Csound is a programming language designed and optimized for sound rendering and signal processing. The language consists of over 450 opcodes - the operational codes that the sound designer uses to build "instruments" or patches. Although there are an increasing number of graphical "front-ends" for the language, you typically design and modify your patches using a word processor. Usually, you create two text files - a .orc (orchestra) file containing the "instruments," and a .sco (score) file containing the "notes." In Csound, the complexity of your patches is limited by your knowledge, interest, and need, but never by the language itself. For instance, a 22,050 oscillator additive synthesizer with 1024 stage envelope generators on each is merely a copy-and-paste operation. The same goes for a 1 million voice granular texture! Have you ever dreamed of sounds such as these? Well in Csound you can. And in Csound these dreams can come true! WWW: http://csound.sourceforge.net/ ntw44/cgit-data/cgit.png' alt='cgit logo'/> index : freebsd-ports-gnome
FreeBSD GNOME current development ports (https://github.com/freebsd/freebsd-ports-gnome)
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* Respect the user's USE_LINUX setting.trevor2005-03-021-1/+0
* Say hello to the linux mega patch, it consolidates our linux bits anetchild2005-01-011-3/+4
* Make portlint happy.clement2004-02-271-1/+1
* SIZEify.trevor2004-01-301-0/+1
* - Fix install.pav2003-12-141-4/+4
* - Update to 1.5.286pav2003-12-053-16/+36
* De-pkg-comment.knu2003-02-212-1/+1
* - Update to 1.5.234;sobomax2001-12-063-13/+36