# Created by: Alexey Dokuchaev # $FreeBSD$ PORTNAME= btanks PORTVERSION= 0.9.8083 PORTREVISION= 6 CATEGORIES= games MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-source/ MAINTAINER= ports@FreeBSD.org COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip LIB_DEPENDS= libsigc-2.0.so:${PORTSDIR}/devel/libsigc++20 \ libexpat.so:${PORTSDIR}/textproc/expat2 \ libvorbisfile.so:${PORTSDIR}/audio/libvorbis \ libsmpeg.so:${PORTSDIR}/multimedia/smpeg USES= openal:al pkgconfig lua:51 scons tar:bzip2 USE_LDCONFIG= yes USE_SDL= image sdl USE_PYTHON_BUILD= yes MAKE_ARGS= prefix=${PREFIX} resources_dir=${DATADIR} \ --install-sandbox=${STAGEDIR} CXXFLAGS+= -fpermissive PORTDOCS= LICENSE LICENSE.EXCEPTION README-en.txt README-linux.txt \ donate.url homepage.url project_page.url video.txt DESKTOP_ENTRIES="Battle Tanks" "" "" "${PORTNAME}" "Game;ArcadeGame;" "" pre-build: # Regenerate `sl08.h' after we patch `sl08.py' (as patching the header itself # would have resulted in a larger diff and gratuitous difference with Debian) @cd ${WRKSRC} && ${PYTHON_CMD} engine/sl08/sl08.py > engine/sl08/sl08.h post-patch: @${REINPLACE_CMD} -e "s/lua5.1/lua-${LUA_VER}/g" ${WRKSRC}/engine/SConscript post-install: ${INSTALL_MAN} ${FILESDIR}/${PORTNAME}.6 \ ${STAGEDIR}${MANPREFIX}/man/man6 @${MKDIR} ${STAGEDIR}${DOCSDIR} ${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${STAGEDIR}${DOCSDIR} .include