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* Return laszlof's ports to the pool due to lack of time.Mark Linimon2008-08-193-3/+3
| | | | Hat: portmgr
* Update to 1.7320508.406 and assign to new maintainer. Set PORTEPOCHMark Linimon2008-08-193-15/+16
| | | | | | | due to change of version numbering. PR: ports/125250 Approved by: old maintainer
* - Update to 20080818Philippe Audeoud2008-08-192-4/+4
| | | | Obtained from: NetBSD
* - Fix previous commit.Martin Wilke2008-08-193-5/+7
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* - Update to 0.6.5Martin Wilke2008-08-194-7/+28
| | | | | PR: 126596 Submitted by: Ports Fury
* - Enable mmap in x86 VM, and fix amd64 VM.Alejandro Pulver2008-08-191-0/+4
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* - Update to 1.38Martin Wilke2008-08-183-4/+8
| | | | Approved by: maintainer implicit
* The KDE FreeBSD team is proud to announce the releaseMartin Wilke2008-08-182-4/+3
| | | | | | | | | | | | | | | | of KDE 3.5.9 for FreeBSD. The official KDE 3.5.9 release notes can be found at: http://www.kde.org/announcements/announce-3.5.9.php After the KDE 4.1.0 import the team found time to make KDE 3.5.9 ready for the Ports tree. KDE 3.5.9 was released six months ago and 3.5.10 is coming soon. We are not sure we have time to get 3.5.10 for FreeBSD 7.1/6.4 release, but we would have minimum 3.5.9 for those people who prefer to stay with KDE3. Of course Thanks to all Testers.
* Remove games/ssc. This has been abandoned upstream and needs gcc32Gerald Pfeifer2008-08-1614-363/+0
| | | | | which is going to be removed. No volunteer to move this forward stepped up for more than a month.
* - Mark BROKEN: does not build with speex-1.2rc1Pav Lucistnik2008-08-151-0/+2
| | | | Reported by: pointyhat
* Re-mark as BROKEN but only for i386.Erwin Lansing2008-08-151-0/+4
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* Update to 8.4.6.Joe Marcus Clarke2008-08-154-13/+180
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* Unbreak BROKENErwin Lansing2008-08-141-1/+1
| | | | Submitted by: miwi
* Mark BROKEN: does not package.Erwin Lansing2008-08-141-0/+2
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* - Make fetchable.Alejandro Pulver2008-08-141-2/+1
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* - Update to 0.5.2Dmitry Marakasov2008-08-144-24/+72
| | | | - Introduce addon support
* Update to 4.3.16Johan van Selst2008-08-132-8/+5
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* - Make Nexuiz' lhnetaddress structure really compatible with FreeBSD'sAlexey Dokuchaev2008-08-132-0/+12
| | | | | | | | | | sockaddr_in (as claimed) - Fix value for LHNETADDRESSTYPE_INET6_FAMILY along the way This should fix network-related issues (broken server browsing, etc.) reported by number of users. Submitted by: Alexander Drozdov
* - Never install unneeded docs, and fix with NOPORTDOCS.Alejandro Pulver2008-08-131-3/+4
| | | | Reported by: QA Tindy
* Fix classic "unquoted parameter with spaces" case.Alexey Dokuchaev2008-08-131-1/+1
| | | | Reported by: pointyhat (via pav, erwin)
* - Update to 1.2.0Martin Wilke2008-08-123-8/+11
| | | | | PR: 126422 Submitted by: Ports Fury
* - Update to 7.4.1Martin Wilke2008-08-122-4/+4
| | | | | PR: 126423 Submitted by: Ports Fury
* - Create %%DATADIR%%/music directory on package installation to unbreak ↵Dmitry Marakasov2008-08-112-1/+2
| | | | | | | secretmaryochronicles-music Requested by: Adam Weinberger <adamw at magnesium dot net> (private email) Approved by: miwi (mentor implicit)
* - Add missing @dirrmtry entries to pkg-plist.Alejandro Pulver2008-08-111-0/+10
| | | | Reported by: QA Tindy
* - Avoid creating an empty %%DOCSDIR%% when not installing docs (NOPORTDOCS).Alejandro Pulver2008-08-111-1/+1
| | | | Reported by: QA Tindy
* - Update to version 1.3.20080810.Alejandro Pulver2008-08-1132-753/+513
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* Pointyhat doesn't handle spaces in ${PORTDOCS} filenames veryAdam Weinberger2008-08-111-3/+9
| | | | | | | | | | | | gracefully. To avoid incurring its wrath, we just rename the file to a spaceless variety before installing it. Also, use cpio(1) instead of cp(1) so we don't risk mangling permissions. The plist is technically changing here, but it worked fine before and this is just to help the package build system, which hasn't been able to build a package yet. So, I'm skipping the PORTREVISION bump.
* - Update to version 2008.06.30.Alejandro Pulver2008-08-113-6/+280
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* - Update to version 0.0.11.Alejandro Pulver2008-08-113-22/+21
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* - Update to version 0.9.20.Alejandro Pulver2008-08-115-156/+165
| | | | | | - Fix handling of NOPORTDOCS [1]. Reported by: QA Tindy [1]
* - Do not avoid installing manpage when NOPORTDOCS is defined.Alejandro Pulver2008-08-101-1/+1
| | | | Reported by: QA Tindy
* - Do not avoid installing manpage when NOPORTDOCS is defined.Alejandro Pulver2008-08-101-1/+1
| | | | Reported by: QA Tindy
* - Fix building of VM on i386 and amd64.Alejandro Pulver2008-08-102-0/+31
| | | | Reported by: QA Tindy
* - Fix NOPORTDOCS handling.Alejandro Pulver2008-08-101-1/+1
| | | | Reported by: QA Tindy
* - Connect games/kdegames4 to the buildMartin Wilke2008-08-101-0/+1
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* The KDE FreeBSD team is proud to announce the release of KDE 4.1.0Martin Wilke2008-08-105-2018/+998
| | | | | | | | | | | | | | | | | | | | | for FreeBSD. The official KDE 4.1.0 release notes can be found at http://www.kde.org/announcements/4.1/. Some note: * Prefix KDE4 will be install into a custom prefixes namely ${LOCALBASE}/kde4. KDE4 and KDE3 can co-exist * Sound For sound to work, it is necessary to have dbus and hal enabled in your system. Please see the respective documentation on how to enable these. For more Informations see the HEADS UP at ports@ and kde-freebsd@ or our wiki page http://wiki.freebsd.org/KDE4/Install. Have fun!
