| Commit message (Collapse) | Author | Age | Files | Lines |
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- Name
em@i.l
or variations thereof. While I'm here also fix some whitespace and other
formatting errors, including moving WWW: to the last line in the file.
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starting with G
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- Use SF/subdir abbreviation for some ports
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PR: 129833
Submitted by: Shane Bell <decept0 at gmail dot com>
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file) or 2.1.2 (from distfile name), not 2.12), take maintainership
- Update dependent port (games/duel) - use LIB_DEPENDS for ftgl and bumb PORTREVISION
Approved by: alepulver (games/duel maintainer), miwi (mentor)
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- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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back soon.
Hat: portmgr
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- remove double SIZE entry for kipi-plugins
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PR: 92196
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
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Approved by: marcus (portmgr hat)
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PR: 75129
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
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after 5.4-RELEASE.
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Ports Collection documentation and use 'ARCH' rather than 'MACHINE_ARCH'.
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Approved by: portmgr (self)
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PR: ports/67963
Submitted by: maintainer
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PR: ports/67540
Submitted by: Igor Pokrovsky <tiamat@comset.net> (maintainer)
Approved by: adamw (mentor)
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Submitted by: Igor Pokrovsky <tiamat@comset.net> (maintainer)
PR: 64994
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(Part 2)
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FTGL is a free open source library to enable developers to use
arbitrary fonts in their OpenGL applications. Unlike other
OpenGL font libraries FTGL uses standard font file formats so
doesn't need a preprocessing step to convert the high quality
font data into a lesser quality, proprietary format. FTGL uses
the Freetype (www.freetype.org) font library to open and
'decode' the fonts. It then takes that output and stores it in
a format most efficient for OpenGL rendering.
PR: 61456
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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