aboutsummaryrefslogtreecommitdiffstats
path: root/games
Commit message (Collapse)AuthorAgeFilesLines
* [PATCH] games/quake3: prevent quake from creating botlib.log in the current dirEdwin Groothuis2005-12-132-0/+2
| | | | | | | | quake3 creates botlib.log in the current directory. Such action is annoying and should be prevented. PR: ports/90263 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Update port: games/vavoom 1.17 -> 1.18Edwin Groothuis2005-12-1310-327/+85
| | | | | PR: ports/90280 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
* [patch] games/sopwith URL updateEdwin Groothuis2005-12-131-1/+1
| | | | | | | | | | | URL changed from http://fraggle.despayre.org:81/stuffage/sopwith/ (which no longer accepts connections) to http://sdl-sopwith.sourceforge.net/ PR: ports/90179 Submitted by: Emil Mikulic <emil@cs.rmit.edu.au>
* Chase libggi update.Jean-Yves Lefort2005-12-131-2/+2
| | | | | PR: ports/90293 Submitted by: Antoine Brodin <antoine.brodin@laposte.net>
* Chase libggi update.Jean-Yves Lefort2005-12-131-1/+2
| | | | | PR: ports/90291 Submitted by: Antoine Brodin <antoine.brodin@laposte.net>
* Upgrade to 5.6.3Edwin Groothuis2005-12-123-5/+8
|
* - Changed quake-data/Makefile.include to be more similar to bsd.*.mk files,Renato Botelho2005-12-126-29/+21
| | | | | | | | also it doesn't override port's variables. - Change dependant ports. PR: ports/90145 Submitted by: maintainer
* Removed dead mirror sites. The main mastersite and WWW: are up and runningSimon Barner2005-12-121-3/+1
| | | | | | | | though: Source: fenner's dist survey Reported by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> PR: ports/90159
* Don't build package because it would be huge (186mb), and the port does notSimon Barner2005-12-121-0/+2
| | | | | | | actually build anything. Submitted by: Daniel Roethlisberger <daniel@roe.ch> (maintainer) PR: ports/90257
* Add flightgear-l410.Jean-Yves Lefort2005-12-125-0/+74
| | | | | | | | | The Turbolet L410 package simulates the Turbolet L410 Czech commuter aircraft, and is provided as an aircraft for the FlightGear flight simulator. Since the aircraft requires modifications to the FlightGear source code, this port builds and installs a patched FlightGear executable. WWW: http://javky.rozhled.cz/index.php?id=fgfsl410&typ=P
* Move the L410 to a separate port (games/flightgear-l410), since itJean-Yves Lefort2005-12-124-8/+2
| | | | requires a patched version of FlightGear.
* Accommodate the flightgear-l410 slave port.Jean-Yves Lefort2005-12-121-7/+12
|
* - Update to version 1.0.3.2Tim Bishop2005-12-123-4/+9
| | | | | | PR: 90193 Submitted by: KATO Tsuguru <tkato432@yahoo.com> Approved by: clement (mentor)
* Add flightgear-mb339-pan.Jean-Yves Lefort2005-12-124-0/+54
| | | | | | | | | The MB-339 PAN package simulates the jet used by the aerobatic team of the Italian Air Force, and is provided as an aircraft for the FlightGear flight simulator. It is developed by the University of Udine's Human-Computer Interaction Laboratory, in collaboration with the Italian Aerobatic team. WWW: http://hcilab.uniud.it/pan/
* - Update to 1.2.5Pav Lucistnik2005-12-115-27/+21
| | | | | PR: ports/90218 Submitted by: Juraj Lutter <otis@sk.freebsd.org> (maintainer)
* - Mark BROKEN; unfetchable since 2004.Tim Bishop2005-12-101-0/+2
| | | | | | PR: 90160 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> Approved by: clement (mentor)
* - Mark BROKEN; distfile unfetchable since 2004.Tim Bishop2005-12-101-0/+2
| | | | | | PR: 90157 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> Approved by: clement (mentor)
* - Mark BROKEN; distfile unfetchable since 2004.Tim Bishop2005-12-101-0/+2
| | | | | | PR: 90156 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> Approved by: clement (mentor)
* - Changed MASTER_SITES to fix fetch problem. [1]Tim Bishop2005-12-102-1/+2
| | | | | | | | - Add SHA256 checksum. PR: 90153 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> [1] Approved by: clement (mentor)
* Remove pear ports obsolated by devel/pear and switchAlex Dupre2005-12-101-2/+2
| | | | | | dependencies of all the other pear ports. Discussed with: thierry, antonio@php.net
* Adjust description to closer match the reality.Alexey Dokuchaev2005-12-091-1/+2
|
* - Changed doom-data/Makefile.include to be more similar to bsd.*.mk files,Renato Botelho2005-12-097-33/+41
| | | | | | | | also it doesn't override port's variables. - Change dependant ports PR: ports/90123 Submitted by: maintainer
* - Update to 2005.10.23Alexey Dokuchaev2005-12-094-26/+56
| | | | | | - Allow to build with nVidia libGL - Respect CXX - Add SHA256 checksum
* - Restore distinfo. It's removal had an interesting side effect of makingPav Lucistnik2005-12-091-0/+1
| | | | | | `portsclean -D` deleting the distfile. Reported by: Gregg Cooper <bsdcrank@squbes.com>
* Fix paths and CRLFVolker Stolz2005-12-092-0/+13
| | | | | PR: ports/90122 Submitted by: maintainer
* - Quote NO_PACKAGE message per portlint(1)Alexey Dokuchaev2005-12-084-2/+4
| | | | - Add SHA256 hash while here
* Stop building packages for these huge ports (both over 100MB).Alexey Dokuchaev2005-12-082-0/+4
| | | | Approved by: maintainer timeout
* Chase the linux-x-plane update.Jean-Yves Lefort2005-12-071-2/+6
|
* Update to 8.20Jean-Yves Lefort2005-12-074-45/+90
|
* Add linux-x-plane-net-installer.Jean-Yves Lefort2005-12-074-0/+56
| | | | | | | The X-Plane network installer is a graphical application which fetches the latest X-Plane distribution and installs it in the directory you specify. WWW: http://www.x-plane.com/
* Chase the plib update by bumping PORTREVISION, since it is staticallyJean-Yves Lefort2005-12-077-3/+7
| | | | linked in.