* Update to 2.45Emanuel Haupt2008-08-082-4/+4
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* Drop maintainership on my ports as I'm no longer using FreeBSD.Eric Anholt2008-08-071-1/+1
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* - Update to 0.1.0Philippe Audeoud2008-08-073-7/+11
| | | | | PR: ports/126184 Submitted by: maintainer <spam@rm-rf.kiev.ua>
* Make the tabs line up a little better, to preemptively satisfy danfeAdam Weinberger2008-08-071-2/+2
| | | | | | before he gets his hands on it. Also, make the file copying more verbose, because it's cooler that way.
* Move the do-install: target out from a conditional block. I have noAdam Weinberger2008-08-061-3/+3
| | | | | | | explanation for what the hell it was doing in there in the first place, but it was probably someone else's fault. This was, of course, identified and solved by the itetcutron.
* Add a port for the background music files to Secret Maryo ChroniclesAdam Weinberger2008-08-065-0/+90
| | | | | | (ports/games/secretmaryochronicles). The music in this side-scrolling jump 'n run package may or may not sound suspiciously similar to another side-scrolling jump 'n run package, but YMMV.
* - Fix build after qt 4.4.1 updateMartin Wilke2008-08-051-0/+4
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* Allow gcompris to find its prefix without binary relocation enabled.Joe Marcus Clarke2008-08-052-1/+19
| | | | Reported by: Ernest Sales <ersaloz@gmail.com>
* - Update to 0.4.3Philippe Audeoud2008-08-042-4/+4
| | | | | PR: ports/126236 Submitted by: maintainer (tobias.rehbein web.de)
* Update to 1.4.4.Philip Paeps2008-08-046-58/+172
| | | | http://svn.gna.org/viewcvs/wesnoth/tags/1.4.4/changelog?rev=28146&view=download
* - Update to 0.2.1Dmitry Marakasov2008-08-042-5/+13
| | | | | | - Optionally install manual Approved by: miwi (mentor implicit)
* Turn based board football game.Dmitry Marakasov2008-08-025-0/+266
| | | | | | WWW: http://chapping.wordpress.com/ Approved by: miwi (mentor implicit)
* LOVE is an open-source 2D game engine which uses the versatile LuaDmitry Marakasov2008-08-015-0/+106
| | | | | | | | | | | scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games. WWW: http://www.love2d.org/ Approved by: miwi (mentor implicit)
* - Update to 0.4.2Philippe Audeoud2008-08-013-5/+5
| | | | | PR: ports/126123 Submitted by: maintainer (tobias.rehbein web.de)
* - Update Lords a War to 0.0.9Dmitry Marakasov2008-08-016-112/+141
| | | | | | PR: ports/125590 Submitted by: Alex Kozlov <spam at rm-rf dot kiev dot ua> (maintainer) Approved by: miwi (mentor)
* - Update to 0.0.25Pav Lucistnik2008-07-313-6/+7
| | | | | PR: ports/126033 Submitted by: Marcus von Appen <mva@sysfault.org> (maintainer)
* - Update to 0.4.0.3Pav Lucistnik2008-07-312-6/+5
| | | | Submitted by: amdmi3 (maintainer)
* - Update to 0.9.6Dmitry Marakasov2008-07-303-19/+57
| | | | Approved by: miwi (mentor implicit)
* - Reset <ray@cultofray.net>:Pav Lucistnik2008-07-292-2/+2
| | | | | <<< 553 sorry, mail to that recipient is not accepted (#5.7.1) 550 5.1.1 <ray@cultofray.net>... User unknown
* Pet portlint.Ion-Mihai Tetcu2008-07-292-5/+4
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* - use *DIR macrosIon-Mihai Tetcu2008-07-292-13/+11
| | | | | | | | - install docs in DOCSDIR - fix plist with NOPORTDOCS - bump PORTREVISION Prompted by: QA Tindy run
* - Update to 1.08-1Dmitry Marakasov2008-07-286-69/+47
| | | | | PR: ports/125517 Approved by: miwi (mentor), maintainer timeout
* - Update to version 1.1.2Andrej Zverev2008-07-272-5/+5
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* - ssamtse moved to linux-ssamtsePav Lucistnik2008-07-277-134/+1
| | | | Repocopy by: marcus
* - Update to 1.07b1Pav Lucistnik2008-07-278-108/+362
| | | | | PR: ports/125910 Submitted by: Alexander Logvinov <ports@logvinov.com> (maintainer)
* - Remove USE_GCC where it can be satisfied with base compiler on followingPav Lucistnik2008-07-2527-33/+1
| | | | FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
* - Remove duplicates from MAKE_ENV after inclusion of CC and CXX in default ↵Pav Lucistnik2008-07-2538-48/+18
| | | | MAKE_ENV
* Add missing dependency. I hate modular X.Org sooo much. :-(Alexey Dokuchaev2008-07-251-1/+1
| | | | Reported by: QA Tindy
* IGNORE for a time being after update of warsow-data and warsow ports.Alexey Dokuchaev2008-07-251-0/+2
| | | | Approved by: maintainer (implicit)
* - Belatedly update to version 0.42Alexey Dokuchaev2008-07-258-290/+172
| | | | | - Introduce number of new knobs - Throw in couple of comments on inplace patching
* - Update to version 0.42, in preparation to update games/warsowAlexey Dokuchaev2008-07-255-182/+329
| | | | | | | | | | | | - Install more complete set of things; demo tutorials, sample configuration files et al. can be useful for typical Warsow player - Utilize COPYTREE_SHARE macro - Reindent Makefile header a bit - Remove install/deinstall scripts; normally, configuration files are created and maintained in users' home directory for most Quake-engine based games these days; Warsow is no exception Approved by: acm (maintainer, implicit, a while ago)
* - Add CC and CXX to MAKE_ENV for all portsPav Lucistnik2008-07-251-1/+2
| | | | PR: ports/86106, ports/101120 (based on)
* - Mark BROKEN on 6.x: does not link (cannot find -lrt)Pav Lucistnik2008-07-241-0/+4
