BattleBall is essentially the game of soccer, played with military vehicles rather than with people. Each player drives a tank or flies a helicopter, and tries to move the ball down the playfield to the other team's goal. In BattleBall, the teams' "goals" are their headquarters buildings, positioned at the ends of the playfield. Hitting another team's headquarters building with the ball scores a point, knocking the building over in the process. Yes, realism was my ultimate goal in this game. Players are organized into teams. Up to six teams can play at once, and teams may have any combination of human and computer players. All teams compete on the playfield simultaneously. To reduce disorientation and chaos, players' vehicles are painted with their team's colors, and headquarters buildings are marked with their team's insignia. Git repository'/>
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