* - Add SHA256 checksumTim Bishop2005-12-071-0/+1
| | | | | | PR: 90054 Submitted by: Daniel Roethlisberger <daniel@roe.ch> (maintainer) Approved by: clement (mentor)
* - Remove WWW from pkg-descr (site doesn't exist anymore)Tim Bishop2005-12-072-2/+1
| | | | | | | | - Add SHA256 checksum PR: 90026 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> Approved by: clement (mentor)
* Update port: games/gturing remove WWWEdwin Groothuis2005-12-071-2/+0
| | | | | | | - Remove WWW on pkg-descr, this site doesn't exist anymore. PR: ports/90043 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
* Reset bouncing maintainer address.Mark Linimon2005-12-074-4/+4
| | | | Noticed by: jmelo
* - Fix master site and WWW lineJean-Yves Lefort2005-12-063-2/+3
| | | | | | | - Add SHA256 checksum PR: ports/90025 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
* - Mark it as DEPRECATED: mastersite disappeared, no longer maintained byRenato Botelho2005-12-061-0/+3
| | | | | | | | author. - Set EXPIRATION_DATE to 2006-01-06 PR: ports/90021 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
* - Remove WWW lineRenato Botelho2005-12-062-4/+1
| | | | | | | - Make it fetchable again PR: ports/90027 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
* Upgrade to 0.4.0.Thomas Gellekum2005-12-063-4/+8
|
* [MAINTAINER UPDATE] games/tuxpaint-fonts: fix packaging listEdwin Groothuis2005-12-062-41/+1
| | | | | | | | Some fonts were integrated in the last release, so I have removed them from this port. PR: ports/89981 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Make kris@ happy with the original NO_PACKAGE string.Edwin Groothuis2005-12-061-1/+1
|
* NO_PACKAGE is a string and not a boolean.Edwin Groothuis2005-12-061-1/+1
| | | | | Noticed by: kris@ Pointy hat to: moi
* 442Mb of data is enough not to worry about packagesEdwin Groothuis2005-12-051-0/+1
| | | | | Noticed by: YAPHR Pushed by: kris@
* Remove install-info from Makefile, it's automatically done when INFO is definedEdwin Groothuis2005-12-052-2/+0
|
* - Remove zero sized filePav Lucistnik2005-12-051-0/+0
|
* - Update to 0.1.10Emanuel Haupt2005-12-045-44/+26
| | | | | | | | - Remove ONLY_FOR_ARCHS - Add SHA256 PR: 89899 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Added BROKEN on IA64.Edwin Groothuis2005-12-042-2/+12
| | | | | PR: ports/89901 Submitted by: Linas Valiukas <prekybosv@shirshegsm.lt.eu.org>
* Fix port: games/fgkicker fix mastersite and WWWEdwin Groothuis2005-12-043-2/+3
| | | | | | | | | | | - Fixed masteriste, now tarball is avaliable again. - Fixed WWW on pkg-descr to new URL. - Added SHA256 on distinfo. - Maintainer has been CCed. PR: ports/89890 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> Approved by: unbreaking of port without additional features
* Update port: games/crimson fix WWWEdwin Groothuis2005-12-031-1/+1
| | | | | | | Fix WWW on pkg-descr. PR: ports/89854 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
* - Remove WWW line from pkg-descr, since site doesn't exist anymoreRenato Botelho2005-12-031-2/+0
| | | | | PR: ports/89850 Submitted by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
* - Fix WWW link.Tim Bishop2005-12-021-1/+1
| | | | | | PR: ports/89813 Pointed out by: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> Approved by: clement (mentor)
* Add SHA256 hashes to my portsEmanuel Haupt2005-11-303-0/+3
|
* Graphical tool to change TuxPaint settingsPav Lucistnik2005-11-296-0/+123
| | | | | PR: ports/89697 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* These ports should also work on amd64.Jean-Yves Lefort2005-11-292-2/+2
|
* - Update to 0.9.15Pav Lucistnik2005-11-295-406/+545
| | | | | PR: ports/89698 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* - Update to 2005.11.25Pav Lucistnik2005-11-293-615/+941
| | | | | PR: ports/89696 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* Update to 2.12.2.Joe Marcus Clarke2005-11-294-8/+8
|
* Remove i386 specific parts from the Makefiles.Edwin Groothuis2005-11-286-10/+10
| | | | | PR: ports/89603 Submitted by: Linas Valiukas <shirshegsm@gmail.com>
* - Add SHA256Pav Lucistnik2005-11-281-0/+1
| | | | Requested by: maintainer
* Remove dead mastersites per distfile survey.Mark Linimon2005-11-281-3/+1
|
* Set NO_PACKAGE, since the distfile is too huge for pointyhat.Jean-Yves Lefort2005-11-281-0/+1
| | | | Obtained from: kris
* Prevent the program from forgetting the X-Plane path after the userJean-Yves Lefort2005-11-271-1/+2
| | | | modifies the preferences.
* Update to 1.0.2, see changelog for detail:Jeremy Messenger2005-11-276-16/+126
| | | | | | http://tinyurl.com/atvt2 Reminded by: edwin's "FreeBSD Ports Version Check" script
* Fix path names in patchesEdwin Groothuis2005-11-274-8/+8
|
* fix path in patch files.Edwin Groothuis2005-11-271-2/+2
|
* Add linux-goodway.Jean-Yves Lefort2005-11-275-0/+117
| | | | | | GoodWay is a powerful flight planner for the X-Plane flight simulator. WWW: http://www.xpgoodway.com/
* Add linux-x-plane.Jean-Yves Lefort2005-11-276-0/+182
| | | | | | | | X-Plane is a popular commercial flight simulator. If you do not have an X-Plane 8 DVD, the program acts as a demo and locks the controls after 6 minutes. WWW: http://www.x-plane.com/
* - Update to 1.96.1Pav Lucistnik2005-11-276-35/+49
| | | | | PR: ports/89577 Submitted by: Ports Fury
* - Update MASTER_SITES and WWW: linePav Lucistnik2005-11-272-2/+2
| | | | | PR: ports/89578 Submitted by: Ports Fury
* - Add SHA256Pav Lucistnik2005-11-263-0/+3
|
* - This port use it's own checksum: target, and don't use distinfoPav Lucistnik2005-11-261-1/+0
|
* - Add SHA256Pav Lucistnik2005-11-261-0/+1
| | | | Submitted by: maintainer
* - Style: ports@freebsd.org -> ports@FreeBSD.orgPav Lucistnik2005-11-262-2/+2
|
* - Add SHA256Pav Lucistnik2005-11-2643-0/+61
| | | | Requested by: maintainer
* - Fix OPTIONS logicPav Lucistnik2005-11-261-1/+1
|
* Add plonx, a small ascii puzzle game, where you'll have to avoid bombs andEmanuel Haupt2005-11-254-0/+40
| | | | | | | collect points. PR: 89529 Submitted by: clive@darkarts.co.za
* New port: games/formido 2D kill-em all with 3D rendered graphicsEdwin Groothuis2005-11-259-0/+664
| | | | | | | | | | | | | | | | Formido is one of those games, where you are loaded with some guns and you go shooting different things. 'Things' in this case are big, ugly, - not green though - alien insects. The idea is to kill as many of those bastards as possible. Eventually they will overcome you, but struggle as long as you can. There are some power-ups to aid you in your honorable quest. Keep in mind, that those critters are rather tough and generally do nasty things when in close range of any player-characters. WWW: http://koti.mbnet.fi/lsoft/formido/formido.html PR: ports/89514 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* New port: games/shootingstarEdwin Groothuis2005-11-257-0/+179
| | | | | | | | | | | | | | | | | The Red-Shirted-Guy served happily in the police forces for many years, until he got kicked out because he used too much violence. He started drinking. After couple months his twin brother, the Green-Shirted-Guy, thought that Red's life wasn't very glamourous, so Green asked Red if he wanted to collaborate and start killing bad guys. They both thought it was a good idea and so they started their agency, The Shooting Stars. It was finally the time to take law to their own hands. WWW: http://www.2ndpoint.fi/ss PR: ports/89516 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* [NEW PORT] games/pythonchess - Small program for playing chess against the ↵Edwin Groothuis2005-11-255-0/+63