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* - Distfile was renamed and rerolled (only autotools-related changes)Alexey Dokuchaev2008-07-242-14/+14
| | | | | - Wrap overly long lines, reindent OPTIONS (and rephrase one) - Stop patching things at extract stage
* Beautify port description, kill EOL space.Alexey Dokuchaev2008-07-241-4/+4
| | | | Approved by: maintainer (acm, implicit: in preparation to 0.42 update)
* Pass maintainer to Alexander Logvinov <ports@logvinov.com>Philip M. Gollucci2008-07-232-2/+2
| | | | | Submited by: private e-mail Approved by: araujo (mentor), gabor (mentor)
* Dungeon Crawl Stone Soup is a fun, free rogue-like game of exploration andDmitry Marakasov2008-07-2313-0/+571
| | | | | | | | | | | | | | treasure-hunting in dungeons filled with dangerous and unfriendly monsters in a quest for the mystifyingly fabulous Orb of Zot. Dungeon Crawl Stone Soup is a variant of Linley's Dungeon Crawl that's openly developed and invites participation from the Crawl community. WWW: http://crawl-ref.sourceforge.net/ PR: ports/125578 Submitted by: Tobias Rehbein <tobias dot rehbein at web dot de> Approved by: miwi (mentor)
* - Convert to OPTIONSAlexey Dokuchaev2008-07-231-13/+13
| | | | | - Patch things in post-patch target, not in post-extract - Wrap one overly long line
* Fix USE_XORG for the upcoming bsd.port.mk changes (ports/122340).Florent Thoumie2008-07-231-1/+1
| | | | Approved by: portmgr (self)
* Update my ports to my freebsd addressPhilip M. Gollucci2008-07-232-2/+2
| | | | Approved by: araujo (mentor)
* - Update to 1.1.0Dmitry Marakasov2008-07-232-5/+5
| | | | | | - Don't run-depend on moc/rcc/qmake Approved by: miwi (mentor explicit)
* Fix USE_XORG for the upcoming bsd.port.mk changes (ports/122340).Florent Thoumie2008-07-232-2/+2
| | | | Approved by: portmgr (self)
* Fix USE_XORG for the upcoming bsd.port.mk changes (ports/122340).Florent Thoumie2008-07-236-6/+6
| | | | Approved by: portmgr (self)
* - Chase lang/guile share library version bump (.18 -> .19)Rong-En Fan2008-07-213-6/+6
| | | | | | - Bump PORTREVISION PR: ports/125435
* - Update to 1.5Martin Wilke2008-07-213-18/+18
| | | | | PR: 125794 Submitted by: Ayumi M <ayu@commun.jp> (maintainer)
* Serious Sam is a high-adrenaline action-arcade shooter heavily focusedMartin Wilke2008-07-207-0/+389
| | | | | | | | | | | | | | | on frantic arcade-style single player action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the beautiful world of ancient Egypt and several diverse planets, confronting countless Mental's minions on his way to the Mental's base. You need an original game CD to use this port. WWW: http://www.croteam.com/ PR: ports/125560 Submitted by: Alexander Logvinov <ports at logvinov.com>
* Your ship has just crashed on an unknown planet. Your best friend has just beenMartin Wilke2008-07-207-0/+679
| | | | | | | | | | | | | | | | | | | | | | | eaten by an alien. And all you have got is a desire to go home. This can't be real, you tell yourself. This can't be real. It's not. It's Unreal! Unreal Gold contains the original Unreal game as well as the mission pack, Return to Na Pali. You need an original game CD to use this port: Unreal Gold CD Unreal Anthology DVD Unreal Gold CD for Linux by ravage Also this port requires Unreal Tournament 436 (games/linux-ut) to be installed and working. WWW: http://www.unreal.com/unrealgold/ WWW: http://icculus.org/~ravage/unreal/unrealgold/ PR: ports/125078 Submitted by: Alexander Logvinov <ports at logvinov.com>
* Enemy Territory: QUAKE Wars Demo Server is the Ultimate Online Strategic ↵Martin Wilke2008-07-206-0/+120
| | | | | | | | | | | Shooter: an objective-driven, class-based first person shooter set in the quake universe. WWW: http://www.enemyterritory.com/ PR: ports/123009 Submitted by: ayu <ayunyan at gmail.com>
* Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter:Martin Wilke2008-07-206-0/+132
| | | | | | | | | an objective-driven, class-based first person shooter set in the quake universe. WWW: http://www.enemyterritory.com/ PR: ports/123007 Submitted by: Ayumi M <ayu at commun.jp>
* - Use QT_COMPONENTSMartin Wilke2008-07-182-54/+54
| | | | | | | | | - Install data to ${DATADIR} (adjust pkg-plist in accordance) - Use COPYTREE_SHARE macro PR: 124821 Submitted by: Max Brazhnikov <makc@issp.ac.ru> Approved by: maintainer timeout
* - Update to maintainer mailMartin Wilke2008-07-181-1/+1
| | | | | PR: 125545 Submitted by: Andy Kosela <akosela@andykosela.com> (Maintainer)
* - Update to 0.8Martin Wilke2008-07-1812-292/+802
| | | | | | PR: 125130 Submitted by: miwi Approved by: maintainer timeout
* - Update to 0.9.2Dmitry Marakasov2008-07-182-9/+7
| | | | | | | | | - While here, remove noop USE_GCC - Also reorder MASTER_SITES so the the ones actually containing the distfile are in the front PR: ports/125603 Submitted by: Marcin Wisnicki <mwisnicki+freebsd at gmail dot com> Approved by: miwi (mentor)
* - Update to 7.4Martin Wilke2008-07-182-4/+4
| | | | | PR: 125689 Submitted by: Ports Fury
* - Bump PORTREVISION.Alejandro Pulver2008-07-184-51/+37
| | | | | | - Fix GAMELIBS (both when required and optional). - Remove pkg-message comment about CELLSHADING (removed in previous commits). - Don't install game libraries for Q3 expansion (unused).
