gmail.com (maintainer)
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- Remove bogus USES=tar:bzip2
Approved by: portmgr blanket
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portsmon is red across the board.
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opentyrian.
WWW: https://bitbucket.org/opentyrian/opentyrian/wiki/Home
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generously gave the OpenTyrian developers a copy of the Tyrian 2.1
source code, which has since been ported from Turbo Pascal to C.
The port uses SDL, making it easily cross-platform.
Tyrian is an arcade-style vertical scrolling shooter. The story is
set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot
employed to fight Microsol and save the galaxy.
WWW: https://bitbucket.org/opentyrian/opentyrian/wiki/Home
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with some innovative elements. Innovative graphics, soundtrack and
game concept. The game itself is very challenging and as you progress,
you will understand that you are dealing with a true piece of art...
WWW: http://garden.sourceforge.net/
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PR: 212594
Submitted by: monwarez@mailoo.org (maintainer)
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- Switch to USES=localbase
- Update to 1.15
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- Update data pack to 1.0.1
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These ports built successfully
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- If a port has another upstream, remove GOOGLE_CODE
- If a port only has GOOGLE_CODE mark it BROKEN
Some ports have a local mirror configured but for security reasons, it
is not considered upstream.
Sponsored by: Absolight
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Submitted by: lightside@gmx.com via private email
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- Add LICENSE
- Add .desktop file
- Simplify makefile
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These sprites will only be used if:
- you have set the "zoom factor" to higher than 100% in the preferences, or
- you have a high-DPI monitor.
WWW: https://github.com/endless-sky/endless-sky-high-dpi
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- Switch to options helpers
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- Add LICENSE
- Switch to USES=localbase
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Submitted by: lightside@gmx.com (maintainer via private email)
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- Switch to USES=localbase
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Approved by: portmgr blanket
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- Fix WWW:
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Approved by: portmgr (mat)
Differential Revision: D7852
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- Switch to USES=pathfix
- Switch to new test framework
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- Fix LICENSE
- Switch to upstream .desktop file
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PR: 212109
Submitted by: t@tobik.me (maintainer)
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PR: 212175
Submitted by: monwarez@mailoo.org (maintainer)
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and EasyRPG games. It uses the LCF parser library (liblcf) to read
RPG Maker game data.
EasyRPG Player is part of the EasyRPG Project.
WWW: https://easyrpg.org/
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It can read and write LCF and XML files.
liblcf is part of the EasyRPG Project.
WWW: https://easy-rpg.org/
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- Silence COPYTREE_SHARE
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- Add license
- Add missing dependencies
- Take maintainership
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hide actual commands executed and only show short summary line (like
"CC foo.c"). CMake and ninja enable this by default, some autotools
using ports do as well. This is unacceptable because we need complete
build logs at any time, so we now switch to verbose build logs
unconditionally. Note that this change deliberately affects ALL
builds and not only package builds on cluster, because we need to
be sure that user experiencing failure can always provide informative
build log regardless of settings and without rerunning the build.
Change summary:
- Always do verbose builds for cmake, ninja and GNU configure (the
latter includes check if --disable-silent-rules is actually supported
by the configure script; there are isolated cases when it's not true)
- Remove CMAKE_VERBOSE, NINJA_VERBOSE and
CONFIGURE_ARGS=--disable-silent-rules from all ports which set them
for this is no longer needed
- Revert hacks for --disable-silent-rules support priorly committed
to biology/ncbi-blast+ and net-p2p/mldonkey - no longer needed as well
Submitted by: amdmi3
Reviewed by: mat
Exp-run by: antoine
Approved by: portmgr (mat, antoine)
Differential Revision: D7534
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- Add LICENSE
PR: 212247
Submitted by: bsdports@kyle-evans.net (maintainer)
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Bunny Sign for terminals with wchar support
WWW: https://github.com/co60ca/bunnysay
PR: 212278
Submitted by: Ben Lavery <ben.lavery@hashbang0.com>
Reviewed by: amdmi3 (mentor)
Approved by: amdmi3 (mentor)
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*_DEPENDS. Helper variables derived from the loop variable aren't
expanded causing *_DEPENDS to be incorrect.