| | | | | | | | | | | | | | computer pythonchess is a computer chess program for human vs. computer games. pythonchess is a complete chess program with alpha-beta search, hashing, pondering, iterative deepening, etc. implemented in Python programming language. WWW: http://www.kolumbus.fi/jyrki.alakuijala/pychess.html PR: ports/89518 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz>
* New port: games/construo A fun construction toyEdwin Groothuis2005-11-255-0/+163
| | | | | | | | | | | | | | | | | | | Construo is a simple 2D construction programm (it is currently not a real game) for objects which consist of rods and springs and let them react on physical forces. You can currently construct buildings and objects like bridges, towers, spaceshuttles, etc. and you let them fall to ground and see seem smash and break. Sound like fun, doesn't it =;-) The game is similar to Bridge Builder and heavily inspired from the Gamasutra article Collision Response: Bouncy, Trouncy, Fun. Its covered under the GNU General Public License, thats means source code is availabel and you are allowed to modify it. WWW: http://www.nongnu.org/construo/ PR: ports/89517 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* [NEW PORT] games/jchessboard - Chess game and PGN viewer/editor written in JavaEdwin Groothuis2005-11-254-0/+49
| | | | | | | | | | | | JChessBoard is a chess game and PGN viewer/editor written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. WWW: http://jchessboard.sourceforge.net/ PR: ports/89507 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz>
* - Unbreak patchingPav Lucistnik2005-11-253-7/+7
| | | | | | - Use new USE_AUTOTOOLS, add SHA256, delete comment, don't hardcode -lpthread Pointy hat to: edwin
* - Add SHA256Pav Lucistnik2005-11-25247-0/+263
|
* - One working master site, one checksumPav Lucistnik2005-11-251-1/+2
| | | | - Add SHA256 and SIZE
* Drop maintainership.Simon Barner2005-11-243-3/+3
|
* Add SHA256 for my ports (that don't already have it).Simon Barner2005-11-243-0/+3
|
* [NEW PORT] games/doom-freedoom - Complete Doom-based game IWAD that is Free ↵Edwin Groothuis2005-11-244-0/+45
| | | | | | | | | | | | | | | | | | Software Freedoom is a project to create a complete Doom II-compatible IWAD file which is Free Software. The IWAD file is the file used by Doom which contains all the game data (graphics, sound effects, music, etc.). While the Doom source code is Free, you currently still need one of the proprietary IWAD files from id in order to play Doom. Freedoom aims to create a Free alternative. Combined with the GPL-licensed Doom source code this will result in a complete Free Doom-based game PR: ports/89473 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz>
* Remove the Airbus A380, which the vendor no longer provides since it'sJean-Yves Lefort2005-11-244-10/+2
| | | | | | not yet flyable. Reported by: pointyhat via kris
* New port: games/oolite - clone of Elite space simulator game for GNUstepEdwin Groothuis2005-11-2410-0/+352
| | | | | | | | | | | | | | | | | | Oolite is an independent interpretation and recreation of the classic game, Elite. Oolite is a space trading and combat game, with the dangers of pirates, police, bounty hunters, and various other hazards. The player's role is open ended: there is no set goal other than perhaps to reach the Elite combat rating, but the players may choose their own path through the universe. The game is expandable, and numerous expansion packs already exist. New ships and new missions are available for download. You can find a first-flight tutorial here: http://oolite.aegidian.org/tutorial/ WWW: http://oolite-linux.berlios.de/ PR: ports/86997 Submitted by: Andriy Gapon <avg@icyb.net.ua>
* New port: games/tmw A free open source 2D MMORPG in developmentEdwin Groothuis2005-11-246-0/+168
| | | | | | | | | | | | | | | | The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse interactive world. It is licensed under the GPL, making sure this game can't ever run away from you. The project includes the development of both a client and a server, as well as the development of an online world. WWW: http://themanaworld.org/ PR: ports/87340 Submitted by: Tobias Gion <freebsd@gionet.de>
* - Add SHA256 checksumsPav Lucistnik2005-11-247-0/+7
|
* - Add SHA256Pav Lucistnik2005-11-243-0/+3
| | | | Requested by: adamw (maintainer)
* - Add some SHA256sPav Lucistnik2005-11-246-0/+6
|
* - Force use of a higher GCC versionEdwin Groothuis2005-11-238-32/+80
| | | | | | | | | - Include digest::md5 for perl on 4.x - Add BUILD_ENV to make sure that do-build works fine - Fix files/patch-code-unix-cons to understand $ENV{CC} and friends - Fix files/patch-code-qcommon-common.c to include sys/types.h Noticed by: YAPHR
* - Update to version 1.0.2Andrej Zverev2005-11-233-5/+152
| | | | | | | | | | | | Release Changelog: ------------------ Catalan translation Spanish translation French translation Swedish translation Fixed: unwanted double-clicks in file menu ------------------ Add SHA256
* Add linux-warsow.Jean-Yves Lefort2005-11-238-0/+143
| | | | | | | | | | | | | | | | | | | | | | Warsow is a full free multiplayer first person shooter with cartoon design, using qfusion (a cool improvement to the Quake 2 engine). Highlights: - Besides classical trix coming from Quake scene, like Circle Jump, Strafe Jump, Double Jump, Bunny Hopping, etc., Warsow features its own Special Moves - Special moves of Warsow are Wall jumps, Dashes, Dodges, Ramp slides. All of them can be performed with a single key (spacebar by default) - All this brings huge depth of interactivity in 3D environment, really skilled gameplay, endless learning curves - Client and dedicated server - Load Quake 3 maps - Add bots - And more WWW: http://www.warsow.net/ PR: ports/88903 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* Add linux-alienarena.Jean-Yves Lefort2005-11-236-0/+141
| | | | | | | | | | | | | | | | AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi theme with a modern, updated visual experience. With 25 levels, five modes of play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire modes), the game has an endless supply of replayability. Billed as the sequel to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials and tribulations of software development, endless hours of playing, gathering feedback, COR Entertainment has been able to not only fine tune and perfect it's flagship game, but add completely new dimensions to it. WWW: http://red.planetarena.org/ PR: ports/88911 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* - Fix duplication of plist in pkg-plist and in PLIST_FILES+PORTDOCSPav Lucistnik2005-11-231-5/+0
| | | | | | Reported by: krismail Pointy hats: vs for introducing this, pav for overlooking this
* - Fix plistPav Lucistnik2005-11-232-0/+2
| | | | Reported by: krismail
* DATAADIR -> DATADIREdwin Groothuis2005-11-222-501/+502