* fix PORTDOCSOliver Lehmann2008-07-152-9/+8
| | | | make portlint a bit more happy about Makefile
* - Update to 0.99-1Dmitry Marakasov2008-07-142-4/+4
| | | | Approved by: miwi (mentor implicit)
* - Update to 0.7Dmitry Marakasov2008-07-143-19/+33
| | | | Approved by: miwi (mentor implicit)
* - Update to 20080709Martin Wilke2008-07-142-4/+4
| | | | | PR: 125515 Submitted by: Olivier Smedts <olivier@gid0.org> (maintainer)
* update to 0.5.3Oliver Lehmann2008-07-143-774/+1084
| | | | use lua 5.1
* Add deprecation note. This is abandoned upstream and needs gcc32 whichGerald Pfeifer2008-07-131-0/+3
| | | | is going to be removed. (USE_GCC=3.2 was added as the "fix" in 2006.)
* - Update chromium to 0.9.13.2. See NEWS for full list of changes.Dmitry Marakasov2008-07-1222-646/+272
| | | | Approved by: miwi (mentor)
* - Bring back PORTEPOCH to avoid version going backwards.Alejandro Pulver2008-07-121-0/+1
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* - Avoid backwards version change (0.531 --> 0.66_1): use 0.660.Alejandro Pulver2008-07-122-4/+4
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* - Update ftgl to 2.1.3-rc5 (previous version was either 2.0.5 (from .pc ↵Dmitry Marakasov2008-07-121-3/+3
| | | | | | | | file) or 2.1.2 (from distfile name), not 2.12), take maintainership - Update dependent port (games/duel) - use LIB_DEPENDS for ftgl and bumb PORTREVISION Approved by: alepulver (games/duel maintainer), miwi (mentor)
* - Update to 0.98-1Dmitry Marakasov2008-07-112-4/+5
| | | | | | - Add MASTER_SITE_LOCAL to MASTER_SITES Approved by: miwi (mentor)
* - Update to 0.3.1Dmitry Marakasov2008-07-113-22/+47
| | | | Approved by: miwi (mentor)
* - Depend on py-gtk2 in correct wayDmitry Marakasov2008-07-111-1/+2
| | | | Approved by: miwi (mentor)
* Old-school, puzzle game similar to Solomon's Key, but with modernDmitry Marakasov2008-07-105-0/+372
| | | | | | | | | | | | features. Magicor is a puzzle game using "fancy" 2D graphics. The objective is to extinguish fires using blocks of ice. Levels may have one or more solutions, but thinking ahead is the key to victory in Magicor. WWW: http://magicor.sourceforge.net/ Approved by: miwi (mentor)
* - Update to 0.9.5Dmitry Marakasov2008-07-103-4/+25
| | | | Approved by: miwi (mentor)
* - Update devel/libclaw to 1.5.3Dmitry Marakasov2008-07-101-3/+3
| | | | | | - Since libclaw now uses verioned .so's, update dependent port to LIB_DEPEND on libclaw instead of BUILD/RUN_DEPEND Approved by: miwi (mentor)
* - Update to 0.8.2Nicola Vitale2008-07-094-48/+53
| | | | | | - Fix installation when user sets NO_INSTALL_MANPAGES - Use ${MASTER_SITE_GOOGLE_CODE} as primary download site - Use versioned Python command in the bang line of the scripts
* Add missing gstreamer dependency.Joe Marcus Clarke2008-07-091-0/+2
| | | | Reported by: pointyhat via pav
* Add share/games to the pkg-plistEdwin Groothuis2008-07-092-1/+2
| | | | Submitted by: pavmail
* - Make sure configure use the correct path for SDL_CONFIG. This fixes buildRong-En Fan2008-07-081-1/+1
| | | | | | in pointyhat/tinderbox environment. Noticed by: pointyhat via pav
* - Engage MASTER_SITES=SF magicPav Lucistnik2008-07-081-2/+1
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* - Update to 1.0.2Dmitry Marakasov2008-07-082-4/+4
| | | | Approved by: miwi (mentor)
* Remove "USE_GCC=3.4+" / "USE_GCC=3.2+". Now that the minimum version we supportEmanuel Haupt2008-07-071-1/+0
| | | | | via ports is FreeBSD 6.3, this is a no-op. FreeBSD 6.x features GCC 3.4 as the system compiler.
* - Fix MASTER_SITES.Alejandro Pulver2008-07-071-2/+1
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* nPush is a logic game similar to Sokoban and Boulder Dash. You needDmitry Marakasov2008-07-075-0/+67
| | | | | | | | | | | | | | | | | to collect all the gold on the level and reach the exit. To make it hard there are some rocks that stand in your way, and you also have some dynamite to blast them away. Main difference from Sokoban, KSokoban and similar games is that you can have multiple player-controlled characters you can move on the screen. nPush is written in C++. The source code is freely available under GPL license, version 2 or above. The code is very simple, so if you're interested in working on your C++ skills on a simple project, please feel free to join in. WWW: http://npush.sourceforge.net/ Approved by: miwi (mentor)
* - Update to 0.97-1Dmitry Marakasov2008-07-072-4/+4
| | | | Approved my: miwi (mentor)
* - Make fetchableBeech Rintoul2008-07-051-1/+1
| | | | | PR: ports/125186 Submitted by: Jin-Shan Tseng <tjs@cdpa.nsysu.edu.tw>
* New port: games/stepmania-devel - Stepmania dance and rhythm gameEdwin Groothuis2008-07-058-0/+1406
| | | | | | | | | | | | | | | | | StepMania is a dance and rhythm video game created by Chris Danford. It was originally developed as a simulator of Konami's popular arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a wide variety of rhythm-based game types. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! WWW: http://www.stepmania.com PR: ports/118769 Submitted by: Brad Allen <braddo@tranceaddict.net>
* it's not textproc/p5-Test-Pod-Coverage, it's devel/p5-Test-Pod-CoverageEdwin Groothuis2008-07-051-1/+1
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* [UPDATE] games/p5-Games-Bingo-PrintEdwin Groothuis2008-07-053-9/+16