- Bump all ports with more than one value in USE_LINUX.
PR: 211645
Reported by: jkim
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PKGNAMESUFFIX is based on 6.99.11 being "the latest in a series of
releases that will culminate in Ren'Py 7".
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Changes: http://www.renpy.org/doc/html/changelog.html#ren-py-6-99-11
Temporarily mark games/katawa-shoujo as BROKEN. Other games may work fine.
$ katawa-shoujo
ValueError('list.remove(x): x not in list',)
Full traceback:
File "game/ui_settings.rpy", line 2, in script
File "/usr/local/share/renpy/renpy/ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/usr/local/share/renpy/renpy/python.py", line 1641, in py_exec_bytecode
exec bytecode in globals, locals
File "game/ui_settings.rpy", line 21, in <module>
File "/usr/local/share/renpy/renpy/defaultstore.py", line 91, in __setattr__
renpy.store._set_script_version(value) # E1101 @UndefinedVariable
File "renpy/common/00compat.rpy", line 134, in _set_script_version
config.window_auto_hide.remove("call screen")
File "/usr/local/share/renpy/renpy/python.py", line 568, in do_mutation
return method(self, *args, **kwargs)
ValueError: list.remove(x): x not in list
While running game code:
File "game/ui_settings.rpy", line 2, in script
File "game/ui_settings.rpy", line 21, in <module>
File "renpy/common/00compat.rpy", line 134, in _set_script_version
config.window_auto_hide.remove("call screen")
ValueError: list.remove(x): x not in list
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Reported by: pkg-fallout@
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- Add missing depends
PR: 212311
Submitted by: rhurlin@gwdg.de
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- Add NO_ARCH
- Switch to options helpers
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Mk/Uses/linux.mk.
- Replace USE_LINUX=yes with USES+=linux and USE_LINUX=(.*) with
USES+=linux:\1 in all ports.
- Replace USE_LINUX_APPS with USE_LINUX in all ports.
- Use INSTALL_SCRIPT instead of INSTALL_PROGRAM to install scripts in some
ports.
- When USE_LINUX_RPM is defined, simplify the way DISTFILES and EXTRACT_ONLY
are defined.
- Remove BRANDELF_DIRS and BRANDELF_FILES handling. In the very rare cases
that it is still necessary ports can run ${BRANDELF} from post-patch.
- Remove AUTOMATIC_PLIST handling. Only one port used it.
- Fix Linux MASTER_SITES.
- Replace OVERRIDE_LINUX_BASE_PORT and OVERRIDE_LINUX_NONBASE_PORTS with
default versions framework.
- bsd.port.mk:
- Move Linux related bits to Uses/linux.mk, except USE_LINUX_PREFIX.
- Put USE_LINUX_PREFIX handling after USES processing.
- Define DOCSDIR, DATADIR, etc. after handling USE_LINUX_PREFIX so it can
give these variables a different default value.
- When a package needs to run Linux ldconfig check before installation if
Linux support is enabled.
- emulators/linux_base-*:
- Use USES=linux and remove duplication.
- Remove files/lp. FreeBSD or CUPS lp(1) should work.
- Remove files/yp.conf. No longer seems to be used.
- Remove pkg-deinstall and move pkg-install into pkg-plist.
- Update pkg-descr and pkg-message.
- Fix handling of ldconfig cache in pkg-plist.
- devel/fb-adb: Use a Linux shell to run a Linux script but patch the script
to use FreeBSD mkdir so mkdir -p $path creates $path and not
/compat/linux/$path.
PR: 211645
Exp-run by: antoine
Approved by: portmgr (antoine)
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- Chase shlib version bump in dependent ports
PR: 212338
Submitted by: Demetris Procopiou <dem.procopiou at gmail.com>
(maintainer)
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- Register proxy dependencies found by stage-qa
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- Switch to opt_CMAKE_BOOL
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PR: 211222
Submitted by: Thibault Payet <monwarez@mailoo.org>
Approved by: junovitch (mentor)
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Plasma5 ports
At the moment KDE ports use bsd.kde4.mk to handle their dependencies. When
working on the ports for KDE Frameworks and Plasma5 it seemed to be more
reasonable to create a new kde.mk instead of adding an bsd.kde5.mk.