|
* [UPDATE] games/q3server-ut: integrate with "quake3-data", rename to ↵Edwin Groothuis2005-11-224-24/+48
| | | | | | | | | | | | | | | | "quake3-ut", update to 3.7 * Update to version 3.7. * Rename to "quake3-ut" (also rename port directory). * Integrate with "quake3-data" Note: I get this when building it on a tinderbox: => Attempting to fetch from file:///distcache//. urbanTerror37_full.zip Filesize limit exceeded PR: ports/86191 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* - remove wrongly set USE_X_PREFIXEmanuel Haupt2005-11-221-1/+1
| | | | | | | - bump PORTREVISION Notified by: pointyhat via kris Approved by: maintainer
* [UPDATE] games/q3server-wfa: integrate with "quake3-data", rename to ↵Edwin Groothuis2005-11-224-75/+117
| | | | | | | | | | | | | "quake3-wfa", update to 3.5b Changes: * Update to version 3.5b. * Rename to "quake3-wfa" (also rename port directory). * Integrate with "quake3-data" PR: ports/86192 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maitnainer timeout
* [Maintainer Update] games/xeji fix unfetchable distfileEdwin Groothuis2005-11-222-2/+3
| | | | | | | | * Change MASTER_SITES to fix unfetchable distfile * Change MAINTAINER(change e-mail address to my another one) PR: ports/89375 Submitted by: HIYAMA Takeshi <gibbon@cocoa.freemail.ne.jp>
* [Maintainer Update] games/xbaby fix unfetchable distfileEdwin Groothuis2005-11-222-4/+5
| | | | | | | | * Change EXTRACT_SUFX to fix unfetchable distfile * Change MAINTAINER(change e-mail address to my another one) PR: ports/89374 Submitted by: HIYAMA Takeshi <gibbon@cocoa.freemail.ne.jp>
* add SHA256 checksum while we're at itEdwin Groothuis2005-11-222-0/+2
|
* add SHA256 while we're at it.Edwin Groothuis2005-11-221-0/+1
|
* [UPDATE] games/q3server-ra3: integrate with "quake3-data", rename to ↵Edwin Groothuis2005-11-224-123/+60
| | | | | | | | | | | | | "quake3-ra3", update to 1.76 Changes: * Update to version 1.76. * Rename to "quake3-ra3" (also rename port directory). * Integrate with "quake3-data". PR: ports/86190 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* [UPDATE] games/q3server-osp: integrate with "quake3-data", rename to ↵Edwin Groothuis2005-11-223-294/+75
| | | | | | | | | | | | "quake3-osp" Changes: * Rename to "quake3-osp" (also rename port directory). * Integrate with "quake3-data". Submitted by: Alejandro Pulver <alejandro@varnet.biz> PR: ports/86189 Approved by: maintainer timeout
* Rename q3server* to quake3-* equivalents:Edwin Groothuis2005-11-2230-896/+7
| | | | | | | | | | ports/86186 [UPDATE] games/q3server: integrate with "quake3-data", rename to "linux-quake3" ports/86187 [UPDATE] games/q3server-excessive: integrate with "quake3-data", rename to "quake3-excessive" ports/86188 [UPDATE] games/q3server-freezetag: integrate with "quake3-data", rename to "quake3-freezetag" ports/86189 [UPDATE] games/q3server-osp: integrate with "quake3-data", rename to "quake3-osp" ports/86190 [UPDATE] games/q3server-ra3: integrate with "quake3-data", rename to "quake3-ra3", update to 1.76 ports/86191 [UPDATE] games/q3server-ut: integrate with "quake3-data", rename to "quake3-ut", update to 3.7 ports/86192 [UPDATE] games/q3server-wfa: integrate with "quake3-data", rename to "quake3-wfa", update to 3.5b
* [UPDATE] games/q3server-freezetag: integrate with "quake3-data", rename to ↵Edwin Groothuis2005-11-223-17/+51
| | | | | | | | | | | | "quake3-freezetag" Changes: * Rename to "quake3-freezetag" (also rename port directory). * Integrate with "quake3-data" PR: ports/86188 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* [UPDATE] games/q3server-excessive: integrate with "quake3-data", rename to ↵Edwin Groothuis2005-11-223-13/+36
| | | | | | | | | | | | "quake3-excessive" Changes: * Rename to "quake3-excessive" (also rename port directory). * Integrate with "quake3-data". PR: ports/86187 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* [UPDATE] games/q3server: integrate with "quake3-data", rename to "linux-quake3"Edwin Groothuis2005-11-225-193/+156
| | | | | | | | | | | | | | | | | | | | | | | Changes: * Rename to "linux-quake3" (also rename the port directory). * Integrate with "quake3-data". * Clean-up/rewrite. * Take maintainership. Changes: * Do not take maintainership. * Use a subdirectory under "libexec". * Use the same DIST_SUBDIR as "quake3-data" (becauses they use a common file). Changes: * Remove ".in" files and the "files" directory (build scripts in do-build). Changes: * Fix the wrapper scripts (weren't passing their arguments to the real binaries). PR: ports/86186 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* [UPDATE] games/quake3: integrate with quake3-dataEdwin Groothuis2005-11-2210-140/+44
| | | | | | | | | | | | Changes: * Don't build install QVM's and shared libraries (QVM's are provided in the PAK files). * Look for data in the same directory as linux-quake3. * Add mirror. * Remove pkg-message and pkg-plist (not needed anymore) PR: ports/89330 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: Linas Valiukas <shirshegsm@gmail.com>
* [UPDATE] games/quake2forge: integrate with "quake2-data"Edwin Groothuis2005-11-2211-137/+329
| | | | | | | | | | Changes: * Integrate with "quake2-data". * Add OPTIONS. * Add support for Rogue and Xatrix mission packs. PR: ports/87180 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* maintainer-update games/linux-quake4Edwin Groothuis2005-11-221-1/+3
| | | | | | | | | | | Make linux-quake4 fetchable. Reported by: Kris Kennaway Oh man, we need to support torrent links in bsd.port.mk. See also bin/89403 PR: ports/89299 Submitted by: Andrew Pantyukhin <infofarmer@gmail.com>
* - Updated aircrafts:Jean-Yves Lefort2005-11-224-128/+142
| | | | | | | | | | - Boeing 314-A - Concorde - New aircraft: - Lockheed 1049 - Add mirror sites Fetch failure reported by: pointyhat via kris
* - Add more MASTER_SITESPav Lucistnik2005-11-222-6/+18
| | | | | PR: ports/89321 Submitted by: Linas Valiukas <shirshegsm@gmail.com> (maintainer)
* - Take maintainershipPav Lucistnik2005-11-222-2/+3
| | | | | | | - Add SHA256 PR: ports/89331 Submitted by: Alex Trull <freebsd.alex@trull.org>
* - Update to 1.2Pav Lucistnik2005-11-222-8/+9
| | | | | | | - Take maintainership PR: ports/89331 Submitted by: Alex Trull <freebsd.alex@trull.org>
* - Update to 0.8.0Pav Lucistnik2005-11-226-36/+34
| | | | | PR: ports/89331 Submitted by: Alex Trull <freebsd.alex@trull.org> (maintainer)
* - Correct a small typo in pkg-message: it states that the user needs to copy aPav Lucistnik2005-11-211-1/+10
| | | | | | | | | file called 'pak.pk3' though its actual name is 'pak0.pk3'. I've also added an example 'md5' output, making it easier for the users to check if their files are valid. PR: ports/89314 Submitted by: Ed Schouten <ed@fxq.nl>
* - StylePav Lucistnik2005-11-211-5/+4
|
* The GGZ Gaming Zone - SDL-based gamesPav Lucistnik2005-11-216-0/+83
| | | | | PR: ports/89276 Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw>
* - Fix build on 4.X by requiring gcc3Pav Lucistnik2005-11-211-0/+1
| | | | | PR: ports/89311 Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
* - Reflect the simgear update by bumping PORTREVISION, since simgear isJean-Yves Lefort2005-11-212-4/+5