| | | | | | | | | | | - Updated to 0.04; - Use CPAN macro; - Add missing deps; - Add missing files/manpages installed. PR: ports/120698 Submitted by: Felippe de Meirelles Motta <lippemail@gmail.com> Approved by: maintainer timeout
* [patch] games/tome package-building is brokenEdwin Groothuis2008-07-053-24/+44
| | | | | | | | | | | | | | | | | | | | | The package by make package will install fine but it's not possible to start the game. make install runs T.o.M.Es own install script which changes file permissions. This is not done using the binary package. To fix this I have added the corresponding @exec directives to the pkg-plist. While here I added the creation of the plot directory which is not part of the binary package. While here I replaced @dirrm with @dirrmtry directives to make the deinstall less verbose. Problem is T.o.M.E spams the %%DATADIR%% so it won't deinstall cleanly. To make the user aware of this I added a pkg-deinstall script which will emit a corresponding message. PR: ports/125194 Submitted by: Tobias Rehbein <tobias.rehbein@web.de> Approved by: Peter Thoenen <peter.thoenen@yahoo.com>
* Update to 8.4.5.Joe Marcus Clarke2008-07-053-3978/+4948
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* - Update to 1.7.4Pietro Cerutti2008-07-042-5/+4
| | | | | PR: 125232 Submitted by: Ports Fury
* update cegui to 0.6.1Oliver Lehmann2008-07-032-3/+4
| | | | bump PORTREVISION for the affected ports
* Remove some leftover directories.Joe Marcus Clarke2008-07-022-0/+3
| | | | Reported by: The monster from QA
* - update to 1.6.0.1Tong LIU2008-07-013-4/+53
| | | | | PR: ports/125103 Submitted by: Wen heping <wenheping@gmail.com>
* - Update to 20080628Martin Wilke2008-07-014-16/+112
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* Update to 2.22.3.Joe Marcus Clarke2008-07-013-5/+8
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* Bump PORTREVISION due to subversion upgrade.Lev A. Serebryakov2008-06-301-1/+1
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* (1) Upgrade subversion to version 1.5.0.Lev A. Serebryakov2008-06-301-1/+1
| | | | | | | | (2) Make binding ports to be real ports, which installs only bindings and depend on subversion. (3) Rename bindings ports to reflect perl5/python/ruby modules naming scheme. (4) Re-base subversion-freebsd to `devel/subversion'. (5) Fix all ports, which depends on subversion bindings.
* - Commit forgotten patchDmitry Marakasov2008-06-303-24/+24
| | | | | Reported by: itetcu (QA Tindy) Approved by: miwi (mentor)
* - Update to 20080617Dmitry Marakasov2008-06-309-306/+2679
| | | | | | | | - Simplify do-install target (install all data, instead of picking specific extensions - no actual need for that) - Fix plist for WITHOUT_CLIENT and WITHOUT_DEDICATED cases PR: ports/124959 Approved by: acm (maintainer; via irc), miwi (mentor)
* - Update to 0.2.8.2.1Rong-En Fan2008-06-2911-168/+186
| | | | | | | - Pass maintainership to submitter PR: ports/124017 (based on) Submitted by: Ian Wagner <ianthetechie at gmail.com>
* - Readded UTPGPatch451.tar.bz2 distfile (was dropped in the previous commit)Martin Wilke2008-06-291-0/+3
| | | | | | PR: 125029 Submitted by: Alexander Logvinov <ports@logvinov.com> Approved by: scf@ (maintainer)
* - Remove CELLSHADING option and corresponding patch (not supported).Alejandro Pulver2008-06-282-938/+0
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* - Update to 20080626Philippe Audeoud2008-06-262-4/+4
| | | | Approved by: mentor (implicit)
* Each player controls a team of several hedgehogs. During the courseDmitry Marakasov2008-06-255-0/+308
| | | | | | | | | | | | | | | | | | | | | | | | | | | | of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). WWW: http://www.hedgewars.org Approved by: miwi (mentor)
* - Update to 0.96-1Dmitry Marakasov2008-06-244-751/+34
| | | | | | | - Install stock icon and desktop entry - All data is now packed into .pak-file Approved by: miwi (mentor)
* - Drop maintainershipAndrej Zverev2008-06-241-1/+1
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* - Add missing group to MASTER_SITES.Alejandro Pulver2008-06-241-1/+1
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* - New port: gemrbPietro Cerutti2008-06-238-0/+1108
| | | | | | | | | This Game Engine is a port of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix, Mac OS X and Windows with some enhancements. PR: 122980 Submitted by: Timothy Beyer <beyert@cs.ucr.edu>
* - Builds nowPav Lucistnik2008-06-231-4/+0
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* - Update to 1.0.1Dmitry Marakasov2008-06-232-5/+4
| | | | Approved by: miwi (mentor)
* - Update bluebird plane to 6.4Pav Lucistnik2008-06-224-8/+10
| | | | | PR: ports/124867 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Don't install broken symlinksDmitry Marakasov2008-06-222-7/+2
| | | | Approved my: miwi (mentor)
* - Update to version 1.2.20080621 (1.2 data with 20080621 code from SVN).Alejandro Pulver2008-06-225-239/+176
| | | | | | | - Add maint-gen-distfile target (for personal use). - Download source from an SVN snapshot hosted on MASTER_SITE_LOCAL. - Avoid creating a botlib.log file in the current directory. - Remove SDL_AUDIO and SDL_VIDEO options (they are mandatory now).
* - Update to version 1.28.Alejandro Pulver2008-06-223-23/+5
| | | | - Remove patch (integrated upstream).
