| Commit message (Collapse) | Author | Age | Files | Lines |
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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PR: ports/101052 (partly)
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Approved by: portmgr
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Approved by: portmgr (kris)
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in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.
Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.
Preliminary documentation can be found at:
http://people.FreeBSD.org/~ade/autotools.txt
which is in the process of being SGMLized before introduction into the
Porters Handbook.
Light blue touch-paper. Run.
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- fix a problem which made 2 libraries only linked in a static version and
no dynamic.
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NOT_FOR_ARCHS= alpha
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static ones
bump PORTREVISION
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3D engine written in C++ designed to make it easier and more intuitive for
developers to produce games and demos utilising 3D hardware.
WWW: http://www.cegui.org.uk/
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