| | | | | staticalled linked - Track the fgfs-base move to ${X11BASE}
* - Update to 0.9.9Jean-Yves Lefort2005-11-218-8/+74
| | | | - Move to ${X11BASE}
* - Update to 20051118Jean-Yves Lefort2005-11-214-284/+458
| | | | | - Move to ${X11BASE} - Add a mirror site
* - Update to 0.9.9Jean-Yves Lefort2005-11-216-7648/+36
| | | | | | - Move to ${X11BASE} - Dynamically generate the packing list - Simplify do-install
* Update the two currently remaining ports that use old autotools constructsAde Lovett2005-11-201-1/+1
|
* Really fix build on 6.0+: Use CFLAGS="-O -pipe" because -fno-strict-aliasingSimon Barner2005-11-191-0/+7
| | | | | | | | | | (default since FreeBSD 6.0) produces non-working code for the `vcc' tool that is needed during the build (it dumps core). However, the optimizations that can be enabled with the WITH_OPTIMIZIED_CFLAGS work just fine. Reported by: pointyhat via kris
* Fix build if no WAD is selected (this also fixes the build ofSimon Barner2005-11-191-0/+4
| | | | | | | games/doom-{hr, hr2, wolfendoom, hacx} which use this port's Makefile.include PR: ports/89263 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
* Start curing the damage done in previous massive commit:Alexey Dokuchaev2005-11-182-25/+36
| | | | | - Reindent OPTIONS for easy reading - Add SHA256 hashes while here
* Fix a crash on startup if ~/.atomix does not already exist.Joe Marcus Clarke2005-11-183-0/+31
|
* New maintainer: "Andrew P." <infofarmer@gmail.com>Edwin Groothuis2005-11-181-1/+1
| | | | | | | | | | | | | | I'm not a gamer, and I don't own the game, but this is an important port and it would be a pity to see it orphaned. So I'm willing to take maintainership until someone more suitable steps forward.. BTW, Q4 runs great on FreeBSD. There are still a few tweaks to be made (e.g. q4 would be glad to see linprocfs), but overall it runs without any bugs, glitches or performance problems. We need to put some pressure on Ati guys to release either drivers or specs. Maybe we'll talk later about it at advocacy@.
* [patch] games/quakeforge does not respond to keyboard inputEdwin Groothuis2005-11-181-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | After ports recompilation for 6.0 (upgrade from 5-STABLE) I noticed that quakeforge start and plays the demo, but completely ignores any keyboard input. Besides that, it reports that plugin /usr/local/lib/quakeforge/console_client.so cannot be loaded. Investigation had shown that the plugin is used to drive the game menu, and the reason it cannot be loaded is that the main executable of the game does not export the symbol Key_Progs_Init. Symbol is absent since build links final exe from some static libraries, and .o with Key_Progs_Init is (for some reasons) not referenced by exe. As a workaround, I propose to add an explicit reference for the symbol. Proper fix would be something like -Wl,--whole-archive switch for final link, but this does not work due to libtool only allows to put switches at the start of the command line. And cc links libgcc.a twice, that leads to duplicate symbol definitions. PR: ports/89065 Submitted by: Kostik Belousov <kostikbel@gmail.com> Approved by: Alejandro Pulver <alejandro@varnet.biz>
* [patch] games/quakeforge does not respond to keyboard inputEdwin Groothuis2005-11-181-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | After ports recompilation for 6.0 (upgrade from 5-STABLE) I noticed that quakeforge start and plays the demo, but completely ignores any keyboard input. Besides that, it reports that plugin /usr/local/lib/quakeforge/console_client.so cannot be loaded. Investigation had shown that the plugin is used to drive the game menu, and the reason it cannot be loaded is that the main executable of the game does not export the symbol Key_Progs_Init. Symbol is absent since build links final exe from some static libraries, and .o with Key_Progs_Init is (for some reasons) not referenced by exe. As a workaround, I propose to add an explicit reference for the symbol. Proper fix would be something like -Wl,--whole-archive switch for final link, but this does not work due to libtool only allows to put switches at the start of the command line. And cc links libgcc.a twice, that leads to duplicate symbol definitions. PR: ports/89065 Submitted by: Kostik Belousov <kostikbel@gmail.com> Approved by: Alejandro Pulver <alejandro@varnet.biz>
* Chase MASTERSITES reorganization and make fetchable again.Thierry Thomas2005-11-1810-12/+17
| | | | Reported by: pointyhat via Kris
* update games/linux-quake4 to 1.0.5Edwin Groothuis2005-11-183-6/+8
| | | | | | | | | | | o Update to 1.0.5 o Fix pkg-plist o Add SHA256 o Old savegames seem to be compatible PR: ports/89199 Submitted by: Andrew Pantyukhin <infofarmer@gmail.com> Approved by: Ed Schouten <ed@fxq.nl>
* Add SHA256 checksum.Max Khon2005-11-181-0/+1
|
* - Use USE_SQLITEPav Lucistnik2005-11-182-1/+3
| | | | | | | - Add SHA256 PR: ports/89169 Submitted by: Max E. Kuznecov <mek@mek.uz.ua> (maintainer)
* You must keep the tiles from piling up to the top of the board orPav Lucistnik2005-11-177-0/+143
| | | | | | | | | | | | they will crash down on you. But be warned they keep coming and they come faster each time. Click on groups of three or more to remove tiles. Additional "helper" tiles are given occasionally to assist and some times hinder in the removal of tiles. WWW: http://www.shiftygames.com/torrent/torrent.html PR: ports/88769 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* - Change maintainer e-mailSergey Matveychuk2005-11-172-2/+4
| | | | | | | - Add SHA256 checksum PR: ports/89185 Submitted by: Marcin Wisnicki (maintainer)
* [UPDATE] games/fuhquake: minor changes, integrate with "quake-data"Edwin Groothuis2005-11-175-156/+118
| | | | | | | | | | | | Changes: * Integrate with "games/quake-data". * Remove SVGA client (doesn't compile, and if it does it could behave as described in "games/quakeforge/pkg-messgae"). * Add OPTIONS. * Add option to install files for colored lighting in levels. PR: ports/86170 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* [UPDATE] games/frikqcc: integrate with "games/quake-source"Edwin Groothuis2005-11-172-0/+3
| | | | | | | | * Add dependency (using an includable Makefile) to "games/quake-source". PR: ports/86168 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* add sha256 checksumEdwin Groothuis2005-11-171-0/+1
|
* - Integrate with "doom-data".Simon Barner2005-11-173-19/+20
| | | | | | | | | | - Use REINPLACE_CMD instead of PERL (to convert dos text files). - Update MASTER_SITES. - Add SHA256 PR: ports/86445 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout (2 months)
* Add SHA256Edwin Groothuis2005-11-172-0/+2
|
* [UPDATE] games/meqcc: integrate with "games/quake-source"Edwin Groothuis2005-11-171-0/+2
| | | | | | PR: ports/86171 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* - Integrate with "doom-data".Simon Barner2005-11-1711-35/+80
| | | | | | | | | | | | | | | - Unbreak on 6.x - Add OPTIONS. - Use program's install target. - Make wrapper scripts. - Add installuser target - Add SHA256 - Respect CC and friends PR: ports/86448 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Tweaked by: Igor Pokrovsky <ip@doom.homeunix.org>, barner Approved by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