* - Update to version 2008.710.Alejandro Pulver2008-06-225-35/+160
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* - Make fetchable.Alejandro Pulver2008-06-212-5/+2
| | | | | | - Use alternate (and valid) WWW in pkg-descr, remove old signature. Reported by: pav
* - Update to 1.37Martin Wilke2008-06-213-584/+723
| | | | Approved by: maintainer implicit
* - Drop down mirrorsMartin Wilke2008-06-202-2/+0
| | | | | PR: 124265 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Update my email in two more portsDmitry Marakasov2008-06-201-1/+1
| | | | Approved by: miwi (mentor)
* Fix docs installation (install man regardless of NOPORTDOCS).Dmitry Marakasov2008-06-201-1/+2
| | | | | Approved by: miwi (mentor) Reported by: QA Tindy
* Add WANT_GNOME for INSTALLS_ICONS to actually work.Dmitry Marakasov2008-06-201-0/+2
| | | | Approved by: miwi (mentor)
* Use the email address from the FreeBSD project for my ports.Ed Schouten2008-06-202-2/+2
| | | | | | | Rink Springer also asked me if he could maintain his own ports. Change maitainership of games/sudsol, net/freedbd and net/kissd to Rink. Approved by: philip (mentor), rink
* Update my email address in 132 ports.Dmitry Marakasov2008-06-2093-93/+93
| | | | Approved by: miwi (mentor)
* - Update to 0.95-1Martin Wilke2008-06-193-4/+7
| | | | | PR: 124741 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to version 0.6.1Alexey Dokuchaev2008-06-195-68/+84
| | | | | | | | | | | | | | - Use SF macro - Add new knob, WITH_MIDI_PLAYER_ARGS - Use FreeType for font rendering instead of sprites. This brings full unicode support (input, rendering, file I/O) and greatly enhances internationalization for non-latin languages - Install default set of icons - Improve desktop entry description - Add a piece of advice to pkg-message, kill superfluous article Based on PR: ports/122550 Submitted by: Artem Naluzhnyy
* Crrcsim is a model-airplane flight simulation program. Using it,Martin Wilke2008-06-196-0/+207
| | | | | | | | | | | | | | | | you can learn how to fly model aircraft, test new aircraft designs, and improve your skills by practicing on your computer. It rules! The flight model is very realistic. The flight model parameters are calculated based on a 3D representation of the aircraft. Stalls are properly modelled as well. Model control is possible with your own rc transmitter, or any input device such as joystick, mouse, keyboard. WWW: http://crrcsim.sourceforge.net/ PR: ports/124659 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Set expiration period of one month (project dead; website defaced)Pav Lucistnik2008-06-191-0/+3
| | | | Submitted by: ed (maintainer)
* . Switch to termios now that sgtty has become a binary only compatibilityGreg Lewis2008-06-191-7/+121
| | | | | | | | | | | layer. This is done for all versions of FreeBSD, not just recent 8-CURRENT (which is where the sgtty change was made) to avoid more ugly #ifdef's throughout this code (which is already littered with them). This change was only tested on FreeBSD 6, but I believe it will fix the build for 8-CURRENT. Prompted by: pointyhat (via pav)
* - This port has been BROKEN for more than 6 months. It will be removed unlessPav Lucistnik2008-06-192-0/+4
| | | | | | fixed in next two months. With hat: portmgr
* - Update to 0.94-1Martin Wilke2008-06-192-5/+4
| | | | | PR: 124354 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - My previous commit makes it build with memrchrPav Lucistnik2008-06-191-7/+1
| | | | Tested by: gahr
* Plee The Bear will be a 2D platform jump and run game, as fun asMartin Wilke2008-06-195-0/+210
| | | | | | | | | | | the best platform games of the 90's (the golden age of this kind of games). You're a bear, trying to catch his son, which ran away after he ate all your honey. WWW: http://plee-the-bear.sourceforge.net/ PR: ports/124624 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Delete linux-goodway, an utility for recently removed linux-x-plane gamePav Lucistnik2008-06-195-122/+0
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* A jigsaw puzzle game that uses tetrominoes for the pieces. Any imageMartin Wilke2008-06-195-0/+50
| | | | | | | | | | | can be imported and used to create puzzles with a wide range of sizes. Games are saved automatically, and you can select between currently in progress games. WWW: http://gottcode.org/tetzle/ PR: ports/124496 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Update to 2.1.5Martin Wilke2008-06-192-4/+4
| | | | | PR: 124556 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Delete games/linux-x-plane: relies on expired, unfetchable installer portPav Lucistnik2008-06-199-300/+0
| | | | - Delete games/linux-x-plane-net-installer: expired - unfetchable
* - Now buildsPav Lucistnik2008-06-191-2/+0
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* - Update to 1.2.13Pav Lucistnik2008-06-196-15/+184
| | | | | | PR: ports/124637 Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua> Approved by: maintainer
* - Fix fetchPav Lucistnik2008-06-191-1/+1
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* - Better separate extracting and patchingAlexey Dokuchaev2008-06-192-4/+8
| | | | - Minor textual nit in comment
* - Update to version 2.4.2Alexey Dokuchaev2008-06-196-28/+24
| | | | | - Switch back to using BSD make(1) - Stop patching things at extract phase
* - Fix fetch, update WWWPav Lucistnik2008-06-192-3/+2
| | | | Figured out by: adamw (thanks!)
