Analog Annelid is a remake of the ubiquitous "Snake" and "Worm" games in which the player controls the movement of such a creature in an attempt to collect apples, numbers, or whatever. Upon collecting these items, the creature grows in length. This process continues until the creature collides with itself or perhaps a wall or some other obstacle. Most of these games only allow the hapless forager to make 90 turns. This is for the sake of easier programming both in the game itself and in the display of graphics. Analog Annelid absolves itself of this stigma for a smooth, free-flowing game world and more complex gameplay. WWW: http://www.garthgillespie.com/annelid/