* [UPDATE] games/qcc: integrate with "games/quake-source"Edwin Groothuis2005-11-172-43/+9
| | | | | | | | Integrate with "games/quake-source". PR: ports/86172 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* [UPDATE] games/qccx: integrate with "games/quake-source"Edwin Groothuis2005-11-171-0/+2
| | | | | | | | Integrate with "games/quake-source". PR: ports/86173 Submitted by: Alejandro Pulver <alejandro@varnet.biz> APporved by: maintainer timeout
* - Integrate with "doom-data".Simon Barner2005-11-173-16/+22
| | | | | | | | | | - Add OPTIONS. - Use %%DOCSDIR%% in pkg-plist. - Add SHA256 PR: ports/86447 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: Robin Schoonover <robin.schoonover@gmail.com> (maintainer)
* - Integrate with "doom-data".Simon Barner2005-11-179-91/+123
| | | | | | | | | | | | | | - Add ONLY_FOR_ARCHS=i386 - Add OPTIONS (for x86 asm). - Make wrapper script. - Add SHA256 - Add NOPORTDOCS support and use DATADIR - Respect CC and CFLAGS PR: ports/86446 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Tweaked by: barner Approved by: Maintainer timeout (2 months)
* [UPDATE] games/tenebrae: integrate with "games/quake-data"Edwin Groothuis2005-11-173-5/+9
| | | | | | | | | Changes: * Integrate with "games/quake-data". * Remove pkg-message (not needed). PR: ports/86176 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* - Integrate with "doom-data".Simon Barner2005-11-175-19/+38
| | | | | | | | | | | | | - Add OPTIONS. - Use SUB_FILES for generating pkg-message. - Merge BROKEN and NOT_FOR_ARCHS into ONLY_FOR_ARCHS=i386. - Add patch to fix the segmentation fault when exitting the program - Update WWW PR: ports/86440 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Tweaked by: Igor Pokrovsky <ip@doom.homeunix.org> Approved by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
* [New port] games/quake4Edwin Groothuis2005-11-177-0/+534
| | | | | | | | | | | | | | | | | | | | | id Software has released Linux binaries for Quake 4! Hooray! They seem to work on FreeBSD as well (worked on my machine, about 5 FPS ;-)). There isn't a port for it at the moment, so I've made one. I don't feel like maintaining it, because I can't really test it on my machine. The port isn't complete; There isn't a switch to install dedicated only (wouldn't be hard though) and I guess we shouldn't be able to build packages from it. Have fun! :-) * Renamed it to games/linux-quake4 to stay consistent with other quake ports. PR: ports/87764 Submitted by: Ed Schouten <ed@fxq.nl>
* Add doom-wolfendoom 1.0, wolfenstein 3D levels ported to Doom II.Simon Barner2005-11-175-0/+74
| | | | | PR: 86444 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Add doom-hr2 1.0,Simon Barner2005-11-174-0/+43
| | | | | | | | hell Revealed II is a megawad, a 32-level replacement for DooM II. PR: 86443 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Add doom-hr 1.0,Simon Barner2005-11-176-0/+190
| | | | | | | | hell Revealed is a megawad, a 32-level replacement for DooM II. PR: 86442 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Add doom-hacx 1.0, a full TC using the Doom II engine.Simon Barner2005-11-174-0/+48
| | | | | PR: 86439 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* Add doom-data 1.0.Simon Barner2005-11-177-0/+150
| | | | | | | | | | | | | | | | | Doom data files (the shareware versions of Doom, Doom II, Hexen, Heretic and Strife). This port is the basis of a new framework that allows DooM ports to share their data files. The cannoical location of those WAD files is ${LOCALBASE}/share/doom (the directory is owned by this port). In order to create your own port for a DooM WAD port, please see games/doom-hr for an example. PR: 86439 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* rescue distinfo after a fatal makesum call.Edwin Groothuis2005-11-171-1/+23
|
* [UPDATE] games/quake2lnx: integrate with "quake2-data"Edwin Groothuis2005-11-1720-597/+341
| | | | | | | | | | | | | | | | | Changes: * Integrate with "quake2-data". * Add OPTIONS (21). * Clean-up (sort knobs alphabetically, etc.). * Automatically extract Rogue and Xatrix mission packs. * Remove ARCH from library names (gamei386.so -> game.so). Also increases portability (the library name was manually defined between #ifdefs checking the architecture, and a #error at the end). * Change patch names (using "_" instead of "::"), and also some patches. PR: ports/87181 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: maintainer timeout
* New port: games/quake3 Quake III Arena -- first person shooter (nativeEdwin Groothuis2005-11-1751-0/+1095
| | | | | | | | | | | | | | | | | | | | Quake III Arena, developed by the gaming wizards at id Software, is the third installment of one of the most popular computer game franchises of all time. Organic caverns, gothic cathedrals and futuristic spacescapes play host to Quake III Arena's unrivaled blend of action, strategy and jaw-dropping technology as Linux gamers are invited to square off against 32 of history's greatest warriors. Built around a revolutionary new graphics engine capable of delivering mind blowing 3D special effects including curved surfaces and volumetric fog, Quake III Arena is the final word in deathmatching mayhem. This is a native build for FreeBSD. Sorry, no joystick support is available at this time. PR: ports/85429 Submitted by: Linas Valiukas <shirshegsm@gmail.com>
* add dependency on gtk20 to make it building again.Edwin Groothuis2005-11-171-0/+1
| | | | Noticed by: pav@
* - Delete empty patch filePav Lucistnik2005-11-171-0/+0
|
* - Mark BROKEN on ia64Pav Lucistnik2005-11-171-0/+4
| | | | | | PR: ports/89080 Submitted by: No Name <arundel@h3c.de> (maintainer) Reported by: krismail
* Pass maintainership to alejandro@varnet.biz.Simon Barner2005-11-161-1/+1
| | | | | Submitted by: Ulrich Spoerlein <q@galgenberg.net> (old maintainer) PR: ports/89105
* Add ksudoku, a Sudoku generator and solver for KDEEmanuel Haupt2005-11-165-0/+62
| | | | | PR: 86766 Submitted by: Bartosz Fabianowski <freebsd@chillt.de>
* . Add SHA256.Greg Lewis2005-11-164-0/+5
|
* [UPDATE] games/quakeforge: minor changes, integrate with "games/quake-data"Edwin Groothuis2005-11-165-455/+130
| | | | | | | | | | | | | | | Changes: * Integrate with "games/quake-data". * Change PORTNAME to lower-case. * Add OPTIONS. * Add LDCONFIG_DIRS. * Remove SVGA client, pkg-message and patch (it doesn't work, as noted in pkg-message). (also SHA256 and maintainer change) PR: ports/86175 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: Ulrich Spoerlein <q@galgenberg.net>
* Mass-conversion to the USE_AUTOTOOLS New World Order. The code presentAde Lovett2005-11-1543-54/+43
| | | | | | | | | | | | | | | | | in bsd.autotools.mk essentially makes this a no-op given that all the old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in exactly the same way as USE_AUTOTOOLS itself. Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME team -- all GNOME 2.12.x ports use it. Preliminary documentation can be found at: http://people.FreeBSD.org/~ade/autotools.txt which is in the process of being SGMLized before introduction into the Porters Handbook. Light blue touch-paper. Run.