* - Runtime problems need IGNORE not BROKENPav Lucistnik2008-06-191-1/+1
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* - Fix fetchPav Lucistnik2008-06-191-1/+1
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* bump PORTREVISION because of ogre3d updateOliver Lehmann2008-06-191-1/+1
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* update ogre to 1.4.9Oliver Lehmann2008-06-191-1/+2
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* - Update to 0.7.4 releaseAlex Dupre2008-06-183-5/+18
| | | | | | | - Add Desktop entry [1] PR: 124107 [1] Submitted by: Pawel Pekala <c0rn@o2.pl> [1]
* - Fix NOPORTDOCS plistPav Lucistnik2008-06-181-5/+5
| | | | Reported by: ionmachine
* - Now seems to build on amd64Pav Lucistnik2008-06-181-7/+1
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* Also mark BROKEN on recent versions of 6.x and 7.x after the MFCErwin Lansing2008-06-161-1/+1
| | | | | | of memrchr Submitted by: pointyhat
* - Update to 20080610Rong-En Fan2008-06-152-5/+4
| | | | | PR: ports/124522 Submitted by: Olivier Smedts <olivier at gid0.org> (maintainer)
* Update to 1.4.3.Philip Paeps2008-06-116-1606/+1950
| | | | | | Add an OPTION to disable NLS (remove dependency on gettext). http://svn.gna.org/viewcvs/wesnoth/tags/1.4.3/changelog?rev=27046&view=download
* add two missing directory to deleteOliver Lehmann2008-06-081-1/+3
| | | | Noted by: pav
* Bump portrevision due to upgrade of devel/gettext.Edwin Groothuis2008-06-06219-154/+219
| | | | | | | | | | The affected ports are the ones with gettext as a run-dependency according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT in Makefile (29 of them). PR: ports/124340 Submitted by: edwin@ Approved by: portmgr (pav)
* -- Update to 1.7.3Martin Wilke2008-06-062-4/+4
| | | | | PR: 124312 Submitted by: Ports Fury
* - Update to version 7736.Alejandro Pulver2008-06-042-5/+4
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* Intense 2D space shooter like Space-Invaders, but not quite. ItMartin Wilke2008-06-045-0/+60
| | | | | | | | | | | | uses OpenGL and includes particle effects. The objective is to shoot the aliens before they reach the bottom of the screen. WWW: http://dusted.dk/?view=linux-game-simplevaders PR: ports/124233 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Update to 20080602Martin Wilke2008-06-033-38/+20
| | | | | | | | | - Replace files/patch-Makefile with REINPLACE_CMD - Fix build without libvorbis and co - Add an option to depend on timidity++ instead of timidity, to be in sync with OPTIONS of audio/sdl_mixer PR: 124231 Submitted by: Olivier Smedts <olivier@gid0.org> (maintainer)
* - Update to 0.10Martin Wilke2008-06-032-4/+4
| | | | | PR: 124222 Submitted by: Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
* - Update to 2.1.4Martin Wilke2008-06-034-118/+24
| | | | | PR: 124211 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 3.0aMartin Wilke2008-06-033-8/+9
| | | | | PR: 124029 Submitted by: Alexander Logvinov <ports@logvinov.com> (maintainer)
* OpenJazz, is a free, open-source re-implementation of the classic Jazz ↵Felippe de Meirelles Motta2008-06-038-0/+97
| | | | | | | | | | Jackrabbit(tm) game engine. WWW: http://treacle.hewwo.com/jazz/oj/index.html PR: ports/122375 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> Approved by: araujo (mentor)
* - Add runtime dependencies on zip+unzipPav Lucistnik2008-06-031-1/+5
| | | | Reported by: blokkie <blokkie@h0m3.be>
* Sync with bug fix release 2.8.1. No code changes.Christian Weisgerber2008-06-022-7/+4
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* update to 0.5.2Oliver Lehmann2008-06-013-968/+1106
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* - Chase devel/directfb SHLIB bumpPietro Cerutti2008-05-311-3/+3
| | | | Approved by: miwi (mentor)
* - Update to 1.8.2Martin Wilke2008-05-302-4/+4
| | | | | PR: 124025 Submitted by: "Max E. Kuznecov" <mek@mek.uz.ua> (maintainer)
* - Update to 1.7.0Martin Wilke2008-05-303-936/+932
| | | | | PR: 124040 Submitted by: Ports Fury
* - Update to 7.3.8Martin Wilke2008-05-302-6/+5
| | | | | PR: 124041 Submitted by: Ports Fury
* Update to 2.22.2.1.Joe Marcus Clarke2008-05-302-4/+4
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* - Disallow this from pointyhat builds; we don't need to repackage 520 MB ofPav Lucistnik2008-05-301-0/+4
| | | | game data and load it on all our mirrors
* Update to 2.8. No major changes.Christian Weisgerber2008-05-293-9/+10
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* - Add missing patchMartin Wilke2008-05-281-0/+27
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* - Add common code to support for cmake based ports.Martin Wilke2008-05-288-111/+98
| | | | | | | - Update devel/cmake to 2.6.0 (also fix ports/123092) - Use the new CMAKE build framework in all ports using cmake Approved by: portmgr (pav)
* Update menucolors patch. Use official patchsite as well.Jeremy Chadwick2008-05-272-6/+5
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* Update to 2.22.2.Jeremy Messenger2008-05-272-5/+4
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* Update to 1.4.2.Philip Paeps2008-05-266-12/+86
| | | | http://svn.gna.org/viewcvs/wesnoth/tags/1.4.2/changelog?rev=26390&view=download
* Vega Strike is an OpenSource 3d Space Simulator. Work is proceedingMartin Wilke2008-05-2510-0/+399
| | | | | | | | | | | | | | | | | | | | on both the Vega Strike game engine and a Vega Strike Universe game data set. Both engine and data are in a playable state, but still under development. Each release serves as a beta for both engine and data. The project goal is, at version 1.0, is to be a generic space simulator. Currently developed features include: * Trading * Exploration * Plenty of shoot 'em up action * Preliminary multiplayer Deathmatch (testing server only) WWW: http://vegastrike.sourceforge.net PR: ports/123538 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* Vega Strike data filesMartin Wilke2008-05-254-0/+51
| | | | | | | | | | This port install the data files needed to run Vega Strike opensource 3D space simulator WWW: http://vegastrike.sourceforge.net PR: ports/123537 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* Update to 4.3.15Johan van Selst2008-05-243-5/+7
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* Add information about a pre-load with FreeBSD version greater than 7.Edwin Groothuis2008-05-241-0/+4
| | | | | | PR: ports/122113 Submitted by: Henry Hu <henry.hu.sh@gmail.com> Approved by: maintainer timeout
* [new port] games/netherearthEdwin Groothuis2008-05-245-0/+166