The kde.mk in this review is a stripped down version of the one we are using in
the KDE Test repositories plasma5 branch [1] to only contain the parts relevant
to the current KDE4 ports in the portstree [2].
Changes to the KDE Ports needed by this:
Replace USE_KDE4 by USE_KDE [3]
Add USES=kde:4 [4]
[1] http://src.mouf.net/area51/view/branches/plasma5/KDE/Mk/Uses/kde.mk
[2] The version in the plasma5 branch also handles frameworks/plasma5 and
handles MASTER_SITES via a KDE_DIST variable similar to bsd.qt.mk for Qt
Ports -- I chose to leave this out for now, as the diff is already large
enough.
[3] I chose USE_KDE instead of USE_KDE4, USE_KDE5, USE_KDEX as the version we
want is already specified as argument to kde:<arg>
[4] For KDE Frameworks and Plasma5 ports this would be kde:5
PR: 210667
Approved by: portmgr, mat (mentor), rakuco (mentor)
Reviewed by: mat, rakuco
Differential Revision: https://reviews.freebsd.org/D6961
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The ncurses work is covered by the ncurses infrastructure blanket and the
use of errno.h header over extern errno is "just fix it".
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- While here, fix LICENSE and unhardcode PREFIX
PR: 211972
Submitted by: yuri@rawbw.com
Approved by: trebbu@googlemail.com (maintainer)
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- Add LICENSE_FILE
- Fix BROKEN condition: this still does not build on 10.1 (fine on 10.2+)
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PR: 211167
Submitted by: yuri@rawbw.com, lightside@gmx.com
Approved by: yuri@rawbw.com (maintainer)
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- Add LICENSE_FILE
- Optionize NLS
- Fix WWW:
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- Regenerate patches with `make makepatch`
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- Unconditionally verbosify build
PR: 211886
Submitted by: lifanov@mail.lifanov.com (maintainer)
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- Improve indentation
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PR: 211899
Submitted by: lifanov@mail.lifanov.com (maintainer)
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Return to Castle Wolfenstein is a military- and occult-themed
first-person shooter game in a Second World War setting, originally
released in 2001. It is a sequel to Wolfenstein 3D.
This port contains the iortcw game engines for the single-player
campaign and multiplayer, based on ioquake3 and the GPL source
releases of RtCW.
Return to Castle Wolfenstein requires non-distributable game data
files, which you have to install manually (see pkg-message).
WWW: https://github.com/iortcw/iortcw/
PR: 211456
Submitted by: Tobias Kortkamp <t@tobik.me>
Reviewed by: amdmi3 (mentor)
Approved by: amdmi3 (mentor)
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Upstream maintains a *.9999 branch for maintenance purposes, and sometimes
a release may get cut from this branch. However, portscout should really
ignore these, because *.9999 releases aren't *actual* releases. Actual
releases get assigned a version triple with the last part being < 9999.
PR: 211655
Submitted by: Kyle Evans (maintainer)
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- Bump PORTREVISION
PR: 211614
Submitted by: Aleksander Alekseev <afiskon@devzen.ru>
Approved by: Nikolai Lifanov (maintainer), junovitch (mentor)
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Some assemblies have been relocated, so adjust files path to point to the
correct location.
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Submitted by: mat
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the source code of id Software's DOOM. ZDoom boasts enhanced modding support,
as well as support for the following games:
* Ultimate Doom
* Doom II
* Final Doom
* Heretic
* Hexen
* Strife
* Chex Quest (1 & 3)
* Action Doom II
* Harmony v1.1
* Hacx
* The Adventures of Square
WWW: http://www.zdoom.org/
PR: 211588
Submitted by: Kyle Evans <bsdports@kyle-evans.net>
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- Since duke4.org currently has no DNS records and burnbit.com doesn't
respond, fetching optional distfiles fails.
Now hosted on maintainers server. [1]
- Convert rest of the options to helpers
PR: 210970 [1]
Submitted by: Piotr Kubaj (maintainer) [1]
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