* Update to 1.2.4.Joe Marcus Clarke2005-11-153-8/+8
|
* Add more master sitesMarcus Alves Grando2005-11-152-1/+5
| | | | | | | Add SHA256 PR: 89034 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
* Add secondary MASTER_SITESMarcus Alves Grando2005-11-152-2/+6
| | | | | | | Add SHA256 PR: 89033 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
* - Unbreak: make it fetchable againRenato Botelho2005-11-142-3/+7
| | | | | | | - Add SHA256 PR: ports/89002 Submitted by: Lars Engels <lars.engels@0x20.net>
* Update to 2.0.1Edwin Groothuis2005-11-146-21/+58
| | | | Notice for artists: I'm looking for a cute fluffy daemon :-)
* Reset maintainer:Edwin Groothuis2005-11-143-3/+3
| | | | | <alexander@trull.com>: host neti-outblaze-com.mr.outblaze.com[205.158.62.41] said: 550 <alexander@trull.com>: User unknown (in reply to RCPT TO command)
* Remove explicit checks for /usr/bin/bzip2.Edwin Groothuis2005-11-141-3/+0
| | | | This has been part of the base OS since 4.4.
* port's mastersitesEdwin Groothuis2005-11-142-1/+2
| | | | | | | | | Please change port's mastersites. Also add SHA256 checksums PR: ports/88971 Submitted by: FURUSAWA Kazuhisa <kazu@jp.freeebsd.org>
* BROKEN: UnfetchableKris Kennaway2005-11-141-0/+2
|
* VDrift is a cross-platform, open source driving simulation made with driftPav Lucistnik2005-11-147-0/+721
| | | | | | | | | | | racing in mind. It's powered by the excellent Vamos physics engine. It is released under the GNU General Public License (GPL) v2. It is currently available for Linux, FreeBSD and Windows. WWW: http://www.vdrift.net/ PR: ports/88775 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* o) Drop maintainership cause I didn't use these ports since months anymore.Lars Koeller2005-11-141-1/+1
|
* Add Armagetron Advanced, a multiplayer and networked Tron clone in 3D.Maxime Henrion2005-11-148-0/+220
| | | | Reviewed by: pav
* - Update to 20040629Pav Lucistnik2005-11-138-119/+110
| | | | | | | - Take maintainership PR: ports/84921 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* - Chase allegro updatePav Lucistnik2005-11-133-5/+5
|
* - add SHA checksumDirk Meyer2005-11-133-0/+3
|
* Add SHA256.Jeremy Messenger2005-11-133-0/+3
|
* - Update to 1.0.4Jean-Yves Lefort2005-11-134-31/+24
| | | | | | - OPTIONSify; enable GTK2 and GEOIP by default - Improve comment and description - Polish the port
* Join the ambient paranoia and add an SHA256 checksum.Maxime Henrion2005-11-131-0/+1
|
* - Add SHA256Pav Lucistnik2005-11-121-0/+1
| | | | | PR: ports/88857 Submitted by: Ed Schouten <ed@fxq.nl> (maintainer)
* Test your word knowledge, and spelling skills, with this anagramMarcus Alves Grando2005-11-118-0/+175
| | | | | | | | | | game. You are given 6 letters to create as many words as you can in the time alotted. WWW: http://www.shiftygames.com/scramble/scramble.html PR: 88768 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Challenge your spelling skills in the old western style. Get itMarcus Alves Grando2005-11-117-0/+147
| | | | | | | | | | right and we'll let you try again, until you get it wrong. But we will give you another chance if you get it wrong. WWW: http://www.shiftygames.com/hangman/hangman.html PR: 88767 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* The classic memory game has some new life in this recreation forMarcus Alves Grando2005-11-116-0/+185
| | | | | | | | | | the Linux platform. Your object is to find all matching pairs of icons in the fastest time possible. WWW: http://www.shiftygames.com/concentration/concentration.html PR: 88766 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Changes:Thierry Thomas2005-11-113-23/+56
| | | | | | | | | | | | | - Replace an instance of a hardcoded /usr/X11R6 with $X11BASE. This was detected by dosirak.kr.freebsd.org. - Make use of the OPTIONS variable. Because of this, replace the MUSICADDON and VOICEADDON switches with WITH_MUSIC and WITH_VOICE. - Add support for OpenAL as wished by Peter Thoenen (eol1 at yahoo com). PR: 87958 Submitted by: maintainer
* Chase boost shared lib version to 3.Simon Barner2005-11-111-1/+1
| | | | | Forgotten by: barner Reported by: pointyhat via kris
* - Add SHA256 to all ports submitter maintainRenato Botelho2005-11-113-0/+3
| | | | | PR: ports/88791 Submitted by: Frank Laszlo <laszlof@vonostingroup.com>
* - Update to 2.5.0Pav Lucistnik2005-11-103-117/+158
| | | | | PR: ports/88430 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
* Use the documented ${OSVERSION} 500000 rather than 499999.Sam Lawrance2005-11-101-1/+1
| | | | Suggested by: pav
* - Mark DEPRECATED, and point users to the jfduke3d port instead. This portSam Lawrance2005-11-097-58/+78
| | | | | | | | | | is staying around for the benefit of 4.x users since jfduke3d doesn't work there. - Some minor port changes. Nothing to bump PORTREVISION over. - Add SHA256. Am I cool yet!?!11 PR: ports/85672 Submitted by: Alexander Best <arundel@h3c.de> (maintainer)
* - Add SHA256Michael Johnson2005-11-092-0/+2
| | | | - Add SIZE to a few ports
* update to xfce 4.2.3.1Oliver Lehmann2005-11-093-4/+9
| | | | Changelog: http://www.xfce.org/release_notes/4.2.3.1_changelog.html
* Add SHA256 checksums to the distinfo files.Edwin Groothuis2005-11-0912-2/+12
|
* * Add SHA256 checksums for maintainerless ports i added to the ports collectionTilman Keskinoz2005-11-0811-0/+11
| | | | | * Remove my name from blop pkg-descr * Grab back maintainership for netio
* Add SHA256 checksums for my portsTilman Keskinoz2005-11-081-0/+1
|
* - Fix MASTER_SITESRenato Botelho2005-11-071-1/+1
| | | | | PR: ports/88600 Submitted by: maintainer
* Mark broken with new gtkmm update.Joe Marcus Clarke2005-11-071-0/+2
| | | | Reported by: pointyhat via kris
* Respect LOCALBASE and X11BASEMarcus Alves Grando2005-11-061-2/+5
| | | | | PR: 88531 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
* Update to 2.6.b.3Tilman Keskinoz2005-11-063-6/+16
| | | | | | | Disable NLS, because it is buggy PR: 88370 Submitted by: Miguel Mendez <mmendez@gmail.com>
* Update to 8.2.4Tilman Keskinoz2005-11-063-13/+3
| | | | | PR: 88470 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
* - games/p5-Games-Sequential has been deleted as it is now merged withAaron Dalton2005-11-051-1/+0
| | | | | | games/p5-Games-AlphaBeta Approved by: tobez
* - Updated from 0.4.5 to 0.4.6Aaron Dalton2005-11-053-11/+23
| | | | | | - Updated maintainer email address Approved by: tobez
* - Port deleted as it has now been merged with games/p5-Games-AlphaBetaAaron Dalton2005-11-054-57/+0
| | | | Approved by: tobez
* Update to KDE 3.4.3 / KOffice 1.4.2Michael Nottebrock2005-11-058-11/+7
|
* Remove expired portKris Kennaway2005-11-059-668/+0
|
* Remove expired portsKris Kennaway2005-11-0579-4042/+0
|
* Bump PORTREVISION to chase the glib20 shared library update.Joe Marcus Clarke2005-11-0561-38/+61
|
* Presenting GNOME 2.12 for FreeBSD. The release is chock full of bug fixesJoe Marcus Clarke2005-11-0514-32/+58
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and new features. Don't believe me? Then see for yourself at http://www.gnome.org/start/2.12/notes/en/. DO NOT USE portupgrade by itself to upgrade to GNOME 2.12. Instead, use the gnome_upgrade.sh script from http://www.marcuscom.com/downloads/gnome_upgrade212.sh. This script will circumvent some potential pitfalls users can see if they use portupgrade by itself. In keeping with tradition, GNOME 2.12 for FreeBSD comes with a special splash screen. The winner of this release's contest is Dominique Goncalves <dominique.goncalves@gmail.com>. His splash screen was inspired by http://art.gnome.org/contests/2.12-splash/83. The FreeBSD GNOME Team would lank to thank the following users for their contributions to this release: Matthew Luckie <mjl@luckie.org.nz> ade sajd on #freebsd-gnome Caelian on #freebsd-gnome mnag Yasuda Keisuke <kysd@po.harenet.ne.jp> Mark Hobden <markhobden@gmail.com> Sergey Akifyev <asa@agava.com> Andreas Kohn For more information on GNOME on FreeBSD, checkout http://www.FreeBSD.org/gnome/. The 2.12 documentation will be posted shortly.