| | | | | | | | | | | | | | | | | | | | | | | | | new port of Nether Eearth Re-Make (http://www.braingames.getput.com/nether/) Nether Earth was the very first real time strategy game. It worked on a SPECTRUM machine, and only needed 48KB of RAM to work!! It has all the tipical elements of strategy games: resources, factories, combat units, etc. supposed name of ports: netherearth NETHER EARTH REMAKE. Nether Earth was the very first real time strategy game. It worked on a SPECTRUM machine, and only needed 48KB of RAM to work!! It has all the tipical elements of strategy games: resources, factories, combat units, etc. WWW: http://www.braingames.getput.com/nether/default.asp - OleVole olevole@yandex.ru PR: ports/123800 Submitted by: OleVole <olevole@yandex.ru>
* - Update to 1.1.0Martin Wilke2008-05-225-59/+36
| | | | | PR: 123872 Submitted by: Ports Fury
* Thunder&Lightning is a futuristic action flight simulator andMartin Wilke2008-05-226-0/+512
| | | | | | | | | | | | | | | | | | | | | | realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island! Apart from flight simulators, Thunder&Lightning takes inspiration from (but is not a clone or remake of) the 80's classic Carrier Command. This means that you will find yourself in control of a futuristic carrier with aircraft and amphibious tanks at your disposal. In the long run, there will be multiple Islands to conquer, each with its own defense strategy. Although Thunder&Lightning already supports missions, it aims to be an open-ended game with a dynamically developing world with scripted events on some occasions. WWW: http://tnlgame.net/ PR: ports/121132 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Lib updated fox16.Marcelo Araujo2008-05-211-1/+1
| | | | | | - Bump PORTREVISION. Noticed by: mezz
* - Update to 1.3Thomas Abthorpe2008-05-212-15/+10
| | | | | | | - Pass maintainership to Ganael Laplanche PR: ports/120223 Submitted by: Beat Gaetzi and Ganael Laplanche
* - Fix permissions on directoriesThomas Abthorpe2008-05-202-8/+26
| | | | | | | | - Remove USE_GCC while I am here - Bump PORTREVISION PR: ports/116485 (inspired by) Submitted by: Li-Lun "Leland" Wang <llwang infor.org> (maintainer)
* - Add missing dependencyJose Alonso Cardenas Marquez2008-05-201-1/+1
| | | | Reported by: pav
* Automatic number guessing game robot.Chin-San Huang2008-05-194-0/+54
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* - Update to 0.20Jose Alonso Cardenas Marquez2008-05-194-9/+8
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* - Add missing EXTRACT_DEPENDS.Alejandro Pulver2008-05-191-0/+2
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* The F-1 Spirit remake is mostly identical to the original KonamiMartin Wilke2008-05-1810-0/+483
| | | | | | | | | | | | | | | | | classic F-1 Spirit game in that you first have to clear tracks in a top-down view with stock cars, rally cars and so on by accumulating points given for finishing in the first places until you actually get to play the Formula 1 tracks. Otherwise there are quite some enhancements, namely improved graphics, improved music, more realistic physics, real shape shown in the maps, camera rotation and zoom, split screen for up to four players, (online) highscore tables and replay saving. WWW: http://www.braingames.getput.com/f1spirit/default.asp PR: ports/123686 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - Update to 0.93-2Martin Wilke2008-05-182-4/+4
| | | | | PR: 123746 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 0.6.1Martin Wilke2008-05-182-4/+4
| | | | | PR: 123745 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - UnbreakMartin Wilke2008-05-184-15/+16
| | | | | | | | - Update to 0.3.0.20080504 - Pass maintainership to submitter PR: 123397 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com>
* Mark BROKEN: does not buildErwin Lansing2008-05-181-0/+2
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* - Update to 2.0.10Felippe de Meirelles Motta2008-05-173-12/+10
| | | | | | PR: ports/123575 Submitted by: Chuck Swiger <chuck@pkix.net> (maintainer) Approved by: araujo (mentor), Chuck Swiger <chuck@pkix.net> (maintainer)
* brickshooter is a small puzzle game, where you'll haveMartin Wilke2008-05-175-0/+87
| | | | | | | | | | | to clear the central area from different colored bricks. Three or more same colored bricks that touch will vanish. You can shoot bricks into the playing field from the fringes. WWW: http://bilious.homelinux.org/~paxed/brickshooter/ PR: ports/123540 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
* - File was rerolled (spell fix)Martin Wilke2008-05-172-6/+6
| | | | | PR: 123507 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Update to 0.2.2Martin Wilke2008-05-177-126/+26
| | | | | PR: 123277 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
* - Update to 0.6Martin Wilke2008-05-163-7/+7
| | | | | PR: 123610 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 0.9.3Martin Wilke2008-05-163-4/+7
| | | | | PR: 123609 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 2.3.5Martin Wilke2008-05-165-28/+7
| | | | | PR: 123702 Submitted by: Peter Thoenen <peter.thoenen@yahoo.com> (maintainer)
* - Mark BROKEN on CURRENT: ptr.h:68: error: conflicting types for 'memrchr'Pav Lucistnik2008-05-151-1/+7
| | | | Reported by: pointyhat
* - Update to revision 1.182Philippe Audeoud2008-05-132-4/+4
| | | | Approved by: mentor (implicit)
* - Update to 0.9.7.1Pav Lucistnik2008-05-1114-914/+940
| | | | | PR: ports/123589 Submitted by: Aleksandr Stankevic <alex@braske.net>
* - Update to 0.5.1Martin Wilke2008-05-082-4/+4
| | | | | PR: 123405 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* - Update to 1.5Martin Wilke2008-05-083-160/+214
| | | | | PR: 123404 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
* Use SAVANNAH to make it fetchable without redirection.Thierry Thomas2008-05-081-2/+2
| | | | Reported by: pointyhat via Pav
* Update to 4.3.14Johan van Selst2008-05-072-4/+4
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* - Fix pkg-plist when building without tools or without the editor[1].Philip Paeps2008-05-074-106/+66
| | | | | | | | - Finally convert to using OPTIONS=. PR: ports/123436 [1] Submitted by: Mel <mel -at- rachie.is-a-geek.net> [1] Reviewed by: miwi
* Cosmosmash is a game where you control a base that must destroyIon-Mihai Tetcu2008-05-075-0/+76
| | | | | | | | | | | | rocks before they hit the ground, or you lose points. You must also prevent "spinners" from touching the ground, or your base will explode. This game is a clone of the 1981 Astrosmash(TM) video game by Mattel Electronics(TM). WWW: http://sarrazip.com/dev/cosmosmash.html PR: ports/122692 Submitted by: Ganael Laplanche <ganael.laplanche at martymac.com>
* - Bump PORTREVISION.Alejandro Pulver2008-05-071-15/+4
| | | | - Add USE_GL=linux, and integrate with actual framework.
* - Update to version 1.9.Alejandro Pulver2008-05-0713-515/+585
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* - USE_GL: yes -> linux.Alejandro Pulver2008-05-071-4/+2
| | | | | - Bump PORTREVISION. - Remove UNMAKESELF_CMD override (because it was previously undefined).
* - Update to version 0.59.Alejandro Pulver2008-05-062-4/+4
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