* Update to the latest version of NetBSD's wtf.Maxime Henrion2005-11-052-3/+3
|
* Update to 0.5alpha.Adam Weinberger2005-11-053-299/+332
| | | | | No guarantees that it'll even run, but it looks really cool from the screenshots.
* yinjieh take over all ggz* portsYing-Chieh Liao2005-11-043-3/+3
|
* add ggz-gtk-client 0.0.12Ying-Chieh Liao2005-11-045-0/+66
| | | | | | | the GGZ Gaming Zone - GTK+ Frontend PR: 88144 Submitted by: yinjieh@csie.nctu.edu.tw
* Fix build with GCC 3.x.Simon Barner2005-11-041-0/+21
| | | | | Reported by: Torin Michael <iwant4x4jeep@yandex.ru> PR: ports/88474
* Update to 1.5Tilman Keskinoz2005-11-043-8/+7
| | | | | PR: 88374 Submitted by: Jan Stocker <Jan.Stocker@t-online.de>
* [maintainer-update] games/hattrickorganizer 1.34 -> 1.35Edwin Groothuis2005-11-043-525/+504
| | | | | | | | | | Update Hattrick Organizer to version 1.35 Changelist at: http://www.wow-auctions.net/ho/english/index.htm Also unbreak un-fetchability PR: ports/87894 Submitted by: Lars Engels <lars@0x20.net>
* BROKEN: UnfetchableKris Kennaway2005-11-041-0/+2
|
* Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, whichPav Lucistnik2005-11-047-0/+123
| | | | | | | | | currently runs in Linux, Windows, and DOS. It features advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay. PR: ports/88428 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* move BUILD_DEPENDS to EXTRACT_DEPENDSEdwin Groothuis2005-11-031-1/+2
| | | | Noticed by: YAPHR
* Update to 7.0.3.Joe Marcus Clarke2005-11-032-3/+3
|
* Fix pkg-plist and remove breakageEdwin Groothuis2005-11-032-5/+2
|
* - Respect X11BASEPav Lucistnik2005-11-034-20/+25
| | | | | PR: ports/88206 Submitted by: Li-Lun Wang (Leland Wang) <llwang@infor.org> (maintainer)
* Update to 0.4.5Tilman Keskinoz2005-11-022-3/+3
| | | | | PR: 88376 Submitted by: Jan Stocker <jan.stocker@t-online.de>
* - Update to 0.5.5Pav Lucistnik2005-11-024-96/+7
| | | | | PR: ports/88344 Submitted by: KATO Tsuguru <tkato432@yahoo.com>
* - Update to 1.9.2Pav Lucistnik2005-11-0210-134/+169
|
* Upgrade to 0.6.1: minor bugfix release, to make the game work withThierry Thomas2005-11-012-3/+3
| | | | | | newer versions of Pygame and NumPy. Noticed by: edwin's Ports Version Check
* Use ${LOCALBASE} instead of hardcoded path.Kirill Ponomarev2005-11-012-122/+122
| | | | | | | Pet portlint(1). PR: ports/88202 Submitted by: maintainer
* Let the IGNORE message make a bit more sense and change it from:Erwin Lansing2005-11-011-1/+1
| | | | | | | | | | | | ===> p5-Some-Module-0.7 Port requires perl 5.6.x or later. Install lang/perl5 then try again. to: ===> p5-Some-Module-0.7 requires perl 5.6.x or later. Install lang/perl5 then try again. Approved by: silence on -ports
* - Add MASTER_SITES mirrorRenato Botelho2005-11-011-3/+2
| | | | | | | - Unbraek PR: ports/88210 Submitted by: maintainer
* - Add MASTER_SITES mirrotRenato Botelho2005-11-011-3/+2
| | | | | | | - Unbraek PR: ports/88209 Submitted by: maintainer
* - Add MASTER_SITES mirrorRenato Botelho2005-11-011-2/+4
| | | | | PR: ports/88208 Submitted by: maintainer
* Sadly but true, games/einstein doesn't work on 4.x anymore.Edwin Groothuis2005-10-311-1/+7
|
* - Add two patches to respect non-standard LOCALBASE and X11BASE.Sergey Matveychuk2005-10-314-12/+22
| | | | | PR: ports/88090 Submitted by: maintainer
* - Add a MASTER_SITE to fix fetchMichael Johnson2005-10-301-1/+2
| | | | Spotted on: pointyhat web
* Fix build due to strange additional -L in the configure part.Edwin Groothuis2005-10-302-3/+12
|
* switch from tar.bz2 to tar.gz which got freshly released. The tarOliver Lehmann2005-10-302-4/+4
| | | | | format got changed from tar-pax (POSIX 1003.1-2001) to ustar for supporting long filenames on FreeBSD 4
* Update to 1.0.11Marcus Alves Grando2005-10-303-4/+17
| | | | | PR: 88190 Submitted by: KATO Tsuguru <tkato432@yahoo.com>
* - Update to 2.8.11Emanuel Haupt2005-10-303-10/+5
| | | | | | | | - Update master site - Update WWW PR: 88189 Submitted by: KATO Tsuguru <tkato432@yahoo.com>
* remove not needed patch fileOliver Lehmann2005-10-301-196/+0
|
* Update MASTER_SITESMarcus Alves Grando2005-10-302-8/+5
| | | | | | | | Take MAINTAINER Remove DEPRECATED PR: 88180 Submitted by: Martin Hudec <corwin@aeternal.net>